Commit Graph

  • 89901f925e ska2anm tool and fixes for old-style skanim aap 2020-08-06 10:00:46 +02:00
  • 171e737842 userdata changes; hanim fixes; support for reading old skins aap 2020-08-06 09:14:32 +02:00
  • 26a5502ee1 fixed gl2 shader aap 2020-08-03 19:16:23 +02:00
  • 9fbe9b83ba fixed some includes and defines aap 2020-08-02 09:24:18 +02:00
  • b8751a03c3 little fix for gles aap 2020-08-01 08:16:14 +02:00
  • 162c2d2035 fixed some rasters (again) aap 2020-07-29 22:42:52 +02:00
  • 90b624fc3a flushing old changes to ps2test aap 2020-07-29 14:22:33 +02:00
  • 99c15d5ed7 actually disable c++ stuff in lodepng aap 2020-07-29 00:23:37 +02:00
  • bd0614877f Merge branch 'master' of github.com:aap/librw aap 2020-07-29 00:14:38 +02:00
  • 277355db67 C-ified lodepng code aap 2020-07-29 00:14:25 +02:00
  • 3eedea8285 slightly fixed ps2 build aap 2020-07-28 16:27:20 +02:00
  • aa627a8f2c some im2d aap 2020-07-28 15:19:15 +02:00
  • b63c3ea3b4 mipmap hints in Texture. not used anywhere yet aap 2020-07-26 10:53:37 +02:00
  • fa6277be34 fixes to rasters and images aap 2020-07-23 22:35:58 +02:00
  • 49ca300b88 png support aap 2020-07-23 15:06:03 +02:00
  • 4946235d49 fixed image problems aap 2020-07-23 12:36:43 +02:00
  • 01f021fdbf bla aap 2020-07-22 14:09:07 +02:00
  • 4883b03f2b image masks and raster fixes aap 2020-07-22 13:56:03 +02:00
  • 853fa44982 fixed ps2 unswizzling aap 2020-07-21 13:04:44 +02:00
  • 65d14730da fixed tex reading bug aap 2020-07-16 11:35:41 +02:00
  • 990a7e21dd fixed d3d fog bug aap 2020-07-07 10:09:38 +02:00
  • 556f6af1b5 Merge branch 'master' of github.com:aap/librw aap 2020-06-06 11:26:58 +02:00
  • 8b07204abb fixed allocation aap 2020-06-06 11:26:49 +02:00
  • 9a11b9b4b2
    Merge pull request #31 from ShFil119/warns aap 2020-06-04 22:02:13 +02:00
  • f0bc017240 Fix some msvc warnings Filip Gawin 2020-06-04 21:56:17 +02:00
  • 6ff378bb16 added matfx functions for fb alpha aap 2020-05-27 20:39:51 +02:00
  • 2b797aeca1 fb alpha emulation for matfx aap 2020-05-27 10:26:28 +02:00
  • 84c582c1d7 fixed horribly wrong matrix scaling aap 2020-05-26 15:25:18 +02:00
  • 3971dda001 fixed matfx matrix aap 2020-05-15 13:34:19 +02:00
  • d541301588 tried VAOs, didnt help aap 2020-05-15 10:55:01 +02:00
  • 90ce0f90be some more state caching for gl3 aap 2020-05-15 00:00:13 +02:00
  • 3b385c44ae no f on glsl floats aap 2020-05-14 12:25:06 +02:00
  • 2d6ca32102 made gl3 UBOs optional; also tried other snake oil aap 2020-05-14 11:54:20 +02:00
  • 57634dc46d lights for gles2 aap 2020-05-14 00:07:34 +02:00
  • 0fec15b06b forgot half the files aap 2020-05-13 20:48:14 +02:00
  • 6c7d811096 some more GLES hackage aap 2020-05-13 20:46:27 +02:00
  • 582d202ce5 x aap 2020-05-12 21:37:45 +02:00
  • 2233b12daa some gles3 code aap 2020-05-12 21:31:44 +02:00
  • 661feeabf4 and another one... aap 2020-05-07 12:37:32 +02:00
  • 3398ec6a16 just a const aap 2020-05-07 12:35:28 +02:00
  • 4e97f4f862 little fix for d3d rasters aap 2020-05-06 23:09:56 +02:00
  • bdbc92d86e cough aap 2020-05-06 09:42:07 +02:00
  • 40eae78e79 added im3d transform flags aap 2020-05-06 09:22:29 +02:00
  • b3ad490d1b implemented vsynch for d3d9 and glfw aap 2020-05-02 10:08:19 +02:00
  • 3704fe8a9f fixed appveyor build aap 2020-05-01 21:31:07 +02:00
  • 02921ff848 implemented image format registry aap 2020-05-01 21:02:37 +02:00
  • fd191856c4 fixed tga headers aap 2020-05-01 19:23:27 +02:00
  • dfedaee353 little fix for d3d aap 2020-05-01 14:20:02 +02:00
  • e4b4bf9d16 made (most of) streaming work on big endian aap 2020-05-01 08:42:56 +02:00
  • 3010dad0cc forgot a file aap 2020-04-30 19:36:12 +02:00
  • 9a57633953 switched all c++ includes to c aap 2020-04-30 17:54:38 +02:00
  • d732817759 little fix for glfw aap 2020-04-30 10:17:00 +02:00
  • 86660a3ff3 fixed gl3 matfx aap 2020-04-29 21:31:29 +02:00
  • c39759f83c little fix to premakefile aap 2020-04-28 17:24:26 +02:00
  • a312007893 implemented GS alpha test emu for gl3 aap 2020-04-28 14:09:26 +02:00
  • 438397f411 silly me aap 2020-04-28 13:40:36 +02:00
  • 4f118dcd97 some work on gl3 aap 2020-04-28 12:44:28 +02:00
  • eb71ca25d0 started working on gl3 rasters aap 2020-04-27 20:51:35 +02:00
  • 4db08e15e8 fixed tex addressing bug aap 2020-04-26 23:51:27 +02:00
  • 8134abb653
    Merge pull request #29 from ShFil119/patch-1 aap 2020-04-26 22:41:34 +02:00
  • 00ac0ac149
    Make ps2 optional shfil 2020-04-26 22:38:00 +02:00
  • 0c940480f0 changed camtex format aap 2020-04-26 21:51:33 +02:00
  • bae891fdd9 gl zbuffer silliness aap 2020-04-26 21:20:51 +02:00
  • 09b0b36e7d fixes for gl3 aap 2020-04-26 19:33:43 +02:00
  • 43190a51f7 removed ugly imag/real from quat again aap 2020-04-25 15:55:38 +02:00
  • d8d13d4429 added GS alpha test emulation aap 2020-04-25 12:16:04 +02:00
  • 5ffbde3890 simplified d3d shaders now that we always have prelight declared aap 2020-04-25 10:07:37 +02:00
  • 1371a421e5 fixing the fix aap 2020-04-25 00:47:40 +02:00
  • 13307f0a27
    Merge pull request #28 from ShFil119/master aap 2020-04-25 00:45:51 +02:00
  • c4ffa3622a fixed more leaks aap 2020-04-25 00:37:49 +02:00
  • 7fdb483d4e nicer memory leak diagnostics aap 2020-04-24 22:58:35 +02:00
  • 0ddce08c94 fixed a memory leak aap 2020-04-24 22:00:23 +02:00
  • a0a3b077fd implemented some memory management aap 2020-04-24 21:08:58 +02:00
  • 5a16d845aa d3d9 improvements aap 2020-04-24 19:06:11 +02:00
  • e3227f5558 Fix sdl and linux build Filip Gawin 2020-04-24 17:41:48 +02:00
  • 374f951d7c fixes for RW compatibility aap 2020-04-23 22:18:53 +02:00
  • 752fceb1e3 fixed matfx; forgot skin file aap 2020-04-21 13:38:43 +02:00
  • a2b79a71aa implemented d3d9 skin pipe aap 2020-04-21 01:26:33 +02:00
  • d0d34f7327 more silly bugs aap 2020-04-20 20:37:59 +02:00
  • 75aeb30b79 some bad copy&paste bug aap 2020-04-20 20:25:53 +02:00
  • 5fa0e17986 forgot to upload compiled shaders aap 2020-04-20 20:16:53 +02:00
  • 808290e73e implemented shader fog aap 2020-04-20 19:18:28 +02:00
  • 8b677c4dd7 implemented d3d9 matfx env map aap 2020-04-20 15:42:07 +02:00
  • e012918cd3 implemented shader default and immediate pipeline for d3d9 aap 2020-04-20 11:50:41 +02:00
  • 4541fe86f7 fix aap 2020-04-19 15:29:11 +02:00
  • f47bd33a6a implemented generic lighting callback aap 2020-04-19 13:00:35 +02:00
  • a7de23b47e implemented charset aap 2020-04-19 09:58:53 +02:00
  • e6c7d910ff implemented some more World stuff aap 2020-04-18 20:30:22 +02:00
  • 59cedaa793 implemented raster from image stuff for gl3 and ps2 (not tested) aap 2020-04-18 11:19:22 +02:00
  • bc9cb506ec
    Merge pull request #27 from ThirteenAG/master aap 2020-04-18 10:44:02 +02:00
  • a71d7f4b80 include premake binary for convenience ThirteenAG 2020-04-18 11:39:03 +03:00
  • 49c218b3a7 removed alpha channel from d3d cam textures aap 2020-04-18 09:47:19 +02:00
  • 343694329f little hanim fix aap 2020-04-18 00:16:50 +02:00
  • d38ebcd64f little fix aap 2020-04-17 23:46:03 +02:00
  • 4893889621 reworked raster from image conversion, only d3d for now aap 2020-04-17 21:44:32 +02:00
  • 206547b404 fixes to d3d; implemented some allocation counters aap 2020-04-17 14:34:37 +02:00
  • 7bd6d4649e fixed handling of lost d3d device aap 2020-04-16 23:09:47 +02:00
  • ba7070f6e8 fixed hanim a bit aap 2020-04-16 19:58:29 +02:00
  • 7cea137baf fixed ztest on d3d9; texture refcounting in matfx aap 2020-04-16 18:40:11 +02:00
  • eb49dd007c little work on gl3 rasters aap 2020-04-16 17:46:42 +02:00