Filip Gawin
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c26386c112
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Fix some warnings on gcc/clang
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2021-01-02 21:54:40 +01:00 |
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aap
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ed9cb45ee9
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stencil render states
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2020-12-16 15:48:26 +01:00 |
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aap
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526f17fadc
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missing break
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2020-12-13 18:56:25 +01:00 |
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aap
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efc0c307d7
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fix multisampling a bit
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2020-11-29 22:39:02 +01:00 |
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Sergeanur
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497199275e
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Add multi sampling support
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2020-11-27 21:08:52 +02:00 |
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aap
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7e80d45cdb
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lots of changes to rasters; mostly mipmap support and DXT conversion
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2020-11-11 09:34:36 +01:00 |
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aap
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3e2080ad56
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DXT support for gl3. txd format changed!!
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2020-11-07 12:52:31 +01:00 |
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aap
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5ef54dcb78
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stencil clear
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2020-11-04 16:21:24 +01:00 |
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aap
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4bdcdd1e35
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add skinRenderCB to header
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2020-11-03 09:35:56 +01:00 |
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aap
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4e8396af26
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fixes to d3d cache
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2020-10-27 12:41:10 +01:00 |
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aap
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77b7229356
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fix skin pipe rendering
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2020-08-24 22:11:37 +02:00 |
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aap
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93c246b6b1
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render pipe fixes
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2020-08-18 11:03:07 +02:00 |
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aap
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2568e77fac
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changed pipe new to explicit create
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2020-08-14 13:54:48 +02:00 |
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aap
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113d76cfaa
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more d3d caching, better d3d raster locking
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2020-08-10 17:03:29 +02:00 |
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aap
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a29bcef4d7
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custom rendertarget support for d3d9
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2020-08-10 08:34:39 +02:00 |
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aap
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d92996c66d
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fix in d3d texstage cache
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2020-08-07 16:34:26 +02:00 |
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aap
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162c2d2035
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fixed some rasters (again)
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2020-07-29 22:43:03 +02:00 |
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aap
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3eedea8285
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slightly fixed ps2 build
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2020-07-28 16:27:20 +02:00 |
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aap
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aa627a8f2c
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some im2d
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2020-07-28 15:19:15 +02:00 |
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aap
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fa6277be34
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fixes to rasters and images
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2020-07-23 22:35:58 +02:00 |
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aap
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4883b03f2b
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image masks and raster fixes
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2020-07-22 13:56:03 +02:00 |
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aap
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990a7e21dd
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fixed d3d fog bug
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2020-07-07 10:09:38 +02:00 |
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aap
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2b797aeca1
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fb alpha emulation for matfx
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2020-05-27 10:26:28 +02:00 |
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aap
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3971dda001
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fixed matfx matrix
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2020-05-15 13:34:19 +02:00 |
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aap
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4e97f4f862
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little fix for d3d rasters
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2020-05-06 23:09:56 +02:00 |
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aap
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40eae78e79
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added im3d transform flags
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2020-05-06 09:22:29 +02:00 |
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aap
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b3ad490d1b
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implemented vsynch for d3d9 and glfw
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2020-05-02 10:08:19 +02:00 |
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aap
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3704fe8a9f
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fixed appveyor build
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2020-05-01 21:31:07 +02:00 |
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aap
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02921ff848
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implemented image format registry
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2020-05-01 21:02:37 +02:00 |
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aap
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dfedaee353
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little fix for d3d
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2020-05-01 14:20:02 +02:00 |
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aap
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e4b4bf9d16
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made (most of) streaming work on big endian
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2020-05-01 08:42:56 +02:00 |
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aap
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9a57633953
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switched all c++ includes to c
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2020-04-30 17:54:38 +02:00 |
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aap
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a312007893
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implemented GS alpha test emu for gl3
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2020-04-28 14:09:26 +02:00 |
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aap
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4f118dcd97
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some work on gl3
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2020-04-28 12:44:28 +02:00 |
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aap
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09b0b36e7d
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fixes for gl3
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2020-04-26 20:14:52 +02:00 |
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aap
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d8d13d4429
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added GS alpha test emulation
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2020-04-25 12:16:04 +02:00 |
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aap
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5ffbde3890
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simplified d3d shaders now that we always have prelight declared
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2020-04-25 10:07:37 +02:00 |
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aap
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13307f0a27
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Merge pull request #28 from ShFil119/master
Fix sdl and linux build
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2020-04-25 00:45:51 +02:00 |
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aap
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c4ffa3622a
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fixed more leaks
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2020-04-25 00:37:49 +02:00 |
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aap
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a0a3b077fd
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implemented some memory management
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2020-04-24 21:09:28 +02:00 |
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aap
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5a16d845aa
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d3d9 improvements
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2020-04-24 19:06:11 +02:00 |
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Filip Gawin
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e3227f5558
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Fix sdl and linux build
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2020-04-24 18:43:15 +02:00 |
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aap
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752fceb1e3
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fixed matfx; forgot skin file
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2020-04-21 13:38:43 +02:00 |
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aap
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a2b79a71aa
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implemented d3d9 skin pipe
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2020-04-21 01:26:33 +02:00 |
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aap
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d0d34f7327
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more silly bugs
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2020-04-20 20:37:59 +02:00 |
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aap
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75aeb30b79
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some bad copy&paste bug
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2020-04-20 20:25:53 +02:00 |
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aap
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5fa0e17986
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forgot to upload compiled shaders
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2020-04-20 20:16:53 +02:00 |
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aap
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808290e73e
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implemented shader fog
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2020-04-20 19:18:28 +02:00 |
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aap
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8b677c4dd7
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implemented d3d9 matfx env map
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2020-04-20 15:42:07 +02:00 |
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aap
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e012918cd3
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implemented shader default and immediate pipeline for d3d9
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2020-04-20 11:51:34 +02:00 |
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