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* implement Wimp Out/Emergency Exit * fixed test * fixed weather bug * Added nightmare interaction to Wimp Out following bug fix * refactored and added postdamageattr * bug fixes * added confusion test back (skipped) * updated applyPostDamageAbAttrs to applyPostDamage * fix external func name * fixed syntax inconsistency * updated PostDamageForceSwitchAttr -> PostDamageForceSwitchAbAttr * Modify `wimp_out.test.ts` * remove extra comment Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * remove extra comment Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Update tsdocs Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * remove comment Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * remove comment Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * fix tsdocs Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * fix tsdocs Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * fix tsdocs Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * fix tsdocs Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * fix whitespace Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * make getFailedText public Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * make switchOutLogic public Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * make getSwitchOutCondition public Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * make getFailedText public Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * make applyPostDamage public Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * simplify if statement Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * add public override to applyPostDamage Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * fixed nested if issue, remove trapped tag removal * add fix for multi hit move * added multi-lens logic * moved applyPostDamageAbAttrs to pokemon.damage, added check for multi lens in pokemon.apply * added source to damageAndUpdate and applyPostDamageAbAttrs, added Parental Bond logic + test, put applyPostDamageAbAttrs back in damageAndUpdate * simplify multi hit check Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com> * Minor formatting changes * Update src/data/ability.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * moved and renamed shouldPreventSwitchOut, rewrote tests to account for U-turn changes, fix syntax error * Move comment slightly --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>