aap
|
3b385c44ae
|
no f on glsl floats
|
2020-05-14 12:25:06 +02:00 |
|
aap
|
2d6ca32102
|
made gl3 UBOs optional; also tried other snake oil
|
2020-05-14 11:54:20 +02:00 |
|
aap
|
57634dc46d
|
lights for gles2
|
2020-05-14 00:07:34 +02:00 |
|
aap
|
0fec15b06b
|
forgot half the files
|
2020-05-13 20:48:14 +02:00 |
|
aap
|
6c7d811096
|
some more GLES hackage
|
2020-05-13 20:46:27 +02:00 |
|
aap
|
582d202ce5
|
x
|
2020-05-12 21:37:45 +02:00 |
|
aap
|
2233b12daa
|
some gles3 code
|
2020-05-12 21:34:58 +02:00 |
|
aap
|
661feeabf4
|
and another one...
|
2020-05-07 12:37:32 +02:00 |
|
aap
|
3398ec6a16
|
just a const
|
2020-05-07 12:35:28 +02:00 |
|
aap
|
4e97f4f862
|
little fix for d3d rasters
|
2020-05-06 23:09:56 +02:00 |
|
aap
|
bdbc92d86e
|
cough
|
2020-05-06 09:42:07 +02:00 |
|
aap
|
40eae78e79
|
added im3d transform flags
|
2020-05-06 09:22:29 +02:00 |
|
aap
|
b3ad490d1b
|
implemented vsynch for d3d9 and glfw
|
2020-05-02 10:08:19 +02:00 |
|
aap
|
3704fe8a9f
|
fixed appveyor build
|
2020-05-01 21:31:07 +02:00 |
|
aap
|
02921ff848
|
implemented image format registry
|
2020-05-01 21:02:37 +02:00 |
|
aap
|
fd191856c4
|
fixed tga headers
|
2020-05-01 19:23:27 +02:00 |
|
aap
|
dfedaee353
|
little fix for d3d
|
2020-05-01 14:20:02 +02:00 |
|
aap
|
e4b4bf9d16
|
made (most of) streaming work on big endian
|
2020-05-01 08:42:56 +02:00 |
|
aap
|
3010dad0cc
|
forgot a file
|
2020-04-30 19:36:12 +02:00 |
|
aap
|
9a57633953
|
switched all c++ includes to c
|
2020-04-30 17:54:38 +02:00 |
|
aap
|
d732817759
|
little fix for glfw
|
2020-04-30 10:17:00 +02:00 |
|
aap
|
86660a3ff3
|
fixed gl3 matfx
|
2020-04-29 21:31:29 +02:00 |
|
aap
|
c39759f83c
|
little fix to premakefile
|
2020-04-28 17:24:26 +02:00 |
|
aap
|
a312007893
|
implemented GS alpha test emu for gl3
|
2020-04-28 14:09:26 +02:00 |
|
aap
|
438397f411
|
silly me
|
2020-04-28 13:40:36 +02:00 |
|
aap
|
4f118dcd97
|
some work on gl3
|
2020-04-28 12:44:28 +02:00 |
|
aap
|
eb71ca25d0
|
started working on gl3 rasters
|
2020-04-27 20:51:35 +02:00 |
|
aap
|
4db08e15e8
|
fixed tex addressing bug
|
2020-04-26 23:51:27 +02:00 |
|
aap
|
8134abb653
|
Merge pull request #29 from ShFil119/patch-1
Make ps2 build optional
|
2020-04-26 22:41:34 +02:00 |
|
shfil
|
00ac0ac149
|
Make ps2 optional
|
2020-04-26 22:38:00 +02:00 |
|
aap
|
0c940480f0
|
changed camtex format
|
2020-04-26 21:51:33 +02:00 |
|
aap
|
bae891fdd9
|
gl zbuffer silliness
|
2020-04-26 21:20:51 +02:00 |
|
aap
|
09b0b36e7d
|
fixes for gl3
|
2020-04-26 20:14:52 +02:00 |
|
aap
|
43190a51f7
|
removed ugly imag/real from quat again
|
2020-04-25 15:55:38 +02:00 |
|
aap
|
d8d13d4429
|
added GS alpha test emulation
|
2020-04-25 12:16:04 +02:00 |
|
aap
|
5ffbde3890
|
simplified d3d shaders now that we always have prelight declared
|
2020-04-25 10:07:37 +02:00 |
|
aap
|
1371a421e5
|
fixing the fix
|
2020-04-25 10:05:16 +02:00 |
|
aap
|
13307f0a27
|
Merge pull request #28 from ShFil119/master
Fix sdl and linux build
|
2020-04-25 00:45:51 +02:00 |
|
aap
|
c4ffa3622a
|
fixed more leaks
|
2020-04-25 00:37:49 +02:00 |
|
aap
|
7fdb483d4e
|
nicer memory leak diagnostics
|
2020-04-24 22:58:35 +02:00 |
|
aap
|
0ddce08c94
|
fixed a memory leak
|
2020-04-24 22:00:23 +02:00 |
|
aap
|
a0a3b077fd
|
implemented some memory management
|
2020-04-24 21:09:28 +02:00 |
|
aap
|
5a16d845aa
|
d3d9 improvements
|
2020-04-24 19:06:11 +02:00 |
|
Filip Gawin
|
e3227f5558
|
Fix sdl and linux build
|
2020-04-24 18:43:15 +02:00 |
|
aap
|
374f951d7c
|
fixes for RW compatibility
|
2020-04-23 22:18:53 +02:00 |
|
aap
|
752fceb1e3
|
fixed matfx; forgot skin file
|
2020-04-21 13:38:43 +02:00 |
|
aap
|
a2b79a71aa
|
implemented d3d9 skin pipe
|
2020-04-21 01:26:33 +02:00 |
|
aap
|
d0d34f7327
|
more silly bugs
|
2020-04-20 20:37:59 +02:00 |
|
aap
|
75aeb30b79
|
some bad copy&paste bug
|
2020-04-20 20:25:53 +02:00 |
|
aap
|
5fa0e17986
|
forgot to upload compiled shaders
|
2020-04-20 20:16:53 +02:00 |
|