Commit Graph

239 Commits

Author SHA1 Message Date
Martin Turski
63e2db49cb added automatic scanning of source files for librw MSVC project so that aap has less maintenance work to do 2017-07-16 10:27:17 +02:00
Martin Turski
9336cac4c6 - added missing source files to the MSVC project
- adjusted Windows SDK version so that things work better
2017-07-15 20:22:20 +02:00
aap
12e998800e fixed build for ps2 2017-07-12 10:10:57 +02:00
aap
f1d04ff732 committing old changes and a fix 2017-07-11 08:23:16 +02:00
aap
e3c1f30856 implemented MaterialList struct 2017-03-16 11:42:59 +01:00
aap
4941711964 started implementing tristrip; implemented camera frustum 2017-03-16 01:10:01 +01:00
aap
c2780d56e9 added correction of face winding in tristrips 2017-03-09 11:45:26 +01:00
aap
4d5bbb8ccd Merge pull request #16 from quiret/master
Addendum to last improvements
2016-10-23 10:54:54 +02:00
Martin Turski
fc808cec57 - added .vs folder to .gitignore
- improved include path and library path defines
2016-10-22 20:53:21 +02:00
aap
7accadfbca Merge pull request #15 from quiret/master
Visual Studio Build Improvements + misc
2016-10-22 12:29:22 +02:00
Martin Turski
c65708ff2e - improved project file structure
- added common IDE generated files to .gitignore so they do not pop up in commit dialogs anymore
- fixed some warnings in code files
2016-10-22 12:17:05 +02:00
aap
c0adc2cb1b added some very basic im2d stuff to gl3 2016-08-21 18:20:27 +02:00
aap
2cd032a79e some texture fixes 2016-08-05 01:13:41 +02:00
aap
a980b32e67 Merge branch 'master' of github.com:aap/librw 2016-08-03 20:33:01 +02:00
aap
46542cccb0 fixed pretty major bugs regarding frame dirty list 2016-08-03 20:32:43 +02:00
aap
b556ad0d8a small change for windows/3ds max plugin 2016-07-25 12:45:08 +02:00
aap
a391f263cb added Matrix create and destroy 2016-07-25 12:43:19 +02:00
aap
5c3240cce3 small changes 2016-07-21 17:06:56 +02:00
aap
0b5498c060 texture changes 2016-07-21 08:59:06 +02:00
aap
069c66b699 implemented DXT decompression 2016-07-19 23:37:37 +02:00
aap
69356264d7 hardcoded gl3 shaders; extended Image; bmp writer 2016-07-19 18:40:10 +02:00
aap
14547ef830 started looking into ps2 rasters again 2016-07-16 09:13:25 +02:00
aap
40fc1e24fc rasters 2016-07-15 11:55:52 +02:00
aap
5dff69431e got animation, hanim and skinning basically working 2016-07-11 20:27:21 +02:00
aap
b1e55a7784 had messed up split skins 2016-07-10 12:48:04 +02:00
aap
f4f4c088ff skin split streaming 2016-07-09 12:24:26 +02:00
aap
bd06c54c57 worked on camera 2016-07-06 11:44:59 +02:00
aap
dcbbdfe6b2 implemented fog for gl3 2016-07-05 18:22:22 +02:00
aap
abe0bba5af worked on platform drivers 2016-07-05 11:36:43 +02:00
aap
ad1ea4ca53 implemented matfx and cleaned up some whitespace 2016-06-29 12:53:02 +02:00
aap
d3cff5c06c revised initialization again and restructured code for that 2016-06-27 21:59:35 +02:00
aap
454e7b8ac6 small init changes 2016-06-26 11:35:16 +02:00
aap
53647520bc split up some files 2016-06-26 11:16:33 +02:00
aap
dd901ebfa3 more work on initialization 2016-06-25 23:14:18 +02:00
aap
a906d58bcb redid the plugin system; some engine init stuff 2016-06-25 17:58:52 +02:00
aap
e3fa1fcc7f moved gl3 code here; added files i forgot last time 2016-06-24 15:24:58 +02:00
aap
9623bdbf11 reorganized files a bit; added missing file 2016-06-23 16:50:55 +02:00
aap
b7d0b04380 added very basic World 2016-06-23 16:39:34 +02:00
aap
3271713d16 some renaming, frame synching, camera update 2016-06-21 23:16:09 +02:00
aap
634a96be07 more error handling 2016-06-17 16:20:02 +02:00
aap
1bb17b3094 worked on error handling 2016-06-17 13:29:49 +02:00
aap
6e71e34933 implemented basic error system; restructured some files; replaced a few asserts 2016-06-17 00:06:37 +02:00
aap
416ee91bb7 more tidying up 2016-06-16 15:37:35 +02:00
aap
7a4fcce861 Merge branch 'master' of github.com:aap/librw 2016-06-16 14:12:51 +02:00
aap
30114667ed started tidying up 2016-06-16 14:10:46 +02:00
aap
6826652b58 committing old changes 2016-06-14 23:07:16 +02:00
aap
ee726b90a2 implemented some PDS pipelines used by Bully 2016-02-27 23:04:09 +01:00
aap
0c77e505f0 implemented some render state caching for d3d 2016-02-27 13:35:20 +01:00
aap
3902ab328e im an idiot 2016-02-25 01:02:07 +01:00
aap
cb40fd1555 implemented a case insensitive strncmp 2016-02-25 00:30:26 +01:00