Commit Graph

132 Commits

Author SHA1 Message Date
aap 8f1321f194 gl raster fixes 2021-08-17 23:20:56 +02:00
aap 47487afc04 subrast example 2021-03-03 16:43:20 +01:00
aap 4dfaa83f49 Merge branch 'master' of github.com:aap/librw 2021-02-26 17:20:29 +01:00
aap 58357e37e1 implement more options for matfx 2021-02-26 17:20:20 +01:00
Haydn Trigg 266a09b60d Fix issue with IDirect3DDevice::CreateTexture failing causing undefined pointer assignment 2021-02-21 14:12:33 +00:00
aap cc550ff69c fix raster bugs 2021-02-18 19:57:42 +01:00
aap 41ae7b9b61 switched d3d im2d to use a VS so we can have fog 2021-02-12 20:09:37 +01:00
aap fb859c0fa6 fix opengl im2d. d3d still no fog 2021-02-12 13:58:11 +01:00
aap 4c77fb5754 fix d3d fb lock 2021-02-12 00:04:15 +01:00
aap 5c95300890 fix d3d state cache 2021-02-06 11:19:04 +01:00
aap 71d132839e add modulate flag check for material rendering 2021-02-06 10:59:38 +01:00
aap 60a5ace163 anisotropy plugin 2021-01-21 22:02:49 +01:00
aap 9260bddc66 framebuffer read lock; gl raster to image 2021-01-21 02:23:28 +01:00
aap baa8666a03 some fixing; may have to revisit matfx again in the future... 2021-01-20 23:42:00 +01:00
aap 77ea31bdba Merge pull request #45 from ShFil119/warns
Fix some warnings on gcc/clang
2021-01-14 00:33:43 +01:00
aap 61b288a9fe zero d3d device cache 2021-01-09 21:05:14 +01:00
Filip Gawin c26386c112 Fix some warnings on gcc/clang 2021-01-02 21:54:40 +01:00
aap ed9cb45ee9 stencil render states 2020-12-16 15:48:26 +01:00
aap 526f17fadc missing break 2020-12-13 18:56:25 +01:00
aap efc0c307d7 fix multisampling a bit 2020-11-29 22:39:02 +01:00
Sergeanur 497199275e Add multi sampling support 2020-11-27 21:08:52 +02:00
aap 7e80d45cdb lots of changes to rasters; mostly mipmap support and DXT conversion 2020-11-11 09:34:36 +01:00
aap 3e2080ad56 DXT support for gl3. txd format changed!! 2020-11-07 12:52:31 +01:00
aap 5ef54dcb78 stencil clear 2020-11-04 16:21:24 +01:00
aap 4bdcdd1e35 add skinRenderCB to header 2020-11-03 09:35:56 +01:00
aap 4e8396af26 fixes to d3d cache 2020-10-27 12:41:10 +01:00
aap 77b7229356 fix skin pipe rendering 2020-08-24 22:11:37 +02:00
aap 93c246b6b1 render pipe fixes 2020-08-18 11:03:07 +02:00
aap 2568e77fac changed pipe new to explicit create 2020-08-14 13:54:48 +02:00
aap 113d76cfaa more d3d caching, better d3d raster locking 2020-08-10 17:03:29 +02:00
aap a29bcef4d7 custom rendertarget support for d3d9 2020-08-10 08:34:39 +02:00
aap d92996c66d fix in d3d texstage cache 2020-08-07 16:34:26 +02:00
aap 162c2d2035 fixed some rasters (again) 2020-07-29 22:43:03 +02:00
aap 3eedea8285 slightly fixed ps2 build 2020-07-28 16:27:20 +02:00
aap aa627a8f2c some im2d 2020-07-28 15:19:15 +02:00
aap fa6277be34 fixes to rasters and images 2020-07-23 22:35:58 +02:00
aap 4883b03f2b image masks and raster fixes 2020-07-22 13:56:03 +02:00
aap 990a7e21dd fixed d3d fog bug 2020-07-07 10:09:38 +02:00
aap 2b797aeca1 fb alpha emulation for matfx 2020-05-27 10:26:28 +02:00
aap 3971dda001 fixed matfx matrix 2020-05-15 13:34:19 +02:00
aap 4e97f4f862 little fix for d3d rasters 2020-05-06 23:09:56 +02:00
aap 40eae78e79 added im3d transform flags 2020-05-06 09:22:29 +02:00
aap b3ad490d1b implemented vsynch for d3d9 and glfw 2020-05-02 10:08:19 +02:00
aap 3704fe8a9f fixed appveyor build 2020-05-01 21:31:07 +02:00
aap 02921ff848 implemented image format registry 2020-05-01 21:02:37 +02:00
aap dfedaee353 little fix for d3d 2020-05-01 14:20:02 +02:00
aap e4b4bf9d16 made (most of) streaming work on big endian 2020-05-01 08:42:56 +02:00
aap 9a57633953 switched all c++ includes to c 2020-04-30 17:54:38 +02:00
aap a312007893 implemented GS alpha test emu for gl3 2020-04-28 14:09:26 +02:00
aap 4f118dcd97 some work on gl3 2020-04-28 12:44:28 +02:00