Commit Graph

614 Commits

Author SHA1 Message Date
Benjamin Odom
91013cf8c4
Candy Icon Display Bugfix (#1507)
Fixes a small visual issue where scrolling through a list of Pokémon would not hide a candy if the Pokémon was not the root species.
2024-05-28 20:22:59 +01:00
Matthew Olker
dc8672b2bd indicator hotfix 2024-05-28 14:05:00 -04:00
José Ricardo Fleury Oliveira
7e003d68a9
Indicator when a candy upgrade is available (#1083)
* initial implementation

* updated logic

* reverse retTint

* added candy overlays and colors

* added settings and minor fixes

* german changes

* logic fix

* german changes pt2

* german changes pt3

* setting name changed

* Update battle-scene.ts

* initial animation implementation

* minor fixes

* main compatibility

* minor fix

* logic for animations

* eslint fixes

* final generation logic

* Pause Animation when Selected or Purchased

* Disable Indicator if not Root Species

* Add to Reload and Add Anchor

* Fix Animation on Change

* Fix Icon on Change

* Code Cleanup

* fix

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-28 13:49:15 -04:00
José Ricardo Fleury Oliveira
5512be8f31
Translation fixes ptBR (#1468)
* translation fixes

* info container

* localized position and text size in pokemon-info-container
2024-05-28 10:00:27 -04:00
Lugiad
fb26b6d501
pokemon-info-container Locales (#1413)
* Update i18n.ts

* Update pokemon-info-container.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Update pokemon-info-container.ts
2024-05-27 17:28:53 -05:00
Matthew Olker
5be2a6a4e7 Variant Update 2024-05-27 13:47:15 -04:00
Dakurei
6d2b8ef2d1
Cleanup game-stats-ui-handler (from PR #1095) (#1106)
* Update i18n.ts

* Update config.ts

* Update game-stats-ui-handler.ts

* Add files via upload

* Cleanup code

  + Modification of the interface to manage labels dynamically (without this, the language change was not reflected until the page was completely refreshed)

* Apply ESLint after rebase on upstream/main

* Remove useless initStatsKeys

* Adds german localization

  + Changes font size in german only (because otherwise it overflows :D)

* Adds an additional method of formatting large numbers to make it a little more pleasant to read

  + The other was a little too barbaric in what it truncated, but is still useful in certain cases
  + Use abbreviations from 10^0 to 10^33

* Use of the new 'formatFancyLargeNumber' method to display money owned in combat and the highest sum of money obtained in statistics

---------

Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
2024-05-27 12:58:20 +01:00
Jannik Tappert
ac2f7755c2
Add the option to localize the Dialogue (#1254)
* Started Dialogue Loc. This is very much WIP

* Done with the trainer dialogue except the rival(s). And the special dialogue...

* Added Rival Dialogue

* Added final boss and ending dialogue

* Added Dialogue to all languages (just copied the english file). And updates the config.ts

* Added chinese splash

* Lint

* Added the new dialogue for the galar elite 4

* The dobule dialogue is now also localizable (also added dialogue localization files at all to chinese TW

* Added german dialouge for the named doubles

* Added Endboss translation for german

* Added rival dialogue in german (and yes i checked that every of them fits)

* Dialogue for trainer classes (As good as possible since the english text at some parts doesnt make a lot of sense)

* Start Gym Leaders

* Finished Kanto Gym Leaders
(Added missing dialogue to all other languages)

* Hoenn Gym Leaders

* Some more

* The Rest

* Marshal was missing something

* Partial French translation to dialogue.ts

* Added gender specific titles for elite 4, gym leaders and champs

* Readded import that was removed by a merge

* The dialogue can now be localized based on the players gender (male or female). unset uses the male dialogue. Can be easily adopted when we add non binary options later

---------

Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
2024-05-27 06:14:37 -05:00
Jannik Tappert
35cb04fae1
Added the type icon localization (#1407)
* Added the type icon localization

* Updated french types image

* Revert the change to the "Type" Label. This wasnt meant to be in this pr
2024-05-27 03:39:18 -05:00
Amani H
16b17fc9f3
Change GitHub Link (#1408) 2024-05-26 16:18:28 -05:00
Nicholas Galauxy
9aa22d6150
Bugfix: In-Battle Formes are incorrectly selectable (#1388)
* Fix incorrectly unselectable starter formes

* Fix linter issue that got merged upstream

* Remove battle-bond key from form key overrides based on feedback

* Fixes being able to select forms that shouldn't be startable

* Add Minior Cores as cycleable

* Remove unused code from previous implementation
2024-05-25 22:31:42 -05:00
Nicholas Galauxy
93c91bf73a
Fix incorrectly unselectable starter formes (#1332)
* Fix incorrectly unselectable starter formes

* Fix linter issue that got merged upstream

* Remove battle-bond key from form key overrides based on feedback
2024-05-25 12:53:46 -05:00
Tempoanon
49c365f154
Make iv scanner check against baby form IVs (#1214) 2024-05-25 06:47:26 -05:00
Franck TROUILLEZ
37ebbd28d5
Apply offset to baseY as well during Pokemon#setMini (#1357)
This fixes an issue where this.baseY and this.y were not sync anymore, leading to unexpected behavior while using both values, especially during the selectTargetPhase, where the UI was not working for the first player pokemon.
2024-05-25 04:45:47 -05:00
Matthew Olker
1e283afc84 fix anmation duplicate warnings 2024-05-24 22:57:47 -04:00
Nicholas Galauxy
815b37d23c
Convert reconnect method to exponential backoff timeout (#1293)
* Convert reconnect method to exponential backoff timeout

* Reset to the starting duration after getting a response

* Fix broken scope enclosures
2024-05-24 17:57:49 -05:00
Matthew Olker
751a3d1e49 add names to battle info ui objects and solve key already exists warning for starter select 2024-05-24 17:23:49 -04:00
Jon Studders
d01cd98d06
Fixed champion ribbon boss segments. (#1334) 2024-05-24 16:07:57 -05:00
Douglas Marchione de Souza
0d6145263f
Acrobatics does not treat vitamins as held items (#718)
* Changed the move Acrobatics so it doesn't include
non-held items on it's damage calculations

* Changed exception so it includes within_party
items, and updated the move description

* Small typo e_e'

* Change Description of Move

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-24 15:49:23 -05:00
Jon Studders
3670574342
Added a champion ribbon on enemy pokemon if they have a classic win. (#881)
* Added a champion ribbon on enemy pokemon if they have a classic win.

* Refactored to check for other non-root starterDex entities.

* Check for caughtIcon, if false then move ribbon to the left.

* Fixed Merge.

* Bit of refactoring, added check for classic mode.

* Removed random newline and removed unused import.

* Removed overlapping ribbon.
2024-05-24 15:57:02 -04:00
Greenlamp2
c1a7df913a
refactor executed code while importing and initializing all of these in loading-scene (#1125) 2024-05-24 13:46:30 -04:00
GhostFlys
6168b77761
Update Chinese battle.ts and egg-list-ui-handler.ts (#1314)
* Update battle.ts

update some lines of translation
make some translation more official

* Update egg-list-ui-handler.ts

make text position more accurate
2024-05-24 10:25:57 -05:00
Greenlamp2
622885767d
Enforce Consistent Spacing with ESLint's space-before-blocks and keyword-spacing Rules (#1308)
* added rule no-trailing-spaces

* added rule space-before-block

* added rule keyword spacing
2024-05-23 19:19:20 -05:00
Greenlamp2
e2be6ba002
added rule no-trailing-spaces (#1307) 2024-05-23 18:45:04 -05:00
Franck TROUILLEZ
68e94845ab
Add BattleInfo to TargetSelectUiHandler to move when target selected (#1255)
This change allows to move the box containing the battle info of the ennemy pokemons during double battle when the user has to choose a target. In addition to the pokemon opacity constantly changing, the battle info will also move up and down to indicate which Pokemon is targeted.

It exposes the BattleInfo object from the Pokemon object through an accessor method.
2024-05-23 18:28:53 -04:00
Benjamin Odom
c2bc94a5f3
Increases the Amount of Time Until a Reconnect up to a Maximum (#1295)
* Update unavailable-modal-ui-handler.ts

* Update unavailable-modal-ui-handler.ts

* Update unavailable-modal-ui-handler.ts
2024-05-23 16:19:36 -05:00
Greenlamp2
c86a51ba89
prevent opening the menu on confirm dialog + fix config error message on crash (#1278) 2024-05-23 13:26:12 -05:00
Greenlamp2
bac6c22973
ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224)
* eslint config + packages

* updated eslint config

* fix the issue eslint adding ;;;; at interfaces

* first round with eslint --fix .

* removed config for unused export

* Revert "first round with eslint --fix ."

This reverts commit 77a88e0895.

* removed config for camelCase

* for real this time, first round of eslint --fix .

* halfway to manual eslint fix

* eslint done

* added "how to setup" the hook to eslint --fix each new file before commit (if wanted)

* removed eslintrc config file duplicat

* fix human error + ignore build folder + merge overrides

* added curly brace style + eslint

* applied double quote linter rule

* added lefthook

* test precommit

* test precommit

* test precommit

* test precommit

* test precommit

* test precommit

* test precommit

* github action to run eslint

* added node_modules to ignore eslint

* different action for typescript

* no need for different glob (default src)

* node 20

* node 20

* removed no longer needed install file

* remove hooks part from README

* eslint fixes

---------

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
2024-05-23 11:03:10 -04:00
zaccie
b66a68a37b
Drop Shadow Fixes On Team Builder Screen (#1220)
* Drop Shadow Adjustments

Adding support for x,y axis on dropshadow and adjusting the values to be less bad

* Further Refined New Shadow Positons

- Reverted MOVE_INFO_CONTENT to the old default
- Slight adjustments to other values

* Fixed Broken Drop Shadows

Fixed a case where the dropshadow became worse

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-22 01:23:40 -05:00
zaccie
33f8365192
Drop Shadow Adjustments (#1197)
* Drop Shadow Adjustments

Adding support for x,y axis on dropshadow and adjusting the values to be less bad

* Further Refined New Shadow Positons

- Reverted MOVE_INFO_CONTENT to the old default
- Slight adjustments to other values
2024-05-21 10:00:33 -05:00
Jacob Knispel
6016ecfb46
Prevent Pokemon Info screen from being covered up (#1156)
* Move Pokemon info screen when confirming

Prevents the yes/no confirm menu from getting in the way when the Pokemon Info screen is open when catching a new Pokemon

* Greatly sped up makeRoomForConfirmUi()
2024-05-21 02:24:03 -05:00
Matthew Olker
70939bf89f Should fix black screen on load issue 2024-05-21 00:25:55 -04:00
Matthew Olker
680eecc452 Fix incorrect passive costs 2024-05-20 21:40:56 -04:00
Matthew Olker
b95a59c094 setup more future language text configuration 2024-05-19 23:11:07 -04:00
Matthew Olker
ca1ae4b556 cleanup language and candy in starter select ui handler 2024-05-19 21:40:58 -04:00
Adrian Torrano
3671fe4c2f
Prevent spamming of requests when going over scoreboard pages (#1130)
* prevent spamming of requests

* add documentations
2024-05-19 18:04:32 -05:00
arColm
80f6b62d1b
Implement Revival Blessing (#343) 2024-05-19 18:02:17 -05:00
Lugiad
7216990d87
Locales for Voucher names + Voucher rewards (#1137)
* Update voucher.ts

* Update vouchers-ui-handler.ts

* Update i18n.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload
2024-05-19 17:25:52 -05:00
Alvin Zou
661e37f54f
Add capability to view Pokemon Status screen when learning moves (#756) 2024-05-19 12:19:38 -05:00
Lugiad
d017198460
Font resize for French in starterInfoTextSize (#1110) 2024-05-19 07:28:18 -05:00
rnicar245
56acd16456
summary-ui-handler stat text centered + summary_stats.png change (#1041) 2024-05-17 21:06:07 -05:00
Tempoanon
edf3a6aa36
Fix tinted caught icon false positive (#892)
* Fix tinted caught icon false positive

* Remove unused import

* Rename and optimize

* Block comment

* use 3 equals
2024-05-17 05:28:22 -05:00
Lugiad
96af567cd4
IV Scanner Results Translation (#990)
* Update battle-message-ui-handler.ts

* Update i18n.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Update config.ts

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Update battle-message-ui-handler.ts

* German battle-message-ui-handler.ts

* Update config.ts

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-17 05:21:35 -05:00
Flashfyre
7561521020 Add endings for classic mode 2024-05-16 21:41:38 -04:00
Alessandro Bruzzese
8dce9fa2f9
Added splash messages literals for all languages (#600)
* Added splash messages literals for all languages

* Removed debug code + fixed function casing

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-16 03:37:40 -05:00
Valentin Porchet
975d1ed562
feat: added localisation for eggs and french translations (#403)
* feat: added localisation for eggs and french translations

* fixes on french translations after review

---------

Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
2024-05-16 03:31:50 -05:00
Lugiad
afcffab90f
Added Gen names localizations in Starter Selection UI (+"Uncaught" translation in French) (#907)
* Added Gen names localizations in Starter Selection UI

* Added Gen names localizations in Starter Selection UI

* Added Gen names localizations in Starter Selection UI

* Added Gen names localizations in Starter Selection UI

* Added Gen names localizations in Starter Selection UI

* Added Gen names localizations in Starter Selection UI

* Added Gen names localizations in Starter Selection UI

* Added Gen names localizations in Starter Selection UI

* Added Gen names localizations in Starter Selection UI

* Added Gen names localizations in Starter Selection UI

* Added Gen names localizations in Starter Selection UI

* Update starter-select-ui-handler.ts

* Update starter-select-ui-handler.ts

* Added Gen names localizations in Starter Selection UI

* Added Gen names localizations in Starter Selection UI

* Updated with recent pt BR edits
2024-05-15 10:57:48 -05:00
Flashfyre
ac2e78129e Add Save and Quit option to replace Return to Title 2024-05-15 11:42:18 -04:00
José Ricardo Fleury Oliveira
9b8af7ad71
Fixed the ptBR text in starter menu popping out of the info box... (#902)
* Fixes the ptBR text in starter menu popping out of the info box and added language personalization, changed some ptBR natures and ordered thw switch case in alphabetic order

* Small fix
2024-05-15 10:13:35 -05:00
Flashfyre
7e0e4ecd6d Call saveSystem on gacha pull outside of current battle 2024-05-15 01:29:07 -04:00
Samuel H
67c18a15e2
Implement client session and re-implement hybrid saving (#888)
* Implement client session and re-implement hybrid saving (WiP)

* Fixes for hybrid saving

* Add local data clears where applicable

* Include client session ID in system update

* Change save threshold from 5 waves to 10 waves or 5 minutes
2024-05-15 00:52:06 -04:00
José Ricardo Fleury Oliveira
74ee3329f8
Added "Uncaught" localization in Starter Selection UI (#831) 2024-05-13 18:02:44 -05:00
Matthew Olker
40993793cb Show default icon for missing starter icon 2024-05-13 14:23:34 -04:00
Madmadness65
34a4f86982 Add a couple starter select localization entries
The passive ability's "Locked" and "Disabled" strings can now be localized.
2024-05-13 12:50:56 -05:00
Jannik Tappert
e4d3f73dee
ToggleSize is now dependend on language + added some missing german translations (#797) 2024-05-13 11:06:26 -05:00
Benjamin Odom
9ee5fec41d
Added Passives to the Summary Screen (#703)
* Added passives to the Summary Screen

Adds the ability to view passives on the Summary screen. Just like in the starter select, you can only see the passive once it is unlocked.

There is a small pixel button prompt which helps indicate you are able to press the button to view the passive. This buttons shows an A when gamepad support is enabled and a Z otherwise.

* Update summary-ui-handler.ts

* Updated for Legacy Support
2024-05-12 23:38:28 -04:00
Matthew
e195c6d799
Show Default Pokemon icon for missing shiny icon (#802) 2024-05-13 06:41:02 +10:00
Benjamin Odom
512cc5b965
Fix Duplicate Egg Moves (#736)
Fixes an issue where egg moves could get duplicated onto a starter Pokémon's moveset.
2024-05-12 14:56:37 -04:00
ArceUseless
e9ca17c519
New growth rate lang files (#563)
* New growth rate lang files

* Update i18n.ts, fixing overwrite

* Added growth to lang conf files

---------

Co-authored-by: rnicar <rj.nieto.car@gmail.com>
2024-05-11 21:04:09 -05:00
Dakurei
593ac38267
Fix some errors from previous PR #711 (#716) 2024-05-10 10:29:22 -05:00
Dakurei
f1935a3e15 Adds 'accuracy' to the move information in the fight ui
+ Capitalize 'power' and 'accuracy' fields
2024-05-10 10:27:44 -04:00
Greenlamp2
b32b802ab4
QOL - Settings to choose party Exp display at the end of fight (#488)
* added settings to manage how to display party experience at the end of fight

* added back stats changes support when setting is on but ignored when on skip

* removed a useless parameter

* added new level in the text

* only Lv. UP if level is greated than 200

* cleanup

* added some comment

* TSDoc comment block

* EXP_Party -> EXP_Party_Display, Only Up -> Level Up Notification

* better duration for the level up notification

* typo

Co-authored-by: Samuel H <flashfireex@gmail.com>

---------

Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-05-10 09:54:14 -04:00
Greenlamp2
6fbc0cb923
Settings navigation, when on top to go to the bottom, and when on the bottom to go to the top (#605)
* fix settings top and bottom

* added some comment

* TSDoc ready + less lengthy comments
2024-05-10 09:25:41 -04:00
Xavion3
802daecd65
Fix starters with multiple forms being unable to change move (#667) 2024-05-09 00:39:45 -05:00
Reid McInroy
c6749b1fb4
Update spacing of icons upon Name/Tera update (#655)
This change will update the relative position of the Tera, Splice, and Shiny icons when the Name or Tera Type updates. Fixes #618
2024-05-08 23:18:26 -05:00
maru
3ec9081a77
Change titlestats update interval to 60 seconds 2024-05-08 15:47:03 -04:00
Akuma-Reiki
ea1ed1352c
Hide Ribbons When Not Owned (#649)
* Candy/Ribbon UI Update

* Removes the overrides

No level 2000000000000000 runs for you

* checks for all root species

* Hide ribbon when not owned
2024-05-08 12:35:27 -05:00
Akuma-Reiki
662319e9ac
Candy/Ribbon UI Improvement (#622)
* Candy/Ribbon UI Update

* Removes the overrides

No level 2000000000000000 runs for you

* checks for all root species
2024-05-08 12:01:05 -05:00
alpaca
36cde21ce3
Adds ribbon in starter screen if mon has beat classic mode (#370)
* adds the ribbon asset, hooking it up

* works if override. need to add field on server side I imagine

* moves count to starterData, increments on win

* formatting

* increment works properly

* recursively check for prevolution

* cleaned up to use getRootSpeciesId()

* changes ribbon to gold medal version

* adds Akuma's ribbon achievements

* ribbons increment correctly

* missed ui handler update

* reorder achievements

* ribbon correct, vouchers not. currently investigating

* increments properly, but voucher reward phase not appearing

* some cleanup

* works great, need to better reflect who is getting ribbon in message and cry

* plays level fanfare, tabling cry for now

* reran items.bat

* Minor fixes

---------

Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-05-07 00:44:41 -04:00
ArceUseless
bde7620ac0
New spanish translations and literals for all langs (#552)
* Spanish translations for intro messages and some menus. Added Empty (save file) to lang files

* Spanish translations + new literals in all langs

* Spanish translations, new literals for all langs (starter-select-ui-handler)

* Two translations

* Resolving accidental overwrite in french menu.ts

* New starter-select-ui-handler lang files for all langs

---------

Co-authored-by: rnicar <rj.nieto.car@gmail.com>
2024-05-06 12:02:45 -04:00
Flashfyre
6a3ca62490 Add separate sub-legendary stats 2024-05-05 17:11:29 -04:00
Akuma-Reiki
b076dec346
Add Candy Progress UI to Starter Selecgt (#479)
Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-05-05 10:35:14 -04:00
Greenlamp2
d98f7733d4
Rework - Inputs management to include all gamepad mapping V2 (#429)
* rework of the input handling, including different gamepad and keyboard

* rework of the input handling, including different gamepad and keyboard

* first version of a too complex inputHandler based on phaser3-merged-input

* removed useless control management and kept it simple for our use case, investigating to put out button_XX()

* renamed inputHandler to inputController

* aggregate directions and some action into a same method + fix menu return value

* added back repeated input feature on keeping down a key

* cleanup + return type

* fix submit/action doing two things simultaneously, still same behaviour as before

* extracted UI inputs out of battle-scene

* tab -> spaces

* tab -> spaces what about now github ?

* tab -> spaces final (maybe)

* tried to fix the plugin loading issue on prod

* remove Plugins things as it's too uncertain how it works on prod

* seems old code source is indented with tab

* cleanup

* cleanup

* cleanup

* putting in an enum file the enum buttons

* fix repeating stats button + change message in event when the key is repeating

* added return type for ui-inputs

* added return type for inputs-controller

* adapted the code to integrate changes of bennybroseph
2024-05-05 10:30:00 -04:00
Akuma-Reiki
92fb8b715e
Added Candy Progress UI (#463)
* Added Candy Progress UI

* GetRootSpecies rather than colors of current Species
2024-05-04 18:29:48 -04:00
Benjamin Odom
b529eee5ac
Add Form Text to Starter UI (#446)
* Add Form Text to Starter UI

Adds text to the starter screen UI which indicates which Form you are currently selecting. This helps with Pokémon who don't have a sprite change for their form because it doesn't affect them until later.

* Make Title Case
2024-05-04 00:02:55 -04:00
ArceUseless
19e434929c
Spanish translations (#422)
* Spanish translations for intro messages and some menus. Added Empty (save file) to lang files

* Spanish translations + new literals in all langs

---------

Co-authored-by: rnicar <rj.nieto.car@gmail.com>
2024-05-03 17:52:09 -04:00
gericocross
6f446324db Longer descriptions don't stuck shorter ones anymore 2024-05-03 17:43:13 -04:00
Flashfyre
71705dd6d4 Add candy popup sound 2024-05-03 15:03:11 -04:00
Flashfyre
9fc6bdde21 Revert "Rework - Inputs management to include all gamepad mapping (#390)"
This reverts commit 70324c4159.
2024-05-03 13:04:32 -04:00
Greenlamp2
70324c4159
Rework - Inputs management to include all gamepad mapping (#390)
* rework of the input handling, including different gamepad and keyboard

* rework of the input handling, including different gamepad and keyboard

* first version of a too complex inputHandler based on phaser3-merged-input

* removed useless control management and kept it simple for our use case, investigating to put out button_XX()

* renamed inputHandler to inputController

* aggregate directions and some action into a same method + fix menu return value

* added back repeated input feature on keeping down a key

* cleanup + return type

* fix submit/action doing two things simultaneously, still same behaviour as before

* extracted UI inputs out of battle-scene

* tab -> spaces

* tab -> spaces what about now github ?
2024-05-03 12:59:10 -04:00
James Lin
0185dd639e
Catch global errors and rejected promises and display them in an alert box. (#351)
* Catch errors and rejected promises.

* Clean up
2024-05-02 08:44:10 -04:00
Flashfyre
89e2642d91 Fix update issue for battle stats display 2024-05-01 18:24:21 -04:00
dielle000
e6c31966d7 Change pokemon stats chart
Stats are arranged like in the mainline games
2024-05-01 15:45:29 -04:00
Mistmemo
56b24c70b6
fix double battle iv scanner color (#379)
* Add color for the IV scanner

add a new color SUMMARY_GREEN in text.js, add the green color if the iv of the pokemon is better than the iv on the starter of that pokemon

Co-authored-by: EmoUsedHM01 <131687820+emousedhm01@users.noreply.github.com>

* fix battle-message-ui-handler.ts formatting

* fix missing similicon battle-message-ui-handler.ts

* modified so it take a boolean instead of doing lot of else if battle-message-ui-handler.ts

* Fix iv scanner only doing color for the right pokemon in double fight

---------

Co-authored-by: EmoUsedHM01 <131687820+emousedhm01@users.noreply.github.com>
2024-05-01 10:50:13 -04:00
thicco-catto
fc1a9f0283
Select Move UI Shows PP (#372)
* Select move UI shows PP

* Removed testing forced max pp

* PP only shows when using PP restoring items

* Removed testing max pp again

* Update src/phases.ts

* Update src/ui/party-ui-handler.ts

---------

Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-05-01 10:16:58 -04:00
Flashfyre
3b09e176a2 Fix IV text not comparing against starter species 2024-05-01 09:44:57 -04:00
TeKrop
eac9b4d385 fix: reworked daily and weekly rankings translations workflow 2024-05-01 08:56:33 -04:00
Flashfyre
6fd5709b13 Reapply stat change feature with fixes 2024-04-30 23:02:16 -04:00
Flashfyre
8a54e862fc Revert "Add togglable stat change display"
This reverts commit 718585062b.
2024-04-30 22:14:24 -04:00
Flashfyre
718585062b Add togglable stat change display 2024-04-30 22:06:54 -04:00
Mistmemo
05b0140075
Add color for the IV scanner (#363)
* Add color for the IV scanner

add a new color SUMMARY_GREEN in text.js, add the green color if the iv of the pokemon is better than the iv on the starter of that pokemon

Co-authored-by: EmoUsedHM01 <131687820+emousedhm01@users.noreply.github.com>

* fix battle-message-ui-handler.ts formatting

* fix missing similicon battle-message-ui-handler.ts

* modified so it take a boolean instead of doing lot of else if battle-message-ui-handler.ts

---------

Co-authored-by: EmoUsedHM01 <131687820+emousedhm01@users.noreply.github.com>
2024-04-30 20:32:02 -04:00
Dakurei
36de62dc8a Fix Pokerus tutorial condition 2024-04-30 15:29:28 -04:00
Nero
55dc339647
Bug Fixes and QoL: Minor changes to UI related bugs (#356)
* bug fix: updates move description correctly

viewing the description of move slot 1 in a pokemon's move summary UI only updated the first time it was viewed per session, exiting the party UI and re-entering caused the moves in a pokemon's summary screen to not automatically populate the description box unless you moved the cursor down to move 2 and then back up to move 1

* slight logic changes to fix party UI controls

when battlerCount = 2 (double battle), starting in party slot 1 and pressing DOWN -> UP -> RIGHT would move the cursor back down when it should be moving it to the right: these changes fix that

* finalised the minor UI changes

* finalising

* refactor

* removed console logs used for testing

* bug fix: updates move description correctly

viewing the description of move slot 1 in a pokemon's move summary UI only updated the first time it was viewed per session, exiting the party UI and re-entering caused the moves in a pokemon's summary screen to not automatically populate the description box unless you moved the cursor down to move 2 and then back up to move 1

* slight logic changes to fix party UI controls

when battlerCount = 2 (double battle), starting in party slot 1 and pressing DOWN -> UP -> RIGHT would move the cursor back down when it should be moving it to the right: these changes fix that

* finalised the minor UI changes

* finalising

* refactor

* removed console logs used for testing
2024-04-30 12:42:20 -04:00
Raphael van der Woude
c7bd99b345
Added missing menu translations (#355)
* Added missing menu translations

* Added missing translations to other languages

---------

Co-authored-by: Raphael van der Woude <raphael.van.der.woude@dias.nl>
2024-04-30 10:53:00 -04:00
Flashfyre
55f68c0ce6 Fix DNA splicer exploit 2024-04-27 15:52:21 -04:00
Flashfyre
6b9542511f Add fusion luck as a separate field 2024-04-26 18:27:00 -04:00
Flashfyre
bf2a83993c Make luck independent from shininess and variant 2024-04-26 17:32:28 -04:00
Flashfyre
733eedd12f Change logout to a GET request 2024-04-26 13:19:43 -04:00
Flashfyre
5e7356636e Update shiny luck mechanics and count both fusion components 2024-04-26 11:31:39 -04:00
Flashfyre
b863ab88a7 Fix some minor superficial bugs 2024-04-26 01:18:08 -04:00
Flashfyre
0eabfd56e3 Fix shiny Bidoof back sprite showing as epic variant 2024-04-25 21:56:44 -04:00
Flashfyre
13b1ad698e Menu automatically adjusts width for option width 2024-04-25 21:21:44 -04:00
Dakurei
05c45669da Modification of the move description window in battle
+ Modification of data layout
  + Adds "power" to visible data
  + No longer uses a "command_fight_labels" image, but directly text (allowing translation by the way)
  + Added i18n
  + Creation of "en" and "fr" locales for fight-ui-handler
2024-04-25 20:57:47 -04:00
Flashfyre
3bdd354b5e Update title stats interval 2024-04-25 16:15:58 -04:00
Edralo
4cfae4703c Implement localisation for main menu options (menu-ui-handler) & add french locale 2024-04-25 14:27:05 -04:00
Silvestre Emmanuel
ab8b9f0bfa
Added a way to see the pokemon stats in the Learn Move Phase (#286)
* Added the move category icon to the fight ui

* Added a way to see the pokemon stats in the Learn Move Phase
 -Pressing Button.LEFT now shows the stats summary page
 -Pressing Button.RIGHT goes back to move selection page

* Minor nitpicks

---------

Co-authored-by: Silvestre Emmanuel <silvestre.ramirez@wundertec.com>
Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-25 01:18:23 -04:00
John Martin
145267c9a6
Fixed leftover text re-corrections. (#283)
* Minor text corrections to item descriptions.

* Update modifier-type.ts; minor text correction updates

* Update modifier-type.ts; further text re-corrections.

* Update modifier-type.ts; leftover re-corrections.

* Minor text corrections in modifier menu.
2024-04-24 23:29:47 -04:00
Flashfyre
095667c7c9 Merge branch 'main' of https://github.com/pagefaultgames/pokerogue 2024-04-24 21:24:47 -04:00
Flashfyre
269db12436 Add missing URI component encoding on login 2024-04-24 21:21:28 -04:00
Silvestre Emmanuel
ebad76c335 Added the move category icon to the fight ui 2024-04-24 21:02:56 -04:00
Flashfyre
97218be59c Add back missing authorization headers 2024-04-24 19:26:04 -04:00
Flashfyre
ad818aa314 Add new API url with fallback 2024-04-24 19:08:02 -04:00
Edralo
4ea67976b9 Fix password input types for languages other than english 2024-04-24 08:36:58 -04:00
Flashfyre
adc383a8f9 Add UI support for 2 additional save slots 2024-04-24 01:51:30 -04:00
Juan-Lucas
1b1578d266
command-ui: add i18n for command ui handler and add i18n for fr (#258)
* command-ui: add i18n for command ui handler and add i18n for fr

* Add missing Spanish file

* Add additional missing localization references

---------

Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-24 00:36:07 -04:00
Flashfyre
92caf6059b Fix ability color with duplicate ability as hidden 2024-04-23 12:37:26 -04:00
Anthony Baussard
75faf1960f
Implement localisation on login and register UI + add their french locale (#244)
* Add localisation and french locale to login menu

* Add localisation and french locale to registration menu
2024-04-22 20:39:51 -04:00
Flashfyre
1a53c19e3b Add menu cursor wrapping 2024-04-21 18:45:14 -04:00
Flashfyre
c8a9069e8b Add outdated session support and fix older migrations 2024-04-21 10:59:50 -04:00
Flashfyre
15b5afd630 Add shiny star to pokemon catch/hatch info 2024-04-19 16:21:35 -04:00
Miguel S
95d2ad2fb4
Added language setting (#185)
* Added language setting

* Allow properly changing language

---------

Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-19 14:55:01 -04:00
Xavion3
9dfd5a1e6e Implement Soak, Forest's Curse, and Trick-or-Treat
Updates the UI and type effectiveness to support three types, and makes old moves that change types update the UI.
2024-04-19 13:47:40 -04:00
Flashfyre
bd80281859 Fix various shiny checks for palettes 2024-04-19 11:11:19 -04:00
Flashfyre
5c367db8a3 Fix ability edge case when saving starter ability data 2024-04-19 11:01:22 -04:00
Flashfyre
85b47be0b8 Fix battle info owned icon not factoring in ability 2024-04-19 09:03:14 -04:00
Flashfyre
ecedd81052 Fix not using selected starter ability 2024-04-19 08:40:49 -04:00
Flashfyre
eebe39e1fe Fix base forms showing as shiny 2024-04-18 23:10:18 -04:00
Flashfyre
89edcc38c6 Fix nature not setting properly 2024-04-18 23:06:05 -04:00
Flashfyre
c76f8c5e7e Add tiered shiny variants 2024-04-18 22:52:26 -04:00
Flashfyre
a6ddda38ae Properly encode credentials 2024-04-18 20:02:04 -04:00
Flashfyre
18bd75ca4f Change forms to use url encoding 2024-04-18 19:08:53 -04:00
Flashfyre
eab38a5ad4 Add more exp gains options 2024-04-18 00:50:04 -04:00
Flashfyre
7155174d3c Patch a certain bug 2024-04-17 14:49:18 -04:00
Flashfyre
b116828b07 Convert biome select UI handler to option select 2024-04-16 15:58:02 -04:00
Flashfyre
7275876120 Fix starter select issue with gender forms 2024-04-15 17:34:36 -04:00
Flashfyre
398f2c5be0 Fix being able to overwrite data without a confirmation 2024-04-15 10:35:57 -04:00
Flashfyre
6e59b4dd77 Prevent saving on an outdated client 2024-04-15 10:09:51 -04:00
Temps Ray
65961d5cc7 Fix bug in legendary gacha that reduced epic egg rates 2024-04-14 01:30:07 -04:00
Flashfyre
7e3ad88e4d Hide candies for evolved starters 2024-04-14 00:14:23 -04:00
shayebeadling
f068b53d44
Show icon in dex for HA mons, like shiny (#117)
* Show icon in dex for HA mons, like shiny

* Swaps the star with the HA capsule

* Removes the unwanted icon
2024-04-13 23:20:54 -04:00
Flashfyre
796f69daeb Lower candy costs for lower-cost starters 2024-04-13 20:41:51 -04:00
Flashfyre
000d31f663 Fix use candy menu showing up for evolved starters 2024-04-13 19:36:43 -04:00
Flashfyre
c369e9ed85 Change layering on certain starter select ui elements 2024-04-13 19:28:32 -04:00
Flashfyre
61ce0887ef Fix candy menu not showing for species with only 1 starter move 2024-04-13 19:21:59 -04:00
Flashfyre
608c024749 Fix crash on starter select when scrolling generations 2024-04-13 19:06:33 -04:00
Flashfyre
824a73ef71 Add candy system for passives and value reductions 2024-04-13 18:59:58 -04:00
Flashfyre
3961550f62 Fix fusion move learning bug and inaccurate HP in battle info 2024-04-11 20:40:16 -04:00
Flashfyre
eaf993e76f Fix starter select types not respecting form 2024-04-11 19:10:56 -04:00
Flashfyre
1d0f04d629 Add type icons to starter select 2024-04-11 11:39:08 -04:00
Flashfyre
f2a141cf15 Fix Mega evolutions causing ability slot to be lost 2024-04-11 11:09:07 -04:00
Flashfyre
31050a5181 Add passive secondary abilities for bosses 2024-04-11 09:24:03 -04:00
Flashfyre
ca778e07d5 Implement Pokemon fusion icons 2024-04-10 10:57:06 -04:00
Flashfyre
eb5bdb07a8 Add outage handling 2024-04-10 01:32:49 -04:00
Flashfyre
15e3fefd80 Properly reset data when logging out to avoid data leakage 2024-04-09 18:48:34 -04:00
Flashfyre
8ec7333b1e Re-disable data imports 2024-04-09 17:22:38 -04:00
Flashfyre
e672ead184 Indicate starters that exceed cost on starter select and show values for locked starters 2024-04-09 16:58:56 -04:00
Flashfyre
2a6042ff7e Add HP Bar Speed setting and fix Grip Claw HP skip bug 2024-04-09 15:34:57 -04:00
Flashfyre
093b95df41 Add auto hide timer for ability bar 2024-04-09 12:08:38 -04:00
Flashfyre
88de47d8d8 Fix starter moveset logic for starters with forms 2024-04-09 11:52:34 -04:00
Flashfyre
389036a56f Temporarily add back data import 2024-04-08 23:29:07 -04:00
Flashfyre
611d78718d Fix additional line break bug 2024-04-08 21:10:53 -04:00
Flashfyre
dff22c4cae Add shiny indicator on summary screen 2024-04-08 10:12:06 -04:00
Matthew Olker
b7130e28d9 Additional Move Change Fixes 2024-04-08 08:36:02 -04:00
Matthew Olker
8b382dd42e Fix Calyrex Rider uanble to change starter moves 2024-04-07 22:57:22 -04:00
Flashfyre
b767a90464 Fix adding unintended space to beginning of messages 2024-04-07 21:38:04 -04:00
Flashfyre
13167a3901 Fix line break issues with evolution screen 2024-04-07 21:18:52 -04:00
Flashfyre
737499b1e9 Fix voucher screen crash 2024-04-07 20:12:45 -04:00
Flashfyre
9ef13e5f67 Fix crash related to null text 2024-04-07 19:11:34 -04:00
Flashfyre
07aac12a2b Fix and re-implement improved text overflow logic 2024-04-07 18:58:19 -04:00
Flashfyre
2ee2535df4 Comment out text overflow change 2024-04-07 10:56:09 -04:00
Flashfyre
689d4700c1 Add 2 second confirmation delay when overwriting save 2024-04-07 10:28:23 -04:00
Flashfyre
e747fa2ecd Increase endless mode limit to 15 2024-04-06 23:50:26 -04:00
Flashfyre
70a4d54ec9 Predetermine overflow line breaks 2024-04-06 23:03:20 -04:00
Flashfyre
9ee9a0a86b Fix egg hatch screen issues 2024-04-06 21:48:48 -04:00
Flashfyre
0d2f3e0388 Add battle count splash 2024-04-06 18:29:17 -04:00
Flashfyre
307c84914e Buff IV Scanner item 2024-04-06 10:37:54 -04:00
Flashfyre
5ebc351e4f Add a long-term goal 2024-04-05 22:58:40 -04:00
Flashfyre
5bed242002 Add Lock Capsule item and update reroll logic 2024-04-05 10:14:49 -04:00
Flashfyre
e76fa25bc8 Fix attack type boosters applying universally and buff Soul Dew 2024-04-04 20:33:08 -04:00
Flashfyre
87e0e06b9e Add faster evolution skipping 2024-04-04 18:54:50 -04:00
Flashfyre
6a62ae1b5a Only block confirm and cancel inputs with delayed option UI 2024-04-04 18:07:24 -04:00
Flashfyre
4f0b1fdcfb Fix namebox not updating with theme
Fix namebox not updating with theme; ban certain species from being used by trainers
2024-04-04 18:00:21 -04:00
Flashfyre
5010793a32 Add starter select screen cursor wraparound 2024-04-04 16:19:45 -04:00
Flashfyre
326918a5f1 Add retry option (easy mode) 2024-04-04 15:22:05 -04:00
Flashfyre
3774b6e214 Fix type icon type not updating when types are changed 2024-04-04 13:30:49 -04:00
Flashfyre
fcecad8707 Add monotype icons 2024-04-04 12:27:41 -04:00
Flashfyre
075db8ae0c Show icon when saving data 2024-04-04 10:16:29 -04:00
Flashfyre
8e72ca5bfc Fix crash related to form-specific cries 2024-04-04 08:38:10 -04:00
Flashfyre
35cc37deb6 Only allow importing data locally 2024-04-03 23:47:49 -04:00
Flashfyre
d86c1200f8 Add battle info type icons 2024-04-03 21:19:42 -04:00
Flashfyre
c4e8499a6c Increase password field length 2024-04-03 19:23:48 -04:00
Flashfyre
d304cae19f Fix typo setting ability text to color 2024-04-03 18:15:41 -04:00
Flashfyre
382b70ed60 Minor final boss tweak and color hidden ability on catch/hatch info 2024-04-03 17:18:32 -04:00
Flashfyre
517b012736 Add Wiki link under community 2024-04-03 09:26:48 -04:00
Flashfyre
84f6456972 Use nature override property instead of overwriting base nature 2024-04-02 23:00:56 -04:00
Flashfyre
e8b5d7aa3e Unsplicing no longer requires an item 2024-04-02 20:51:43 -04:00
Flashfyre
b9b7afb3ee Fix resetting nature on starter screen when updating other properties 2024-04-02 14:32:51 -04:00
Flashfyre
a33dd47853 Re-implement fixed moveset generation with fix 2024-04-02 00:48:13 -04:00
Flashfyre
5e8b5c8ac7 Revert "Rework moveset generation logic and fix window selection crash"
This reverts commit 321c3f3e90.
2024-04-02 00:27:15 -04:00
Flashfyre
321c3f3e90 Rework moveset generation logic and fix window selection crash 2024-04-02 00:16:06 -04:00