aap
18532c2e13
build the ps2 platform entirely with freesce: --freesce premake option
...
premake5 gmake --freesce retargets the one ps2 platform at freesce
(its own ee-gcc 2.9 + newlib; FREESCE/FREESCE_GCC roots, defaulting
to /usr/local/freesce) -- a premake-time choice since the 2.9 and 3.2
C++ ABIs don't link. The tools/freesce wrappers strip premake's
gcc-3-style dep flags. demoreel_cd_freesce.elf now links with zero
SCE inputs: freesce crt chain, newlib libc/libm, and ctorgen to
register the PluginList ctors gcc 2.9 leaves orphaned.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com >
2026-08-26 17:53:21 +02:00
aap
ecb52a56f7
clumpview: dff/txd viewer on the skeleton, pc and ps2
...
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com >
2026-08-26 17:53:11 +02:00
aap
c1a826b13b
uv fix
2026-08-09 14:49:11 +02:00
aap
1c1bcf0610
fix torus demo for ps2
2026-08-09 13:55:56 +02:00
aap
0a7eb48ce3
added simple demoreel and ps2 skeleton coded by claude fable 5
2026-08-09 01:39:54 +02:00
Anonymous Maarten
6a1ec78cfb
Add SDL3 backend
2025-09-04 22:01:07 +02:00
Anonymous Maarten
e40a19be72
cmake: don't require SDL2main
2024-08-16 18:54:20 +02:00
aap
0bc9c77c81
tiny fix
2022-11-13 21:51:57 +01:00
Pirulax
d4b67d366a
Add include to cerrno to fix build
2022-08-30 14:22:08 +02:00
aap
ac99c20d0c
more fanciness for hopalong
2021-11-26 17:20:17 +01:00
aap
50c8f9ec7f
hopalong orbit viewer; also bezier patches in playground
2021-11-25 14:17:44 +01:00
Anonymous Maarten
fe07db1b21
cmake: fix ps2 support
2021-07-09 19:32:45 +02:00
Anonymous Maarten
36da1046fb
examples: fix imguitest
2021-07-09 12:35:39 +02:00
Anonymous Maarten
20f744c0df
skeleton: bump imgui to 1.83
2021-07-08 16:43:39 +02:00
Anonymous Maarten
2e25c0ec10
subrast: fix assert error at exit
2021-07-08 16:37:38 +02:00
aap
b1781f4189
Merge pull request #78 from ccawley2011/subrast-files
...
Copy files required by subrast example
2021-07-05 14:54:04 +02:00
Cameron Cawley
32ab78b552
Move the playground data files into a subdirectory
2021-07-03 17:45:16 +01:00
Cameron Cawley
ca6a122fe4
Copy files required by subrast example
2021-07-03 14:31:03 +01:00
Anonymous Maarten
60588b7192
cmake: merge librw_skeleton_imgui in librw_skeleton
2021-06-22 22:54:02 +02:00
Anonymous Maarten
83ba0bd615
cmake: fix Nintendo Switch support
2021-06-22 19:48:40 +02:00
Anonymous Maarten
829cf6b700
cmake: fix playground typo
2021-06-22 19:48:40 +02:00
Anonymous Maarten
f63adcc6c7
cmake: move around the add_subdirectory's in tools
2021-06-22 19:48:40 +02:00
Anonymous Maarten
7e76353128
cmake: targets linked to skeleton are GUI aps (WinMain, /subsystem:WINDOWS) so need WIN32
2021-06-22 19:48:40 +02:00
Anonymous Maarten
bcfe402fe9
cmake: copy assets to build dir
2021-06-22 19:48:38 +02:00
Seo Youngjin
351ddded34
do not build samples if null renderer
2021-06-22 14:31:21 +02:00
Seo Youngjin
36f95294fb
build sample with cmake on Linux
2021-06-22 14:31:21 +02:00
Anonymous Maarten
44a619a6e6
cmake+nx: make binary tarball relocatable
2021-06-21 10:38:44 +02:00
Adrian Graber
06a59173bc
Add Switch NRO executables to Actions' artifacts
2021-06-17 15:44:20 +02:00
aap
5b4f91b161
actually add im3d example
2021-03-10 09:40:33 +01:00
aap
b7b7334dbb
added im3d example
2021-03-10 01:13:17 +01:00
aap
136101bf10
added im2d example
2021-03-09 23:52:11 +01:00
aap
70d222deeb
add camera example
2021-03-03 21:53:06 +01:00
aap
47487afc04
subrast example
2021-03-03 16:43:20 +01:00
aap
d13bd898fe
add some cleanup to lights example
2021-03-03 02:15:38 +01:00
aap
0921a2b003
finished lights example
2021-03-03 02:00:52 +01:00
aap
fb859c0fa6
fix opengl im2d. d3d still no fog
2021-02-12 13:58:11 +01:00
aap
14dab85dca
playing around with clipping; fix ps2 build
2021-02-11 16:39:14 +01:00
Anonymous Maarten
1275b70e9d
cmake: add playstation2 support
2021-01-02 20:47:22 +01:00
Anonymous Maarten
32234609ea
cmake: no indentation for closing cmake command parenthesis
2021-01-02 20:47:19 +01:00
aap
7e80d45cdb
lots of changes to rasters; mostly mipmap support and DXT conversion
2020-11-11 09:34:36 +01:00
Filip Gawin
7ce4328601
Add cmake config file
...
Big thanks for @madebr who made all work
2020-10-27 01:25:09 +01:00
aap
5e299fb12e
gl optimization and im2d shader override
2020-08-11 18:41:13 +02:00
aap
89901f925e
ska2anm tool and fixes for old-style skanim
2020-08-06 10:00:46 +02:00
aap
90b624fc3a
flushing old changes to ps2test
2020-07-29 14:22:33 +02:00
aap
aa627a8f2c
some im2d
2020-07-28 15:19:15 +02:00
aap
01f021fdbf
bla
2020-07-22 14:09:07 +02:00
aap
4883b03f2b
image masks and raster fixes
2020-07-22 13:56:03 +02:00
aap
40eae78e79
added im3d transform flags
2020-05-06 09:22:29 +02:00
aap
b3ad490d1b
implemented vsynch for d3d9 and glfw
2020-05-02 10:08:19 +02:00
aap
c39759f83c
little fix to premakefile
2020-04-28 17:24:26 +02:00