Commit Graph

  • 6d56a23dd1 small fixes aap 2016-01-26 13:53:08 +0100
  • d20a6c3d04 some changes aap 2016-01-24 01:42:51 +0100
  • 56e48f4d76 improved uv animation code aap 2016-01-14 23:49:00 +0100
  • da0417571d implemented cameras for streaming aap 2016-01-13 08:58:15 +0100
  • 02c809625a implemented many create/clone/destroy functions aap 2016-01-12 00:38:36 +0100
  • 15872ba211 reworked the structs and got rid of c++ ctors/dtors aap 2016-01-11 18:22:59 +0100
  • efd41771a0 started implementing linked lists aap 2016-01-11 11:23:26 +0100
  • 0aadf8c3c9 made most things build on linux again aap 2016-01-10 20:10:53 +0100
  • 79c89ebbba moved iOS dff converter to rsltest aap 2016-01-10 18:18:03 +0100
  • a42bfb90ac implemented leeds dff stream read aap 2016-01-09 22:01:21 +0100
  • fab7f20c6d implemented basic PS2 rasters - no mipmaps yet aap 2016-01-03 19:45:51 +0100
  • 8b5b64d639 lcs txd converter aap 2015-12-27 22:23:57 +0100
  • 1e551d62cd implemented some LCS txd things aap 2015-12-27 18:45:37 +0100
  • cc1a83acda worked on insttest aap 2015-12-24 23:31:36 +0100
  • 723807cec1 implemented PS2 SA instance aap 2015-12-24 16:43:10 +0100
  • 040d167da0 worked on LCS world aap 2015-12-23 23:23:46 +0100
  • aed3fefd01 fixed some structures aap 2015-12-22 12:11:10 +0100
  • 39ff5b6288 more leeds stuff aap 2015-12-21 21:56:47 +0100
  • b4427ee1ac implemented some leeds stuff aap 2015-12-21 20:11:55 +0100
  • 37e1e239f9 unconvert ADC implemented aap 2015-12-20 13:05:32 +0100
  • 83d1420dd1 more (or rather fewer) lcs fixes aap 2015-12-20 10:38:27 +0100
  • 90b2d98b97 fixed more bugs and implemented better lcs conversion aap 2015-12-20 01:04:31 +0100
  • b7ec874b25 more fixes aap 2015-12-19 17:05:39 +0100
  • 3aca9c9c7d fixed stuff aap 2015-12-19 15:40:34 +0100
  • 5f2cd51ea1 convert LCS meshes cleanly aap 2015-12-19 14:47:59 +0100
  • 4e81f31c6b fixed stipid holes in lcs meshes aap 2015-12-19 11:08:51 +0100
  • 39711c0a32 almost-working lcs conversion aap 2015-12-18 17:34:12 +0100
  • 9f9c36a4ef started work on LCS dffs aap 2015-12-18 01:10:42 +0100
  • 66e67d5aff made switching platforms a little nicer aap 2015-12-17 22:15:59 +0100
  • 32dfcf0fd2 implemented PDS plugin and uninstancing in SA pipes aap 2015-12-16 20:25:22 +0100
  • 305f93f738 implemented ps2 uninstance aap 2015-12-14 18:52:50 +0100
  • 3c0df895f1 fixed bug with texture allocation aap 2015-09-19 19:28:23 +0200
  • ee96da332f added palette support aap 2015-09-17 10:44:07 +0200
  • 926b0a639a implemented basic read/write of xbox textures aap 2015-09-15 08:29:57 +0200
  • b39d9d2b89 implemented txd read/write and basic d3d8 native textures aap 2015-09-13 20:23:22 +0200
  • 2671141370 implemented uv animations and some other stuff aap 2015-09-11 12:32:06 +0200
  • eedf096b39 forgot file aap 2015-09-09 23:28:37 +0200
  • c7fa3b3b8c implemented R* pipeline plugin, 2dfx and collision as placehoders, uvanim (no interpolation yet) aap 2015-09-09 23:26:16 +0200
  • fed5ea7c9a implemented xbox uninstance aap 2015-09-08 10:29:24 +0200
  • 56bf3b2311 implemented d3d9 uninstance aap 2015-09-08 09:47:21 +0200
  • e330cd1743 implemented d3d8 uninstance aap 2015-09-07 23:00:28 +0200
  • 0c96bc7b99 implemented d3d8 native data read/write and instance aap 2015-09-07 14:50:10 +0200
  • 0f135f2de6 refactored skin plugin a bit; wrote xbox skin instance callback aap 2015-09-07 10:22:54 +0200
  • f09a1ab99f changed project structure, made VS projects, added d3d9 support and viewer, worked on xbox instancing aap 2015-09-06 13:31:42 +0200
  • fca3327ae2 restructured some files aap 2015-08-27 16:45:54 +0200
  • c99e045e8d implemented xbox extra normals plugin aap 2015-08-17 10:24:24 +0200
  • 3698d97c50 support for < 0x30400 dffs aap 2015-08-16 23:23:41 +0200
  • 3639ada1c3 read/write ADC data, cant convert yet aap 2015-08-16 16:44:59 +0200
  • d04e97fb47 implemented xbox native geometry and skin aap 2015-08-15 23:22:51 +0200
  • 6f8dccd095 small change to library id stamp aap 2015-08-11 23:40:57 +0200
  • fc043fbddb fixed major bug in frame stream write aap 2015-08-11 21:48:23 +0200
  • c620ad8692 uninstacing OpenGL geometry aap 2015-08-11 20:57:43 +0200
  • c84249900a implemented ogl skin pipe aap 2015-08-03 21:33:35 +0200
  • 970786828d improved pipeline system aap 2015-08-03 18:30:10 +0200
  • db00759b8c further work on ps2 pipelines aap 2015-08-02 19:31:01 +0200
  • 4d461dbfbd worked on ps2 pipelines aap 2015-08-01 23:03:10 +0200
  • 99bdd4fd23 matfx pipeline values aap 2015-07-13 15:01:31 +0200
  • d832570142 basic PS2 instancing aap 2015-07-12 22:57:05 +0200
  • e9f638db05 started work on (ps2) pipelines aap 2015-07-11 23:48:11 +0200
  • 34f0e5550b upload PS2 texture over PATH2 aap 2015-07-11 14:45:38 +0200
  • 0bb7ec468a ps2 test: upload material's raster (32bit) aap 2015-06-21 01:10:06 +0200
  • c6589f55de texture mapping in ps2 test aap 2015-06-18 23:05:37 +0200
  • df419c63ef small change aap 2015-06-17 21:51:33 +0200
  • c0d9ecdf3f clean up; gl test compiles under freebsd (but see makefile) aap 2015-06-10 22:52:59 +0200
  • c6c37da209 fixed shader stuff aap 2015-06-10 22:29:48 +0200
  • aff3dd5a0c Merge pull request #1 from quiret/master aap 2015-06-10 21:59:23 +0200
  • 4ac4e6e41e - fixed some runtime compiler library dependencies - added the "dffwrite" application as project into the "various" folder quiret 2015-05-31 12:25:05 +0200
  • 900541f21e - fixed dependency on GCC, please look at it quiret 2015-05-31 12:09:11 +0200
  • d03c22dcd6 - added windows project files quiret 2015-05-31 11:59:47 +0200
  • 652c82424a Implemented transforming of normals on PS2. Angelo Papenhoff 2015-01-28 21:15:49 +0100
  • 5247d1c26e Some fixes. aap 2015-01-26 20:23:45 +0100
  • ad21deaf0f Replaced C++ streams in tga functions. ps2 test builds again. Angelo Papenhoff 2015-01-26 10:15:26 +0100
  • d55e9ea43b Changed naming convention and clean up somewhat. ps2 test no longer links :( Angelo Papenhoff 2015-01-25 22:27:03 +0100
  • 535b9f0042 Small fixes. Angelo Papenhoff 2015-01-22 08:40:44 +0100
  • a528142254 Fixed on windows. aap 2015-01-20 21:49:57 +0100
  • 62c6fe006e Implemented basic TexDictionary. Angelo Papenhoff 2015-01-20 19:22:57 +0100
  • fb78a7a7b9 Fixed OpenGL instancing. Angelo Papenhoff 2015-01-20 15:25:53 +0100
  • 0d6216554c Started implementing Rasters. OpenGL test has textures now. Angelo Papenhoff 2015-01-20 14:48:18 +0100
  • 542e56d7a2 Implemented R* env and spec plugins. Angelo Papenhoff 2015-01-19 13:32:12 +0100
  • 8cd30a4dfd Added PS2 test. Angelo Papenhoff 2015-01-18 19:35:23 +0100
  • fc40bbdffe Added OpenGL test. Angelo Papenhoff 2015-01-17 21:51:04 +0100
  • c0fab82c52 Implemented HAnim plugin. Angelo Papenhoff 2015-01-17 15:15:03 +0100
  • f8f7efab40 Small changes. aap 2015-01-17 00:29:50 +0100
  • 8e181bcae3 Added *very* simple frame transformation. Angelo Papenhoff 2015-01-12 17:42:44 +0100
  • 2ff25d928e Implemented Rights to render. Angelo Papenhoff 2015-01-10 22:13:27 +0100
  • 2fcd3d1cda Implemented OpenGL skin (no instancing yet). Angelo Papenhoff 2015-01-10 16:55:13 +0100
  • 1f443f615f Updated README and TODO. Angelo Papenhoff 2015-01-09 20:19:17 +0100
  • e1bb20c800 Implemented MatFX. Angelo Papenhoff 2015-01-09 20:17:32 +0100
  • e373b47041 Implemented generic and most of PS2 skin plugin. Angelo Papenhoff 2015-01-07 23:06:44 +0100
  • 811c045326 Implemented Extra vertex colors and (crippled) ADC plugin. Angelo Papenhoff 2015-01-06 23:17:05 +0100
  • cec7963a9d Added functions for fixing/unfixing DMA pointers in PS2 data. Angelo Papenhoff 2014-12-30 19:30:13 +0100
  • cbc31bdb25 Implemented rudimentary StreamMemory. Angelo Papenhoff 2014-12-30 17:39:39 +0100
  • e9819e9f8a Some fixes for PS2. Angelo Papenhoff 2014-12-28 12:06:19 +0100
  • fd017a69ef Added experimental PS2 target. Implemented a Stream class. Angelo Papenhoff 2014-12-27 23:18:10 +0100
  • 9dd859c4d1 Added TGA reader and writer. Angelo Papenhoff 2014-12-25 19:37:36 +0100
  • 86decdafd5 Implemented basic Image. Angelo Papenhoff 2014-12-25 16:02:57 +0100
  • 1951d063b4 Added basic OpenGL instancing code. Corrected Geometry::streamWrite(). Angelo Papenhoff 2014-12-25 11:14:36 +0100
  • c25a7e6f93 Small fixes in Geometry. Angelo Papenhoff 2014-12-25 09:06:42 +0100
  • 755bfffccf Updated README and TODO. Angelo Papenhoff 2014-12-24 23:56:40 +0100
  • b014856a97 Merge branch 'master' of github.com:aap/librw Angelo Papenhoff 2014-12-24 23:52:59 +0100