Commit Graph

354 Commits

Author SHA1 Message Date
NightKev
97a02e7c34
[Test] Set boss Pokémon test timeout to 20 seconds instead of 2.5 seconds (#3992) 2024-09-03 00:59:51 -04:00
PigeonBar
587360c8da
[Bug] Fix eggs having exploitable RNG (#3913)
* [Bug] Fix eggs having exploitable RNG

* Fix Wind Rider test having random chance to fail

* Revert egg's ID back to its own unseeded generation

* Remove change from wind rider test

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-09-02 22:18:18 -04:00
Amani H.
89e80f3deb
[Refactor/Bug/Move] Overhaul Stats and Battle Items, Implement Several Stat Moves (#2699)
* Create Getters, Setters, and Types

* Work on `pokemon.ts`

* Adjust Types, Refactor `White Herb` Modifier

* Migrate `TempBattleStat` Usage

* Refactor `PokemonBaseStatModifier` Slightly

* Remove `BattleStat`, Use "Stat Stages" & New Names

* Address Phase `integers`

* Finalize `BattleStat` Removal

* Address Minor Manual NITs

* Apply Own Review Suggestions

* Fix Syntax Error

* Add Docs

* Overhaul X Items

* Implement Guard and Power Split with Unit Tests

* Add Several Unit Tests and Fixes

* Implement Speed Swap with Unit Tests

* Fix Keys in Summary Menu

* Fix Starf Berry Raising EVA and ACC

* Fix Contrary & Simple, Verify with Unit Tests

* Implement Power & Guard Swap with Unit Tests

* Add Move Effect Message to Speed Swap

* Add Move Effect Message to Power & Guard Split

* Add Localization Entries

* Adjust Last X Item Unit Test

* Overhaul X Items Unit Tests

* Finish Missing Docs

* Revamp Crit-Based Unit Tests & Dire Hit

* Address Initial NITs

* Apply NIT Batch

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Fix Moody Test

* Address Multiple Messages for `ProtectStatAbAttr`

* Change `ignoreOverride` to `bypassSummonData`

* Adjust Italian Localization

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Fix Moody

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
2024-09-02 22:12:34 -04:00
NightKev
947400f2b9
[Test] Add tests for Freeze-Dry (#3990) 2024-09-02 22:11:35 -04:00
ckincaid17
234d617464
[Bug] Let Shedinja relearn egg moves when evolved from a starter (#3915)
* [Bug] Let Shedinja relearn egg moves when evolved from a starter

* Copy met level as well
2024-09-02 19:10:33 -07:00
MokaStitcher
89a1ff7b5b
[Bug] Fix Inconsistency with stat boost when breaking through boss shields + tests (#3785)
* fix boss shield stats up calculation and add tests

* update test to remove usage of deprecated startBattle
2024-09-03 00:29:15 +02:00
NightKev
744c8f8845
[Test] Update/modernize/fix some tests (#3968) 2024-09-02 01:06:20 -04:00
NightKev
f54846f735
[Move] Implement Safeguard (#3447)
* Implemented safeguard and tests

* Update tests

* Add i18n placeholders

* Implement Safeguard for non-volatile statuses

* Implement protection from confusion and Yawn

* Replace `target instanceof EnemyPokemon` with `target.isPlayer()`

* Minor capitalization change

* First batch of i18n

Adds fr, pt_BR, zh_CN, zh_TW

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Add more translations

+ de, es, ko

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>

* Fix broken character in es translation

* Update test with new function definition

* Add Italian translation

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Add move category check for message display

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* Update phase imports in Safeguard test

* Fix test imports

* Update tests

---------

Co-authored-by: Joshua Keegan <keeganjosh@vuw.ac.nz>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
2024-09-02 00:26:20 -04:00
NightKev
f3c41edf5e
[Bug] Don't reset turn count or used moves array at the start of a new wave (fakeout and gigaton hammer) (#3606)
* Don't reset turn count or used moves array at the start of a new wave

* Add tests
2024-09-02 00:24:12 -04:00
NightKev
69a9916b4c
[Bug] Moves copied by Dancer should not consume PP (#3623)
* Moves copied by Dancer should not consume PP

* Add test for Dancer (unfinished)

* Delete src/test/abilities/dancer.test.ts

This test is not finished lol

* Add test
2024-09-02 00:21:56 -04:00
PrabbyDD
4553c1c34f
[Bug] Fix Octolock Ignores Clear Body, White Smoke, Big Pecks #3876
Pecks, Clear Body, and White Smoke

Adding tests for octolock
2024-09-02 00:20:16 -04:00
NightKev
1fd662111e
[Test] Tests now default to using "Set" battle style (#3728)
* Tests now default to using "Set" battle style

* Fix typo
2024-09-01 23:32:31 -04:00
NightKev
709066bd1a
[Move] Finish Alluring Voice, Burning Jealousy and Lash Out (#3508)
* Implement Alluring Voice and Burning Jealousy

* Fix Alluring Voice and add tests

* Replace `BattlerTag.STATS_BOOSTED` with `PokemonTurnData` field

* Work around bug with turn data

* Remove unused variable

* Replace nearby instances of `integer` with `number`

* Fix imports

* Implement Lash Out

* Rename `battleStats(In|De)crease` -> `battleStats(In|De)creased`

* Fix copy/paste error

Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>

* Update tests

---------

Co-authored-by: ElliottSimmonds <simmonds.elliott@yahoo.co.uk>
Co-authored-by: schmidtc1 <62030095+schmidtc1@users.noreply.github.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-09-01 22:57:07 -04:00
MokaStitcher
dcb03f4ee9
[Test] Add test for final boss fight phase switch (#3847)
* implement test for final boss encounter phase switch

* Update Eternatus tests & helper function

* fix endless_boss test following GameManager update

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-09-01 22:47:22 -04:00
Adrian T.
64368b62bc
[Ability] Add form change support for Flower Gift (#3941)
* add form change support for flower gift

* fix nits
2024-09-01 22:39:42 -04:00
innerthunder
7755f798fd
[Ability] Implement Tera Shell (#3856)
* Implement Tera Shell

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/ability.ts

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>

* Add comments and fixed damage condition to `applyPreDefend`

* Fix speed tie breaking things in tera shell test

* Change deprecated `startBattle` calls

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
2024-09-02 02:21:11 +01:00
Mumble
55e0d65ac8
[Refactor] Improvements on getOrder() (#3547)
* Moved getOrder() into TurnStartPhase

* Cleaned up bypass speed checks

* Revert "Cleaned up bypass speed checks"

This reverts commit 11150254f5.

* Added comments.

* Fixed up some inconsistencies

* changed isSameBracket check

* changed isSameBracket check p2

* changed isSameBracket check p3

* changed isSameBracket check p3

* Fixed up conditionals + stall/M.m

* Seems OK

* Update battle-spec.ts

* Updated tests to use new functions introduced. Less intuitive, but faster.

* Update src/phases.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Moved getOrder() into TurnStartPhase

* Cleaned up bypass speed checks

* Revert "Cleaned up bypass speed checks"

This reverts commit 11150254f5.

* Added comments.

* Fixed up some inconsistencies

* changed isSameBracket check

* changed isSameBracket check p2

* changed isSameBracket check p3

* changed isSameBracket check p3

* Fixed up conditionals + stall/M.m

* Seems OK

* Update battle-spec.ts

* Updated tests to use new functions introduced. Less intuitive, but faster.

* Removed import

* i hate git

* Moved getOrder() into TurnStartPhase

* Seems OK

* missing import

* Added Snooze's review

* Added test fixes and removed unwanted edit.

* fixed dynamax cannon test

* typedocs fixes

* Updating battle-order.test.ts

* merge fixes

* ughhh

* Update src/test/abilities/mycelium_might.test.ts

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* tsdocs :)

* Fixed tests

* Update src/phases/turn-start-phase.ts

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* Update src/phases/turn-start-phase.ts

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* innerthunder's fixes

* commas

* Mocked stats instead of directly changing them

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
2024-09-01 15:23:25 -07:00
NightKev
642b18e747
[Bug] Fix Pokemon not gaining HP when evolving (#3569)
* Don't recalculate stats that already exist

* add test to cover hp update after evo (#4)

- add evolution phase to phase interceptor
- add mock for video game object
- add returning video mock on add.video()

* add test to make sure pkm are not healed on evolve

* Stop on `EndEvolutionPhase` to prevent game state leak in tests

* Fix imports

* Remove `.js` from import

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Add docs to mock class

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-08-30 20:21:56 -07:00
NightKev
dd0e820893
Fix turn order issue in Miracle Eye test (#3912) 2024-08-30 15:33:35 -07:00
Leo Kim
c112abbcd2
[Challenge] Inverse battle challenge (#3525)
* add inverse battle challenge. refactoring type.ts for inverse battle challenge

* update type integer -> number

* add inverse battle condition to thunder wave, conversion 2.

* add inverse_battle test code, add checking gameMode in runToSummon not to overwrite gameMode to CLASSIC always

* update startBattle with isClassicMode default = true

* add inverse achievement

* fix achv validation condition

* remove unnecessary new line

* update defaultWidth 160 -> 200

* update locales

* fix korean translation

* fix korean translation2

* Update src/locales/de/achv.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/challenges.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/challenges.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* resize challenge description 96 -> 84

* update challenge select UI size.

* revert font size to 84. update de translation

* Update src/locales/fr/challenges.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/achv.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/es/challenges.ts

Co-authored-by: Asdar <asdargmng@gmail.com>

* Update src/locales/fr/challenges.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/achv.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/es/achv.ts

Co-authored-by: Asdar <asdargmng@gmail.com>

* Update src/locales/fr/achv.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* shrink de font size on achivement

* set middle align to achv title

* Update src/locales/zh_CN/achv.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/zh_TW/achv.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/zh_CN/challenges.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/zh_TW/challenges.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* fix zh_TW ahiv.ts

* fix import code on inverse battle test for updated phase

* Update src/data/type.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* update requested changes

* Update src/locales/pt_BR/achv.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/pt_BR/achv.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/pt_BR/challenges.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* [draft] update inverse battle apply function

* change the way how to use applyChallenge for inverse type

* resolve confilct

* fix test codes

* remove unnecessary multiplier variable and break codes

* update getTypeDamageMultiplier argument type from `number` to `Type`

* Fix inverse types tests (#1)

* Fix Inverse Battle tests

* Add timeout parameter to tests

* update requested changes

* update requested changes

* update requested changes2

* update comments

* Update src/test/utils/helpers/challengeModeHelper.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/test/utils/helpers/challengeModeHelper.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* fix mis pasted code

* revert loadChallenge code for  FreshStartChallenge

* code refactoring

* restore challenge.json lost translations

* revert UI changes

* revert unreverted newlines

* Run History inclusion

* requested changes from torranx

* update WaterSuperEffectTypeMultiplierAttr for inverse battle matchup.

* fix test code. adding flying press test code

* update requested change from xavion3

* updated requested change from xavion 2

* update requested changes from xavion 3

* remove exception code which is not valid

* attach partial mark to Freeze dry. requested by xavion

* add missing game over phase code when we delete old phases.ts

* fix test codes

* merge conflict

* fix achv condition

* updated achv block condition. we don't want to change desc now

* resolve conflict

* Eternatus Moveset Tinkering

* Cleaning it up

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: frutescens <info@laptop>
2024-08-29 19:59:33 +01:00
flx-sta
44294f1aec
[Localization] Use gender context for achievments/achv (#3871)
* i18n: prepare female DE achievments

and copy keys in base language: en

* adapt gender context for achv

* add a TODO about an odd `this` usage

* remove debugging leftover code

whops

* add `playerGender` to settings helper

* fix test runs

And revert some changes
2024-08-29 09:13:35 -07:00
NightKev
4124ad0b93
Create the appropriate startBattle() functions in the helper classes (#3855) 2024-08-27 17:47:09 -07:00
NightKev
5b400af5b7
Fix daily mode test being unreliable (#3840) 2024-08-26 20:17:27 -07:00
Adrian T.
2d0a4326b6
fix failing belly drum test (#3768) 2024-08-26 09:14:59 -07:00
innerthunder
0221c9faba
[Ability][Move] Rewrite Type Resolution and Effectiveness Calculation Functions (#3704)
* Make type/category read-only

* Fix protean/libero tests

* Refactor Pokemon type effectiveness calculation

* Merge getMoveEffectiveness and getAttackMoveEffectiveness

* Move priority-blocking ability check

* Fix incorrect early stopping implementation in MultiHitAttr

* Fix Aerilate, etc. affecting variable-type moves

* Thunder Wave now respects Attack type immunities

* Use final move types for pre-defend abilities

* Steal some things from flx's PR hehe

* Fix Thousand Arrows + "No effect" messages

* Fix status type effectiveness check

* Another status move effectiveness update + some docs

* changing status logic again...

* Fix unnecessary "No Effect" message for Volt Absorb, etc

* Add type effectiveness unit test

* Add Galvanize integration tests

* Add multi-hit test to galvanize tests

* Add power check to first Galvanize test

* Add missing doc line

Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>

* Resolve torranx's nits

* Apply suggestions from Kev's code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* More suggestions I missed

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Optimize effectiveness test and make others more stylish (#3)

* Resolve Kev's remaining nits and some test issues

---------

Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: flx-sta
Co-authored-by: frutescens
2024-08-25 19:11:01 -07:00
NightKev
443e4bd24c
Multi-target damage reduction is now properly calculated (#3734) 2024-08-25 17:40:43 -07:00
schmidtc1
93f658b624
[Bug] Fixes Lunar Blessing only healing twice on the user instead of ally (#3701)
* Sets Lunar Blessing selfTarget healing to false

* Removes redundant lines

* Adds unit test for Lunar Blessing

* Adjusts unit tests to spy on function calls
2024-08-26 03:58:28 +08:00
NightKev
4162762a0e
[Test] Refactor/consolidate Forecast tests (#3754) 2024-08-25 12:24:44 -07:00
NightKev
72702abb2f
Fix egg tests (memory use: ~2.4G -> ~550M) (#3757) 2024-08-25 19:07:06 +01:00
Adrian T.
03de6cfe36
[Ability] Implement Forecast (#3534)
* initial forecast implementation

* updates

* bug fixes and add tests

* bug fixes

* update docs

* fix issues post-merge

* add show ability

* add support for simulated abilities

* add simulated conditions and fix tests

* fix simulated conditions
2024-08-25 17:23:09 +08:00
NightKev
4867ffb229
[Test] Update new Disguise test with test framework changes (#3724) 2024-08-24 01:51:39 -04:00
NightKev
41a0dfe192
[Bug] Fix duplicate FaintPhase if Mimikyu faints to Disguise damage (#3686)
* Fix duplicate `FaintPhase` if Mimikyu faints to Disguise damage

* Add regression test
2024-08-23 22:04:49 -07:00
flx-sta
87af50388e
[Localization] Migrate translation files to json (#3709)
* add jsonc import support

* migrate en: ability-trigger, ability, achv & arena-flyout to json/c

* remove jsonc support

gitlocalize doesn't recognize it

* migrate arena-flyoutr.jsonc to json

* EN: migrate arena-tag

* EN: migrate battle-info.json

* EN: migrate `battle-message-ui-handler`

* EN: migrate `battle-scene`

* EN: migrate `battle`

* EN: migrate `battler-tags`

* EN: migrate `berry`

* EN: migrate `bgm-name`

* EN: migrate `biome`

* EN: migrate `challenges`

* EN: migrate `command-ui-handler`

* EN: migrate `common`

* EN: migrate `dialogue`

* EN: migrate `egg`

* EN: migrate `fight-ui-handler`

* EN: migrate `filter-bar`

* EN: migrate `game-mode`

* EN: migrate `game-stats-ui-handler`

* EN: migrate `growth`

* EN: migrate `menu-ui-handler`

* EN: migrate `menu`

* EN: migrate `modifier-select-ui-handler`

* EN: migrate `modifier-type`

* EN: migrate `modifier`

* EN: migrate `move-trigger`

* EN: migrate `move`

* EN: migrate `nature`

* EN: migrate `party-ui-handler`

* EN: migrate `pokeball`

* EN: migrate `pokemon-form`

* EN: migrate `pokemon-info-container`

* EN: migrate `pokemon-info`

* EN: migrate `pokemon-summary`

* EN: migrate `pokemon`

* EN: migrate `save-slot-select-ui-handler`

* EN: migrate `settings`

* EN: migrate `splash-messages`

* EN: migrate `starter-select-ui-handler`

* EN: migrate `status-effect.json`

* EN: migrate `trainers`

* EN: migrate `tutorial`

* EN: migrate `voucher`

* EN: migrate `weather` and `terrain`

* rename `dialogue-double-battle.json`

* DE: migrate `ability-trigger`

* DE: migrate `trainers`

* DE: migrate `tutorial`

* EN: migrate to `achv-f/-m`

* rename `dialogue-endboss.json` to `dialogue-final-boss.json`

endboss is not typical english

* EN: fix gender files

* EN: fix some dialogue gender issues

* Migrate DE to JSON

* EN: fix `modifier-type.json`

* remove ca_ES for now

* remove de/dialogue.ts (remnant)

* Migrate ES (spanish)

removing all dialogues content has been confirmed by Asdar Develops

* Removed fake translations from ability-trigger

* Removed fake translations from achievements and fixed female pronouns

* Removed fake translations all the way to moves.json

* Finished removing fake translations from es folder

* migrate fr (french)

* FR: update config.ts

* migrate it (italian)

* Removed fake translations in French json

* Readding two lines I accidentally deleted to fr dialogue-male

* migrate ja (Japanese)

* migrate ko (Korean)

* migrate pt_BR (Brasil)

* remove event texts from json files

* Removed fake translations in Italian

* Removed Japanese fake translations everywhere except dialogues

* Removed fake translations from Japanase (dialogues only)

* Translate trainer-names.json via GitLocalize

* Fixed a devilish typo in fr locale

* add new translationkeys to en/settings

* add empty `ca_ES` translations

* fix config export names

* fix ts-compiler with i18n issue

* fix battle-stat.test.ts

* fix some namings in plugins/i18n.ts

* move `i18n.d.ts` content into `i18next.d.ts`

and remove `defaultValue` key

* fix type issues after beta merge

* migrate zh_CN (Chinese simplified)

* migrate zh_TW (Chinese tranditional)

* fix tests for "missing" translations

---------

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: SangaraSorama <sangara.diamant@gmail.com>
2024-08-23 20:52:09 +01:00
flx-sta
2a51d500b3
[Localization] POC gitlocalize with en & es (#3705)
* Migrate en (English)

* Migrate es (Spanish)

* fix es/config.ts export

* fix ts-compiler with i18n issue

* fix battle-stat.test.ts

* move `i18n.d.ts` content into `i18next.d.ts`

and remove `defaultValue` key
2024-08-23 17:09:19 +01:00
Adrián T.
f417a262de
[Misc] Update eslint.config.js for space after commas (#3649)
* Update eslint.config.js for space after commas

* run eslint

* run eslint, again
2024-08-23 16:36:10 +08:00
schmidtc1
3baa1400cc
[Bug] Fixes Moody increasing and decreasing the same stat (#3694)
* Replaces selectableStats array with the proper decreaseStatArray

* Adds docs to MoodyAbAttr

* Updates docs, creates unit tests for moody
2024-08-22 13:57:38 -07:00
NightKev
828897316e
[Test] Replace doAttack() with move.select() in tests (#3567)
* Consolidate `doSelectTarget()` into `doAttack()`

* Fix ternary

* Add error message to aid in debugging tests

* Update docs

* [Test] Change `doAttack()` to `selectMove()`

* Add `select()` to `src/test/utils/helpers/moveHelper.ts`

* Replace instances of `game.selectMove()` with `game.move.select()`

* Fix imports

* Replace `selectMove()` with `move.select()` helper

Fix broken tests for Pastel Veil and Sweet Veil

* Update tsdocs
2024-08-22 06:49:33 -07:00
Leo Kim
b1d4037a57
[Bug] Fix some damage formulas processed with ceil instead of floor (#3557)
* fix damage calculations. add test code

* define toIntValue function to replace every repeatitive min floor function.

* revert unnecessary minimum boundary

* update function name `toIntValue` -> `toDmgValue`. update comments.

* add missing updates for changing function name

* Update src/utils.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* remove redundant comment

* update import code for test with phase

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-08-21 22:39:11 -07:00
innerthunder
051d38e0a2
[Enhancement] Add support for simulated calls to Abilities (#3529)
* Adds simulated tag support to all abilities

* Fix compiler errors in ability.ts

Most things are still on fire 😢

* Fix errors left over after merge

* Another pass through simulated ability call logic

* Fix leftover errors from merge resolution

* Another gh pages issue :pikamad:

* Simulated call fixes based on Kev's feedback

* RIP phases.ts

---------

Co-authored-by: Xavion3 <xavion333@gmail.com>
2024-08-21 18:29:21 -07:00
cgyu7
1487d7f51c
[Move] Some more implementation for Tera Blast (#3469)
* terablast updated

* terablast update

* terablast

* fix trailing spaces

* fixed misspelling in a comment

* split tera blast dmg calc and type calc into different classes

* terablastpowerattr update

removed dupe code and added user terastallized check to conditional

* Update src/data/move.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/move.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* removed spaces and added missing semicolon

* added tsdocs for tera blast

* deleted extra spaces

* tsdoc update

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* tsdoc update

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* tsdoc update

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Add files via upload

* Update src/test/moves/tera_blast.test.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/test/moves/tera_blast.test.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/test/moves/tera_blast.test.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/test/moves/tera_blast.test.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/test/moves/tera_blast.test.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* remove trailing spaces

* The style police are here

* Fixed conflict resolution issues

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: innerthunder <brandonerickson98@gmail.com>
2024-08-21 16:33:33 -07:00
flx-sta
3a167610cf
[Bug] Fix: Gravity tag removes flying type during damage calculation (#3670)
* add `hasTag` to arena

* fix flying type damage calculation for grounded states

Before the grounded state would make e.g. electric moves no more very-effective. This is invalid

Co-authored-by: Tristan D Gant <tgant2017@outlook.com>

* add tests for gravity v. ground v. electric

* Update src/test/arena/arena_gravity.test.ts

fix typo

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>

* use `arena` instead of this.scene.arena

* use `const arena = this.scene.arean` instead of destructoring

* Apply suggestions from code review

Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>

* fix es-lint

---------

Co-authored-by: Tristan D Gant <tgant2017@outlook.com>
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-08-21 15:40:55 -07:00
NightKev
6defc8c8f9
Fix Rollout test (#3660) 2024-08-21 08:28:10 +10:00
innerthunder
3a9d24c49a
[Bug] Fix Jaw Lock leaving the user trapped after the target faints (#3450)
* Fix Jaw Lock not removing TRAPPED tag after enemy faints

* Create tests for Jaw Lock

* Fix overrides import

* Clean up implementation + tests

* minor style change to phases

* Update src/data/move.ts

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>

* Jaw Lock no longer overlaps its trapping effect

* Friendship ended with JAW_LOCK tag type

Now TRAPPED is my new best friend

---------

Co-authored-by: EmberCM <kooly213@hotmail.com>
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
2024-08-20 18:44:37 +01:00
Frederico Santos
ae2ab120dc
Deleted phases.ts (#3618) 2024-08-19 03:23:52 +01:00
NightKev
098811c006
Main -> Beta (#3635)
* Fixed issue with falsy issue within condition to get a stat for IV scanner

* add fix setting code to prevent form/variant bug when default form/variant setting is wrong.
in addition, that fix code include gender fix, so i revert old gender fix.
update wrong log message.

* [Hotfix] Fix Memory Mushroom not showing relearner moves (#3619)

* Fix Memory Mushroom not showing relearner moves

* Fix rollout test

* Rewrite player faint logic in FaintPhase (#3614)

* 867 runerigus sprite (#3629)

cropped static frames, fixed cropped sprite
set runerigus exp to use the shiny exp's animation
verified all hex colors are unchanged

- fixed ultra necrozma exp front variant swapped arrays.
- xatu female eye color fix

* [Bug] Preventing the MBH from being stolen in Endless (#3630)

* Endless MBH Fix

* add import

* Revert "add import"

This reverts commit 814a4059c2.

* Revert "Endless MBH Fix"

This reverts commit 8eb4481301.

* removed newline

---------

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: frutescens <info@laptop>

* [Bug] Fix type-hints for immunity (#3620)

* enable mock containers to be found by name

* enable mock text to be found by name

* add test coverage for type-hints

Only for "immunity" and "status moves"

* fix wrong message key of curse(ghost type) (#3631)

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>

* [Hotfix] Steal-able Mini Black Hole Pt 2  (#3632)

* Still have no idea where Eternatus is given the MBH....

* typedocs

---------

Co-authored-by: frutescens <info@laptop>

* [Hotfix] Abilities that prevent ATK drops no longer stop other stat drops (#3624)

* Abilities that prevent ATK drops no longer stop other stat drops

* Apply suggestions from code review

Co-authored-by: Mumble <kimjoanne@protonmail.com>

* Add `isNullOrUndefined()` utility function

---------

* Grip Claw now shows the proper pokemon nickname (#3634)

Co-authored-by: frutescens <info@laptop>

---------

Co-authored-by: Opaque02 <66582645+Opaque02@users.noreply.github.com>
Co-authored-by: KimJeongSun <leo@atlaslabs.ai>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
2024-08-19 02:18:43 +01:00
NightKev
0e6c2952ca
Make Disguise properly reset form on arena reset when fainted (#3612) 2024-08-18 05:05:04 +01:00
innerthunder
8704723c9c
Fix missing form change logic for Cramorant (#3603) 2024-08-18 02:22:21 +01:00
NightKev
a8c9065d57
[Bug] Lock Capsule no longer treats common items as free (#3591)
* Fixed null check to actually check for null and not 0

* Add test and `startingModifier()` override helper function

* Add tsdoc
2024-08-17 17:49:42 +01:00
NightKev
2b0b9fcb70
[Bug] Palafin should not swap to Hero form when switching due to faint (#3532)
* Palafin should not swap to Hero form when switching due to faint

Also add more tests for Zero to Hero

* Use `.isFainted()` instead of checking HP
2024-08-13 22:14:49 +01:00
NightKev
39e7591d3b
[Ability] Heatproof now reduces burn damage by half (#3524)
* Heatproof now reduces burn damage by half

* Add tests

* Add comment to test
2024-08-13 22:00:19 +01:00
NightKev
0d3fcd82bb
[Bug] Fix daily run generated movesets (#3519)
* Fix daily run generated movesets

* add unit-tests for `fix-daily-run` (#3)

* add `daily` and `classic` helper. split `runToSummon`

there is now a `classicMode.runToSummon` which represents the old one used.
There is now a `dailyMode.runToSummon` too

* add daily_mode.test.ts

covers the occured issue

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-08-13 21:48:56 +01:00
innerthunder
a760022c77
[Move] Refactor Conditional Protection and Protect interactions (#2731)
* Refactor protection moves

* Revert Protected move result change

* Fix typo in documentation

* Fix merge conflicts in integration tests

* Improve readability of apply function

* Fix effects applying through Protect

* Fix typos in `src/data/egg.ts` comments

* [Localization(it)] Added Honey Gather translation (#2301)

* Update ability.ts [Localization(it)]

* Update ability.ts [Localization(it)]

Fixed capitalization

* Hitting into protect now records a move as failed

* Add check for move success before applying additional effects (Stone Axe)

* `Overrides` should be capitalized

* Add fail conditions for `RechargeAttr` and Jaw Lock

* Update protect test

* Add check for protect in Glaive Rush

* Update tests to use new overrides helpers

* Account for Mat Block and add protect test for Glaive Rush

---------

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Crafty Shield now blocks ALL protect-ignoring moves

* Crafty Shield test + Fix blocking ally-target moves

* ESLint

* Mat Block and Wide Guard integration tests

* Fix strict-null errors in integration tests

* Fix strict-null issue in arena-tag

* Fix strict-null in unrelated test :pikamad:

* Fix conflicting AbAttr

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
2024-08-13 21:47:32 +01:00
innerthunder
161043ecd6
[Move] Implement Shell Trap (#3500)
* Implement Shell Trap

* Fix error in EN message

* Add ZH/KO translations

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Fix error in placeholder messages

* FR translation / KO translation fix

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>

* More translations (DE, ES, IT, PT-BR)

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/ja/move-trigger.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Fix Shell Trap activating from ally attacks (+ test fixes)

* Remove todo + add test with shell trap as first move

---------

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
2024-08-13 21:47:05 +01:00
Mumble
513adf779f
[Ability] Stall + Mycelium Might (#3484)
* Implemented Stall

* Fixed implementation

* AbAttr Name Change

* Wrote test for Stall

* Update src/test/abilities/stall.test.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/ability.ts

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>

* Updated ability variables and test

* Apply suggestions from code review

Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>

* eslint fixes

* Update src/test/abilities/stall.test.ts

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>

* added documentation and implemented mycelium might

* added note on quick claw

* Documentation + Quick Claw implementation

* This is where I would test quick claw-stall/m.m. if i could override modifierstacks

* Forgot to add edits oops

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
2024-08-13 21:25:58 +01:00
NightKev
6c2c14cb1e
[Test] Fix Flash Fire tests to remove enemy ability RNG (#3523)
* Fix Flash Fire tests to remove enemy ability RNG

* Replace manual status application with override use
2024-08-12 21:21:51 -05:00
NightKev
223295e827
[Fix] Refactor Disguise to work like Ice Face (#2684)
* Fix typos in `src/data/egg.ts` comments

* Refactor Disguise using Ice Face as a base

i18n {
  Co-authored-by: Arxxer <javiptn7@gmail.com>
  Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
  Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
  Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
  Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
}

Update tests

* Update jsdoc

* Make recoil damage a parameter

* Fix Ice Face i18n parameter name

* Add i18n placeholder strings for translation

* Update disguise test with override helper functions

* Move a form change from `battle-scene.ts` to `ability.ts`

* Remove a bit of obsolete code from the Disguise test

* Add some translations

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Sonny Ding <93831983+sonnyding1@users.noreply.github.com>

* Add translation placeholder strings for Japanese and Catalan

* Update for strict-null

* Remove unused parameter from the `BattlerTag` class

* Remove species checks, fusion doesn't seem to be an issue (any more?)

* Move Ice Face weather-based code to a subclass

* Condense conditionals

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

---------

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Sonny Ding <93831983+sonnyding1@users.noreply.github.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
2024-08-12 11:52:39 +01:00
allen925
c078e5d612
[Bug][Test] Fix minor bug of ability Flash Fire, added test file (#3458)
* fix: let flash fire hit after frozen, and baton pass not passing it. added: flash fire test file

* added more tests and made small adjustments

* Update src/test/abilities/flash_fire.test.ts

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>

---------

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
2024-08-12 01:26:37 -04:00
DustinLin
ec26e751f8
[TEST] - adding parting shot move test (#3412)
* adding parting shot test

* improve tests

* updating test

* fixing existing tests

* more tests

* adding more tests
2024-08-12 01:13:56 -04:00
Adrian T.
4b16b64eed
[Test] move util func to gameManager.ts (#3494) 2024-08-12 00:56:31 -04:00
NightKev
0e0ed10ce0
[Test] Fix test names that weren't changed from copy/pasting (#3502) 2024-08-12 00:54:42 -04:00
ImperialSympathizer
988ec664e9
Disable endless boss passives (#3451)
* fix strict null broken

* disable endless boss passives

* jsdocs on mock objects and move helper function to gameManager.ts

* Apply suggestions from flx's review

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* fix broken test

* fix lint

---------

Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-08-11 19:40:47 +01:00
Tim Perdok
566cd80522
[Feature] Move touch controls configuration (Reopened) (#3256)
* [Hotfix] Fix interactions of some moves not changing types (#3183)

* [Hotfix] Fix wild spawns not having their HA (#3190)

* [Hotfix] Allow to hatch pokemon with Hidden Ability again (#3222)

* chore: Update TNC links layout and position in index.html

* chore: Update TNC links font size in index.css (#3230)

* Move Touch Controls

* ConfigToolbar alignment

* Insert config toolbar on open, camel-case classes, hidden setting

* Better toolbar styling, fixed double configToolbar bug

* Fixed typedocs

---------

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
2024-08-10 14:17:04 +01:00
flx-sta
762feea332
[Bug][Localhost] fix Json parse issue when trying to load battle-anim (#3455)
* add content-type check for loading battle-anims

* add missing `headers` to response mocks
2024-08-09 11:17:34 -04:00
Adrian T.
bfdcd4fc1e
[Dev] Move function from testUtils.ts to gameManager.ts (2/3) (#3432)
* move mockTurnOrder to gameManager

* change name

* fix test failing

* fix purify test

* fix typo
2024-08-09 11:07:55 -04:00
Adrian T.
2b12326280
[Dev] Move function from testUtils.ts to gameManager.ts (1/3) (#3430)
* move mockHitCheck to gameManager

* add abstract base class and move helper class

* add param for single target miss
2024-08-09 10:37:10 -04:00
schmidtc1
57a4e1cc47
[Bug] Fixes bug with freezy frost not eliminating all Pokemon's stat changes (#3362)
* Cherrypick due to beta roll back

* Adds corrected stat eliminated message to move trigger, removes from battle.ts

* Adds check for Clear Smog vs Haze/Freezy Frost for targetting purposes

* Adds translations for fr, de, and pt_br

* Update src/locales/ko/move-trigger.ts with translation

Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>

* Update korean move-trigger.ts with proper translation

* Update src/locales/zh_CN/move-trigger.ts with translation

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/zh_TW/move-trigger.ts with translation

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Adds locales to ja and ca-ES

* Creates unit test for Haze

* Removes repeats option on Haze test left from testing

* Updates title of haze tests, creates freezy frost tests

* Update src/locales/es/move-trigger.ts with translation

Co-authored-by: Asdar <asdargmng@gmail.com>

* Fixes freezy_frost.test.ts copy errors from Haze test

---------

Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Asdar <asdargmng@gmail.com>
2024-08-09 10:16:38 -04:00
NightKev
fe429d0c8c
[Test] Fix hyper beam and purify test rng (#3449) 2024-08-09 09:40:00 -04:00
ImperialSympathizer
b794662776
[Test] Fix final boss test (#3444)
Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
2024-08-08 17:06:57 -04:00
ImperialSympathizer
ba9378d1d8
disables final boss passive (#3393)
Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
2024-08-08 20:59:23 +01:00
innerthunder
7f5e873457
[Move] Fully Implement Gulp Missile (#3438)
* Fix Dive + Gulp Missile interaction

* Fix animation + remove tests for inaccurate behavior

* Fix strict-null issue in new test
2024-08-08 14:23:11 -04:00
innerthunder
b4a891cc71
[Move] Reimplement Beak Blast (#3427)
* Re-Implement Beak Blast

* Fix charge animation loading issues
2024-08-08 14:03:28 -04:00
NightKev
f0d4dfa09e
[Test] Mock turn order in Miracle Eye test (#3437) 2024-08-08 14:02:02 -04:00
Opaque02
49bb681554
[Bug] Starter UI challenge form fix (#3373)
* First issue with soft attribute on challenges as well as incorrect sprites appearing on the starter select ui

* Updated logic to fix starter party icons, forms and shinies in starter selection area

* Fixed issue where some pokemon were being shown in challenges originally if the default form didn't meet the criteria

* Updated docs and tests to account for new behaviour

* Removed some debugging comments

* Fixed rotom form not counting as valid party

* Fixed a bug where the cursor's last known position would be used when pokemon forms were being changed when other forms were available when updated from your party directly

* Fixed issue with starter party icons' forms updating incorrectly when removing pokemon from party

* Fixed docs

* Updated code to allow for starter icons to remember their previous state after a reload
2024-08-08 09:16:27 -04:00
flx-sta
7b4e91eb02
[Bug] Fix no wild evolutions (#3426)
* fix wild pokemon not evolving anymore

* add test to cover defaults for wildDelay
2024-08-08 00:46:53 -04:00
Adrian T.
d0629830a8
[Dev] Add mockHitCheck util (#3421)
* add mockHitCheck helper

* update docs
2024-08-07 23:18:37 -04:00
Adrian T.
9ff8685752
[Dev] Update changeTurnOrder name to mockTurnOrder (naming convention) (#3422)
* change changeTurnOrder to mockTurnOrder

* update docs
2024-08-07 23:15:45 -04:00
DustinLin
8faf27efc9
[BUG] - dragon tail switchout ability in wild battles proc crashes game (#3346)
* fixing switchout ability doubles bug, refactor move redirect code

* added unit test for dragon tail

* updating test

* addressing errors from pages deployment

* pages deployment still failing

* typedoc

* please let this be the one

* formatting and test fixing

* await starting battle should go after overrides
2024-08-07 20:44:34 -04:00
Frederico Santos
8783fd81c7
Revert egg additive/multiplicative change and change endless biome rotation for every 5 waves. (#3415)
Co-authored-by: snoozbuster <snoozbuster@outlook.com>
2024-08-07 21:29:41 +01:00
innerthunder
2b99f005dc
[Enhancement] Add Move Header phase and attributes (#2716)
* Create Move Header phase and attributes

* Fix move header persisting after run/ball

* Add mid-turn sleep test

* Fix status effect text in move header phase

* Remove preemptive non-volatile status check

* Process move headers in main loop of TurnStartPhase instead

* Fix merge issues in Focus Punch test

* Fix Focus Punch test + ESLint

* Add i18n key for Focus Punch header message

* Fix missing arg in i18n message

* Add Focus Punch message translations (DE, FR, KO, PT-BR, ZH)

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Sonny Ding <93831983+sonnyding1@users.noreply.github.com>

* Update src/locales/it/move-trigger.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Use new test helper functions + snooz's cleanup suggestions

* Add check for MoveHeaderPhase in switch test

* Add key to JA locale

* Add CA-ES locale key

* Fix strict-null checks in focus punch test

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Sonny Ding <93831983+sonnyding1@users.noreply.github.com>
2024-08-07 14:32:56 -04:00
flx-sta
a07d2c57a4
[Refactor] use typescript strict-null (#3259)
* TS: enable strict-null

* fix battle-scene.ts

* fix voucher.ts

* adapt more files to strict-null

* adapt more files to strict-null ( 2)

* adapt ability.ts to strict-null

* adapt `arena.ts` to strict-null

* adapt TagAddedEvent constructor to strict-null

* adapt phases.ts.to strict-null

* adapt status-effect.ts to strict-null

* adapt `account.ts` to strict-null

* adapt `configHandler.ts` to strict-null

* adapt `ability.ts` to strict-null

* adapt `biomes.ts` to strict-null

* adapt `challenge.ts` to strict-null

* adapt `daily-run.ts` to strict-null

* adapt `nature.ts` to strict-null

* adapt `pokemon-forms.ts` to strict-null

* adapt `tainer-names.ts` to strict-null

* adapt `types.ts` to strict-null

* adapt `weather.ts` to strict-null

* adapt `egg-hatch-phase.ts` to strict-null

* adapt `evolution-phase.ts` to strict-null

* adapt `pokemon-sprite-sparkle-handler.ts` to strict-null

* adapt `evolution-phase.ts` to strict-null

* adapt `game-mode.ts` to strict-null

* adapt `utils.ts` to strict-null

* adapt `voucher-ui-handler.ts` to strict-null

* adapt `src/ui/unavailable-modal-ui-handler.ts` to strict-null

* adapt `src/ui/ui.ts` to strict-null

* adapt `src/ui/ui-theme.ts` to strict-null

* adapt `src/ui/title-ui-handler.ts` to strict-null

* adapt `src/ui/time-of-day-widget.ts` to strict-null

* adapt `src/ui/text.ts` to strict-null

* adapt `src/ui/target-select-ui-handler.ts` to strict-null

* adapt `src/ui/settings/settings-keyboard-ui-handler.ts` to strict-null

* adapt more files to strict-null (3)

* adapt more files to strict-null (4)

* adapt more files (mostly tests) to strict-null (5)

* adapt more files to strict-null (6)

* adapt more files to strict-null (7)

* Update `src/data/pokemon-evolutions.ts` for strict-null

Partial update `src/data/pokemon-species.ts` for strict-null

* adapt more files to strict-null (8)

* adapt more files to strict-null (9)

* Strict some more nulls (still a few errors remaining)

* adapt rest of the files to strict-null (9)

* fix tests (check for null instead of undefined)

* repalce a lot of `??` with bangs

And added TODO notice as usual

* fix more tests

* all tests pass now

* fix broken game-loop after trainer battle

add some console.warn for missing cases and falling back to default

* remove guessed fallback from utils.rgbHexToRgba

* add TODO for this.currentBattle = null

* adjust   getPokemonById() return to include `null`

* fix compilation errors

* add test for pokemon.trySetStatus

* `chanceMultiplier` shouldn't be optional

* allow `null` for currentPhase

* adjust hasExpSprite logic for no keymatch found

* reduce bang usage in account.updateUserInfo()

* fix new strict-null issues after merge

* fix `strict-null` issues in dropdown.ts

and sand_spit.test.ts

* fix egg-gacha

* adapt gul_missile.test.ts to strict-null

* fix move.ts strict-null

* fix i18n.ts strict-null

* fix strict-null issues

* fix baton_pass test

after accidentially breaking it

* chore: fix compiler errors

* revert accidential changes in baton_pass.test.ts

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-08-07 17:23:12 +01:00
NightKev
548bd8978f
[Move] Add type immunity removal moves (Foresight, Odor Sleuth, Miracle Eye) (#3379)
* Update Foresight PR to current beta

Implements Foresight, Miracle Eye, and Odor Sleuth

* Add placeholder i18n strings

* Minor tsdoc updates

* Fix placement of evasion level modifier, add tests

* Add first batch of translations

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Second batch of translations

Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Add Catalan and Japanese translation placeholder strings

* Fix issue caused by merge

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
2024-08-07 10:59:28 -04:00
NightKev
0ef329e8eb
[Test] Add helper function to modify the turn order for tests (#3374)
* Add helper function to modify the turn order for tests

* Replace manual speed modification with new helper function

* Replace `vi.spyOn()` instances with helper function
2024-08-07 13:52:20 +01:00
innerthunder
a4c913d963
[Move] Implement (or re-implement?) Lucky Chant (#3352)
* Implement Lucky Chant

* Add i18n keys for NoCritTag messages

* Add Lucky Chant message translations (DE, FR, KO, PT-BR)

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Add ZH translations

Co-authored-by: Sonny Ding <93831983+sonnyding1@users.noreply.github.com>

* Add keys for JA locale

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Sonny Ding <93831983+sonnyding1@users.noreply.github.com>
2024-08-07 02:31:54 -04:00
Alex Van Liew
f555dd6dc8
[Bug] Fix a couple small issues with uturn and friends (#3321)
* prevent double-application of status contact abilities and switch out abilities

* use SwitchPhase for ForceSwitchOutAbAttr instead of switchOut()

* add tests for baton pass/uturn

* PR comments

* Update src/test/moves/baton_pass.test.ts

* add test for forced switch after mutual KO + revive

* tweak condition to fix uturn/baton pass

* improve docs

* style/typo nits from CR

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* CR feedback

* use doSelectPartyPokemon + rename

* int -> number

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
2024-08-07 02:29:51 -04:00
Adrian T.
9875fcc59d
[Ability] Partially implement Gulp Missile (#3327)
* implement gulp missile

* add tests

* change fly to dive

* show ability when reverting to normal form

* update ai score, tests

* update score condition

* adjust conditions, damage

* add underwater test

* update damage in test

* partial commit
2024-08-06 16:18:47 -04:00
NightKev
877d0c6db8
[Test] Stylistic consistency pass on tests (#3378)
* Modify tests to use overrides helper functions

* Apply stylistic consistency to overrides in tests

Also remove some non-test-related expects()
2024-08-06 10:06:25 -04:00
NightKev
0a77dcdb4f
[Bug] Sand Spit should only activate when hit with a damaging move (#3337)
* Sand Spit should only activate when hit with a damaging move

* Add tests for Sand Spit
2024-08-05 11:51:36 -04:00
NightKev
68d3d27d47
[Test] Fix Power Spot test so Stonjourner always moves second (#3357) 2024-08-05 09:47:54 -04:00
NightKev
a301507f80
[Test] Remove held items from all tests when there are no item overrides (#3358) 2024-08-05 09:46:34 -04:00
innerthunder
32d4102594
[Bug] Fix Make It Rain and Clanging Scales stat drop trigger logic (#3355)
* Fix Make It Rain + Clanging Scales stat drop logic

* Use "includes" instead of "<" for firstTarget logic instead
2024-08-05 01:19:49 -04:00
Mumble
3fa2088f5b
[Refactor] Merged implementation of CutHpStatBoostAttr moves (#3255)
* Merged implementation of CutHpStatBoostAttr moves

* Fixed failure check

* Fixed Belly Drum details

* Moved comment

* Tests for involved moves

* Fixed belly drum reference

* Added localization

* Manual merge

* Fixed issues discovered by Temp

* Updated moveset overrides to match new format

* Implementing Torranx's fixes

* Localized Belly Drum message to Belly Drum's initialization

* Post Caffeine Activation

* Actual Caffeine Fix-TypeDoc Test

---------

Co-authored-by: Frutescens <info@laptop>
2024-08-03 15:20:19 -04:00
allen925
3055d4500f
[Test] added revive function in gameManager & a double-battle test (#3298)
* added revive function in gamaManager & a double-battle test

* extended timeout of double battle test referencing to battle test

* less code, deleted unused param, clearer description of test

* add back dbond to move in test

* more straight forward testing

* reverse back override

* polish double battle test a bit
2024-08-02 22:30:50 -04:00
Opaque02
fc8b708785
[Misc] Tandemaus evolves into 3 family form at a rate of 25% (#2738) 2024-08-02 22:27:54 -04:00
NightKev
9655ddc117
[Test] Remove held items and abilities from test (#3295) 2024-08-02 00:50:09 -04:00
Mumble
ebbdc334e9
[Tests] Test for Ability Magic Guard (#3253)
* Drafted testable conditions for Magic Guard

* Weather Test

* Update src/test/abilities/magic_guard.test.ts

InnerThunder

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* Implemented checks for poison/toxic/burn

* Added tests for recoil moves and volatile status

* Added tests for entry hazards

* Moved overrides to top

* Gave player Pokemon the passive Unnerve to prevent random berry interference

* Added tests for ability interactions

* Added reference link

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
2024-07-30 12:16:04 -04:00
Adrian T.
5b4a24824f
[Ability] Fully implement Pastel Veil, update Sweet Veil (after beta fix) (#3208)
* ful implement pastel veil, update sweet veil

* improve docs

* update docs

* cleanup attrs
2024-07-30 10:06:31 -04:00
Adrian T.
208f5af62a
[Move] Implement Flame Burst (after beta fix) (#3239)
* add integration tests

* account for magic guard

* update test name

* remove test code

* fix magic guard interaction

* set 1 as min damage

* fix tests

* only apply magic guard attr if ally is active

* nit: remove new line

* update docs

* add the move attr
2024-07-30 10:05:54 -04:00
flx-sta
29aa1a68e7
[Optimization] Destroy LoadingScene when done (after beta rebase) (#3215)
* destroy loading-scene when done

- unused event listeners are shut off
- children are removed
- `loading_bg` will be removed after transition is finished
- Added some simple types for `rex` plugins

* fix tests

* fix pokemonSprite.test.ts

on local runs it would include hidden dirs like `.DS_store`. Any files starting with `.` is now excluded

* add `mockGameObjectCreator` and use in `gameWrapper`

* add battle-scene.test.ts

add test to verify that LoadingScene is being removed on `BatleScene.create()` call

* update types usage for phaser3-rex-plugins

* remove phaser-extensions.d.ts

fk you typedoc...
2024-07-30 00:28:43 -04:00
flx-sta
7582eefabc
[Bug] Fix final boss 2nd phase transition on status effect damage (#3226)
* fix final-boss phase change on status-effect dmg

- move final-boss 2nd phase check into battle-scene.
- call method at the end of damage phase
- call method at the end of PostTurnStatusEffect phase

* improve ui.getHandler types

* WIP: final_boss.test.ts

* add "should spawn Eternatus on wave 200 in END biome" test

* add more final_boss tests

couldn't cover the form change due to lack of support from current test framework
2024-07-29 23:51:56 -04:00
innerthunder
37a27c773e
[Bug] Fix Beat Up dealing NaN damage with Multi-Lens (#3165)
* Fix Beat Up dealing NaN damage with Multi-Lens

* Simplify allyCount logic
2024-07-29 19:27:50 -04:00
Frederico Santos
005d986d9e
Merge pull request #3212 from flx-sta/feature/test--overrides-helper-2
[Tests] Overrides helper utility (after beta rebase)
2024-07-29 22:54:52 +01:00
Amani H.
b5d77c3d15
[Move] Implement Fusion Flare and Fusion Bolt (#1774) 2024-07-29 17:32:02 -04:00
Enoch
95242e463c
[Localization] Localize arena-tag messages & texts (#3011)
* feat: Add Google and Discord login functionality

feat: Add link to Discord in menu UI

feat: Add Discord and Google login functionality

Add container around discord and google icons

refactor: Update environment variable names for Discord and Google client IDs

feat: Add "Or use" translation for login options in multiple languages

feat: Update menu UI translations for multiple languages

Code review fixes

refactor: Update Discord and Google client IDs in environment variables

* refactor: Add missing properties to initLoggedInUser function

* Update src/locales/de/menu-ui-handler.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* make i18n debugging an optional env setting

this also reduces output noise in tests

* set development default also to "0"

* fix inaccurate docs for TypeImmunityAbAttr (#2957)

* chore: Add beta branch to GitHub Actions tests workflow

* chore: Add beta branch to GitHub Actions linter and gh-pages workflow

* Update src/locales/ko/menu-ui-handler.ts

Co-authored-by: lnuvy <lnuvy.code@gmail.com>

* Update src/locales/ko/menu.ts

Co-authored-by: lnuvy <lnuvy.code@gmail.com>

* Localization(pt): translated bgm-name.ts (#2955)

* Localization(pt): translated bgm-name.ts

* fix

* update VITE_I18N_DEBUG in .env files

* chore: Update environment variables for beta and production environments

* chore: Add beta branch to GitHub Actions deploy workflow

* Hardcoded Pokemon should have proper names (#2941)

* Refactor challenges and add fresh start (#2963)

* [Balance] Update many TM learnsets (#2879)

* Update TMs for more Indigo Disk changes

* Fix typo, more Stored Power

* Refactor challenges and add fresh start (#2964)

* Refactor challenges and add fresh start

* Add achievement for fresh start challenge

* [Bug] Fix off-by-one error in damage calc (#2970)

* Fix random damage roll to be 85-100% instead of 85-99%

* Update battle.test.ts to reflect the fix

* [Bug] Grounded on Terrain fixes (#2969)

* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases

Was cancelling moves even if targeted mons weren't on the terrain.

* [Bug `]Pokemon.isGrounded` does not exist

Replaced with `Pokemon.isGrounded()`, which does.

* [Bug] Psychic Terrain priority move cancel ignoring ungrounded

* [Bug] Semi-invulnerable should not be grounded

* Update game-stats-ui-handler.ts (italian) (#2965)

* [Bugfix] Fix a bug during bgm-bar initialization (#2822)

* Prevent sizing error

* Make reboot not necessary for show BGM

* Makes the BGM Bar active by default

  + It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary

* [Mirror][Localization] Translate game victory sentences #2254 (#2906)

* Translate forgotten sentences on phases

* Translate to de forgotten sentences on phases

* Translate to es forgotten sentences on phases

* Translate to fr forgotten sentences on phases

* Translate to it forgotten sentences on phases

* Translate to ko forgotten sentences on phases

* Translate to pt br forgotten sentences on phases

* Translate to zh cn forgotten sentences on phases

* Translate to zh tw forgotten sentences on phases

* remove duplicate message

* remove duplicate message

* Update src/locales/pt_BR/battle.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/de/battle.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/battle.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update battle.ts [Localization(it)]

* Update src/locales/zh_CN/battle.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

---------

Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* [Mirror][Localization] Translate summary #2336 (#2907)

* Translate pokemon summary

* Translate pokemon summary to fr

* Translate pokemon summary to de

* Translate pokemon summary to es

* Translate pokemon summary to it

* Translate pokemon summary to ko

* Translate pokemon summary to pt br

* Translate pokemon summary to zh cn

* Translate pokemon summary to zh tw

* Fix import

* Update partially for en and ko

* Update interface name for en

* Merge trainerLabel&Text and calculate typeLabel width

* Update src/locales/es/pokemon-summary.ts

Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>

* Apply translations key to all languages with interface TranslationEtries

* Update ko/translationKey of status

* Update ko/translationKey of pokemonInfo

* Update de/translationKeys of memostring and metFragment

* Update de/translationKeys of memostring and metFragment 2

* Update src/locales/ko/pokemon-summary.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/ko/pokemon-summary.ts

Co-authored-by: returntoice <dieandbecome@gmail.com>

* Update src/locales/pt_BR/pokemon-summary.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/ko/pokemon-summary.ts

* Update src/locales/pt_BR/pokemon-summary.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update pokemon-summary.ts [Localization(it)]

* remove unused code

* Update src/locales/zh_CN/pokemon-summary.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/zh_CN/pokemon-summary.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/zh_CN/pokemon-summary.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/es/pokemon-summary.ts

Co-authored-by: Arxxer <javiptn7@gmail.com>

* Update src/locales/es/pokemon-summary.ts

Co-authored-by: Arxxer <javiptn7@gmail.com>

---------

Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>

* [Localization] Localization arena flyout (Active Battle Effects) (#2932)

* localizing Active Battle Effects (working)

* Localize Active Battle Effects

* Change return value

* Modify arena terrain desc

* Update src/locales/zh_CN/arena-flyout.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/de/arena-flyout.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/fr/arena-flyout.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update arena-flyout.ts (IT)

* Update src/locales/pt_BR/arena-flyout.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/es/arena-flyout.ts

Co-authored-by: Arxxer <javiptn7@gmail.com>

* Change util function name

---------

Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>

* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)

* The stat messages can now be plural (#2600)

* The stat messages are now plural

* "And" can now be localized

* Revert Override

* Update src/locales/fr/battle.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/battle.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/battle.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/zh_CN/battle.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/ko/battle.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/ko/battle.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/es/battle.ts

Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>

* Update src/locales/es/battle.ts

Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>

* Update src/locales/de/battle.ts

* Update src/locales/pt_BR/battle.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/pt_BR/battle.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/data/battle-stat.ts

* Update src/locales/zh_CN/battle.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Changed the way the multiple is handeled to use the i18n way

* Missed one file

* Apply suggestions from code review

* Apply suggestions from code review

* Changed the tests so they work now with the i18n hting

* Fixed some other tests (chinese still makes problems...

* Fix tests for chinese

* Tests

* Update src/test/battle-stat.spec.ts

* Update src/locales/zh_CN/battle.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Apply suggestions from code review

---------

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)

* add option to adjust shop overlay opacity

* add localization

* fix bug

* Update src/locales/fr/settings.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/zh_CN/settings.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/fr/settings.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* update default value

* update setting values

* re-add value 10

* Update src/locales/pt_BR/settings.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/ko/settings.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/es/settings.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Update settings.ts

---------

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* [Bug] Fix battler tags lapsing at incorrect times (#2944)

* Fix battler tags lapsing at incorrect times

* Document FlinchedTag

* Update French pokemon-summary.ts (#2976)

* [Test] Prevent tests from running if overrides are different from the default values (#2110)

* mock default overrides in test setup

* change beforeEach to beforeALl

* move some more enums into the enums directory

* replace modules that import i18n into overrides with modules that don't

* add pre tests and update vitest configs, scripts

* replace tabs with spaces

* fix vitest server port overlap warning

* add missing overrides and clean up workspace config

* change test name

* include spec files in main test suite

* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)

* show targets for move targeting multiple pokemon

* dont allow selecting target if multiple

* fix targeting

* cleanup

* more cleanup

* only highlight targets is move is not status

* fix tests failing

* fix tests

* change "immediately" to "auto"

* nevermind just remove auto

* remove status move condition

* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)

* initial rewrite of applyAbAttrsInternal

* clean up applyAbAttrsInternal

* remove the await because it wraps non Promises in a promise

* add TODO comment about promises

* fix broken costar test, hopefully

* Update typescript and typedoc (#2988)

* update typescript and typedoc to latest versions

* forgot to add the package-lock

* add fixes for breaking type gen

* update workflow (#2989)

* [Qol/Balance] Dynamax cannon tweak (#2540)

* Dynamax Cannon fix

* Update src/locales/fr/move.ts

Added fr translation.

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/move.ts

Adding an important missing precision in French description

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/de/move.ts

German locale commit.

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/zh_CN/move.ts

Chinese locale commit, checked by a native speaker

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/ko/move.ts

Korean locale added

Co-authored-by: returntoice <dieandbecome@gmail.com>

* fixed trailing space in Chinese locale

* added es locale

* Different Dynamax Cannon fix. This one is the one

* Dynamax Cannon fix localisations

* Update src/locales/fr/move.ts

Added fr locale

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/de/move.ts

German translation ^^

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/pt_BR/move.ts

pt-BR translation

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/de/move.ts

Eslint fix, good catch @Enoch

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/ko/move.ts

Korean locale ^^

Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>

* Update src/locales/zh_CN/move.ts

zh_CN locale

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_TW/move.ts

zh_TW locale

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update move.ts

linting mistake due to how my comment was written

* Update move.ts

linting mistake due to how my comment was written

* Update move.ts [Localization(it)]

* WIP test

* WIP test part 2

* [Test] Add Unit Tests for Dynamax Cannon

* removed some unnecessary cases in the test to reduce testing overhead

* Update src/locales/ko/move.ts

Updated kr locale

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* [Test] Adjust Unit Tests for Dynamax Cannon

---------

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>

* [Test] Fix/Extend Unit Test for Hard Press (#2992)

* [Test] Update tests to enable no-crits override (#2971)

* Update tests to enable no-crits override

* Rename variable maxHP to initialHP

* [Localization]Localized move-trigger text (#2913)

* [Localization]Localized move-trigger text

* [Localization]Localized zh-cn move-trigger text

* [Localization]fix typo

* [Localization]fix typo

* Update src/locales/pt_BR/move-trigger.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* [Localization]add pokemonName to move-trigger.ts

* [Localization]add pokemonName to move-trigger.ts

* Update zh_TW move-trigger.ts

* Update zh_CN move-trigger.ts

* Update move.ts

* Update src/locales/ko/move-trigger.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/ko/move-trigger.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update move-trigger.ts

* Update src/locales/de/move-trigger.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* [Localization]add affix to target pokemon names

* Update src/locales/fr/move-trigger.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* localized type

---------

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* [Bug] Fix description of rare candy to have proper amount of level (#2903)

* [Bug] Fix description of rare candy to have proper amount of level

* Update en locales

* Add locales

* Add locales

* Update src/locales/de/modifier-type.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/modifier-type.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/fr/modifier-type.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/modifier-type.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/ko/modifier-type.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/ko/modifier-type.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/zh_CN/modifier-type.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/zh_CN/modifier-type.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/pt_BR/modifier-type.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/pt_BR/modifier-type.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update modifier-type.ts (IT)

* Update src/locales/es/modifier-type.ts

Co-authored-by: Arxxer <javiptn7@gmail.com>

* Update src/locales/es/modifier-type.ts

Co-authored-by: Arxxer <javiptn7@gmail.com>

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>

* move status effect enum into separate file (#2998)

* add .env.test (#2997)

block i18n debug output by default

* [QoL] Create default overrides class and export that with custom overrides (#2999)

* Create default overrides class and export that with custom overrides

* add comment to mock import and replace typecast with type narrowing

* change modifier override type to pick keys from modifierTypes

* [Feature][FUN] add breedersInSpace splash message (#2631)

* add spaceBreeder splash message

* fix typo (whops)

* Add pt_BR translation

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* replace text & key with breedersInSpace

* add french tanslation

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* remove obsolete array split in splash-messages.ts

* Update src/locales/pt_BR/splash-messages.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/es/splash-messages.ts

Co-authored-by: Asdar <asdargmng@gmail.com>

* Update splash-messages.ts (Italian)

* Update src/locales/zh_CN/splash-messages.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/ko/splash-messages.ts

Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>

---------

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>

* [Enhancement] Pokemon generation number tooltip (#2642)

* Create tooltip to show Pokemon generation

* Add option to toggle generation tooltip

* Use roman numeral for generation tooltip

* Revert "Add option to toggle generation tooltip"

This reverts commit 414b2366fc.

* Update src/locales/de/battle-info.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/fr/battle-info.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/pt_BR/battle-info.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/zh_TW/battle-info.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_CN/battle-info.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/ko/battle-info.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update battle-info.ts (IT)

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)

* Updated code to allow user to unlock all pokemon from the manage data menu option

* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs

* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward

* Fixed some code reviews

* [Bug] vite port (for development) (#3003)

* make vite-port configurable

and make it default 8000

* add retries for `does not trigger by non damage moves` test

* feat: Update isBeta check in utils.ts to use import.meta.env.MODE

The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.

* refactor: Update trainerId and secretId in game data

This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.

* Adds bg glow behind starters with unlocked passives (#2497)

* [Localization] Localize missed things in battlers-tag.ts (#3004)

* Localize missed things in battlers-tag

* Change orders of configs

* Add missed phase

* Update src/locales/zh_CN/battle.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_CN/battle.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_TW/battle.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_TW/battle.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_TW/battler-tags.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_CN/battler-tags.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

---------

Co-authored-by: RimKnight <rimknight852@gmail.com>

* [Feature] Fully implement Octolock (#2985)

* implement octolock

* Add tests

* Add localization of arena tag (TODO : config add)

* [Bug] Fix import of overrides in a test (#3009)

* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)

* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last

* Optimizes move search and early return

* Reverts check for virtual moves

* [Bug] Making FormChangeItems Untransferrable (#2695)

* Made FormChangeItems untransferrable. Replaced getTransferrable()

* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.

* [Bug] Fix Clear terrains upon Trainer Battle (#2027)

* Clear terrains upon Trainer Battle

* Adjusted comment

* Fix item reward overrides going out of bounds (#3012)

* [Localization] Localize Berry Heal message (#2996)

* Localize berry heal message (HP/PP)

* Change location of translation

* conflict resolve

* Update src/locales/de/battle.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

Update src/locales/de/battle.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

Update src/locales/de/battle.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/zh_CN/battle.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/zh_TW/battle.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/fr/battle.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/pt_BR/battle.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/pt_BR/battle.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update battle.ts (Berries ITALIAN)

---------

Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)

* Update src/locales/fr/arena-tag.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/de/arena-tag.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* [Sprite] Improves Corviknight Palette usage (#3020)

* [Sprite] Compress Corviknight exp

* [Sprite] Compress Corviknight exp

* [Sprite] Compress Corviknight exp

* [Sprite] Compress Corviknight exp

* [Sprite] Compress Corviknight exp

* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)

* Update French battler-tags.ts

* Update battle.ts

* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)

* [Bug] Struggle Recoil should ignore Magic Guard (#3017)

* Drafted testable conditions for Magic Guard

* Weather Test

* Update src/test/abilities/magic_guard.test.ts

InnerThunder

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* Implemented checks for poison/toxic/burn

* Added tests for recoil moves and volatile status

* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle

* Removed stray file

* Fixed Typedoc errors

* Implemented innerthunder's feedback

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)

* refactor power calc, fix battery & power spot

* fix hard press unit test

* fix hard press

* refactor tests

* use sypOn hp instead

* rename method

* cleanup tests

* improve tests

* use slow vs fast pokemon

* fix steely spirit test

* fix steely spirit for real this time

* remove unnecessary test

* address pr feedback

* add removed code

* [QoL] Offset the status indicator to keep pokeball in view (#2966)

* Offset the status indicator to keep pokeball in view

* Only use offsetX when the Pokemon is the enemy

* Adjust position to accomodate boss health bar

* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)

Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.

* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)

* Update src/locales/de/arena-tag.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)

This reverts commit 39bdfea0c8.

* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)

* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)

* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)

* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch

* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure

* ReceivedMoveDamageMultiplierAbAttr patch: removed newline

* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable

* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency

* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done

* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests

* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override

* Fixed unit tests

* Added a comment and cleaned up an existing one

* Update src/locales/zh_CN/arena-tag.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* [Localization] Brought german localization up to date (#3010)

* Fixed errors in the german localization

* Fresh Start Challenge

* Update src/locales/de/move-trigger.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Apply suggestions from code review

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* [Bug] Remove redundant damage number popups (#3024)

* Remove magic number from Belly Drum's attr

* Remove redundant damage number popup

* Fix merge issue and remove another duplicate damage number instance

* [Move] Implements Conversion 2 (#2943)

* Creates function to get type resistances, implements conversion 2

* Removes unimplemented tag, adds condition for move history to exist

* Cleans up type selection, creates i18n entries for typeChanged

* Uses typeChanged i18n in Conversion move

* More detailed docs, early return with stellar/unknown type

* Adds note that it wont track type-changing moves properly

* Rephrases doc description, adds partial since it can't track type-changing moves

* Updates localization, removes typeChanged entry to use move-trigger entry

* Missed locale de entry in last commit

* Adds comment for reason of .partial()

* Fixes localization error due to revert, removes improper merge conflict from prior commit

* [BUG] Fixes bug with Metronome freezing the game (#2819)

* Tests MovePhase with new PokemonMove instead of moveset search

* Accounts for metronome call on charging moves

* Update comment in ChargeAttr to be clearer

* Add missing passive background graphic for legacy UI

Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.

* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)

* localize ability messages

* Update src/locales/de/ability-trigger.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Modify parameter name, fix eslint

* Korean Translation, modify some wrong param

* Add missed message

* Update src/locales/de/ability-trigger.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update ability-trigger.ts (Partial) (Italian)

* Localize type name

* Localize type name > Libero, Protean

* param bug fix

* Update src/data/ability.ts

* Update zh-cn

* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)

* Update src/locales/fr/ability-trigger.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/pt_BR/ability-trigger.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/fr/ability-trigger.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

---------

Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update egg.ts (italian) (#3038)

* [Sprite] Revert Larvesta, fixing stray pixels (#3042)

* [Sprite] Remove normal Larvesta stray pixels

Taken from original commit

* [Sprite] Revert shiny Larvesta stray pixels

Taken from original commit

* [Sprite] Match variant Larvesta colours

* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)

* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)

* Update muddy-water.json

* Update sludge-wave.json

* Update surf.json

* [Sprite] Fix Cofagrigus sprite (#3045)

* Fix Cofagrigus sprite

* Base sprite fix

* Created json variant file... manually

* Fix FR typo (#3051)

* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)

* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)

* stop loading pride-update banner (#3057)

* [Item] Add Scope Lens and Leek (#2666)

* [Item] Add Scope Lens and Leek

* Add Entry to pt_BR

* Localize for pt_BR

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Fix & Clean Unit Tests

---------

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)

* Replacement of the BGM in the slum biome (by Andr06)

* Modification of BGM credits in README.md

* Replacement of the BGM name by the title chosen by its composer in all languages

* Update BGM loop point for biome 'SLUM'

* [Bug] implemented multi target damage penalty (#2329)

* fix: damage multiplier by  the number of targets

* fix: used actual number value rather than the number holder

* test: added unit test for counting targets

* multi-target: fixed names of the unit tests.

* test: simple-test changes

* test: changed multi-target test code

* test: testing damage decreasement

* test: multi-target test fix

* resolved conflicts in test

---------

Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>

* [BUG] Uturn faint switch bug fix (#2980)

* reordering adding switch phases for u-turn

* reverting some temp changes

* generalizing function

* adding PR suggestions

* nit indenting

* [Sprite] Remove extra Oinkologne sprites (#3067)

* Delete public/images/pokemon/female/916.png

* Delete public/images/pokemon/exp/female/916.json

* Delete public/images/pokemon/exp/female/916.png

* Delete public/images/pokemon/female/916.json

* [Sprite] Mega Mewtwo sprite fixes (#3065)

* [Sprite] Add static epic Mega Mewtwo Y

Colours taken from exp, as consistent/exp rare backs share palettes.

* [Sprite] Fix transparent pixels on Mega Mewtwo X

* [Sprite] Fix transparent pixels on Mega Mewtwo X

* [Sprite] Add static epic Mega Mewtwo Y

Now exists, and is a paletteswap

* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)

* Replacement of the BGM in the sea biome (by Andr06)

* Modification of BGM credits in README.md

* Replacement of the BGM name by the title chosen by its composer in all languages

* Update BGM loop point for biome 'SEA'

* [Balance] Add 12 new TMs and remove 3 (#2733)

* Added Counter TM

* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate

* Placed TMs in proper order, added to pool

* Add Secret Power to the pool

* Add TM for Synthesis

* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed

* Remove species specific TMs

* Remove Secret Power TM until implementation

* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)

* [Refactor/Test] Update Dynamax Cannon Unit Tests

* Adjust Test Names

* fix: update SameSite attribute in setCookie function to None

* fix: update SameSite attribute in setCookie function to Strict

* feat: Add prompt=none to Discord OAuth authorization URL

* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler

* feat: Improve cookie handling in getCookie function

* feat: Delete duplicate cookies with the same name in getCookie function

* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)

* modify trace trigger description (refered from official translation)

modify trace trigger description (refered from official translation)

* modify trace trigger description (refered from official translation)

modify trace trigger description (refered from official translation)

* Fix broken `multi_target` tests and remove RNG-based failures (#3095)

* Prevent RNG from breaking the Quick Draw tests (#3096)

* Make EXP boosting items stack additively and not multiplicatively (#3094)

Fixes #2040

* [Bug] Fixes Encore bug with multi-target moves missing (#3060)

* Pushes move history even when multi target move misses

* Move pushMoveHistory out of Move Pending condition

* Add remaining relearn moves (#2894)

* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)

* refactor accuracy calc

* update doc

* move accuracy multiplier calculation outside phases

* update wonder skin unit test

* rename method

* add docs

* add unit tests

* address feedback

* rename method

* fix imports

* improve tests

* add test for ohko move accuracy

* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)

* Batfix, Goldeen, Chomp, Golett, genies

* Fix Dudunsparce using Reborn shiny backsprite for whatever reason

* Fix female Hisuian Sneasel missing variants

* Marshadow epic front and Zenith, Sylveon back

* Fix Zubat line back sprite inconsistencies

* Fix Noivern shiny back

* [Move] Finish implementation of Glaive Rush (#2720)

* Finish implementation of Glaive Rush

* Fix test RNG

* Add code/test for Multi-Lens interaction

* Fix off-by-one error in test caused by rounding issues

* Update for code changes

* Fix BattlerTag name

* [Bug] fix not changing moveset after add to starter #1932 (#2396)

* [Bug] Enemies can properly use stuff cheeks (#3090)

* [Feature] Added pokemon nicknames/renaming (#2570)

* Added basic temp renaming

* Made nickname persistant after reloading

* Localization and cancel button

* Fixed instant rename on active pokemon

* Small bugfix to prevent console errors

* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.

* Changed evolution message. Removed log messagesc

* Added localization keys for other languages

* Removed empty lines

* French translation

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Chinese translation

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Portuguese (Brazil) translation

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Korean translation

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update menu.ts

* Update menu.ts [Localization(it)]

* Changed most .getNameToRender() instance to getPokemonNameWithAffix()

* Changed wild encounter messages back to just use the name without affix.

* Added localization for the party ui rename selection

* Escaping nickname characters to support all characters

* Better Error handling

* Update src/field/pokemon.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

---------

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* [Sprite] Show Partner Eevee variants (#3097)

* [Sprite] Show Partner Eevee variants

Taken from non-partner Eevee

* [Sprite] Show Partner Eevee variants

Taken from non-partner Eevee

* [Sprite] Show Partner Eevee variants

* Allow Necrozma forms to play their special music (#3054)

* [BUG] fixing multi-hit and move messages on faint (#2981)

* fixing order of messages, scences, to render messages before fainting

* updated fix for effectiveness text rendering order for multi hit moves

* fixing messages not appearing for multi-hit moves on faint

* updated multi-hit condition)

* fixing PR conflicts

* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict

* writing better comments

* removing space diff in overrides

* adding fainting check for self damage moves

* emergency fixing broken last commit

* additional comments for multi-hit problem

* updating comments, jsdoc style

* fixing linter, destiny bond errors

* splitting up varaible comments to be in JSDoc format

* fixing tests and merge mistakes

* adding rendering of multihit moves that only hit once

* fixing comment formatting_tabs and spaces

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>

* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)

* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore

* Add comment and definition to argument

* [Visual] Achievement icons (#2617)

* Text Changes to MonoGen Challenges

* Item Texture Files

* MonoGen Ribbons added

* Resolving merge conflict

* Updated texture files? I think

* Changed image names and added new localizations for  syntax

* Removed unused ribbons

* [Feature] replace bug-report template with form (#2772)

* replace bug-report template with form

* update bug_report.yml

* add palceholders for data & session file

* Update item atlas

* Update item atlas again

This time, after merging main into the PR.

* [Sprite] Show Partner Eevee variants (#3097)

* [Sprite] Show Partner Eevee variants

Taken from non-partner Eevee

* [Sprite] Show Partner Eevee variants

Taken from non-partner Eevee

* [Sprite] Show Partner Eevee variants

* Merged with beta's new items

* Fixed typedoc issues

* Removing localizations

* Text Changes to MonoGen Challenges

* Item Texture Files

* MonoGen Ribbons added

* Resolving merge conflict

* Updated texture files? I think

* Changed image names and added new localizations for  syntax

* Removed unused ribbons

* Update item atlas

* [Feature] replace bug-report template with form (#2772)

* replace bug-report template with form

* update bug_report.yml

* add palceholders for data & session file

* Update item atlas again

This time, after merging main into the PR.

* Merged with beta's new items

* Fixed typedoc issues

* Removing localizations

* Allow Necrozma forms to play their special music (#3054)

* Allow Necrozma forms to play their special music (#3054)

* MonoGen Ribbons added

* Text Changes to MonoGen Challenges

* Item Texture Files

* MonoGen Ribbons added

* Updated texture files? I think

* Changed image names and added new localizations for  syntax

* Fixed typedoc issues

* Revert "Text Changes to MonoGen Challenges"

This reverts commit 3bf79acc6a.

* Text Changes to MonoGen Challenges

* Item Texture Files

* MonoGen Ribbons added

* Resolving merge conflict

* Updated texture files? I think

* Changed image names and added new localizations for  syntax

* Removed unused ribbons

* Update item atlas

* [Feature] replace bug-report template with form (#2772)

* replace bug-report template with form

* update bug_report.yml

* add palceholders for data & session file

* Update item atlas again

This time, after merging main into the PR.

* Merged with beta's new items

* Fixed typedoc issues

* Removing localizations

* Text Changes to MonoGen Challenges

* Item Texture Files

* MonoGen Ribbons added

* Resolving merge conflict

* Updated texture files? I think

* Changed image names and added new localizations for  syntax

* Removed unused ribbons

* Update item atlas

* Update item atlas again

This time, after merging main into the PR.

* Merged with beta's new items

* Fixed typedoc issues

* Removing localizations

* MonoGen Ribbons added

* Text Changes to MonoGen Challenges

* Item Texture Files

* MonoGen Ribbons added

* Updated texture files? I think

* Changed image names and added new localizations for  syntax

* Fixed typedoc issues

* Revert "Text Changes to MonoGen Challenges"

This reverts commit 3bf79acc6a.

* Please fix this.

* Revert "[Feature] replace bug-report template with form (#2772)"

This reverts commit aa69b10777.

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>

* Re-add changes accidentally deleted by #2617

* Fix some broken images in item atlas & achievement

Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.

* fix: Remove unnecessary cookie setting in removeCookie function

* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header

The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.

* [QoL] Starter UI selection update to allow removing specific pokemon from party  (#1983)

* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected

* Updated code to be able to remove pokemon, including the side icons and cursor locations

* Fixed popstarter to work with any index

* Updating code to allow navigation of starter icons

* Updating code to allow navigation of party starter icons

* Updaing navigation of party icons

* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons

* Updated logic to include the ability to navigate and interact with the starter icons

* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)

* Removed some unnecessary comments

* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty

* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future

* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes

* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it

* Changed how navigation worked based on popular demand

* Fixed code review comments

* Accidentally left in a whole block of commented code. Intentionally removing it now

* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party

* Updated the text to say the party is invalid

* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party

* Added comments on some code

* Updated locales to include the key for trying to start with invalid parties during a challenge

* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't

* Removed comment as per review

* [Bug] Ability changing on evolution fix (#2995)

* Prevent Pokemon with their second ability from evolving into their HA

* Add check for fusions too

* Localization(pt): Updated move.ts (#3078)

* Localization(pt): Updated move.ts and fixed King's Shield

* more fixes

* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)

* [Bug] Fix hustle not applying attack boost (#3101)

* [Sprite] Mega Latis using opposite's eye colour (#3102)

* [Sprite] Mega Latis using opposite eyes

Taken from counterpart Lati

* [Sprite] Update Mega Latios eyes

* [Sprite] Update Mega Latias eyes

* [Sprite] Mega Latias duplicated palette value

Colour taken from non-exp Mega Latias

* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)

* Fix Thousand Arrows not hitting through Magnet Rise

* Add integration test for Thousand Arrows vs. Magnet Rise

* ESLint

* Remove unnecessary checks in integration tests

* [Move] Aeroblast is a wind move (#3109)

* Hardcoded Pokemon should have proper names

* Aeroblast is a wind move

* [Refactor] Replaces the single and double battles overrides with a single override (#3104)

`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`

Also updates all uses of the old overrides with the new one

* fix `Overrides` capitalization (#3111)

* [Balance] More TM fixes (#3081)

* More TM fixes

* Leaf Storm

* Removed sexy matcha

* [Refactor] Code readability update (#3085)

* Clean up/clarify `src/field/pokemon.ts` a bit

Code provided by DerTapp on Discord

* Update `PokemonSpeciesForm.getAbilityCount()`

* Update `PokemonSpeciesForm.getAbility()`

* Add explicit `Abilities.NONE` checks

* Add tests

* Add jsdoc and implement test suggestions

* [Move] Implement Stockpile, Spit Up, Swallow (#2960)

* feat: Implement Stockpile, Spit Up, Swallow

* chore: Minor, likely unnecessary null checks

* feat: Localization

* Undo non-English localizations (unsure if they went through proper channels)

* ko localization

from @EnochG1

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* linting fix

* add tests, tiny (non-functional) tweaks

* Remove unnecessary cast

* Update src/data/move.ts

(oops)

* remove some unnecessary comments, rename something for clarity

---------

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)

* [Test] Add test for rollout move (#3114)

* add test for rollout move

Co-authored-by: Zach Day <zachdayz@gmail.com>

* fix tests still using `SINGLE_BATTLE_OVERRIDE`

---------

Co-authored-by: Zach Day <zachdayz@gmail.com>

* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)

* Fix Hyper Beam, etc. permanently recharging

* Fix override in hyper beam test

* [QoL] New Starter Select UI with Filter (#2916)

* update images for new UI

* add updated starter UI with filter code

* update starter-select test code

* update win filter condition to pass test

* remove unnecessary console log

* update test code to match current filter UI

* merge update

* apply bugfix & chrry-pick small issues fix which are handled beta branch

* resolve conflicts

* fix lint errors

* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling

* update filter bar label color change when activated

* fix lint error

* fix lint

* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now

* add passive dropdown in unlocks filter

* fix lint

* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis

* optimize updateStarterValueLabel function which is bottleneck of UI update latency

* apply translation of gen filter label. fix lint

* add # candies sort option

* merge beta

* resolve confilcts

* fix offset of starter and start cursor

* make compatible with starter UI

* add missing feature

* add images for legacy UI. adjust the position and size of the starterContainerWindow

* [Localization] Implement Form localization (#3030)

* Implement Pokemon forms localization

* Update French pokemon-form.ts

* Update French pokemon-form.ts

* Update pokemon-form.ts

* Add battle forms korean translation from returntoice

Co-authored-by: returntoice <dieandbecome@gmail.com>

* Add cosplay forms korean translation from returntoice

Co-authored-by: returntoice <dieandbecome@gmail.com>

* Add pichu form korean translation from returntoice

Co-authored-by: returntoice <dieandbecome@gmail.com>

* Add castform forms korean translation by returntoice

Co-authored-by: returntoice <dieandbecome@gmail.com>

* Add remaining forms korean translation by returntoice

Co-authored-by: returntoice <dieandbecome@gmail.com>

* French typo corrections pokemon-form.ts

* Update Korean pokemon-form.ts

* Modify froakiBattleBond

like rockruff of OwnTempo case, it is froakie, not greninja.

* Modify zygardePc

Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite

* Modify mispelling

* Added german forms

* Changed Gigadynamax and Unendynamax so it fits at all

* Add partner pikachu and eevee form localization

* Add mimikyu forms localization

* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt

* Update pokemon-form.ts

* Update partners

* Fix conflicts

* Fix useless ? by flx-sta

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Fix switch use by flx-sta

* Fix conflicts

* Please work !!!!!!!

* Update src/locales/fr/pokemon-form.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/pokemon-form.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Add pt_br primal localization

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Add pt_br pikachu localization

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Add pt_br castform localization

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Add pt_br 3g localization

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Add zh_cn localization

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Add pt_br other localization

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Add es castform localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es burmy localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es shellos localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es rotom localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es basculin localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es deerling localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es froakie localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es scatterbug localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es furfrou localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es xerneas localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es zygarde localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es pumpkaboo localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es flabebe localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es oricorio localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es minior localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es magearna localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es marshadow localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es sinistea ocalization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es eiscue localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es indeedee localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es rockruff localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es mimikyu localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es zarude localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es squawkabilly localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es tatsugiri localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es gimmighoul localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es poltchageit localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es paldeaTauros localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es primal localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es pikachu localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es partner localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Fix typedocs error

* Fix typedocs error

* cn form prefix added

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Fix german translate error

* Fix typo Zh_CN

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update pokemon-form.ts [Localization(it)]

* Update src/locales/es/pokemon-form.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Fix megas forms bug and add forgotten forms

* Fix wrong ko config

* Add fr localization for new forms

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Add de localization for new forms

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Remove forgotten debug line

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Optimize battle forms

* Update pokemon-form.ts (additional forms, italian localization)

* The same typo is in the zh_TW placeholder text too.

Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>

* Fix forgotten megaY

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Add capitalizeString to utils

* Fix typedoc error

* Update src/data/pokemon-species.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Add ko localization for new forms

Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>

---------

Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
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* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)

* [Bug] Fix tags not resetting on switch (#3119)

Fixes #2982

* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)

* [Bug] Make on-summon abilities trigger after the switch check (#3118)

* Make on-summon abilities trigger after the switch check

* Add test

* [Ability] Cloud Nine now displays a message on activation

Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though

* [QoL] Summary Option for Caught Pokemon (#2921)

* Option to view Summary before adding new Pokemon to party

* Fixed issues described by HopsWas

* Adjusted makeRoomForConfirmUi to improve window spacing

* Fixed ESLint issue + addressed OrangeRed review

* Fixed Github pages issue

* Removed duplicate unshiftPhase

* Fixed phase order

* Don't start from beginning of catch function

* Option to view Summary before adding new Pokemon to party

* Fixed issues described by HopsWas

* Adjusted makeRoomForConfirmUi to improve window spacing

* Fixed Github pages issue

* Fixed phase order

* Quick fix

* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases

* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"

This reverts commit ea7d0ce59e, reversing
changes made to 4c565958da.

* Added a better conditional that reflects its source and purpose

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>

* [Bug] Fix HP rounding issues (#2968)

* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)

* Adds frenzyMissFunc trigger on NO_EFFECT hit result

* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt

* Makes comment on CONFUSED tag clearer

* Changes all integer usages to number in battler-tags

* Update getBattlerTag function to use number instead of integer

* [Tests] Updating Leftovers test (#3123)

* Bug Fix

* Update src/system/game-stats.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Fixing a test

* Fixed import

* Revert "Bug Fix"

This reverts commit 834844978e.

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)

* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)

* Bug Fix

* Update src/system/game-stats.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Fixing a test

* Revert "Fixing a test"

This reverts commit 1bdbe2da5a.

* Test Re-Run

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)

* Adjust how counter attacks target to account for uturn/voltswitch

* Creates move flag for metal burst/comeuppance to redirect in some cases

* Remove debug printing

* Bit shifts the redirect counter flag

* Removes extraneous class from prior testing

* Remove vitest timestamp file that was accidentally added

* [Misc] Change fresh start achievement icon to reviver seed

Mystic ticket icons in the achievements just confuse players

* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)

* Fix reins et al being available without unlocking second mon

* Small fix

* Parentheses for safety

* Add documentation to new function

* Bug Fix (#3129)

Co-authored-by: Frutescens <info@laptop>

* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)

* Fixed OHKO moves being affected by accuracy and evasion battle stats

* Added related tests for Fissure, unskipped related test for Hustle

* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback

* Fixed accuracy test for Fissure

* [Fix][Sprite] Politoed Back Sprites (#3130)

* [Fix][Sprite] Politoed Back Sprites

Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.

* [Fix][Sprite] Politoed Back Sprites  - Reformatted JSON to texturepacker standard

Reformatted json.

* [Bug] Hotfix for Starter select UI with Filter (#3121)

* fix remove pokemon menu

* fix dropdown all is not changing bug

* fix bug when go down with no starter on start button

* fix starter corsor bug on deletion. out of screen cursor bug

* fix challenge log

* fix lint error

* [Bug] fix and condition of shiny and passive (#3136)

* change param name (because beta was changed)

* add config and fix message main key

* change message key in pokemon.ts

* modify test message (also same as og game)

* Fixed form names not working in starter select (#3139)

* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)

* Prevent evolution causing a swap from the second ability to the HA

* Add tests

* Update `starter-select-ui-handler.ts`

* [Feature] [Item] Add White Herb item (#2719)

* More work

* More work

* Should be finished

* Fixed an error in checking target

* Moved white herb effect to StatChangePhase, 50% chance of consumption

* Added graphics for White Herb

* Balance and documentation

* Add localization entry for White Herb apply msg

* Add new keys to other localization files

* German translations

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update item sprite atlas

* Redo item atlas

* Remove whitespace in move.ts

* Moved decrement outside conditional

* Fix item atlas

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* [Localization] Translated missing portuguese entries and some fixes (#3142)

* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)

* Fixed modifiers not displaying on summary screen

* Addressed Typedoc issues

* Documentation added

---------

Co-authored-by: Frutescens <info@laptop>

* add missing text key

* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)

* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms

* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants

* Simplified variant check. Fixed spelling on unit test

* Bugfix for legacy eggs

* Removed formIndex variable

* Changed unit test

* Added new line to unit test function

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)

* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)

* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)

* Update src/data/arena-tag.ts

Co-authored-by: sirzento <sirzento@gmx.de>

* Update src/locales/zh_CN/arena-tag.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* change message key of stickyWebActivateTrap (due to change of original)

* Update src/locales/fr/arena-tag.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

---------

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
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Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
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Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
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Co-authored-by: Dmitriy K <kagno.dmitriy@gmail.com>
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Co-authored-by: AJ Fontaine <fontbane@gmail.com>
2024-07-29 16:58:42 -04:00
Felix Staud
5ddb9de9b6 Merge branch 'beta' into feature/test--overrides-helper-2 2024-07-29 13:51:35 -07:00
NightKev
a919e0c2b0
[Test] Prevent berries from interfering in "multi target" tests (#3204) 2024-07-29 16:46:25 -04:00
NightKev
4b9c3e9b07
[Test] Remove held item RNG (white herb) from intimidate tests (#3205)
Also add a helper function to remove enemy held items
2024-07-29 16:46:04 -04:00
Felix Staud
2f95c33bf5 fix flower_shield.test.ts
Somehow the battleType override was gone
2024-07-29 07:45:26 -07:00
Felix Staud
0acefb1da8 apply game.override.startingBiome 2024-07-29 07:45:20 -07:00
Felix Staud
133af2fc32 apply game.override.enemyHeldItems 2024-07-29 07:45:13 -07:00
Felix Staud
8e09714904 add OverridesHelper.enemyHeldItems 2024-07-29 07:45:09 -07:00
Felix Staud
a22db0df99 apply game.override.enemyStatusEffect 2024-07-29 07:45:05 -07:00
Felix Staud
fa8e9c38bc add OverridesHelper.enemyStatusEffect() 2024-07-29 07:45:00 -07:00
Felix Staud
4338f7b927 apply game.override.startingHeldItems 2024-07-29 07:44:55 -07:00
Felix Staud
05a3142c13 add OverridesHelper.startingHeldItems 2024-07-29 07:44:41 -07:00
Felix Staud
a7b26355b0 apply game.override.passiveAbility 2024-07-29 07:44:37 -07:00
Felix Staud
b72a1347b2 add OverridesHelper.passiveAbility 2024-07-29 07:44:29 -07:00
Felix Staud
dfdba05439 apply game.override.enemyPassiveAbility 2024-07-29 07:44:18 -07:00
Felix Staud
e0e37314ce add OverridesHelper.enemyPassiveAbility 2024-07-29 07:42:09 -07:00
Felix Staud
6d14915f5f apply game.override.disableCrits() 2024-07-29 07:42:04 -07:00
Felix Staud
a87aec4f27 add OverridesHelper.disableCrits() 2024-07-29 07:41:59 -07:00
Felix Staud
a025e30200 apply missing game.override.startingLevel 2024-07-29 07:41:54 -07:00
Felix Staud
e8859d2b62 apply missing game.override.ability 2024-07-29 07:41:48 -07:00
Felix Staud
5350f3a9f5 apply game.override.enemyLevel 2024-07-29 07:41:43 -07:00
Felix Staud
a9031a3215 add OverridesHelper.enemyLevel 2024-07-29 07:41:35 -07:00
Felix Staud
4c15fd86b0 apply game.override.starterForms 2024-07-29 07:41:31 -07:00
Felix Staud
97376d5c70 add OverridesHelper.starterForms 2024-07-29 07:41:24 -07:00
Felix Staud
3242a084f1 apply game.override.moveset 2024-07-29 07:41:07 -07:00
Felix Staud
bb1e3f7d20 add OverridesHelper.moveset() 2024-07-29 07:40:28 -07:00
Felix Staud
c7a3ae24ac apply game.override.ability 2024-07-29 07:40:23 -07:00
Felix Staud
7732411c92 add OverridesHelper.ability() 2024-07-29 07:40:13 -07:00
Felix Staud
5924e5c1b4 apply game.override.startingLevel 2024-07-29 07:40:09 -07:00
Felix Staud
b16a28d5b8 add OverridesHelper.startingLevel() 2024-07-29 07:40:05 -07:00
Felix Staud
5a173df24d apply game.override.starterSpecies 2024-07-29 07:40:00 -07:00
Felix Staud
f8e6230a14 add OverridesHelper.starterSpecies() 2024-07-29 07:39:56 -07:00
Felix Staud
b0279f34f3 apply game.override.enemyMoveset 2024-07-29 07:39:48 -07:00
Felix Staud
f55bfc3681 add OverridesHelper.enemyMoveset() 2024-07-29 07:39:15 -07:00
Felix Staud
d14799f37a apply game.override.enemyAbility 2024-07-29 07:39:10 -07:00
Felix Staud
7cd75b13b9 add OverridesHelper.enemyAbility 2024-07-29 07:39:05 -07:00
Felix Staud
141c3f5a6a apply game.override.enemySpecies() 2024-07-29 07:38:59 -07:00
Felix Staud
6674fe4984 allow number for OverridesHelper.enemySpecies() 2024-07-29 07:38:53 -07:00
Felix Staud
08e0531eae add OverridesHelper.enemySpecies() 2024-07-29 07:38:47 -07:00
Felix Staud
e52d89ba40 apply game.override.battleType 2024-07-29 07:38:40 -07:00
Felix Staud
3788631846 add game.override.battleType 2024-07-29 07:37:56 -07:00
Felix Staud
e33888e5f5 use game.override.weather() 2024-07-29 07:37:45 -07:00
Felix Staud
bc1c267071 use game.override.startingWave 2024-07-29 07:37:35 -07:00
Felix Staud
b2fbc4d6b6 make pokemonSprite.test ignore hidden files (e.g. .DS_Store) 2024-07-29 07:35:22 -07:00
Felix Staud
c514aff854 attach overrides helper to gameManager 2024-07-29 07:35:18 -07:00
Felix Staud
6fb50593dc add overridesHelper.ts 2024-07-29 07:35:15 -07:00
Frederico Santos
e98ef1c757
Beta Merge 27/07 (#3141)
* feat: Add Google and Discord login functionality

feat: Add link to Discord in menu UI

feat: Add Discord and Google login functionality

Add container around discord and google icons

refactor: Update environment variable names for Discord and Google client IDs

feat: Add "Or use" translation for login options in multiple languages

feat: Update menu UI translations for multiple languages

Code review fixes

refactor: Update Discord and Google client IDs in environment variables

* refactor: Add missing properties to initLoggedInUser function

* Update src/locales/de/menu-ui-handler.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* make i18n debugging an optional env setting

this also reduces output noise in tests

* set development default also to "0"

* fix inaccurate docs for TypeImmunityAbAttr (#2957)

* chore: Add beta branch to GitHub Actions tests workflow

* chore: Add beta branch to GitHub Actions linter and gh-pages workflow

* Update src/locales/ko/menu-ui-handler.ts

Co-authored-by: lnuvy <lnuvy.code@gmail.com>

* Update src/locales/ko/menu.ts

Co-authored-by: lnuvy <lnuvy.code@gmail.com>

* Localization(pt): translated bgm-name.ts (#2955)

* Localization(pt): translated bgm-name.ts

* fix

* update VITE_I18N_DEBUG in .env files

* chore: Update environment variables for beta and production environments

* chore: Add beta branch to GitHub Actions deploy workflow

* Hardcoded Pokemon should have proper names (#2941)

* Refactor challenges and add fresh start (#2963)

* [Balance] Update many TM learnsets (#2879)

* Update TMs for more Indigo Disk changes

* Fix typo, more Stored Power

* Refactor challenges and add fresh start (#2964)

* Refactor challenges and add fresh start

* Add achievement for fresh start challenge

* [Bug] Fix off-by-one error in damage calc (#2970)

* Fix random damage roll to be 85-100% instead of 85-99%

* Update battle.test.ts to reflect the fix

* [Bug] Grounded on Terrain fixes (#2969)

* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases

Was cancelling moves even if targeted mons weren't on the terrain.

* [Bug `]Pokemon.isGrounded` does not exist

Replaced with `Pokemon.isGrounded()`, which does.

* [Bug] Psychic Terrain priority move cancel ignoring ungrounded

* [Bug] Semi-invulnerable should not be grounded

* Update game-stats-ui-handler.ts (italian) (#2965)

* [Bugfix] Fix a bug during bgm-bar initialization (#2822)

* Prevent sizing error

* Make reboot not necessary for show BGM

* Makes the BGM Bar active by default

  + It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary

* [Mirror][Localization] Translate game victory sentences #2254 (#2906)

* Translate forgotten sentences on phases

* Translate to de forgotten sentences on phases

* Translate to es forgotten sentences on phases

* Translate to fr forgotten sentences on phases

* Translate to it forgotten sentences on phases

* Translate to ko forgotten sentences on phases

* Translate to pt br forgotten sentences on phases

* Translate to zh cn forgotten sentences on phases

* Translate to zh tw forgotten sentences on phases

* remove duplicate message

* remove duplicate message

* Update src/locales/pt_BR/battle.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/de/battle.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/battle.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update battle.ts [Localization(it)]

* Update src/locales/zh_CN/battle.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

---------

Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* [Mirror][Localization] Translate summary #2336 (#2907)

* Translate pokemon summary

* Translate pokemon summary to fr

* Translate pokemon summary to de

* Translate pokemon summary to es

* Translate pokemon summary to it

* Translate pokemon summary to ko

* Translate pokemon summary to pt br

* Translate pokemon summary to zh cn

* Translate pokemon summary to zh tw

* Fix import

* Update partially for en and ko

* Update interface name for en

* Merge trainerLabel&Text and calculate typeLabel width

* Update src/locales/es/pokemon-summary.ts

Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>

* Apply translations key to all languages with interface TranslationEtries

* Update ko/translationKey of status

* Update ko/translationKey of pokemonInfo

* Update de/translationKeys of memostring and metFragment

* Update de/translationKeys of memostring and metFragment 2

* Update src/locales/ko/pokemon-summary.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/ko/pokemon-summary.ts

Co-authored-by: returntoice <dieandbecome@gmail.com>

* Update src/locales/pt_BR/pokemon-summary.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/ko/pokemon-summary.ts

* Update src/locales/pt_BR/pokemon-summary.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update pokemon-summary.ts [Localization(it)]

* remove unused code

* Update src/locales/zh_CN/pokemon-summary.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/zh_CN/pokemon-summary.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/zh_CN/pokemon-summary.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/es/pokemon-summary.ts

Co-authored-by: Arxxer <javiptn7@gmail.com>

* Update src/locales/es/pokemon-summary.ts

Co-authored-by: Arxxer <javiptn7@gmail.com>

---------

Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>

* [Localization] Localization arena flyout (Active Battle Effects) (#2932)

* localizing Active Battle Effects (working)

* Localize Active Battle Effects

* Change return value

* Modify arena terrain desc

* Update src/locales/zh_CN/arena-flyout.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/de/arena-flyout.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/fr/arena-flyout.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update arena-flyout.ts (IT)

* Update src/locales/pt_BR/arena-flyout.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/es/arena-flyout.ts

Co-authored-by: Arxxer <javiptn7@gmail.com>

* Change util function name

---------

Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>

* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)

* The stat messages can now be plural (#2600)

* The stat messages are now plural

* "And" can now be localized

* Revert Override

* Update src/locales/fr/battle.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/battle.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/battle.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/zh_CN/battle.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/ko/battle.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/ko/battle.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/es/battle.ts

Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>

* Update src/locales/es/battle.ts

Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>

* Update src/locales/de/battle.ts

* Update src/locales/pt_BR/battle.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/pt_BR/battle.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/data/battle-stat.ts

* Update src/locales/zh_CN/battle.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Changed the way the multiple is handeled to use the i18n way

* Missed one file

* Apply suggestions from code review

* Apply suggestions from code review

* Changed the tests so they work now with the i18n hting

* Fixed some other tests (chinese still makes problems...

* Fix tests for chinese

* Tests

* Update src/test/battle-stat.spec.ts

* Update src/locales/zh_CN/battle.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Apply suggestions from code review

---------

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)

* add option to adjust shop overlay opacity

* add localization

* fix bug

* Update src/locales/fr/settings.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/zh_CN/settings.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/fr/settings.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* update default value

* update setting values

* re-add value 10

* Update src/locales/pt_BR/settings.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/ko/settings.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/es/settings.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Update settings.ts

---------

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* [Bug] Fix battler tags lapsing at incorrect times (#2944)

* Fix battler tags lapsing at incorrect times

* Document FlinchedTag

* Update French pokemon-summary.ts (#2976)

* [Test] Prevent tests from running if overrides are different from the default values (#2110)

* mock default overrides in test setup

* change beforeEach to beforeALl

* move some more enums into the enums directory

* replace modules that import i18n into overrides with modules that don't

* add pre tests and update vitest configs, scripts

* replace tabs with spaces

* fix vitest server port overlap warning

* add missing overrides and clean up workspace config

* change test name

* include spec files in main test suite

* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)

* show targets for move targeting multiple pokemon

* dont allow selecting target if multiple

* fix targeting

* cleanup

* more cleanup

* only highlight targets is move is not status

* fix tests failing

* fix tests

* change "immediately" to "auto"

* nevermind just remove auto

* remove status move condition

* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)

* initial rewrite of applyAbAttrsInternal

* clean up applyAbAttrsInternal

* remove the await because it wraps non Promises in a promise

* add TODO comment about promises

* fix broken costar test, hopefully

* Update typescript and typedoc (#2988)

* update typescript and typedoc to latest versions

* forgot to add the package-lock

* add fixes for breaking type gen

* update workflow (#2989)

* [Qol/Balance] Dynamax cannon tweak (#2540)

* Dynamax Cannon fix

* Update src/locales/fr/move.ts

Added fr translation.

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/move.ts

Adding an important missing precision in French description

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/de/move.ts

German locale commit.

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/zh_CN/move.ts

Chinese locale commit, checked by a native speaker

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/ko/move.ts

Korean locale added

Co-authored-by: returntoice <dieandbecome@gmail.com>

* fixed trailing space in Chinese locale

* added es locale

* Different Dynamax Cannon fix. This one is the one

* Dynamax Cannon fix localisations

* Update src/locales/fr/move.ts

Added fr locale

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/de/move.ts

German translation ^^

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/pt_BR/move.ts

pt-BR translation

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/de/move.ts

Eslint fix, good catch @Enoch

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/ko/move.ts

Korean locale ^^

Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>

* Update src/locales/zh_CN/move.ts

zh_CN locale

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_TW/move.ts

zh_TW locale

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update move.ts

linting mistake due to how my comment was written

* Update move.ts

linting mistake due to how my comment was written

* Update move.ts [Localization(it)]

* WIP test

* WIP test part 2

* [Test] Add Unit Tests for Dynamax Cannon

* removed some unnecessary cases in the test to reduce testing overhead

* Update src/locales/ko/move.ts

Updated kr locale

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* [Test] Adjust Unit Tests for Dynamax Cannon

---------

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>

* [Test] Fix/Extend Unit Test for Hard Press (#2992)

* [Test] Update tests to enable no-crits override (#2971)

* Update tests to enable no-crits override

* Rename variable maxHP to initialHP

* [Localization]Localized move-trigger text (#2913)

* [Localization]Localized move-trigger text

* [Localization]Localized zh-cn move-trigger text

* [Localization]fix typo

* [Localization]fix typo

* Update src/locales/pt_BR/move-trigger.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* [Localization]add pokemonName to move-trigger.ts

* [Localization]add pokemonName to move-trigger.ts

* Update zh_TW move-trigger.ts

* Update zh_CN move-trigger.ts

* Update move.ts

* Update src/locales/ko/move-trigger.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/ko/move-trigger.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update move-trigger.ts

* Update src/locales/de/move-trigger.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* [Localization]add affix to target pokemon names

* Update src/locales/fr/move-trigger.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* localized type

---------

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* [Bug] Fix description of rare candy to have proper amount of level (#2903)

* [Bug] Fix description of rare candy to have proper amount of level

* Update en locales

* Add locales

* Add locales

* Update src/locales/de/modifier-type.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/de/modifier-type.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/fr/modifier-type.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/modifier-type.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/ko/modifier-type.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/ko/modifier-type.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/zh_CN/modifier-type.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/zh_CN/modifier-type.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/pt_BR/modifier-type.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/pt_BR/modifier-type.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update modifier-type.ts (IT)

* Update src/locales/es/modifier-type.ts

Co-authored-by: Arxxer <javiptn7@gmail.com>

* Update src/locales/es/modifier-type.ts

Co-authored-by: Arxxer <javiptn7@gmail.com>

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>

* move status effect enum into separate file (#2998)

* add .env.test (#2997)

block i18n debug output by default

* [QoL] Create default overrides class and export that with custom overrides (#2999)

* Create default overrides class and export that with custom overrides

* add comment to mock import and replace typecast with type narrowing

* change modifier override type to pick keys from modifierTypes

* [Feature][FUN] add breedersInSpace splash message (#2631)

* add spaceBreeder splash message

* fix typo (whops)

* Add pt_BR translation

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* replace text & key with breedersInSpace

* add french tanslation

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* remove obsolete array split in splash-messages.ts

* Update src/locales/pt_BR/splash-messages.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/es/splash-messages.ts

Co-authored-by: Asdar <asdargmng@gmail.com>

* Update splash-messages.ts (Italian)

* Update src/locales/zh_CN/splash-messages.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/ko/splash-messages.ts

Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>

---------

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>

* [Enhancement] Pokemon generation number tooltip (#2642)

* Create tooltip to show Pokemon generation

* Add option to toggle generation tooltip

* Use roman numeral for generation tooltip

* Revert "Add option to toggle generation tooltip"

This reverts commit 414b2366fc.

* Update src/locales/de/battle-info.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/fr/battle-info.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/pt_BR/battle-info.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/zh_TW/battle-info.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_CN/battle-info.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/ko/battle-info.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update battle-info.ts (IT)

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)

* Updated code to allow user to unlock all pokemon from the manage data menu option

* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs

* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward

* Fixed some code reviews

* [Bug] vite port (for development) (#3003)

* make vite-port configurable

and make it default 8000

* add retries for `does not trigger by non damage moves` test

* feat: Update isBeta check in utils.ts to use import.meta.env.MODE

The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.

* refactor: Update trainerId and secretId in game data

This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.

* Adds bg glow behind starters with unlocked passives (#2497)

* [Localization] Localize missed things in battlers-tag.ts (#3004)

* Localize missed things in battlers-tag

* Change orders of configs

* Add missed phase

* Update src/locales/zh_CN/battle.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_CN/battle.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_TW/battle.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_TW/battle.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_TW/battler-tags.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_CN/battler-tags.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

---------

Co-authored-by: RimKnight <rimknight852@gmail.com>

* [Feature] Fully implement Octolock (#2985)

* implement octolock

* Add tests

* [Bug] Fix import of overrides in a test (#3009)

* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)

* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last

* Optimizes move search and early return

* Reverts check for virtual moves

* [Bug] Making FormChangeItems Untransferrable (#2695)

* Made FormChangeItems untransferrable. Replaced getTransferrable()

* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.

* [Bug] Fix Clear terrains upon Trainer Battle (#2027)

* Clear terrains upon Trainer Battle

* Adjusted comment

* Fix item reward overrides going out of bounds (#3012)

* [Localization] Localize Berry Heal message (#2996)

* Localize berry heal message (HP/PP)

* Change location of translation

* conflict resolve

* Update src/locales/de/battle.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

Update src/locales/de/battle.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

Update src/locales/de/battle.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/zh_CN/battle.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/zh_TW/battle.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/fr/battle.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/pt_BR/battle.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/pt_BR/battle.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update battle.ts (Berries ITALIAN)

---------

Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)

* [Sprite] Improves Corviknight Palette usage (#3020)

* [Sprite] Compress Corviknight exp

* [Sprite] Compress Corviknight exp

* [Sprite] Compress Corviknight exp

* [Sprite] Compress Corviknight exp

* [Sprite] Compress Corviknight exp

* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)

* Update French battler-tags.ts

* Update battle.ts

* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)

* [Bug] Struggle Recoil should ignore Magic Guard (#3017)

* Drafted testable conditions for Magic Guard

* Weather Test

* Update src/test/abilities/magic_guard.test.ts

InnerThunder

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* Implemented checks for poison/toxic/burn

* Added tests for recoil moves and volatile status

* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle

* Removed stray file

* Fixed Typedoc errors

* Implemented innerthunder's feedback

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)

* refactor power calc, fix battery & power spot

* fix hard press unit test

* fix hard press

* refactor tests

* use sypOn hp instead

* rename method

* cleanup tests

* improve tests

* use slow vs fast pokemon

* fix steely spirit test

* fix steely spirit for real this time

* remove unnecessary test

* address pr feedback

* add removed code

* [QoL] Offset the status indicator to keep pokeball in view (#2966)

* Offset the status indicator to keep pokeball in view

* Only use offsetX when the Pokemon is the enemy

* Adjust position to accomodate boss health bar

* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)

Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.

* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)

* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)

This reverts commit 39bdfea0c8.

* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)

* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)

* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)

* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch

* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure

* ReceivedMoveDamageMultiplierAbAttr patch: removed newline

* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable

* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency

* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done

* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests

* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override

* Fixed unit tests

* Added a comment and cleaned up an existing one

* [Localization] Brought german localization up to date (#3010)

* Fixed errors in the german localization

* Fresh Start Challenge

* Update src/locales/de/move-trigger.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Apply suggestions from code review

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* [Bug] Remove redundant damage number popups (#3024)

* Remove magic number from Belly Drum's attr

* Remove redundant damage number popup

* Fix merge issue and remove another duplicate damage number instance

* [Move] Implements Conversion 2 (#2943)

* Creates function to get type resistances, implements conversion 2

* Removes unimplemented tag, adds condition for move history to exist

* Cleans up type selection, creates i18n entries for typeChanged

* Uses typeChanged i18n in Conversion move

* More detailed docs, early return with stellar/unknown type

* Adds note that it wont track type-changing moves properly

* Rephrases doc description, adds partial since it can't track type-changing moves

* Updates localization, removes typeChanged entry to use move-trigger entry

* Missed locale de entry in last commit

* Adds comment for reason of .partial()

* Fixes localization error due to revert, removes improper merge conflict from prior commit

* [BUG] Fixes bug with Metronome freezing the game (#2819)

* Tests MovePhase with new PokemonMove instead of moveset search

* Accounts for metronome call on charging moves

* Update comment in ChargeAttr to be clearer

* Add missing passive background graphic for legacy UI

Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.

* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)

* localize ability messages

* Update src/locales/de/ability-trigger.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Modify parameter name, fix eslint

* Korean Translation, modify some wrong param

* Add missed message

* Update src/locales/de/ability-trigger.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update ability-trigger.ts (Partial) (Italian)

* Localize type name

* Localize type name > Libero, Protean

* param bug fix

* Update src/data/ability.ts

* Update zh-cn

* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)

* Update src/locales/fr/ability-trigger.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/pt_BR/ability-trigger.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/fr/ability-trigger.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

---------

Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update egg.ts (italian) (#3038)

* [Sprite] Revert Larvesta, fixing stray pixels (#3042)

* [Sprite] Remove normal Larvesta stray pixels

Taken from original commit

* [Sprite] Revert shiny Larvesta stray pixels

Taken from original commit

* [Sprite] Match variant Larvesta colours

* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)

* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)

* Update muddy-water.json

* Update sludge-wave.json

* Update surf.json

* [Sprite] Fix Cofagrigus sprite (#3045)

* Fix Cofagrigus sprite

* Base sprite fix

* Created json variant file... manually

* Fix FR typo (#3051)

* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)

* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)

* stop loading pride-update banner (#3057)

* [Item] Add Scope Lens and Leek (#2666)

* [Item] Add Scope Lens and Leek

* Add Entry to pt_BR

* Localize for pt_BR

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Fix & Clean Unit Tests

---------

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)

* Replacement of the BGM in the slum biome (by Andr06)

* Modification of BGM credits in README.md

* Replacement of the BGM name by the title chosen by its composer in all languages

* Update BGM loop point for biome 'SLUM'

* [Bug] implemented multi target damage penalty (#2329)

* fix: damage multiplier by  the number of targets

* fix: used actual number value rather than the number holder

* test: added unit test for counting targets

* multi-target: fixed names of the unit tests.

* test: simple-test changes

* test: changed multi-target test code

* test: testing damage decreasement

* test: multi-target test fix

* resolved conflicts in test

---------

Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>

* [BUG] Uturn faint switch bug fix (#2980)

* reordering adding switch phases for u-turn

* reverting some temp changes

* generalizing function

* adding PR suggestions

* nit indenting

* [Sprite] Remove extra Oinkologne sprites (#3067)

* Delete public/images/pokemon/female/916.png

* Delete public/images/pokemon/exp/female/916.json

* Delete public/images/pokemon/exp/female/916.png

* Delete public/images/pokemon/female/916.json

* [Sprite] Mega Mewtwo sprite fixes (#3065)

* [Sprite] Add static epic Mega Mewtwo Y

Colours taken from exp, as consistent/exp rare backs share palettes.

* [Sprite] Fix transparent pixels on Mega Mewtwo X

* [Sprite] Fix transparent pixels on Mega Mewtwo X

* [Sprite] Add static epic Mega Mewtwo Y

Now exists, and is a paletteswap

* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)

* Replacement of the BGM in the sea biome (by Andr06)

* Modification of BGM credits in README.md

* Replacement of the BGM name by the title chosen by its composer in all languages

* Update BGM loop point for biome 'SEA'

* [Balance] Add 12 new TMs and remove 3 (#2733)

* Added Counter TM

* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate

* Placed TMs in proper order, added to pool

* Add Secret Power to the pool

* Add TM for Synthesis

* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed

* Remove species specific TMs

* Remove Secret Power TM until implementation

* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)

* [Refactor/Test] Update Dynamax Cannon Unit Tests

* Adjust Test Names

* fix: update SameSite attribute in setCookie function to None

* fix: update SameSite attribute in setCookie function to Strict

* feat: Add prompt=none to Discord OAuth authorization URL

* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler

* feat: Improve cookie handling in getCookie function

* feat: Delete duplicate cookies with the same name in getCookie function

* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)

* modify trace trigger description (refered from official translation)

modify trace trigger description (refered from official translation)

* modify trace trigger description (refered from official translation)

modify trace trigger description (refered from official translation)

* Fix broken `multi_target` tests and remove RNG-based failures (#3095)

* Prevent RNG from breaking the Quick Draw tests (#3096)

* Make EXP boosting items stack additively and not multiplicatively (#3094)

Fixes #2040

* [Bug] Fixes Encore bug with multi-target moves missing (#3060)

* Pushes move history even when multi target move misses

* Move pushMoveHistory out of Move Pending condition

* Add remaining relearn moves (#2894)

* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)

* refactor accuracy calc

* update doc

* move accuracy multiplier calculation outside phases

* update wonder skin unit test

* rename method

* add docs

* add unit tests

* address feedback

* rename method

* fix imports

* improve tests

* add test for ohko move accuracy

* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)

* Batfix, Goldeen, Chomp, Golett, genies

* Fix Dudunsparce using Reborn shiny backsprite for whatever reason

* Fix female Hisuian Sneasel missing variants

* Marshadow epic front and Zenith, Sylveon back

* Fix Zubat line back sprite inconsistencies

* Fix Noivern shiny back

* [Move] Finish implementation of Glaive Rush (#2720)

* Finish implementation of Glaive Rush

* Fix test RNG

* Add code/test for Multi-Lens interaction

* Fix off-by-one error in test caused by rounding issues

* Update for code changes

* Fix BattlerTag name

* [Bug] fix not changing moveset after add to starter #1932 (#2396)

* [Bug] Enemies can properly use stuff cheeks (#3090)

* [Feature] Added pokemon nicknames/renaming (#2570)

* Added basic temp renaming

* Made nickname persistant after reloading

* Localization and cancel button

* Fixed instant rename on active pokemon

* Small bugfix to prevent console errors

* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.

* Changed evolution message. Removed log messagesc

* Added localization keys for other languages

* Removed empty lines

* French translation

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Chinese translation

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Portuguese (Brazil) translation

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Korean translation

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update menu.ts

* Update menu.ts [Localization(it)]

* Changed most .getNameToRender() instance to getPokemonNameWithAffix()

* Changed wild encounter messages back to just use the name without affix.

* Added localization for the party ui rename selection

* Escaping nickname characters to support all characters

* Better Error handling

* Update src/field/pokemon.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

---------

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* [Sprite] Show Partner Eevee variants (#3097)

* [Sprite] Show Partner Eevee variants

Taken from non-partner Eevee

* [Sprite] Show Partner Eevee variants

Taken from non-partner Eevee

* [Sprite] Show Partner Eevee variants

* Allow Necrozma forms to play their special music (#3054)

* [BUG] fixing multi-hit and move messages on faint (#2981)

* fixing order of messages, scences, to render messages before fainting

* updated fix for effectiveness text rendering order for multi hit moves

* fixing messages not appearing for multi-hit moves on faint

* updated multi-hit condition)

* fixing PR conflicts

* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict

* writing better comments

* removing space diff in overrides

* adding fainting check for self damage moves

* emergency fixing broken last commit

* additional comments for multi-hit problem

* updating comments, jsdoc style

* fixing linter, destiny bond errors

* splitting up varaible comments to be in JSDoc format

* fixing tests and merge mistakes

* adding rendering of multihit moves that only hit once

* fixing comment formatting_tabs and spaces

---------

Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>

* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)

* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore

* Add comment and definition to argument

* [Visual] Achievement icons (#2617)

* Text Changes to MonoGen Challenges

* Item Texture Files

* MonoGen Ribbons added

* Resolving merge conflict

* Updated texture files? I think

* Changed image names and added new localizations for  syntax

* Removed unused ribbons

* [Feature] replace bug-report template with form (#2772)

* replace bug-report template with form

* update bug_report.yml

* add palceholders for data & session file

* Update item atlas

* Update item atlas again

This time, after merging main into the PR.

* [Sprite] Show Partner Eevee variants (#3097)

* [Sprite] Show Partner Eevee variants

Taken from non-partner Eevee

* [Sprite] Show Partner Eevee variants

Taken from non-partner Eevee

* [Sprite] Show Partner Eevee variants

* Merged with beta's new items

* Fixed typedoc issues

* Removing localizations

* Text Changes to MonoGen Challenges

* Item Texture Files

* MonoGen Ribbons added

* Resolving merge conflict

* Updated texture files? I think

* Changed image names and added new localizations for  syntax

* Removed unused ribbons

* Update item atlas

* [Feature] replace bug-report template with form (#2772)

* replace bug-report template with form

* update bug_report.yml

* add palceholders for data & session file

* Update item atlas again

This time, after merging main into the PR.

* Merged with beta's new items

* Fixed typedoc issues

* Removing localizations

* Allow Necrozma forms to play their special music (#3054)

* Allow Necrozma forms to play their special music (#3054)

* MonoGen Ribbons added

* Text Changes to MonoGen Challenges

* Item Texture Files

* MonoGen Ribbons added

* Updated texture files? I think

* Changed image names and added new localizations for  syntax

* Fixed typedoc issues

* Revert "Text Changes to MonoGen Challenges"

This reverts commit 3bf79acc6a.

* Text Changes to MonoGen Challenges

* Item Texture Files

* MonoGen Ribbons added

* Resolving merge conflict

* Updated texture files? I think

* Changed image names and added new localizations for  syntax

* Removed unused ribbons

* Update item atlas

* [Feature] replace bug-report template with form (#2772)

* replace bug-report template with form

* update bug_report.yml

* add palceholders for data & session file

* Update item atlas again

This time, after merging main into the PR.

* Merged with beta's new items

* Fixed typedoc issues

* Removing localizations

* Text Changes to MonoGen Challenges

* Item Texture Files

* MonoGen Ribbons added

* Resolving merge conflict

* Updated texture files? I think

* Changed image names and added new localizations for  syntax

* Removed unused ribbons

* Update item atlas

* Update item atlas again

This time, after merging main into the PR.

* Merged with beta's new items

* Fixed typedoc issues

* Removing localizations

* MonoGen Ribbons added

* Text Changes to MonoGen Challenges

* Item Texture Files

* MonoGen Ribbons added

* Updated texture files? I think

* Changed image names and added new localizations for  syntax

* Fixed typedoc issues

* Revert "Text Changes to MonoGen Challenges"

This reverts commit 3bf79acc6a.

* Please fix this.

* Revert "[Feature] replace bug-report template with form (#2772)"

This reverts commit aa69b10777.

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>

* Re-add changes accidentally deleted by #2617

* Fix some broken images in item atlas & achievement

Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.

* fix: Remove unnecessary cookie setting in removeCookie function

* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header

The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.

* [QoL] Starter UI selection update to allow removing specific pokemon from party  (#1983)

* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected

* Updated code to be able to remove pokemon, including the side icons and cursor locations

* Fixed popstarter to work with any index

* Updating code to allow navigation of starter icons

* Updating code to allow navigation of party starter icons

* Updaing navigation of party icons

* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons

* Updated logic to include the ability to navigate and interact with the starter icons

* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)

* Removed some unnecessary comments

* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty

* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future

* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes

* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it

* Changed how navigation worked based on popular demand

* Fixed code review comments

* Accidentally left in a whole block of commented code. Intentionally removing it now

* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party

* Updated the text to say the party is invalid

* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party

* Added comments on some code

* Updated locales to include the key for trying to start with invalid parties during a challenge

* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't

* Removed comment as per review

* [Bug] Ability changing on evolution fix (#2995)

* Prevent Pokemon with their second ability from evolving into their HA

* Add check for fusions too

* Localization(pt): Updated move.ts (#3078)

* Localization(pt): Updated move.ts and fixed King's Shield

* more fixes

* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)

* [Bug] Fix hustle not applying attack boost (#3101)

* [Sprite] Mega Latis using opposite's eye colour (#3102)

* [Sprite] Mega Latis using opposite eyes

Taken from counterpart Lati

* [Sprite] Update Mega Latios eyes

* [Sprite] Update Mega Latias eyes

* [Sprite] Mega Latias duplicated palette value

Colour taken from non-exp Mega Latias

* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)

* Fix Thousand Arrows not hitting through Magnet Rise

* Add integration test for Thousand Arrows vs. Magnet Rise

* ESLint

* Remove unnecessary checks in integration tests

* [Move] Aeroblast is a wind move (#3109)

* Hardcoded Pokemon should have proper names

* Aeroblast is a wind move

* [Refactor] Replaces the single and double battles overrides with a single override (#3104)

`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`

Also updates all uses of the old overrides with the new one

* fix `Overrides` capitalization (#3111)

* [Balance] More TM fixes (#3081)

* More TM fixes

* Leaf Storm

* Removed sexy matcha

* [Refactor] Code readability update (#3085)

* Clean up/clarify `src/field/pokemon.ts` a bit

Code provided by DerTapp on Discord

* Update `PokemonSpeciesForm.getAbilityCount()`

* Update `PokemonSpeciesForm.getAbility()`

* Add explicit `Abilities.NONE` checks

* Add tests

* Add jsdoc and implement test suggestions

* [Move] Implement Stockpile, Spit Up, Swallow (#2960)

* feat: Implement Stockpile, Spit Up, Swallow

* chore: Minor, likely unnecessary null checks

* feat: Localization

* Undo non-English localizations (unsure if they went through proper channels)

* ko localization

from @EnochG1

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* linting fix

* add tests, tiny (non-functional) tweaks

* Remove unnecessary cast

* Update src/data/move.ts

(oops)

* remove some unnecessary comments, rename something for clarity

---------

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)

* [Test] Add test for rollout move (#3114)

* add test for rollout move

Co-authored-by: Zach Day <zachdayz@gmail.com>

* fix tests still using `SINGLE_BATTLE_OVERRIDE`

---------

Co-authored-by: Zach Day <zachdayz@gmail.com>

* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)

* Fix Hyper Beam, etc. permanently recharging

* Fix override in hyper beam test

* [QoL] New Starter Select UI with Filter (#2916)

* update images for new UI

* add updated starter UI with filter code

* update starter-select test code

* update win filter condition to pass test

* remove unnecessary console log

* update test code to match current filter UI

* merge update

* apply bugfix & chrry-pick small issues fix which are handled beta branch

* resolve conflicts

* fix lint errors

* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling

* update filter bar label color change when activated

* fix lint error

* fix lint

* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now

* add passive dropdown in unlocks filter

* fix lint

* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis

* optimize updateStarterValueLabel function which is bottleneck of UI update latency

* apply translation of gen filter label. fix lint

* add # candies sort option

* merge beta

* resolve confilcts

* fix offset of starter and start cursor

* make compatible with starter UI

* add missing feature

* add images for legacy UI. adjust the position and size of the starterContainerWindow

* [Localization] Implement Form localization (#3030)

* Implement Pokemon forms localization

* Update French pokemon-form.ts

* Update French pokemon-form.ts

* Update pokemon-form.ts

* Add battle forms korean translation from returntoice

Co-authored-by: returntoice <dieandbecome@gmail.com>

* Add cosplay forms korean translation from returntoice

Co-authored-by: returntoice <dieandbecome@gmail.com>

* Add pichu form korean translation from returntoice

Co-authored-by: returntoice <dieandbecome@gmail.com>

* Add castform forms korean translation by returntoice

Co-authored-by: returntoice <dieandbecome@gmail.com>

* Add remaining forms korean translation by returntoice

Co-authored-by: returntoice <dieandbecome@gmail.com>

* French typo corrections pokemon-form.ts

* Update Korean pokemon-form.ts

* Modify froakiBattleBond

like rockruff of OwnTempo case, it is froakie, not greninja.

* Modify zygardePc

Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite

* Modify mispelling

* Added german forms

* Changed Gigadynamax and Unendynamax so it fits at all

* Add partner pikachu and eevee form localization

* Add mimikyu forms localization

* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt

* Update pokemon-form.ts

* Update partners

* Fix conflicts

* Fix useless ? by flx-sta

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Fix switch use by flx-sta

* Fix conflicts

* Please work !!!!!!!

* Update src/locales/fr/pokemon-form.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/fr/pokemon-form.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Add pt_br primal localization

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Add pt_br pikachu localization

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Add pt_br castform localization

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Add pt_br 3g localization

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Add zh_cn localization

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Add pt_br other localization

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Add es castform localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es burmy localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es shellos localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es rotom localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es basculin localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es deerling localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es froakie localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es scatterbug localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es furfrou localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es xerneas localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es zygarde localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es pumpkaboo localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es flabebe localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es oricorio localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es minior localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es magearna localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es marshadow localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es sinistea ocalization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es eiscue localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es indeedee localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es rockruff localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es mimikyu localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es zarude localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es squawkabilly localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es tatsugiri localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es gimmighoul localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es poltchageit localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es paldeaTauros localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es primal localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es pikachu localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Add es partner localization

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Fix typedocs error

* Fix typedocs error

* cn form prefix added

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Fix german translate error

* Fix typo Zh_CN

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update pokemon-form.ts [Localization(it)]

* Update src/locales/es/pokemon-form.ts

Co-authored-by: InnocentGameDev <asdargmng@gmail.com>

* Fix megas forms bug and add forgotten forms

* Fix wrong ko config

* Add fr localization for new forms

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Add de localization for new forms

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Remove forgotten debug line

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Optimize battle forms

* Update pokemon-form.ts (additional forms, italian localization)

* The same typo is in the zh_TW placeholder text too.

Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>

* Fix forgotten megaY

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Add capitalizeString to utils

* Fix typedoc error

* Update src/data/pokemon-species.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Add ko localization for new forms

Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>

---------

Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>

* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)

* [Bug] Fix tags not resetting on switch (#3119)

Fixes #2982

* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)

* [Bug] Make on-summon abilities trigger after the switch check (#3118)

* Make on-summon abilities trigger after the switch check

* Add test

* [Ability] Cloud Nine now displays a message on activation

Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though

* [QoL] Summary Option for Caught Pokemon (#2921)

* Option to view Summary before adding new Pokemon to party

* Fixed issues described by HopsWas

* Adjusted makeRoomForConfirmUi to improve window spacing

* Fixed ESLint issue + addressed OrangeRed review

* Fixed Github pages issue

* Removed duplicate unshiftPhase

* Fixed phase order

* Don't start from beginning of catch function

* Option to view Summary before adding new Pokemon to party

* Fixed issues described by HopsWas

* Adjusted makeRoomForConfirmUi to improve window spacing

* Fixed Github pages issue

* Fixed phase order

* Quick fix

* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases

* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"

This reverts commit ea7d0ce59e, reversing
changes made to 4c565958da.

* Added a better conditional that reflects its source and purpose

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>

* [Bug] Fix HP rounding issues (#2968)

* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)

* Adds frenzyMissFunc trigger on NO_EFFECT hit result

* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt

* Makes comment on CONFUSED tag clearer

* Changes all integer usages to number in battler-tags

* Update getBattlerTag function to use number instead of integer

* [Tests] Updating Leftovers test (#3123)

* Bug Fix

* Update src/system/game-stats.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Fixing a test

* Fixed import

* Revert "Bug Fix"

This reverts commit 834844978e.

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)

* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)

* Bug Fix

* Update src/system/game-stats.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Fixing a test

* Revert "Fixing a test"

This reverts commit 1bdbe2da5a.

* Test Re-Run

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)

* Adjust how counter attacks target to account for uturn/voltswitch

* Creates move flag for metal burst/comeuppance to redirect in some cases

* Remove debug printing

* Bit shifts the redirect counter flag

* Removes extraneous class from prior testing

* Remove vitest timestamp file that was accidentally added

* [Misc] Change fresh start achievement icon to reviver seed

Mystic ticket icons in the achievements just confuse players

* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)

* Fix reins et al being available without unlocking second mon

* Small fix

* Parentheses for safety

* Add documentation to new function

* Bug Fix (#3129)

Co-authored-by: Frutescens <info@laptop>

* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)

* Fixed OHKO moves being affected by accuracy and evasion battle stats

* Added related tests for Fissure, unskipped related test for Hustle

* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback

* Fixed accuracy test for Fissure

* [Fix][Sprite] Politoed Back Sprites (#3130)

* [Fix][Sprite] Politoed Back Sprites

Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.

* [Fix][Sprite] Politoed Back Sprites  - Reformatted JSON to texturepacker standard

Reformatted json.

* [Bug] Hotfix for Starter select UI with Filter (#3121)

* fix remove pokemon menu

* fix dropdown all is not changing bug

* fix bug when go down with no starter on start button

* fix starter corsor bug on deletion. out of screen cursor bug

* fix challenge log

* fix lint error

* [Bug] fix and condition of shiny and passive (#3136)

* Fixed form names not working in starter select (#3139)

* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)

* Prevent evolution causing a swap from the second ability to the HA

* Add tests

* Update `starter-select-ui-handler.ts`

* [Feature] [Item] Add White Herb item (#2719)

* More work

* More work

* Should be finished

* Fixed an error in checking target

* Moved white herb effect to StatChangePhase, 50% chance of consumption

* Added graphics for White Herb

* Balance and documentation

* Add localization entry for White Herb apply msg

* Add new keys to other localization files

* German translations

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update item sprite atlas

* Redo item atlas

* Remove whitespace in move.ts

* Moved decrement outside conditional

* Fix item atlas

---------

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* [Localization] Translated missing portuguese entries and some fixes (#3142)

* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)

* Fixed modifiers not displaying on summary screen

* Addressed Typedoc issues

* Documentation added

---------

Co-authored-by: Frutescens <info@laptop>

* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)

* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms

* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants

* Simplified variant check. Fixed spelling on unit test

* Bugfix for legacy eggs

* Removed formIndex variable

* Changed unit test

* Added new line to unit test function

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)

* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)

* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)

* Update src/data/arena-tag.ts

Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
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Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
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2024-07-28 00:47:00 +01:00
schmidtc1
0b5b481de6
[Test] Prevent flying types/levitate from breaking Ceaseless Edge test (#2931)
* Modifies ceaseless edge test to account for flying types/levitate ability

* Removes .js from imports
2024-07-08 22:49:52 -04:00