Commit Graph

189 Commits

Author SHA1 Message Date
Martin Turski 63e2db49cb added automatic scanning of source files for librw MSVC project so that aap has less maintenance work to do 2017-07-16 10:27:17 +02:00
Martin Turski 9336cac4c6 - added missing source files to the MSVC project
- adjusted Windows SDK version so that things work better
2017-07-15 20:22:20 +02:00
aap 12e998800e fixed build for ps2 2017-07-12 10:10:57 +02:00
aap f1d04ff732 committing old changes and a fix 2017-07-11 08:23:16 +02:00
aap e3c1f30856 implemented MaterialList struct 2017-03-16 11:42:59 +01:00
aap 4941711964 started implementing tristrip; implemented camera frustum 2017-03-16 01:10:01 +01:00
aap c2780d56e9 added correction of face winding in tristrips 2017-03-09 11:45:26 +01:00
aap 4d5bbb8ccd Merge pull request #16 from quiret/master
Addendum to last improvements
2016-10-23 10:54:54 +02:00
Martin Turski fc808cec57 - added .vs folder to .gitignore
- improved include path and library path defines
2016-10-22 20:53:21 +02:00
aap 7accadfbca Merge pull request #15 from quiret/master
Visual Studio Build Improvements + misc
2016-10-22 12:29:22 +02:00
Martin Turski c65708ff2e - improved project file structure
- added common IDE generated files to .gitignore so they do not pop up in commit dialogs anymore
- fixed some warnings in code files
2016-10-22 12:17:05 +02:00
aap c0adc2cb1b added some very basic im2d stuff to gl3 2016-08-21 18:20:27 +02:00
aap 2cd032a79e some texture fixes 2016-08-05 01:13:41 +02:00
aap a980b32e67 Merge branch 'master' of github.com:aap/librw 2016-08-03 20:33:01 +02:00
aap 46542cccb0 fixed pretty major bugs regarding frame dirty list 2016-08-03 20:32:43 +02:00
aap b556ad0d8a small change for windows/3ds max plugin 2016-07-25 12:45:08 +02:00
aap a391f263cb added Matrix create and destroy 2016-07-25 12:43:19 +02:00
aap 5c3240cce3 small changes 2016-07-21 17:06:56 +02:00
aap 0b5498c060 texture changes 2016-07-21 08:59:06 +02:00
aap 069c66b699 implemented DXT decompression 2016-07-19 23:37:37 +02:00
aap 69356264d7 hardcoded gl3 shaders; extended Image; bmp writer 2016-07-19 18:40:10 +02:00
aap 14547ef830 started looking into ps2 rasters again 2016-07-16 09:13:25 +02:00
aap 40fc1e24fc rasters 2016-07-15 11:55:52 +02:00
aap 5dff69431e got animation, hanim and skinning basically working 2016-07-11 20:27:21 +02:00
aap b1e55a7784 had messed up split skins 2016-07-10 12:48:04 +02:00
aap f4f4c088ff skin split streaming 2016-07-09 12:24:26 +02:00
aap bd06c54c57 worked on camera 2016-07-06 11:44:59 +02:00
aap dcbbdfe6b2 implemented fog for gl3 2016-07-05 18:22:22 +02:00
aap abe0bba5af worked on platform drivers 2016-07-05 11:36:43 +02:00
aap ad1ea4ca53 implemented matfx and cleaned up some whitespace 2016-06-29 12:53:02 +02:00
aap d3cff5c06c revised initialization again and restructured code for that 2016-06-27 21:59:35 +02:00
aap 454e7b8ac6 small init changes 2016-06-26 11:35:16 +02:00
aap 53647520bc split up some files 2016-06-26 11:16:33 +02:00
aap dd901ebfa3 more work on initialization 2016-06-25 23:14:18 +02:00
aap a906d58bcb redid the plugin system; some engine init stuff 2016-06-25 17:58:52 +02:00
aap e3fa1fcc7f moved gl3 code here; added files i forgot last time 2016-06-24 15:24:58 +02:00
aap 9623bdbf11 reorganized files a bit; added missing file 2016-06-23 16:50:55 +02:00
aap b7d0b04380 added very basic World 2016-06-23 16:39:34 +02:00
aap 3271713d16 some renaming, frame synching, camera update 2016-06-21 23:16:09 +02:00
aap 634a96be07 more error handling 2016-06-17 16:20:02 +02:00
aap 1bb17b3094 worked on error handling 2016-06-17 13:29:49 +02:00
aap 6e71e34933 implemented basic error system; restructured some files; replaced a few asserts 2016-06-17 00:06:37 +02:00
aap 416ee91bb7 more tidying up 2016-06-16 15:37:35 +02:00
aap 7a4fcce861 Merge branch 'master' of github.com:aap/librw 2016-06-16 14:12:51 +02:00
aap 30114667ed started tidying up 2016-06-16 14:10:46 +02:00
aap 6826652b58 committing old changes 2016-06-14 23:07:16 +02:00
aap ee726b90a2 implemented some PDS pipelines used by Bully 2016-02-27 23:04:09 +01:00
aap 0c77e505f0 implemented some render state caching for d3d 2016-02-27 13:35:20 +01:00
aap 3902ab328e im an idiot 2016-02-25 01:02:07 +01:00
aap cb40fd1555 implemented a case insensitive strncmp 2016-02-25 00:30:26 +01:00