Frederico Santos
97255e9bcc
[Refactor] Clean up TrainerConfig and remove unused timed event
2024-10-26 17:08:15 +01:00
Moka
d3e3f091fb
[UI][Dev] Improve event banner placement ( #4726 )
...
* [ui] automatically place event banner and timer in the title screen
* add new event banner
* ugh
2024-10-26 16:37:57 +01:00
Frederico Santos
a2360fe479
[Feature] Add event-based friendship multiplier and update TrainerConfig for event modifiers
2024-10-26 16:36:19 +01:00
Smewkie
61cf937cab
[Balance] Ferroseed HA
...
Ferroseed HA
2024-10-26 00:38:12 +01:00
PigeonBar
f87ac116fa
[Beta] Stop Transform giving copied moves negative fractional ppUp
( #4722 )
...
* [Beta] Stop Transform giving copied moves negative fractional `ppUp`
* Remove some bangs/etc
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-10-25 19:34:40 -04:00
chaosgrimmon
6418f46bf7
[Sprite] Fix transparency of pixels on Fletchinder ( #4720 )
...
* [Sprite] Front Fletchinder
* [Sprite] Back Fletchinder
* [Sprite] Shiny front Fletchinder
* [Sprite] Shiny back Fletchinder
2024-10-25 16:02:05 -07:00
Frederico Santos
a50763cd89
updating locales
2024-10-25 23:29:20 +01:00
innerthunder
414e0a5447
[Balance] Change Tyrogue to move-based evolutions ( #4694 )
2024-10-23 23:17:55 -07:00
Opaque02
a2419c4fc3
[Misc] Add admin for (un)linking 3rd party accounts ( #4198 )
...
* Updated admin panel to allow the concept of unlinking accounts
* Don't look too hard at this commit, nothing to see here
* Admin stuff
* Fixed linking and unlinking and updated menu options
* Undid some changes and cleaned up some code
* Updated some logic and added some comments
* Updates to admin panel logic
* Stupid promises everyone hates them and they deserver to die
* Promise stuff still
* Promises working thanks to Ydarissep on discord - pushing with debug code before it decides to stop working again
* Removed debugging code
* All discord functionality seems to be working here?? Not sure what happened but yay
* Fixed up some bugs and code
* Added registered date to the panel
* Fixed and updated some minor error message related stuff
* Minor changes
* Fixed some minor bugs, made the save related errors have error codes, and added updated icons
* Updated search field error
* Missed a couple of things to push
* Fixed linting and doc errors
* Revert dev related code and clean up dev comments
* Reverting utils
* Updating front end to match back end from Pancakes' comments
* make getFields and getInputFieldConfigs a single function of FormUiHandler
* remove outdated doc
* Apply suggestions from code review
Moka review changes
Co-authored-by: MokaStitcher <54149968+MokaStitcher@users.noreply.github.com>
* Added docs
* eslint fixes
* Fixed error not showing up in certain conditions
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: MokaStitcher <millennium.stitcher@gmail.com>
Co-authored-by: MokaStitcher <54149968+MokaStitcher@users.noreply.github.com>
Co-authored-by: innerthunder <brandonerickson98@gmail.com>
2024-10-23 22:00:07 +02:00
Moka
a13550ec44
[Balance][ME] Various ME Balance changes ( #4700 )
...
* balance changes and updates to various MEs
* fix import to new item
* fix import to new item
* Update src/data/mystery-encounters/utils/encounter-pokemon-utils.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update src/phases/select-modifier-phase.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update src/modifier/modifier.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update src/modifier/modifier.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* revert item atlas changes
* eslint
* revert 'revert item atlas'
* update locale repo to latest commit
* Fix fiery fallout missing argument
* [balance] Training session ME does not update Seen/Defeated GameStats
* [balance] update Weird Dream ME maximum spawn wave
* [ME] update CombinationRequirements to allow AND or OR combinations
* refactor: CombinationPokemonRequirement `.Some()` and `Every()`
* chore: rename `orRequirements` to `requirements`
* fix: returns of `Some()` and `Any()`
* apply `Some()` / `Any()` pattern to `CombinationSceneRequirement` too
* revert 'offer you can't refuse' giving Silver Pokeball'
* Apply code review suggestions
* [me] Weird Dream: apply same old gateau logic to team in options 1 and 2
---------
Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
Co-authored-by: ImperialSympathizer <110984302+ben-lear@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: innerthunder <brandonerickson98@gmail.com>
2024-10-23 21:46:57 +02:00
innerthunder
c7e9eaf435
[P2] Fix binding, etc. not being removed when switching with Baton Pass ( #4709 )
...
* Fix binding, etc. not being removed when switching with Baton Pass
* New baton pass test
2024-10-23 11:24:50 -04:00
schmidtc1
958d79140c
[P2] Fixes Transform/Imposter not updating type/battle stat changes immediately; set move PP to 5 when transforming ( #3462 )
...
* Adds updateInfo to transform move/ability, mirrors Transform functionality in Imposter
* Implements functionality for reducing pp to 5 or less for each move when transforming
* Refactors to async/await pattern, adds back removed anims/sounds from last commit
* Eslint fix attempt
* Update src/data/ability.ts
per DayKev's suggestion
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Merge and fix conflicts
* Adds unit tests for pp-change with transform/imposter
* Updates to consistency in syntax/deprecated code
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-10-23 11:12:53 -04:00
NightKev
fd38ab4cb4
[P2] Missing Minior form (violet) now spawns in the wild ( #4711 )
2024-10-23 11:10:43 -04:00
innerthunder
03025b2674
[P2] Fix various charge move bugs ( #4595 )
...
* Add charge move classes and phase
* Integrate `MoveChargePhase` in battle phase sequence
* Fix Protean + charge move interaction
* Fix effect chance applying to semi-invulnerability
* Remove `ChargeAttr` and fix ChargeAnim loading
* Restore move history entry for charge phases
* Gravity now cancels Fly, etc. after charge turn
* Dig integration tests
* Fly integration tests
* Dive integration test + fix Dive in Harsh Sun bug
* Solar Beam integration tests + `CHARGING` tag fixes
* Fix dive test
* Electro Shot integration tests
* fix import in MoveChargePhase
* Electro Shot Multi Lens test
* Geomancy integration tests
* Fix duplicate move queue
* Update import
* Docs + Fix Meteor Beam being boosted by Sheer Force
* Fix volt absorb test
* Apply PigeonBar's suggested move-phase changes
Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>
* Make Electro Shot Sheer Force boosted again
* Apply PigeonBar's feedback pt. 2
* Apply suggestions from code review
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Fix mistimed/dupe showMoveText and leftover TODO
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>
2024-10-23 11:08:40 -04:00
Moka
16b7194366
[P3] Fix Egg Summary not showing new abilities in blue ( #4712 )
2024-10-23 11:05:13 -04:00
bjparker1226
a0baf89297
[P2] Fix dark deal reducing transformed Pokemon's held item stack to 1 ( #4707 )
2024-10-23 11:04:37 -04:00
NightKev
1ad4f3b376
[Test] Add STATUS_ACTIVATION_OVERRIDE
to overrides.ts
( #4689 )
...
This applies to Paralysis and Freeze
Added Paralysis test to demonstrate usage
- Consolidate `this.cancel()` calls
2024-10-22 23:11:02 -04:00
Blitzy
0fe57b44b5
[Balance] Add Exclusive Moves from Prior Evolutions via Memory Mushroom ( #4681 )
2024-10-22 18:13:10 -07:00
damocleas
96e5f2d763
Starmobile Stat Adjustments ( #4704 )
...
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
2024-10-22 18:07:28 -07:00
Mumble
5e7f2042fc
[UI][QoL] Cursor defaults to Fight at the start of each new wave ( #4666 )
...
* cursors are dumb
* update
* fixed?
* maybe solution
* fix in!
* Possible cursor fixes
---------
Co-authored-by: frutescens <info@laptop>
Co-authored-by: Opaque02 <66582645+Opaque02@users.noreply.github.com>
2024-10-22 13:05:37 -07:00
NightKev
181f59882a
[P2] Fix Early Bird ( #4632 )
...
* Fix Early Bird, add tests
* Update tsdocs for Early Bird's `AbAttr`
Rename `turnCount` to `toxicTurnCount` and
`turnsRemaining` to `sleepTurnsRemaining` in `status-effect.ts`
* Fix Toxic Orb test
* Redundant code :despair:
* Fix status override to set the number of sleep turns
2024-10-22 12:37:13 -04:00
Mason S
7066a15ceb
[Refactor] Added BattlerTagLapseType.AFTER_HIT
( #3655 )
...
* [Refactor] Added ON_GET_HIT BattlerTagLapseType
Adjusted BeakBlastChargingTag and ShellTrapTag to use new lapse type
Adjusted MoveEffectPhase to now lapse all tags with the ON_GET_HIT lapse type
* [Refactor] Added ON_GET_HIT BattlerTagLapseType
Adjusted BeakBlastChargingTag and ShellTrapTag to use new lapse type
Adjusted MoveEffectPhase to now lapse all tags with the ON_GET_HIT lapse type
* Fix nits
* Rename `ON_GET_HIT` to `AFTER_HIT`
Change `isOpponentTo` to `isOpponent`
* Fix a couple minor nits
* Remove single-use function
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-10-21 23:53:00 -07:00
innerthunder
c2eb9de9df
[Ability] Partially Implement Infiltrator (does not work with mist) ( #4636 )
...
* Implement Infiltrator
* Integration tests + Infiltrator is (P) again
* Fix screen tests
* Fix `hitsSubstitute`
* docs for Infiltrator attr
2024-10-21 21:41:25 -04:00
PrabbyDD
467841d167
[P2] Nightmare triggers at turn end instead of after move ( #4702 )
2024-10-21 21:33:41 -04:00
NightKev
f7797603a1
[P2] Fix oversight where hazards cannnot affect Pokemon that set it ( #4693 )
...
Fixes #935
2024-10-21 11:03:12 -04:00
NightKev
966b07f62b
[Misc] Shiny overrides can now force Pokemon to not be shiny ( #4699 )
...
Also fixes random shinies breaking tests
2024-10-21 11:00:58 -04:00
innerthunder
f51814467a
[P3] Fix mistimed sound effect in LearnMovePhase
( #4698 )
2024-10-21 10:59:23 -04:00
NightKev
b76e54fe7f
Replace duplicate code with getDoubleBattleChance()
( #4690 )
2024-10-21 02:29:21 -07:00
Lugiad
75a114a89f
[Localization][UI/UX] emerald-pro font update ( #4697 )
...
* Add files via upload
* Delete public/fonts/pokemon-emerald-pro.ttf
* Rename pokemon-emerald-pro2.ttf to pokemon-emerald-pro.ttf
2024-10-20 22:45:12 -04:00
MokaStitcher
e6c06d57be
[P All][Bug] Various ME bugfixes (copy) ( #4695 )
...
* Mystery Encounter bugfixes
* more ME bug fixes
* update allowed pokemon in ME requirements
* some unit test cleanup and general tidying
* fix null exception on isBattleMysteryEncounter
* clean up tsdocs and fix pokemon hasAbility check
* fix double battle crash in challenge mode with a single eligible pokemon
* apply suggestions from PR#4619's code reviews
* revert fix for Keldeo crashes + implement fix suggestion from PR #4619
* fix session migration for PokemonCustomData
* prevent test failure due to keldeo fix
---------
Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
2024-10-20 22:55:07 +01:00
NightKev
39abac65be
Add eslint rule to enforce indenting of case
statements ( #4692 )
2024-10-20 02:44:36 +01:00
Frederico Santos
5c70ab238e
Merge pull request #4684 from pagefaultgames/main
...
Main -> Beta
2024-10-18 21:53:21 +01:00
PigeonBar
de64fd7720
[Misc] [Beta] Fix crash when loading save preview with Mystery Encounter Override active ( #4683 )
2024-10-17 23:52:46 -04:00
MokaStitcher
c5b3220b86
[Beta P3][UI] Fix item/cursor placement in reward screen ( #4678 )
2024-10-17 13:46:51 -04:00
Mumble
2f212f52eb
fixed effectChanceOVerrride location + removed ability tags ( #4677 )
...
Co-authored-by: frutescens <info@laptop>
2024-10-16 23:31:30 -07:00
Amani H.
85b8ca6467
[Dev] Bump Game Version, Overhaul Version Migration ( #4388 )
...
* Bump Version, Remove "Outdated" Message
* Fix `src/ui/ui.ts`
* Fix `src/system/game-data.ts`
* Clean Up & Organize Version Migration
* Rename Methods & Session Migration Adjustment
* Collapse Version Migrators to Single File as Arrays
* Address NITs
* Restructure Migration Initialization
* Fix Spacing, Increment to v1.6.0
* Revert Back to v1.1.0
* Add `gameVersion` to Mocked Game
* Add More Documentation
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-10-17 00:48:28 +01:00
Madmadness65
afebecd43c
[P2 Bug] Fix pool entry for Jynx not using baby species ( #4675 )
2024-10-16 17:16:10 -05:00
NightKev
d92d63e81f
[Misc] Restore info comment that was accidentally removed ( #4674 )
2024-10-16 16:10:19 -04:00
AJ Fontaine
d5fee37868
[Refactor] Add friendship related constants ( #4657 )
...
* Add constants for friendship
* Absolute path in battle-scene.ts
* Address nits
* Apply negative to constant
2024-10-16 14:55:23 -04:00
Lugiad
3ea459746a
[Localization] [UI/UX] Italian Type and Status icons ( #4673 )
2024-10-16 14:53:25 -04:00
PigeonBar
1907824670
[P1] Fix party UI crash from unsanitized lastCursor
pointing to empty Pokemon slot ( #4672 )
2024-10-16 11:10:35 -04:00
PigeonBar
72c08e5cfd
[Refactor] Clean up commented safari zone code from #4661 ( #4671 )
2024-10-16 11:09:48 -04:00
Mumble
2caa09f246
[Move] Fully Implement Secret Power ( #4647 )
...
* initial work
* move go
* biomes for damo
* more cleanup
* added effect for space
* test
* balance change 1
* i'm silly
* fixed effect cahnce
* secret power atr
* Apply suggestions from code review
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* got tests to work + added final balance biomes
* added documentation
* Apply suggestions from code review
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update src/data/move.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
---------
Co-authored-by: frutescens <info@laptop>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-10-16 10:38:12 -04:00
PigeonBar
c6ec01958c
[Bug] Fix for Expert Breeder's Pokemon being invisible and IV scanner in safari zone ( #4661 )
...
* [Bug] Potential fix for Expert Breeder's Pokemon being invisible
* PR Feedback
* Consistency with await
2024-10-16 10:31:32 -04:00
PigeonBar
50ff6e703a
[P1 Bug] Fix several Destiny Bond crashes ( #4665 )
...
* [P1 Bug] Fix several Destiny Bond crashes
* PR Feedback
2024-10-16 10:30:38 -04:00
innerthunder
093f3d90f5
[Balance] Add Memory Mushroom to Shop ( #4555 )
...
* Add Memory Mushroom to Shop + escape TM selection
* consolidate learn move type params into an enum
* Rewrite lock capsule test
* Disable luck upgrades for copied SMPhases
* Mem Mushroom Cost 4x Update modifier-type.ts
* Add undefined cost check to `addModifier`
* Increase shop options row limit
* Prevent SMPhase copies from updating the seed
---------
Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-10-15 18:06:56 -07:00
Madmadness65
c04d81bd65
[Ability] Allow Power Construct to transform 10% PC Zygardes ( #4626 )
...
* Allow Power Construct to transform 10% PC Zygarde
* Add additional test for 10% PC Zygarde
2024-10-15 15:02:30 -04:00
innerthunder
1966335627
[Refactor] Add type inference and support for simulated calls to ArenaTag.apply
( #4659 )
...
* Add simulated support for Arena Tag application
* Add type inference to ArenaTag.apply
* Fix screen tests
* back to `any` again lol
* fix missing spread syntax (maybe)
* updated docs
* named imports for `Utils`
2024-10-15 13:13:54 -04:00
Mumble
d01d856898
[Refactor] Default case to display challenge name ( #4656 )
...
Co-authored-by: frutescens <info@laptop>
2024-10-15 10:05:21 -04:00
PrabbyDD
21b71595e0
[P2] Attacks that miss against pokemon in semi invul state that have abilities such as volt absorb will not trigger ( #4663 )
...
* fixing issue where abilities trigger in semi invul state
* fixing targets
2024-10-15 10:04:26 -04:00