Commit Graph

  • 2ba2258b06 small change to skel aap 2017-10-18 17:53:47 +0200
  • f9668df80e fixed some bugs aap 2017-10-04 22:08:26 +0200
  • 017e86053a raster fixes aap 2017-09-16 23:19:54 +0200
  • 239a4eb4bc fixed build for linux and ps2 aap 2017-08-29 14:05:45 +0200
  • d00ab2f526 implemented im3d for gl3 and d3d aap 2017-08-29 10:12:56 +0200
  • b7f643a632 some font rendering aap 2017-08-27 22:47:54 +0200
  • c53d29b1cf implemented im2d for d3d, fun little software T&L renderer aap 2017-08-27 17:13:10 +0200
  • ea48c140c1 improved engine init and plugin registration aap 2017-08-26 20:08:23 +0200
  • 45b48b8f4e worked on allocation aap 2017-08-25 14:06:53 +0200
  • 040bb6cb51 started moving to custom malloc/free aap 2017-08-24 15:10:34 +0200
  • 6d38dea0d9 implemented userdata plugin aap 2017-08-23 12:21:23 +0200
  • efec4e5acc transpose for rwio normal xform aap 2017-08-22 20:23:56 +0200
  • 8fc446f13b fixed handling of NATIVE flag aap 2017-08-21 23:15:31 +0200
  • 0d8dc5d799 Merge branch 'master' of github.com:aap/librw aap 2017-08-21 14:40:23 +0200
  • 588d86e79a small stuff aap 2017-08-21 14:40:19 +0200
  • 8e277cbe9c ps2 raster creation basically done aap 2017-08-19 23:09:45 +0200
  • 75435b8934 mipmap allocation for ps2 rasters aap 2017-08-18 19:28:01 +0200
  • 7280647085 work on ps2test aap 2017-08-12 21:24:19 +0200
  • aec8c202c6 starting work on ps2 driver aap 2017-08-12 10:25:25 +0200
  • e5c2a66bd5 fixed some syntax errors aap 2017-08-10 14:47:28 +0200
  • f7988a5fcc got rid of PluginBase inhertiance because ps2 gcc complained about non-POD types aap 2017-08-10 14:43:52 +0200
  • 497796e550 wrote basic skeleton; clumpview aap 2017-08-10 00:42:33 +0200
  • 70739e354e worked on engine and d3ddriver aap 2017-08-09 10:57:32 +0200
  • 4653f7e81e using proper types aap 2017-08-05 01:44:37 +0200
  • 9a26a380a8 made almost all classes POD aap 2017-08-04 21:47:15 +0200
  • 36c01a4c70 implemented matrix flags aap 2017-08-04 19:54:03 +0200
  • f043126233 fixes to matfx aap 2017-07-29 16:09:11 +0200
  • a3d8e3ba01 fixed gl3 renderer aap 2017-07-27 15:05:30 +0200
  • 6c5073e864 use premake to generate build config; removed unsupported code aap 2017-07-27 12:34:06 +0200
  • ed86df0675 added NOMINMAX macro-def to exclude min and max definitions of the Windows.h header Martin Turski 2017-07-21 00:07:42 +0200
  • 63e2db49cb added automatic scanning of source files for librw MSVC project so that aap has less maintenance work to do Martin Turski 2017-07-16 10:27:17 +0200
  • 9336cac4c6 - added missing source files to the MSVC project - adjusted Windows SDK version so that things work better Martin Turski 2017-07-15 20:22:20 +0200
  • 12e998800e fixed build for ps2 aap 2017-07-12 10:10:57 +0200
  • f1d04ff732 committing old changes and a fix aap 2017-07-11 08:18:15 +0200
  • e3c1f30856 implemented MaterialList struct aap 2017-03-16 11:42:59 +0100
  • 4941711964 started implementing tristrip; implemented camera frustum aap 2017-03-16 01:10:01 +0100
  • c2780d56e9 added correction of face winding in tristrips aap 2017-03-09 11:45:26 +0100
  • 4d5bbb8ccd Merge pull request #16 from quiret/master aap 2016-10-23 10:54:54 +0200
  • fc808cec57 - added .vs folder to .gitignore - improved include path and library path defines Martin Turski 2016-10-22 20:53:21 +0200
  • 7accadfbca Merge pull request #15 from quiret/master aap 2016-10-22 12:29:22 +0200
  • c65708ff2e - improved project file structure - added common IDE generated files to .gitignore so they do not pop up in commit dialogs anymore - fixed some warnings in code files Martin Turski 2016-10-22 12:17:05 +0200
  • c0adc2cb1b added some very basic im2d stuff to gl3 aap 2016-08-21 18:20:27 +0200
  • 2cd032a79e some texture fixes aap 2016-08-05 01:13:41 +0200
  • a980b32e67 Merge branch 'master' of github.com:aap/librw aap 2016-08-03 20:33:01 +0200
  • 46542cccb0 fixed pretty major bugs regarding frame dirty list aap 2016-08-03 20:32:43 +0200
  • b556ad0d8a small change for windows/3ds max plugin aap 2016-07-25 12:45:08 +0200
  • a391f263cb added Matrix create and destroy aap 2016-07-25 12:43:19 +0200
  • 5c3240cce3 small changes aap 2016-07-21 17:06:56 +0200
  • 0b5498c060 texture changes aap 2016-07-21 08:59:06 +0200
  • 069c66b699 implemented DXT decompression aap 2016-07-19 23:37:37 +0200
  • 69356264d7 hardcoded gl3 shaders; extended Image; bmp writer aap 2016-07-19 18:40:10 +0200
  • 14547ef830 started looking into ps2 rasters again aap 2016-07-16 09:13:25 +0200
  • 40fc1e24fc rasters aap 2016-07-15 11:55:52 +0200
  • 5dff69431e got animation, hanim and skinning basically working aap 2016-07-11 20:27:21 +0200
  • b1e55a7784 had messed up split skins aap 2016-07-10 12:48:04 +0200
  • f4f4c088ff skin split streaming aap 2016-07-09 12:24:26 +0200
  • bd06c54c57 worked on camera aap 2016-07-06 11:44:59 +0200
  • dcbbdfe6b2 implemented fog for gl3 aap 2016-07-05 18:22:22 +0200
  • abe0bba5af worked on platform drivers aap 2016-07-05 11:36:43 +0200
  • ad1ea4ca53 implemented matfx and cleaned up some whitespace aap 2016-06-29 12:53:02 +0200
  • d3cff5c06c revised initialization again and restructured code for that aap 2016-06-27 21:59:35 +0200
  • 454e7b8ac6 small init changes aap 2016-06-26 11:35:16 +0200
  • 53647520bc split up some files aap 2016-06-26 11:16:33 +0200
  • dd901ebfa3 more work on initialization aap 2016-06-25 23:14:18 +0200
  • a906d58bcb redid the plugin system; some engine init stuff aap 2016-06-25 17:58:52 +0200
  • e3fa1fcc7f moved gl3 code here; added files i forgot last time aap 2016-06-24 15:24:58 +0200
  • 9623bdbf11 reorganized files a bit; added missing file aap 2016-06-23 16:50:55 +0200
  • b7d0b04380 added very basic World aap 2016-06-23 16:39:34 +0200
  • 3271713d16 some renaming, frame synching, camera update aap 2016-06-21 23:16:09 +0200
  • 634a96be07 more error handling aap 2016-06-17 16:20:02 +0200
  • 1bb17b3094 worked on error handling aap 2016-06-17 13:29:49 +0200
  • 6e71e34933 implemented basic error system; restructured some files; replaced a few asserts aap 2016-06-17 00:06:37 +0200
  • 416ee91bb7 more tidying up aap 2016-06-16 15:35:45 +0200
  • 7a4fcce861 Merge branch 'master' of github.com:aap/librw aap 2016-06-16 14:12:51 +0200
  • 30114667ed started tidying up aap 2016-06-16 14:08:09 +0200
  • 6826652b58 committing old changes aap 2016-06-14 23:07:16 +0200
  • ee726b90a2 implemented some PDS pipelines used by Bully aap 2016-02-27 23:04:09 +0100
  • 0c77e505f0 implemented some render state caching for d3d aap 2016-02-27 13:35:20 +0100
  • 3902ab328e im an idiot aap 2016-02-25 01:02:07 +0100
  • cb40fd1555 implemented a case insensitive strncmp aap 2016-02-25 00:30:26 +0100
  • 41226ef0c6 added conversion of indexed rasters for d3d8; fixed clump connection for lights and cameras aap 2016-02-24 23:56:27 +0100
  • 63521d903f fixed atomic world bounding sphere aap 2016-02-24 07:41:55 +0100
  • a6a7b0e89c some work on ps2 pipelines, d3d rasters aap 2016-02-23 10:07:04 +0100
  • 91291709d8 quat->mat aap 2016-02-18 18:23:38 +0100
  • 9bc57a0641 atomic world bounding sphere aap 2016-02-18 14:56:10 +0100
  • 7be2e634fe added sphere struct; implemented texture read and find callbacks aap 2016-02-18 14:29:04 +0100
  • 8083f88049 changed atomic-clump connection aap 2016-02-17 23:59:05 +0100
  • abe10e7623 some matrix stuff for quiret (untested) aap 2016-02-17 14:26:49 +0100
  • 37ec9e041a forgot files :( aap 2016-02-16 16:27:18 +0100
  • 4a3cf2a602 minor change aap 2016-02-16 15:49:45 +0100
  • 5b3370b479 minor matrix stuff aap 2016-02-16 08:40:19 +0100
  • 290117e9be changed math functions again aap 2016-02-15 10:48:27 +0100
  • e1613108cf implemented some math classes aap 2016-02-14 23:58:11 +0100
  • cc77487fc0 implemented projection in Camera aap 2016-02-14 20:56:05 +0100
  • ad81510267 moved d3d rendering code here aap 2016-02-14 12:28:03 +0100
  • dc4011ba7a changes pipeline system a bit aap 2016-02-14 00:52:45 +0100
  • 0e0cc1156c worked on rendering and frame ltm synching aap 2016-02-13 00:52:32 +0100
  • 80a73f0ac5 d3d9 textures aap 2016-02-07 01:25:52 +0100
  • 8c70df06e4 removed stuff thats now in librwgta aap 2016-02-06 18:17:25 +0100
  • ef58d76bc0 various changes aap 2016-02-06 18:11:31 +0100