Commit Graph

96 Commits

Author SHA1 Message Date
Anonymous Maarten 1275b70e9d cmake: add playstation2 support 2021-01-02 20:47:22 +01:00
Anonymous Maarten 32234609ea cmake: no indentation for closing cmake command parenthesis 2021-01-02 20:47:19 +01:00
aap 7e80d45cdb lots of changes to rasters; mostly mipmap support and DXT conversion 2020-11-11 09:34:36 +01:00
Filip Gawin 7ce4328601 Add cmake config file
Big thanks for @madebr who made all work
2020-10-27 01:25:09 +01:00
aap 5e299fb12e gl optimization and im2d shader override 2020-08-11 18:41:13 +02:00
aap 89901f925e ska2anm tool and fixes for old-style skanim 2020-08-06 10:00:46 +02:00
aap 90b624fc3a flushing old changes to ps2test 2020-07-29 14:22:33 +02:00
aap aa627a8f2c some im2d 2020-07-28 15:19:15 +02:00
aap 01f021fdbf bla 2020-07-22 14:09:07 +02:00
aap 4883b03f2b image masks and raster fixes 2020-07-22 13:56:03 +02:00
aap 40eae78e79 added im3d transform flags 2020-05-06 09:22:29 +02:00
aap b3ad490d1b implemented vsynch for d3d9 and glfw 2020-05-02 10:08:19 +02:00
aap c39759f83c little fix to premakefile 2020-04-28 17:24:26 +02:00
aap 1371a421e5 fixing the fix 2020-04-25 10:05:16 +02:00
aap 13307f0a27
Merge pull request #28 from ShFil119/master
Fix sdl and linux build
2020-04-25 00:45:51 +02:00
aap 5a16d845aa d3d9 improvements 2020-04-24 19:06:11 +02:00
Filip Gawin e3227f5558 Fix sdl and linux build 2020-04-24 18:43:15 +02:00
aap f47bd33a6a implemented generic lighting callback 2020-04-19 13:00:35 +02:00
aap 59cedaa793 implemented raster from image stuff for gl3 and ps2 (not tested) 2020-04-18 11:19:22 +02:00
aap 7bd6d4649e fixed handling of lost d3d device 2020-04-16 23:09:47 +02:00
aap 47fcb3001a worked on raters; fixed a few issues 2020-04-16 09:10:11 +02:00
aap 60450ec6f7 implemented BMP reader 2020-04-15 14:00:34 +02:00
aap 2d345499d2 subsystems and videomodes implemented (except SDL2); smaller fixes too 2020-04-15 10:14:06 +02:00
aap 5685e6109e work on rasters 2019-08-07 22:37:43 +02:00
Cameron Cawley f2891e006b Fix additional MinGW warnings 2019-01-10 16:12:05 +00:00
Cameron Cawley da28d103c9 Fix compilation with MinGW 2019-01-10 16:11:39 +00:00
aap 0b968c9866 Merge branch 'master' of github.com:aap/librw 2018-12-17 21:24:11 +01:00
aap c62c1464d7 fixed sky mipmap stream write; experimented with software pipeline 2018-12-17 21:23:41 +01:00
Anonymous Maarten 3edb391f9c fix file modes 2018-07-11 16:29:49 +02:00
aap 2cffb3f494 implemented texture raster renderstates 2018-07-02 07:01:34 +02:00
aap e6d01b1159 fixed view matrix; im2d UV 2018-06-14 23:17:55 +02:00
aap 578c5f81fb implemented dear imgui for librw 2017-12-30 11:43:17 +01:00
aap d522a47120 various changes 2017-11-15 19:23:50 +01:00
aap 9609a91848 fixed bug in im3d; worked on resizing windows 2017-10-21 22:21:36 +02:00
aap 7273afb9a3 some work on skeleton; fixed mesh bug 2017-10-20 22:38:28 +02:00
aap f9668df80e fixed some bugs 2017-10-04 22:08:26 +02:00
aap 239a4eb4bc fixed build for linux and ps2 2017-08-29 14:05:45 +02:00
aap d00ab2f526 implemented im3d for gl3 and d3d 2017-08-29 10:12:56 +02:00
aap b7f643a632 some font rendering 2017-08-27 22:47:54 +02:00
aap c53d29b1cf implemented im2d for d3d, fun little software T&L renderer 2017-08-27 17:13:10 +02:00
aap ea48c140c1 improved engine init and plugin registration 2017-08-26 20:08:23 +02:00
aap 45b48b8f4e worked on allocation 2017-08-26 12:43:33 +02:00
aap 6d38dea0d9 implemented userdata plugin 2017-08-23 12:21:23 +02:00
aap 7280647085 work on ps2test 2017-08-12 21:24:19 +02:00
aap aec8c202c6 starting work on ps2 driver 2017-08-12 10:50:41 +02:00
aap 497796e550 wrote basic skeleton; clumpview 2017-08-10 00:42:33 +02:00
aap 6c5073e864 use premake to generate build config; removed unsupported code 2017-07-27 12:34:06 +02:00
Martin Turski 9336cac4c6 - added missing source files to the MSVC project
- adjusted Windows SDK version so that things work better
2017-07-15 20:22:20 +02:00
aap e3c1f30856 implemented MaterialList struct 2017-03-16 11:42:59 +01:00
aap c2780d56e9 added correction of face winding in tristrips 2017-03-09 11:45:26 +01:00