550 Commits

Author SHA1 Message Date
innerthunder
360a897ed2
[Balance] Endure Tokens only endure one hit (#4875)
* Endure Tokens only endure one hit

* Add tests for Endure

* Update docs

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-11-15 21:11:46 +01:00
pom-eranian
5ca1fd5cfd
[Sprite] Set default fps to 10 instead of 12 on pokemon animations (#4842)
* Set default fps to 10 instead of 12 for pokemon sprites

* [Sprite] Set pokemon animation framerate to 10 where assigned
2024-11-15 11:58:50 -05:00
PigeonBar
b1138c1d70
[P2][Beta] Freeze-dry Re-implementation (#4874) 2024-11-14 21:07:19 -08:00
innerthunder
cebedd220b
[Balance] Rework Multi-Lens (#4831)
* Rework Multi-Lens

* Multi-Lens integration tests

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Fix obsolete tests related to Multi-Lens

* Fix flaky unburden tests

* maybe fix flaky ceaseless edge test?

* Fixed Multi-Lens apply comment

* Fix ceaseless edge test for real this time

* Update locales

* Another locale update

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-11-11 14:56:16 -08:00
PigeonBar
efa9f119a0
[Beta][P3] Fix shiny Pokemon being displayed before shiny colours are loaded (#4843) 2024-11-11 02:18:57 -05:00
PigeonBar
63ffab027d
[Beta][P2] Several Unburden bug fixes (#4820)
* [P2][Beta] Several Unburden bug fixes

* Unburden test adjustments

* Some further test cleanup

* Add suggested `.bypassFaint()` to Unburden

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-11-10 14:21:29 -05:00
NightKev
2968059814
[P1] Transform and Imposter will now fail when either Pokemon is fused (#4824)
* Transform and Imposter will now fail when either Pokemon is fused

* Prevent Ditto from being randomly generated as part of a fusion
2024-11-10 00:39:05 -05:00
Moka
44a68a91ba
[P1] Fix crash when newly aquired Pokemon are sent in battle (#4835) 2024-11-10 00:35:49 -05:00
PigeonBar
2bf8acea06
[Beta][P2] Fix Sketch failing to sketch moves that call other moves virtually (#4823)
* [P2][Beta] Fix Sketch failing to sketch Metronome et al

* Suggested changes to `getLastXMoves()`

* Renamed turnCount to moveCount
2024-11-09 13:15:24 -05:00
innerthunder
a763cd173d
[Beta][P1-3] Fix Commander implementation bugs (#4826) 2024-11-09 13:14:11 -05:00
innerthunder
329e43ad48
[P2] Removed incorrect calls to resetBattleData on switchout (#4828) 2024-11-09 13:13:12 -05:00
NightKev
00f7fd47df
[Refactor] Remove unnecessary re-exports (#4818)
* Remove unnecessary re-exports

* Move `Type` enum to `src/enums/type.ts`

* Remove import style change from `modifier-type.ts`
2024-11-08 17:44:34 -05:00
Daniel Pochert
aa2c794910
[Balance/Bug] Boss segments properly heal (#4819) 2024-11-07 23:09:25 -05:00
Mumble
4f733796c5
[Move] Implement Grudge (#4794)
* some work

* slay dnr

* Fixed up move mechanics

* bahhh

* yawn

* updated lapse type to correctness

* Test + documentation

* yattt

* Remove some redundant code

* Apply suggestions from code review

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* Update battler-tags.ts

* Fix `PokemonAnimPhase`

---------

Co-authored-by: frutescens <info@laptop>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
2024-11-05 21:32:07 -05:00
innerthunder
6fd3ba284c
[Move][Ability] Implement Commander and Order Up (#4670)
* Implement Order Up (mostly untested)

* Commander unit tests + bug fixes

* Implement Order Up (misnamed the other commit...)

* Order Up unit tests

* applying Temp's suggestions + other bugfixes

* add TODO comment

* Reviver Seed reapplies Commander

* ESLint woes

* Some animation fixes

* Update locales

* Order Up now uses attr option

* Prevent semi-invulnerability lapsing out while Commanding

* semi-invulnerability test

* Add `edgeCase`
2024-11-05 12:35:43 -05:00
NightKev
a70f0860e1
[Beta Bug] Enemy pokemon shouldn't get unimplemented moves (#4787) 2024-11-03 23:34:26 -05:00
Mumble
3a767ed38a
[Refactor] Another Audio clean up (#4077)
* Cleaned up how cry keys were retrieved

* Legendary Pokemon Changes + Cry Cleanup

* Spelling mistake

* Fixed settings.

* correcting typedocs

* eslint

* eslint cleanup

* music pref

* gdfafa

* Music

* Apply suggestions from code review

Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>

* Update src/battle.ts

Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>

* Update src/battle.ts

Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>

* fixed default

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Added changes

* Update src/battle-scene.ts

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>

* Fix variable usage

* Fix `getFormSpriteKey()` and `.concat()` usage

Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>

* asdsafafaf

* i need to do the dishes ughhh

---------

Co-authored-by: frutescens <info@laptop>
Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
2024-11-03 22:31:07 -05:00
NightKev
770f388c45
[Refactor] Miscellaneous code cleanup (#4596)
* Miscellaneous code cleanup:

- Update `overrides.ts` imports

- Add missing comment and `;` in `eslint.config.js`

- `field/pokemon.ts`:

Rename `generateVariant` to `generateShinyVariant`

Mark some functions as `public`/etc

Update various tsdocs/comments, add tsdocs to `isOfType`

Turn an unreadable 450+ character line into a
readable block of code

- `utils.ts`:

Remove unused function `randSeedEasedWeightedItem`

Mark `IntegerHolder` and `FixedInt` as deprecated

Update some tsdocs/comments

* Convert to inline anonymous function

* Fix indentation in `move-effect-phase.ts`

Rename `getTarget` to `getFirstTarget` for clarity

Convert namespace import to named imports

Add `public`/etc to methods

* Rename `verifyLang` to `hasAllLocalizedSprite` and update tsdoc

* update locale submodule

* Put missing `null` guards around some uses of `getUserPokemon()`

* Fix locales

* Fix Unburden test

---------

Co-authored-by: Moka <millennium.stitcher@gmail.com>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
2024-11-03 22:23:51 -05:00
innerthunder
c3d832aaca
[Move] Fully Implement Round (#4783) 2024-11-03 21:59:55 -05:00
muscode
3f97c9e39f
[Ability] Implement Unburden (#4534)
* unburden implemented

* Used tag instead of stat changes for Unburden

* added documentation and neutralizing gas test

* accounted for unburden in getEffectiveStat

* fixed doubling speed in two places

* merge conflict resolve

* changed documentation wording, added test for stuff cheeks

* refactor unburden

* merge

* remove console logs

* Update src/data/ability.ts

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* add neut gas check

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* Added test for NeutGas user entering while unburden activated

* add spaces to tests, removed passive and [] from applyPostItemLostAbAttrs

* added line breaks after test cases

---------

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
2024-11-03 21:58:12 -05:00
muscode
1619d512cf
[Move] Implement Fairy Lock (#4736)
* inital wip

* wip set isTrapped to true and removed timedtrap

* implement fairy lock

* whitespace fix

* added documentation for tag

* added more suggested tests

* give tests breathing room

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* give tests breathing room

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* give tests breathing room

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* updated nested ternary, changed test name

---------

Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
2024-11-03 21:56:54 -05:00
NightKev
af473ba4ff
[Refactor] Clean up various methods in battle-scene.ts and pokemon.ts (#4412)
* Update `battle-scene.ts` and `data/field/pokemon.ts`

`battle-scene.ts` changes:
- `getParty()` renamed to `getPlayerParty()` for clarity
- `getNonSwitchedXPokemon()` consolidated into `getXPokemon()`
- Some tsdocs were added/updated for
`getXParty()`, `getXField()` and `getXPokemon()`;
and those functions were explicitly marked as `public`
- Helper function `getPokemonAllowedInBattle()` added

`pokemon.ts` changes:
- `isAllowed()` renamed to `isAllowedInChallenge()` for clarity
- A redundant check for an active scene is removed in `isActive()`
- Some tsdocs were added/updated for `isFainted()`,
`isAllowedInChallenge()`, `isAllowedInBattle()` and `isActive()`;
and those functions were explicitly marked as `public`
- `isFainted()` now checks for `hp <= 0` instead of `!hp`

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Backport eslint change to reduce merge conflicts

* Fix merge issues

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
2024-11-03 21:53:52 -05:00
NightKev
5e2dfa975a
Rename PokemonTurnData's damageDealt and currDamageDealt (#4784) 2024-11-03 14:09:28 -08:00
muscode
f0ae36de6c
[Ability] Implement Wimp Out and Emergency Exit (#4701)
* implement Wimp Out/Emergency Exit

* fixed test

* fixed weather bug

* Added nightmare interaction to Wimp Out following bug fix

* refactored and added postdamageattr

* bug fixes

* added confusion test back (skipped)

* updated applyPostDamageAbAttrs to applyPostDamage

* fix external func name

* fixed syntax inconsistency

* updated PostDamageForceSwitchAttr -> PostDamageForceSwitchAbAttr

* Modify `wimp_out.test.ts`

* remove extra comment

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* remove extra comment

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update tsdocs

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* remove comment

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* remove comment

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* fix tsdocs

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* fix tsdocs

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* fix tsdocs

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* fix tsdocs

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* fix whitespace

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* make getFailedText public

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* make switchOutLogic public

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* make getSwitchOutCondition public

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* make getFailedText public

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* make applyPostDamage public

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* simplify if statement

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* add public override to applyPostDamage

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* fixed nested if issue, remove trapped tag removal

* add fix for multi hit move

* added multi-lens logic

* moved applyPostDamageAbAttrs to pokemon.damage, added check for multi lens in pokemon.apply

* added source to damageAndUpdate and applyPostDamageAbAttrs, added Parental Bond logic + test, put applyPostDamageAbAttrs back in damageAndUpdate

* simplify multi hit check

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* Minor formatting changes

* Update src/data/ability.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* moved and renamed shouldPreventSwitchOut, rewrote tests to account for U-turn changes, fix syntax error

* Move comment slightly

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
2024-11-03 01:04:20 -05:00
podar
b17b1d6e7e
[P1] Fixing crash that can occur when failing to loading variant sprites. (#4315) 2024-11-03 01:33:48 -04:00
Mumble
1659f57262
[P2] Camouflage now considers Terrains first (#4761)
* the fix... will maybe write a test later

* ughh

* made a test

* moved aorund function

* Update src/test/moves/camouflage.test.ts

Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>

* lalal

---------

Co-authored-by: frutescens <info@laptop>
Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>
2024-11-02 12:48:10 -04:00
Madmadness65
5755180279
[Audio] Replace Graveyard BGM with Firel's custom BGM (#4765) 2024-10-30 21:48:09 -04:00
PrabbyDD
afe6d2900d
[P2] Fix for Speed Boost is Activated on the Turn a Pokemon is Switched In, and When a Pokemon Fails to Escape #4353 (#4676)
* fixing speed boost for pokemon being switched in and for if failed escape

* adding unit tests

* adding failed run away test case

* adding failed run away test case modification

* refactoring solution to be more consistent with coding style

* more fixes for consistency

* more fixes for consistency

* adding new AbAttr in abiliity.ts for posterity

* removing uneccesary variables

* fixing a merge conflict
2024-10-29 17:38:33 -04:00
Mumble
fb2d3e45d6
[Move][Ability] Fully Implement Forest's Curse / Trick Or Treat / Mimicry (#4682)
* addedType variable

* basic mimicry implementation

* eslint

* rage

* quick change

* made files

* added mimicry activation message

* test for moves done

* hahahhaha

* done? for now?

* laklhaflhasd

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* time to start... ughhh

* reflect type

* Added new message

* Update src/field/pokemon.ts

Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>

* Update src/data/ability.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* added overrides

* some checks

* removed comments

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: frutescens <info@laptop>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-10-29 10:10:37 -07:00
PrabbyDD
3241332a3c
[Ability] Implementing Friend Guard (#4718)
* implementing friend guard ability

* Update src/data/ability.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/ability.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/ability.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/test/abilities/friend_guard.test.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/field/pokemon.ts

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* more tests and fixing other issues

* more tests and fixing other issues

* Update Friend Guard test with damage mocks

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: innerthunder <brandonerickson98@gmail.com>
2024-10-28 13:49:04 -07:00
Frederico Santos
51b2a4d7fe
Something (#4728)
* [Feature] Add event-based friendship multiplier and update TrainerConfig for event modifiers

* [UI][Dev] Improve event banner placement (#4726)

* [ui] automatically place event banner and timer in the title screen

* add new event banner

* ugh

* [Refactor] Clean up TrainerConfig and remove unused timed event

---------

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>
2024-10-26 17:14:17 +01:00
PigeonBar
f87ac116fa
[Beta] Stop Transform giving copied moves negative fractional ppUp (#4722)
* [Beta] Stop Transform giving copied moves negative fractional `ppUp`

* Remove some bangs/etc

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-10-25 19:34:40 -04:00
Moka
a13550ec44
[Balance][ME] Various ME Balance changes (#4700)
* balance changes and updates to various MEs

* fix import to new item

* fix import to new item

* Update src/data/mystery-encounters/utils/encounter-pokemon-utils.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/phases/select-modifier-phase.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/modifier/modifier.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/modifier/modifier.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* revert item atlas changes

* eslint

* revert 'revert item atlas'

* update locale repo to latest commit

* Fix fiery fallout missing argument

* [balance] Training session ME does not update Seen/Defeated GameStats

* [balance] update Weird Dream ME maximum spawn wave

* [ME] update CombinationRequirements to allow AND or OR combinations

* refactor: CombinationPokemonRequirement `.Some()` and `Every()`

* chore: rename `orRequirements` to `requirements`

* fix: returns of `Some()` and `Any()`

* apply `Some()` / `Any()` pattern to `CombinationSceneRequirement` too

* revert 'offer you can't refuse' giving Silver Pokeball'

* Apply code review suggestions

* [me] Weird Dream: apply same old gateau logic to team in options 1 and 2

---------

Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
Co-authored-by: ImperialSympathizer <110984302+ben-lear@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: innerthunder <brandonerickson98@gmail.com>
2024-10-23 21:46:57 +02:00
innerthunder
03025b2674
[P2] Fix various charge move bugs (#4595)
* Add charge move classes and phase

* Integrate `MoveChargePhase` in battle phase sequence

* Fix Protean + charge move interaction

* Fix effect chance applying to semi-invulnerability

* Remove `ChargeAttr` and fix ChargeAnim loading

* Restore move history entry for charge phases

* Gravity now cancels Fly, etc. after charge turn

* Dig integration tests

* Fly integration tests

* Dive integration test + fix Dive in Harsh Sun bug

* Solar Beam integration tests + `CHARGING` tag fixes

* Fix dive test

* Electro Shot integration tests

* fix import in MoveChargePhase

* Electro Shot Multi Lens test

* Geomancy integration tests

* Fix duplicate move queue

* Update import

* Docs + Fix Meteor Beam being boosted by Sheer Force

* Fix volt absorb test

* Apply PigeonBar's suggested move-phase changes

Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>

* Make Electro Shot Sheer Force boosted again

* Apply PigeonBar's feedback pt. 2

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Fix mistimed/dupe showMoveText and leftover TODO

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>
2024-10-23 11:08:40 -04:00
NightKev
181f59882a
[P2] Fix Early Bird (#4632)
* Fix Early Bird, add tests

* Update tsdocs for Early Bird's `AbAttr`

Rename `turnCount` to `toxicTurnCount` and
`turnsRemaining` to `sleepTurnsRemaining` in `status-effect.ts`

* Fix Toxic Orb test

* Redundant code :despair:

* Fix status override to set the number of sleep turns
2024-10-22 12:37:13 -04:00
Mason S
7066a15ceb
[Refactor] Added BattlerTagLapseType.AFTER_HIT (#3655)
* [Refactor] Added ON_GET_HIT BattlerTagLapseType

Adjusted BeakBlastChargingTag and ShellTrapTag to use new lapse type

Adjusted MoveEffectPhase to now lapse all tags with the ON_GET_HIT lapse type

* [Refactor] Added ON_GET_HIT BattlerTagLapseType

Adjusted BeakBlastChargingTag and ShellTrapTag to use new lapse type

Adjusted MoveEffectPhase to now lapse all tags with the ON_GET_HIT lapse type

* Fix nits

* Rename `ON_GET_HIT` to `AFTER_HIT`

Change `isOpponentTo` to `isOpponent`

* Fix a couple minor nits

* Remove single-use function

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-10-21 23:53:00 -07:00
innerthunder
c2eb9de9df
[Ability] Partially Implement Infiltrator (does not work with mist) (#4636)
* Implement Infiltrator

* Integration tests + Infiltrator is (P) again

* Fix screen tests

* Fix `hitsSubstitute`

* docs for Infiltrator attr
2024-10-21 21:41:25 -04:00
NightKev
966b07f62b
[Misc] Shiny overrides can now force Pokemon to not be shiny (#4699)
Also fixes random shinies breaking tests
2024-10-21 11:00:58 -04:00
MokaStitcher
e6c06d57be
[P All][Bug] Various ME bugfixes (copy) (#4695)
* Mystery Encounter bugfixes

* more ME bug fixes

* update allowed pokemon in ME requirements

* some unit test cleanup and general tidying

* fix null exception on isBattleMysteryEncounter

* clean up tsdocs and fix pokemon hasAbility check

* fix double battle crash in challenge mode with a single eligible pokemon

* apply suggestions from PR#4619's code reviews

* revert fix for Keldeo crashes + implement fix suggestion from PR #4619

* fix session migration for PokemonCustomData

* prevent test failure due to keldeo fix

---------

Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
2024-10-20 22:55:07 +01:00
NightKev
39abac65be
Add eslint rule to enforce indenting of case statements (#4692) 2024-10-20 02:44:36 +01:00
AJ Fontaine
d5fee37868
[Refactor] Add friendship related constants (#4657)
* Add constants for friendship

* Absolute path in battle-scene.ts

* Address nits

* Apply negative to constant
2024-10-16 14:55:23 -04:00
PigeonBar
50ff6e703a
[P1 Bug] Fix several Destiny Bond crashes (#4665)
* [P1 Bug] Fix several Destiny Bond crashes

* PR Feedback
2024-10-16 10:30:38 -04:00
innerthunder
1966335627
[Refactor] Add type inference and support for simulated calls to ArenaTag.apply (#4659)
* Add simulated support for Arena Tag application

* Add type inference to ArenaTag.apply

* Fix screen tests

* back to `any` again lol

* fix missing spread syntax (maybe)

* updated docs

* named imports for `Utils`
2024-10-15 13:13:54 -04:00
cadi
e7a4d4055f
[Move] Implement Power Trick (#2658)
* add `PowerTrickTag`

* modify getStat() with PowerTrickTag

* implement `PowerTrickAttr`

* add unit test

* enhance docs and tag apply logic

---------

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-10-14 12:39:34 -07:00
Mumble
8981f0e7a8
Trainer party de-duplication checks static pokemon too (#4585)
Co-authored-by: frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
2024-10-13 19:20:55 -07:00
Mumble
8a355d500a
[Bug] Move Restriction Battler Tag bugs (#4536)
* Added fixes

* Revert "Added fixes"

This reverts commit 3feccd792ddef0b32ddc40782b60f23f952cad23.

* Added loadTag functions

* Fixes

* typeodcs

* Torment

* yawn

* hsldklahdlhalhdlahldhlah

* Imprison Fixes

* Fixed imprison not interrupting PRE_MOVE

* just kidding

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Fixing what broke

* added scp[es

* missed a scope

* Update src/data/battler-tags.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* good tp go

* merge

* battler tags

* Apply suggestions from code review

* Changed function names

* publics

---------

Co-authored-by: frutescens <info@laptop>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-10-13 03:30:04 -04:00
innerthunder
470f9e4e19
[P3] Fix Substitute visual error on wave transition (#4648) 2024-10-13 00:46:41 -04:00
Mumble
cfb92b4e08
[Move] Telekinesis + [Bug] Ingrain (#4506)
* some early set up

* localization

* Added Wiglett family to restrictions

* Added Smack Down + 1000 Arrows Interactions

* Added checks for certain tags

* Gravity removes telekinesis from all pokemon on the field

* need to check something else real quick

* mmmmmm

* think this is fine?

* ingrain fixes

* more ingrain

* Telekinesis Test + Move Fix

* Test Name change

* another day another try...

* Test Cleanup

* fsfdsfds

* Revert "fsfdsfds"

This reverts commit cb7abcfd9f69342ae7b1864e2e4e124029f9f67e.

* whoops

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Missed one

* Update src/data/move.ts

Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* Add separate battler tags in move attr

* Update src/data/battler-tags.ts

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* removed onRemove

* Documentation

* Update src/data/battler-tags.ts

---------

Co-authored-by: frutescens <info@laptop>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
2024-10-11 17:44:16 -04:00
ImperialSympathizer
6ad5ba972c
[Enhancement] Refactor Starter Species to use separate EggTier map (#4591)
* creates table for tracking species egg tiers

* creates table for tracking species egg tiers

* rename EggTier enum values

* replace clamp util function with Phaser function

---------

Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
2024-10-10 09:29:26 -07:00
Mumble
51894d46c2
[P2] Pollen Puff ally behavior fixed (#4615)
* pollen puff fix

* bcvbvcbfd

* integerholder to numberholder

* moved it back

---------

Co-authored-by: frutescens <info@laptop>
2024-10-10 11:38:17 -04:00