Commit Graph

87 Commits

Author SHA1 Message Date
aap
ea48c140c1 improved engine init and plugin registration 2017-08-26 20:08:23 +02:00
aap
45b48b8f4e worked on allocation 2017-08-26 12:43:33 +02:00
aap
8fc446f13b fixed handling of NATIVE flag 2017-08-21 23:15:31 +02:00
aap
8e277cbe9c ps2 raster creation basically done 2017-08-19 23:09:45 +02:00
aap
75435b8934 mipmap allocation for ps2 rasters 2017-08-18 19:28:01 +02:00
aap
aec8c202c6 starting work on ps2 driver 2017-08-12 10:50:41 +02:00
aap
f7988a5fcc got rid of PluginBase inhertiance because ps2 gcc complained about non-POD types 2017-08-10 14:43:52 +02:00
aap
497796e550 wrote basic skeleton; clumpview 2017-08-10 00:42:33 +02:00
aap
70739e354e worked on engine and d3ddriver 2017-08-09 11:01:43 +02:00
aap
4653f7e81e using proper types 2017-08-05 01:44:37 +02:00
aap
12e998800e fixed build for ps2 2017-07-12 10:10:57 +02:00
aap
f1d04ff732 committing old changes and a fix 2017-07-11 08:23:16 +02:00
aap
e3c1f30856 implemented MaterialList struct 2017-03-16 11:42:59 +01:00
aap
4941711964 started implementing tristrip; implemented camera frustum 2017-03-16 01:10:01 +01:00
aap
c2780d56e9 added correction of face winding in tristrips 2017-03-09 11:45:26 +01:00
aap
2cd032a79e some texture fixes 2016-08-05 01:13:41 +02:00
aap
46542cccb0 fixed pretty major bugs regarding frame dirty list 2016-08-03 20:32:43 +02:00
aap
5c3240cce3 small changes 2016-07-21 17:06:56 +02:00
aap
0b5498c060 texture changes 2016-07-21 08:59:06 +02:00
aap
069c66b699 implemented DXT decompression 2016-07-19 23:37:37 +02:00
aap
69356264d7 hardcoded gl3 shaders; extended Image; bmp writer 2016-07-19 18:40:10 +02:00
aap
40fc1e24fc rasters 2016-07-15 11:55:52 +02:00
aap
5dff69431e got animation, hanim and skinning basically working 2016-07-11 20:27:21 +02:00
aap
bd06c54c57 worked on camera 2016-07-06 11:44:59 +02:00
aap
dcbbdfe6b2 implemented fog for gl3 2016-07-05 18:22:22 +02:00
aap
abe0bba5af worked on platform drivers 2016-07-05 11:36:43 +02:00
aap
b7d0b04380 added very basic World 2016-06-23 16:39:34 +02:00
aap
3271713d16 some renaming, frame synching, camera update 2016-06-21 23:16:09 +02:00
aap
1bb17b3094 worked on error handling 2016-06-17 13:29:49 +02:00
aap
6e71e34933 implemented basic error system; restructured some files; replaced a few asserts 2016-06-17 00:06:37 +02:00
aap
416ee91bb7 more tidying up 2016-06-16 15:37:35 +02:00
aap
7a4fcce861 Merge branch 'master' of github.com:aap/librw 2016-06-16 14:12:51 +02:00
aap
30114667ed started tidying up 2016-06-16 14:10:46 +02:00
aap
6826652b58 committing old changes 2016-06-14 23:07:16 +02:00
aap
a6a7b0e89c some work on ps2 pipelines, d3d rasters 2016-02-23 10:07:04 +01:00
aap
9bc57a0641 atomic world bounding sphere 2016-02-18 14:56:10 +01:00
aap
7be2e634fe added sphere struct; implemented texture read and find callbacks 2016-02-18 14:29:04 +01:00
aap
5b3370b479 minor matrix stuff 2016-02-16 08:40:19 +01:00
aap
cc77487fc0 implemented projection in Camera 2016-02-14 20:56:05 +01:00
aap
0e0cc1156c worked on rendering and frame ltm synching 2016-02-13 00:52:32 +01:00
aap
ef58d76bc0 various changes 2016-02-06 18:11:31 +01:00
aap
6d56a23dd1 small fixes 2016-01-26 13:53:08 +01:00
aap
d20a6c3d04 some changes 2016-01-24 01:42:51 +01:00
aap
56e48f4d76 improved uv animation code 2016-01-14 23:49:00 +01:00
aap
da0417571d implemented cameras for streaming 2016-01-13 08:58:15 +01:00
aap
02c809625a implemented many create/clone/destroy functions 2016-01-12 00:38:36 +01:00
aap
15872ba211 reworked the structs and got rid of c++ ctors/dtors 2016-01-11 18:22:59 +01:00
aap
efd41771a0 started implementing linked lists 2016-01-11 11:23:26 +01:00
aap
0aadf8c3c9 made most things build on linux again 2016-01-10 20:10:53 +01:00
aap
79c89ebbba moved iOS dff converter to rsltest 2016-01-10 18:18:03 +01:00