Commit Graph

4510 Commits

Author SHA1 Message Date
frutescens e9f4226939 Adding an additional override to prevent test failures. 2024-11-19 10:02:22 -08:00
frutescens 5c2922c22b Moved getSecondaryChanceMultiplier to FlinchChanceModifier and revised Serene Grace tests 2024-11-19 09:56:35 -08:00
Mumble 3cc4425aa2
Update src/data/pokemon-forms.ts
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
2024-11-19 09:24:37 -08:00
frutescens caba8ca5c1 Resetting modifiers.ts 2024-11-19 09:23:44 -08:00
frutescens 0fd7e2eed5 Rewrote old Sheer Force tests in accordance to current testing standards. 2024-11-17 23:18:42 -08:00
frutescens f3c742291d Fixed getSecondaryChanceMultiplier to just look at sheer force. 2024-11-17 16:43:13 -08:00
frutescens a7aad1e479 Fixing function calls. 2024-11-17 16:38:36 -08:00
frutescens 0158ca0729 Added checks for Shell Bell, Scope Lens, Wide Lens, Leek, and Golden Punch 2024-11-17 16:32:45 -08:00
frutescens ddd0c769f2 Revert "Created new Modifier class MoveEffectModifier"
This reverts commit 0e57ed03ff.
2024-11-17 16:24:30 -08:00
frutescens 01048c3083 Revert "Applied new modifier class."
This reverts commit 222bc8d428.
2024-11-17 16:24:04 -08:00
Mumble bc41e3e7c0
Merge branch 'beta' into sheerForceImp 2024-11-17 16:22:09 -08:00
Moka 33d8db73ef
[P1] Fix crash caused by removing arena tags on a new catch (#4888) 2024-11-17 16:35:14 -05:00
Mumble e825e308f9
[Test] Update wimp out test and comment (#4900)
* Changed conditional to actually consider the wave index.

* Added PigeonBar's test

* Added check for MEs + Documentation

* Apply suggestions from code review

Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>

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Co-authored-by: frutescens <info@laptop>
Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>
2024-11-17 16:22:11 -05:00
Mumble 6b58d51ea2
Changed conditional to actually consider the wave index. (#4899)
Co-authored-by: frutescens <info@laptop>
2024-11-17 20:19:23 +00:00
Mumble 82454d2ef1
Merge branch 'beta' into sheerForceImp 2024-11-17 11:19:40 -08:00
frutescens 222bc8d428 Applied new modifier class. 2024-11-17 11:13:24 -08:00
frutescens 0e57ed03ff Created new Modifier class MoveEffectModifier 2024-11-17 11:01:04 -08:00
Amani H. 1867ac4a9e
[Dev] Minor Version Migration Tweaks (#4727)
* [P3] Prevent Unintended ME Migration Application

* Change Patch Value from 4 to 5

* Bump Game Version

* Fix Imports, Use `isNullOrUndefined`
2024-11-17 17:34:41 +00:00
PigeonBar 07f08877c1
[Balance] Multi Lens damage reduction on fixed-damage moves (#4896) 2024-11-17 17:16:54 +00:00
Mumble e381162096
Merge branch 'beta' into sheerForceImp 2024-11-16 15:37:21 -08:00
Moka ae8efeedf8
[UI] Make ME text legible when using the legacy UI theme (#4847) 2024-11-16 23:34:14 +00:00
Daniel Pochert 7dc4210f71
[Bug] fix training session encounter not applying nature correctly (#4801)
* fix training session encounter not applying nature correctly

* implement pokemon.setCustomNature + nature unlock utility method(s)

* update doc

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Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>
2024-11-16 23:33:14 +00:00
frutescens 907498286f Test for Shell Bell interaction 2024-11-16 15:32:49 -08:00
Mumble c2afac8b02
[Bug] Moved code preventing MBH's transfer to post modifier generation (#4858)
* Moved code preventing MBH's transfer to after enemy modifiers were generated.

* Removed unnecessary !

* Removed unnecessary ?

* Created a new enum and functions for retrieving final bosses.

* Moved isBattleClassicFinalBoss to game-mode.ts and reverted battle.ts

* Preventing item transfer with tryTransferModifier instead

* Added filtering to modifier-retrieve methods.

* Revised logic in tryTransferHeldItemModifier

* Adding what works to the game even though it's not the best.

* Added comments

* Removing past changes to files.

* Added check for Classic Final Boss.

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Co-authored-by: frutescens <info@laptop>
2024-11-16 23:32:05 +00:00
Amani H. c22b48f903
[P1] Fix System Data Conversion Failure 3 (#4866)
* [P1] Fix System Data Conversion Failure 3

* Use `isNullOrUndefined`, Clean Up Imports

* fix pre candy update save data migration for candy

* fix pre candy update save data migration for candy part 2...

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Co-authored-by: Moka <millennium.stitcher@gmail.com>
2024-11-16 23:31:28 +00:00
Mumble 4aff2ffa1d
[Dev] Sessions will now sync with the server at the start of every 5 waves (#4808)
* Replaced conditional with `true` so that sync-to-server occurs at the start of every wave.

* Update src/phases/encounter-phase.ts

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>

* Fixed errors from previous commit.

* Revised condition to include the first wave of a run.

* Apply suggestions from code review

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>

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Co-authored-by: frutescens <info@laptop>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>
2024-11-16 23:30:47 +00:00
frutescens 73d198256f Test for Relic Song interaction 2024-11-16 15:21:58 -08:00
frutescens 7a5c02f249 Added checks for Sheer Force interactions currently in the code. 2024-11-16 15:07:13 -08:00
Moka 77b94bf45d
bump version to 1.2.0 and update locale submodule to latest commit (#4884) 2024-11-16 16:46:02 +00:00
innerthunder 360a897ed2
[Balance] Endure Tokens only endure one hit (#4875)
* Endure Tokens only endure one hit

* Add tests for Endure

* Update docs

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Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-11-15 21:11:46 +01:00
AJ Fontaine 413f2b80c8
[Balance] Increase Gimmighoul's evo counter more with Big Nugget/Relic Gold (#4856)
* Increase Gimmighoul's evo counter more with Big Nugget/Relic Gold

* Update src/modifier/modifier.ts

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>

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Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>
2024-11-15 20:26:58 +01:00
AJ Fontaine 5e7d44abfd
[Balance] Fix Liquidation, Double-Edge, Body Press compatibility (#4879) 2024-11-15 14:07:02 -05:00
Mumble c535e928d8
[Beta][QoL] Improved cursor memory for target selection in Doubles (#4849)
* Added more intelligent cursor memory for target selection in Doubles

* Added documentation

* Fixed variable name.

* Apply suggestions from code review

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>

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Co-authored-by: frutescens <info@laptop>
Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>
2024-11-15 12:45:21 -05:00
Mumble eb3c0d731a
[P2] Lunar Blessing / Jungle Healing now heal Freeze (#4877)
* Added Freeze to statuses healed by Jungle Healing / Lunar Blessing

* Fixed up documentation.

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Co-authored-by: frutescens <info@laptop>
2024-11-15 12:17:46 -05:00
pom-eranian 5ca1fd5cfd
[Sprite] Set default fps to 10 instead of 12 on pokemon animations (#4842)
* Set default fps to 10 instead of 12 for pokemon sprites

* [Sprite] Set pokemon animation framerate to 10 where assigned
2024-11-15 11:58:50 -05:00
AJ Fontaine ef7d860166
[Balance] Remove from trainers: Pika/Eevee forms before 30, BB Greninja, Rival starter HA (#4863)
* Remove Pika/Eevee forms from Trainers before wave 30, and BB Gren

* Fix `egg` test

* Ban hidden ability from Rival starter

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Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-11-15 11:57:02 -05:00
innerthunder 9273b4930d
[Beta][P1] Fix crash when resetting Commanded Dondozo before Trainer battles (#4873)
* Add failsafe to Commander remove anim

* Commanded tag saves Tatsu form on reload
2024-11-15 11:56:05 -05:00
NightKev 8326e3556b
Remove `.edgeCase()` from fully implemented moves (#4876)
This includes Sunsteel Strike, Moongeist Beam and Photon Geyser
2024-11-15 08:29:52 -08:00
Mumble 6dec84e39c
[Balance] No more double 50x bosses in Endless + cleaning up RNG (#4862)
* Added double battle exclusion to Endless bosses.

* Brought Endure token RNG in line with game RNG formatting.

* Corrected incorrect modulo condition in isEndlessBoss

* Moved new doubles conditional to be above overrides.

* Fixed bad RNG calls for Covet and Thief too.

* Updated unburden test.

* Revert "Updated unburden test."

This reverts commit 01788d40c2.

* Revert "Fixed bad RNG calls for Covet and Thief too."

This reverts commit c7fcfd195d.

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Co-authored-by: frutescens <info@laptop>
2024-11-14 21:13:23 -08:00
PigeonBar b1138c1d70
[P2][Beta] Freeze-dry Re-implementation (#4874) 2024-11-14 21:07:19 -08:00
Moka f778bd5877
Prevent crash from null dexData attributes (#4871) 2024-11-14 23:01:04 +00:00
Mumble 58912db8f1
[P2] Telekinesis now sets FloatingTag to 3 turns instead of 5 turns (#4869)
Co-authored-by: frutescens <info@laptop>
2024-11-14 16:16:05 -05:00
PigeonBar 640ac23741
[Dev] Add overrides for alternating between single and double battles (#4833)
* [Dev] Add overrides for alternating between single and double battles

* PR feedback

* Add type `DoubleType`

* Fixed Gastro Acid test using `game.override.battleType(null)`

* Changed new type name to `SingleOrDoubleType`

* `SingleOrDoubleType` is now `BattleStyle`

* Update src/test/utils/helpers/overridesHelper.ts

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Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>
2024-11-14 20:40:01 +01:00
Mumble d0d9eb78da
Set the IVs of default starters to 15. (#4861)
Co-authored-by: frutescens <info@laptop>
2024-11-14 11:35:13 -08:00
geeilhan 0c521bbe08
[Move] Implement Freeze Dry type-changed interactions (#4840)
* Full implementation of freeze-dry including edge cases such as Normalize and Electrify plus tests

* Update comments

* renamed WaterSuperEffectTypeMultiplierAttr to FreezeDryAttr

* Added test case for freeze dry during inverse battles

* cleaned up code making it more general

* Added some more documentation

* implementing reviewed changes

* used getMoveType() instead of move.type

* added additional test cases to freeze dry

* Revert "used getMoveType() instead of move.type"

This reverts commit 03445dfab4.

* added reviewed changes without changing public/locales

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Co-authored-by: ga27lok <geeil.han@tum.de>
2024-11-13 10:41:39 -05:00
muscode 162eea500d
Fixed wild form changes messages, and form-changed Cramorant crashing the game when both sides faint at the same time (#4859) 2024-11-13 14:28:22 +08:00
innerthunder e45cb42f7e
[Balance] Disable King's Rock for moves that can already flinch (#4860) 2024-11-12 18:42:47 -08:00
NightKev b6b756a162
[P2] Fix issue with Pokemon not evolving until the next floor and clean up `LevelUpPhase` (#4854) 2024-11-12 06:44:28 -05:00
PigeonBar 6f3fd0f138
[Beta][P3] Fix failed charge moves not displaying failed text (#4853) 2024-11-12 06:29:37 -05:00
innerthunder 8e26db944d
[Balance][Beta] Revert Spread Move Restriction on Multi-Lens (#4851)
* Multi-Lens now applies to spread moves

* Fix Multi-Lens applying to both damage and power
2024-11-11 21:13:37 -08:00