aap
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c493613724
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Merge pull request #42 from ccawley2011/rwstrdup
Replace use of strdup with rwstrdup
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2021-01-14 00:34:13 +01:00 |
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Cameron Cawley
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757d937cda
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Replace use of strdup with rwstrdup
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2021-01-03 13:40:21 +00:00 |
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Filip Gawin
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c26386c112
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Fix some warnings on gcc/clang
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2021-01-02 21:54:40 +01:00 |
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aap
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7e80d45cdb
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lots of changes to rasters; mostly mipmap support and DXT conversion
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2020-11-11 09:34:36 +01:00 |
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aap
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3e2080ad56
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DXT support for gl3. txd format changed!!
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2020-11-07 12:52:31 +01:00 |
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aap
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fa6277be34
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fixes to rasters and images
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2020-07-23 22:35:58 +02:00 |
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aap
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4946235d49
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fixed image problems
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2020-07-23 12:36:43 +02:00 |
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aap
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4883b03f2b
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image masks and raster fixes
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2020-07-22 13:56:03 +02:00 |
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aap
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02921ff848
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implemented image format registry
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2020-05-01 21:02:37 +02:00 |
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aap
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9a57633953
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switched all c++ includes to c
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2020-04-30 17:54:38 +02:00 |
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aap
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09b0b36e7d
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fixes for gl3
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2020-04-26 20:14:52 +02:00 |
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Filip Gawin
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e3227f5558
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Fix sdl and linux build
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2020-04-24 18:43:15 +02:00 |
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aap
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206547b404
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fixes to d3d; implemented some allocation counters
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2020-04-17 14:57:30 +02:00 |
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aap
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b1c3c1dca8
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some bug fixes
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2018-07-04 19:21:34 +02:00 |
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aap
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2cffb3f494
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implemented texture raster renderstates
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2018-07-02 07:01:34 +02:00 |
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aap
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45b48b8f4e
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worked on allocation
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2017-08-26 12:43:33 +02:00 |
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aap
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040bb6cb51
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started moving to custom malloc/free
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2017-08-24 15:10:34 +02:00 |
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aap
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8fc446f13b
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fixed handling of NATIVE flag
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2017-08-21 23:15:31 +02:00 |
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aap
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8e277cbe9c
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ps2 raster creation basically done
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2017-08-19 23:09:45 +02:00 |
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aap
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75435b8934
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mipmap allocation for ps2 rasters
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2017-08-18 19:28:01 +02:00 |
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aap
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f7988a5fcc
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got rid of PluginBase inhertiance because ps2 gcc complained about non-POD types
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2017-08-10 14:43:52 +02:00 |
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aap
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70739e354e
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worked on engine and d3ddriver
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2017-08-09 11:01:43 +02:00 |
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aap
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36c01a4c70
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implemented matrix flags
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2017-08-04 19:54:03 +02:00 |
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aap
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12e998800e
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fixed build for ps2
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2017-07-12 10:10:57 +02:00 |
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aap
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2cd032a79e
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some texture fixes
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2016-08-05 01:13:41 +02:00 |
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aap
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0b5498c060
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texture changes
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2016-07-21 08:59:06 +02:00 |
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aap
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069c66b699
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implemented DXT decompression
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2016-07-19 23:37:37 +02:00 |
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aap
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69356264d7
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hardcoded gl3 shaders; extended Image; bmp writer
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2016-07-19 18:40:10 +02:00 |
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aap
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14547ef830
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started looking into ps2 rasters again
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2016-07-16 09:13:25 +02:00 |
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aap
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40fc1e24fc
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rasters
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2016-07-15 11:55:52 +02:00 |
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aap
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d3cff5c06c
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revised initialization again and restructured code for that
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2016-06-27 21:59:35 +02:00 |
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aap
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a906d58bcb
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redid the plugin system; some engine init stuff
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2016-06-25 17:58:52 +02:00 |
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aap
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e3fa1fcc7f
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moved gl3 code here; added files i forgot last time
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2016-06-24 15:24:58 +02:00 |
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aap
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9623bdbf11
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reorganized files a bit; added missing file
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2016-06-23 16:50:55 +02:00 |
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aap
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3271713d16
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some renaming, frame synching, camera update
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2016-06-21 23:16:09 +02:00 |
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aap
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634a96be07
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more error handling
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2016-06-17 16:20:02 +02:00 |
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aap
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416ee91bb7
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more tidying up
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2016-06-16 15:37:35 +02:00 |
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aap
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30114667ed
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started tidying up
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2016-06-16 14:10:46 +02:00 |
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aap
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cb40fd1555
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implemented a case insensitive strncmp
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2016-02-25 00:30:26 +01:00 |
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aap
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a6a7b0e89c
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some work on ps2 pipelines, d3d rasters
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2016-02-23 10:07:04 +01:00 |
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aap
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7be2e634fe
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added sphere struct; implemented texture read and find callbacks
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2016-02-18 14:29:04 +01:00 |
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aap
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0e0cc1156c
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worked on rendering and frame ltm synching
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2016-02-13 00:52:32 +01:00 |
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aap
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80a73f0ac5
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d3d9 textures
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2016-02-07 01:25:52 +01:00 |
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aap
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ef58d76bc0
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various changes
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2016-02-06 18:11:31 +01:00 |
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aap
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d20a6c3d04
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some changes
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2016-01-24 01:42:51 +01:00 |
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aap
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56e48f4d76
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improved uv animation code
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2016-01-14 23:49:00 +01:00 |
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aap
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da0417571d
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implemented cameras for streaming
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2016-01-13 08:58:15 +01:00 |
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aap
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15872ba211
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reworked the structs and got rid of c++ ctors/dtors
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2016-01-11 18:22:59 +01:00 |
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aap
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efd41771a0
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started implementing linked lists
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2016-01-11 11:23:26 +01:00 |
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aap
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0aadf8c3c9
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made most things build on linux again
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2016-01-10 20:10:53 +01:00 |
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