Commit Graph

83 Commits

Author SHA1 Message Date
aap
1371a421e5 fixing the fix 2020-04-25 10:05:16 +02:00
aap
13307f0a27
Merge pull request #28 from ShFil119/master
Fix sdl and linux build
2020-04-25 00:45:51 +02:00
aap
5a16d845aa d3d9 improvements 2020-04-24 19:06:11 +02:00
Filip Gawin
e3227f5558 Fix sdl and linux build 2020-04-24 18:43:15 +02:00
aap
f47bd33a6a implemented generic lighting callback 2020-04-19 13:00:35 +02:00
aap
59cedaa793 implemented raster from image stuff for gl3 and ps2 (not tested) 2020-04-18 11:19:22 +02:00
aap
7bd6d4649e fixed handling of lost d3d device 2020-04-16 23:09:47 +02:00
aap
47fcb3001a worked on raters; fixed a few issues 2020-04-16 09:10:11 +02:00
aap
60450ec6f7 implemented BMP reader 2020-04-15 14:00:34 +02:00
aap
2d345499d2 subsystems and videomodes implemented (except SDL2); smaller fixes too 2020-04-15 10:14:06 +02:00
aap
5685e6109e work on rasters 2019-08-07 22:37:43 +02:00
Cameron Cawley
f2891e006b Fix additional MinGW warnings 2019-01-10 16:12:05 +00:00
Cameron Cawley
da28d103c9 Fix compilation with MinGW 2019-01-10 16:11:39 +00:00
aap
0b968c9866 Merge branch 'master' of github.com:aap/librw 2018-12-17 21:24:11 +01:00
aap
c62c1464d7 fixed sky mipmap stream write; experimented with software pipeline 2018-12-17 21:23:41 +01:00
Anonymous Maarten
3edb391f9c fix file modes 2018-07-11 16:29:49 +02:00
aap
2cffb3f494 implemented texture raster renderstates 2018-07-02 07:01:34 +02:00
aap
e6d01b1159 fixed view matrix; im2d UV 2018-06-14 23:17:55 +02:00
aap
578c5f81fb implemented dear imgui for librw 2017-12-30 11:43:17 +01:00
aap
d522a47120 various changes 2017-11-15 19:23:50 +01:00
aap
9609a91848 fixed bug in im3d; worked on resizing windows 2017-10-21 22:21:36 +02:00
aap
7273afb9a3 some work on skeleton; fixed mesh bug 2017-10-20 22:38:28 +02:00
aap
f9668df80e fixed some bugs 2017-10-04 22:08:26 +02:00
aap
239a4eb4bc fixed build for linux and ps2 2017-08-29 14:05:45 +02:00
aap
d00ab2f526 implemented im3d for gl3 and d3d 2017-08-29 10:12:56 +02:00
aap
b7f643a632 some font rendering 2017-08-27 22:47:54 +02:00
aap
c53d29b1cf implemented im2d for d3d, fun little software T&L renderer 2017-08-27 17:13:10 +02:00
aap
ea48c140c1 improved engine init and plugin registration 2017-08-26 20:08:23 +02:00
aap
45b48b8f4e worked on allocation 2017-08-26 12:43:33 +02:00
aap
6d38dea0d9 implemented userdata plugin 2017-08-23 12:21:23 +02:00
aap
7280647085 work on ps2test 2017-08-12 21:24:19 +02:00
aap
aec8c202c6 starting work on ps2 driver 2017-08-12 10:50:41 +02:00
aap
497796e550 wrote basic skeleton; clumpview 2017-08-10 00:42:33 +02:00
aap
6c5073e864 use premake to generate build config; removed unsupported code 2017-07-27 12:34:06 +02:00
Martin Turski
9336cac4c6 - added missing source files to the MSVC project
- adjusted Windows SDK version so that things work better
2017-07-15 20:22:20 +02:00
aap
e3c1f30856 implemented MaterialList struct 2017-03-16 11:42:59 +01:00
aap
c2780d56e9 added correction of face winding in tristrips 2017-03-09 11:45:26 +01:00
Martin Turski
fc808cec57 - added .vs folder to .gitignore
- improved include path and library path defines
2016-10-22 20:53:21 +02:00
Martin Turski
c65708ff2e - improved project file structure
- added common IDE generated files to .gitignore so they do not pop up in commit dialogs anymore
- fixed some warnings in code files
2016-10-22 12:17:05 +02:00
aap
14547ef830 started looking into ps2 rasters again 2016-07-16 09:13:25 +02:00
aap
f4f4c088ff skin split streaming 2016-07-09 12:24:26 +02:00
aap
6826652b58 committing old changes 2016-06-14 23:07:16 +02:00
aap
8c70df06e4 removed stuff thats now in librwgta 2016-02-06 18:17:25 +01:00
aap
ef58d76bc0 various changes 2016-02-06 18:11:31 +01:00
aap
6d56a23dd1 small fixes 2016-01-26 13:53:08 +01:00
aap
d20a6c3d04 some changes 2016-01-24 01:42:51 +01:00
aap
56e48f4d76 improved uv animation code 2016-01-14 23:49:00 +01:00
aap
da0417571d implemented cameras for streaming 2016-01-13 08:58:15 +01:00
aap
15872ba211 reworked the structs and got rid of c++ ctors/dtors 2016-01-11 18:22:59 +01:00
aap
efd41771a0 started implementing linked lists 2016-01-11 11:23:26 +01:00