Angelo Papenhoff
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c0fab82c52
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Implemented HAnim plugin.
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2015-01-17 15:15:03 +01:00 |
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aap
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f8f7efab40
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Small changes.
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2015-01-17 00:29:50 +01:00 |
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Angelo Papenhoff
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8e181bcae3
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Added *very* simple frame transformation.
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2015-01-12 17:42:44 +01:00 |
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Angelo Papenhoff
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2ff25d928e
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Implemented Rights to render.
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2015-01-10 22:13:27 +01:00 |
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Angelo Papenhoff
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2fcd3d1cda
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Implemented OpenGL skin (no instancing yet).
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2015-01-10 16:55:13 +01:00 |
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Angelo Papenhoff
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1f443f615f
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Updated README and TODO.
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2015-01-09 20:19:17 +01:00 |
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Angelo Papenhoff
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e1bb20c800
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Implemented MatFX.
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2015-01-09 20:17:32 +01:00 |
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Angelo Papenhoff
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e373b47041
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Implemented generic and most of PS2 skin plugin.
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2015-01-07 23:06:44 +01:00 |
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Angelo Papenhoff
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811c045326
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Implemented Extra vertex colors and (crippled) ADC plugin.
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2015-01-06 23:17:05 +01:00 |
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Angelo Papenhoff
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cec7963a9d
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Added functions for fixing/unfixing DMA pointers in PS2 data.
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2014-12-30 19:30:13 +01:00 |
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Angelo Papenhoff
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cbc31bdb25
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Implemented rudimentary StreamMemory.
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2014-12-30 17:39:39 +01:00 |
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Angelo Papenhoff
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e9819e9f8a
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Some fixes for PS2.
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2014-12-28 12:06:19 +01:00 |
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Angelo Papenhoff
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fd017a69ef
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Added experimental PS2 target. Implemented a Stream class.
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2014-12-27 23:18:10 +01:00 |
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Angelo Papenhoff
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9dd859c4d1
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Added TGA reader and writer.
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2014-12-25 19:37:36 +01:00 |
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Angelo Papenhoff
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86decdafd5
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Implemented basic Image.
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2014-12-25 16:02:57 +01:00 |
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Angelo Papenhoff
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1951d063b4
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Added basic OpenGL instancing code. Corrected Geometry::streamWrite().
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2014-12-25 11:14:36 +01:00 |
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Angelo Papenhoff
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c25a7e6f93
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Small fixes in Geometry.
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2014-12-25 09:06:42 +01:00 |
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Angelo Papenhoff
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755bfffccf
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Updated README and TODO.
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2014-12-24 23:56:40 +01:00 |
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Angelo Papenhoff
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b014856a97
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Merge branch 'master' of github.com:aap/librw
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2014-12-24 23:52:59 +01:00 |
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Angelo Papenhoff
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7b4dd3a5ac
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Implemented Breakable model and fixed bug in Extension stream read.
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2014-12-24 23:52:03 +01:00 |
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aap
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fa45dfd19b
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Updated mingw Makefile.
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2014-12-24 14:32:39 +01:00 |
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Angelo Papenhoff
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5842f6221b
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Merge branch 'master' of github.com:aap/librw
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2014-12-24 14:06:09 +01:00 |
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Angelo Papenhoff
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716a70afae
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Building null and opengl specific libraries now.
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2014-12-24 14:04:46 +01:00 |
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aap
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05b8e8731c
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Builds on MinGW now
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2014-12-24 11:59:17 +01:00 |
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Angelo Papenhoff
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521656dc1e
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Added some OpenGL specific code.
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2014-12-24 11:38:25 +01:00 |
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Angelo Papenhoff
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a2982d58e4
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Forgot dependencies.
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2014-12-23 16:15:11 +01:00 |
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Angelo Papenhoff
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179e521f91
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Organized the project properly.
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2014-12-23 15:59:14 +01:00 |
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Angelo Papenhoff
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0097487f9b
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Implemented reading and writing of OGL native data.
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2014-12-23 11:29:37 +01:00 |
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Angelo Papenhoff
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f173620763
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Added destructor code for native data.
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2014-12-20 20:18:41 +01:00 |
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Angelo Papenhoff
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dfdb90369e
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Forgot to add file :/
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2014-12-20 18:24:08 +01:00 |
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Angelo Papenhoff
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8a55d60f9a
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Implemented reading and writing of PS2 native data.
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2014-12-20 18:13:45 +01:00 |
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Angelo Papenhoff
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ae682bab47
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Started sketching the Instance struct.
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2014-12-20 15:05:34 +01:00 |
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Angelo Papenhoff
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92a3db015c
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Added some reference counting.
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2014-12-20 11:38:27 +01:00 |
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Angelo Papenhoff
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c0c8271b03
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Worked on the Geometry.
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2014-12-19 22:58:10 +01:00 |
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Angelo Papenhoff
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37e027b17c
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Implemented Mesh and Node Name plugins.
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2014-12-19 16:24:29 +01:00 |
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Angelo Papenhoff
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02db884c0c
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Added TODO file
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2014-12-19 11:07:48 +01:00 |
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Angelo Papenhoff
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42b3520f7b
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First commit.
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2014-12-18 17:26:57 +01:00 |
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aap
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1f9e16abc0
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Initial commit
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2014-12-18 17:25:08 +01:00 |
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