Commit Graph

309 Commits

Author SHA1 Message Date
aap
6d38dea0d9 implemented userdata plugin 2017-08-23 12:21:23 +02:00
aap
efec4e5acc transpose for rwio normal xform 2017-08-22 20:23:56 +02:00
aap
8fc446f13b fixed handling of NATIVE flag 2017-08-21 23:15:31 +02:00
aap
0d8dc5d799 Merge branch 'master' of github.com:aap/librw 2017-08-21 14:40:23 +02:00
aap
588d86e79a small stuff 2017-08-21 14:40:19 +02:00
aap
8e277cbe9c ps2 raster creation basically done 2017-08-19 23:09:45 +02:00
aap
75435b8934 mipmap allocation for ps2 rasters 2017-08-18 19:28:01 +02:00
aap
7280647085 work on ps2test 2017-08-12 21:24:19 +02:00
aap
aec8c202c6 starting work on ps2 driver 2017-08-12 10:50:41 +02:00
aap
e5c2a66bd5 fixed some syntax errors 2017-08-10 14:48:18 +02:00
aap
f7988a5fcc got rid of PluginBase inhertiance because ps2 gcc complained about non-POD types 2017-08-10 14:43:52 +02:00
aap
497796e550 wrote basic skeleton; clumpview 2017-08-10 00:42:33 +02:00
aap
70739e354e worked on engine and d3ddriver 2017-08-09 11:01:43 +02:00
aap
4653f7e81e using proper types 2017-08-05 01:44:37 +02:00
aap
9a26a380a8 made almost all classes POD 2017-08-04 21:47:15 +02:00
aap
36c01a4c70 implemented matrix flags 2017-08-04 19:54:03 +02:00
aap
f043126233 fixes to matfx 2017-07-29 16:09:11 +02:00
aap
a3d8e3ba01 fixed gl3 renderer 2017-07-27 15:13:04 +02:00
aap
6c5073e864 use premake to generate build config; removed unsupported code 2017-07-27 12:34:06 +02:00
Martin Turski
ed86df0675 added NOMINMAX macro-def to exclude min and max definitions of the Windows.h header 2017-07-21 00:07:42 +02:00
Martin Turski
63e2db49cb added automatic scanning of source files for librw MSVC project so that aap has less maintenance work to do 2017-07-16 10:27:17 +02:00
Martin Turski
9336cac4c6 - added missing source files to the MSVC project
- adjusted Windows SDK version so that things work better
2017-07-15 20:22:20 +02:00
aap
12e998800e fixed build for ps2 2017-07-12 10:10:57 +02:00
aap
f1d04ff732 committing old changes and a fix 2017-07-11 08:23:16 +02:00
aap
e3c1f30856 implemented MaterialList struct 2017-03-16 11:42:59 +01:00
aap
4941711964 started implementing tristrip; implemented camera frustum 2017-03-16 01:10:01 +01:00
aap
c2780d56e9 added correction of face winding in tristrips 2017-03-09 11:45:26 +01:00
aap
4d5bbb8ccd Merge pull request #16 from quiret/master
Addendum to last improvements
2016-10-23 10:54:54 +02:00
Martin Turski
fc808cec57 - added .vs folder to .gitignore
- improved include path and library path defines
2016-10-22 20:53:21 +02:00
aap
7accadfbca Merge pull request #15 from quiret/master
Visual Studio Build Improvements + misc
2016-10-22 12:29:22 +02:00
Martin Turski
c65708ff2e - improved project file structure
- added common IDE generated files to .gitignore so they do not pop up in commit dialogs anymore
- fixed some warnings in code files
2016-10-22 12:17:05 +02:00
aap
c0adc2cb1b added some very basic im2d stuff to gl3 2016-08-21 18:20:27 +02:00
aap
2cd032a79e some texture fixes 2016-08-05 01:13:41 +02:00
aap
a980b32e67 Merge branch 'master' of github.com:aap/librw 2016-08-03 20:33:01 +02:00
aap
46542cccb0 fixed pretty major bugs regarding frame dirty list 2016-08-03 20:32:43 +02:00
aap
b556ad0d8a small change for windows/3ds max plugin 2016-07-25 12:45:08 +02:00
aap
a391f263cb added Matrix create and destroy 2016-07-25 12:43:19 +02:00
aap
5c3240cce3 small changes 2016-07-21 17:06:56 +02:00
aap
0b5498c060 texture changes 2016-07-21 08:59:06 +02:00
aap
069c66b699 implemented DXT decompression 2016-07-19 23:37:37 +02:00
aap
69356264d7 hardcoded gl3 shaders; extended Image; bmp writer 2016-07-19 18:40:10 +02:00
aap
14547ef830 started looking into ps2 rasters again 2016-07-16 09:13:25 +02:00
aap
40fc1e24fc rasters 2016-07-15 11:55:52 +02:00
aap
5dff69431e got animation, hanim and skinning basically working 2016-07-11 20:27:21 +02:00
aap
b1e55a7784 had messed up split skins 2016-07-10 12:48:04 +02:00
aap
f4f4c088ff skin split streaming 2016-07-09 12:24:26 +02:00
aap
bd06c54c57 worked on camera 2016-07-06 11:44:59 +02:00
aap
dcbbdfe6b2 implemented fog for gl3 2016-07-05 18:22:22 +02:00
aap
abe0bba5af worked on platform drivers 2016-07-05 11:36:43 +02:00
aap
ad1ea4ca53 implemented matfx and cleaned up some whitespace 2016-06-29 12:53:02 +02:00