Commit Graph

1682 Commits

Author SHA1 Message Date
shayebeadlingkl
cfd30f16b2 Implements psycho shift 2024-04-16 13:15:00 -04:00
Xavion3
420d7fbade Fix paralysis speed drop
Should only be 0.5x
2024-04-16 12:25:41 -04:00
Flashfyre
05bb384934 Update crit chance to gen 7 odds 2024-04-16 12:14:33 -04:00
Flashfyre
257e222b83 Fix being able to buy Sacred Ash without fainted party members 2024-04-16 12:04:52 -04:00
Flashfyre
4b77ba8c39 Fix certain elements not showing on loading screen on mobile 2024-04-16 11:26:23 -04:00
Flashfyre
986e907894 Don't show intro video on mobile 2024-04-16 10:59:15 -04:00
Madmadness65
5058bcf717 Adjust Cosmoem's evolution conditions
It no longer needs a specific biome in order to evolve, just time of day (It was wrong anyways, evolving in all biomes *except* Space).
2024-04-16 00:02:16 -05:00
shayebeadling
95aa78487f
Present implementation, adds a 0 dmg override for 0 power moves. (#152)
* Implements present, adds an override in the dmg calc to make 0 power moves do 0 dmg

* present doesn't make contact

* removes console log

* only === 0
2024-04-16 00:41:15 -04:00
Hans Sorongon
e188e90d1c Fix shoulder buttons not working issue 2024-04-16 00:07:59 -04:00
Flashfyre
e85179f7cd Fix gamepad support not saving 2024-04-15 22:40:27 -04:00
Flashfyre
1ff206287a Add setting for gamepad support 2024-04-15 20:13:58 -04:00
Flashfyre
0692a343a0 Fix duplicate candy count key for local 2024-04-15 19:47:12 -04:00
Flashfyre
4057fbf846 Formatting consistency changes 2024-04-15 19:45:10 -04:00
Hans Sorongon
1b41bdb8e3 Added built-in support for gamepads using Phaser.Gamepad 2024-04-15 19:45:10 -04:00
Flashfyre
ec4c395e87 Add more biome weather 2024-04-15 17:45:52 -04:00
prateau
c1b60afacd Add snow climate animation 2024-04-15 17:45:52 -04:00
prateau
509954995c update moves and abilities that takes effect in snow 2024-04-15 17:45:52 -04:00
prateau
0196cf8310 Add snow as a weather 2024-04-15 17:45:52 -04:00
Flashfyre
7275876120 Fix starter select issue with gender forms 2024-04-15 17:34:36 -04:00
Matthew Ross
c978fad286 Smack down should hit target charging fly 2024-04-15 16:24:57 -04:00
damocleas
a0fd462b5c
Nature Power move change for Town Metropolis and Plains (#147) 2024-04-15 16:23:44 -04:00
LaukkaE
e15b810f6a Prevent crash with trace 2024-04-15 16:08:54 -04:00
Matt Ross
af4e9ff66e
Additional moves should hit fly, dig, dive (#143)
* whirlwind should hit pokemon charging fly

* Thunder should hit flying

* magnitude and fissure should hit dig

* Add battle tag for underwater (dive), allow surf/whirlpool to hit diving

* reorder underwater in enums to match battler-tags order

* hurricane and thousand arrows should hit fly
2024-04-15 15:49:10 -04:00
damocleas
3a1ebc9815 Nature Power move for all biomes
Unique Nature Power move for all biomes, no overlap with terrains
2024-04-15 15:21:50 -04:00
Flashfyre
abc729ed5c Revert "Replace intro with smaller file"
This reverts commit 8cce544536.
2024-04-15 15:04:42 -04:00
Flashfyre
8cce544536 Replace intro with smaller file 2024-04-15 14:45:00 -04:00
Flashfyre
69d9f705a1 Fix issue with cache busting fix for intro video 2024-04-15 14:14:41 -04:00
Flashfyre
22f6521fcb Ignore cache busting for intro video 2024-04-15 14:10:48 -04:00
Flashfyre
c1d641251b Add Pagefault Games intro 2024-04-15 13:10:09 -04:00
LaukkaE
2a5351e2f6
impl Priority immunity abilities (#137) 2024-04-15 12:48:33 -04:00
serif
39eed2a275 Update move.ts
adds the rest of the biomes
2024-04-15 12:21:13 -04:00
AJ Fontaine
76edb00e31 Thermal Exchange 2024-04-15 12:18:00 -04:00
Flashfyre
9d92ec2a72 Fix nature power using wrong syntax for switch case 2024-04-15 10:45:40 -04:00
Flashfyre
398f2c5be0 Fix being able to overwrite data without a confirmation 2024-04-15 10:35:57 -04:00
Flashfyre
6e59b4dd77 Prevent saving on an outdated client 2024-04-15 10:09:51 -04:00
Xavion3
6881246d17 Implement check functions for abilities 2024-04-15 01:11:27 -04:00
Flashfyre
8819473dce Lower price of Sacred Ash 2024-04-14 23:46:20 -04:00
Flashfyre
8dd0aa5384 Fix some female breeder names showing as male names 2024-04-14 22:56:25 -04:00
Madmadness65
e7f1969099 Implement Ivy Cudgel's type changing property
Basically a copy/paste of Raging Bull's code.
2024-04-14 21:41:12 -05:00
Matthew Ross
032ab95756 Additional check for can apply ability after move used 2024-04-14 22:40:26 -04:00
lucfd
d699a0f7d4
Implemented barrier-breaking moves (#130)
* Implemented barrier-breaking moves

* removed (P) from move names

* refactored to support defog
2024-04-14 22:26:58 -04:00
Madmadness65
e0dd7d6d48 Implement Shields Down's form change; Fix wild Rotom forms not appearing
Shields Down is only partially implemented; the form changing aspect is implemented, but the immunity to statuses is not yet.
Minior's alternate colored forms can now be encountered in the wild.
Rotom's appliance forms should *finally* appear in the wild correctly now.
And a minor fix for Zen Mode activating incorrectly.
2024-04-14 20:32:17 -05:00
Flashfyre
99aa7854c0 Prevent replacing learnset when species is overridden 2024-04-14 20:23:51 -04:00
surniki
208279ce77 Copies the moveset of the evolving Nincada to the newly generated pokemon for Shedinja. 2024-04-14 20:09:58 -04:00
shayebeadlingkl
be9d07ab1a fixes targeting 2024-04-14 18:26:44 -04:00
Flashfyre
669bc367e5 Fix Super Luck working on the wrong side 2024-04-14 18:19:35 -04:00
shayebeadlingkl
8932a0b6f9 Implements Nature Power 2024-04-14 18:00:31 -04:00
Appo
c8445ba8dd Implement Competitive
Since Competitive is just Defiant but for SPATK, the code for Defiant was reused with the buff changed to special attack. This should mean the ability works the exact same way as Defiant for it's respective stat.
2024-04-14 16:52:44 -04:00
Flashfyre
8ccdf6d554 Fix cachebusting 2024-04-14 15:47:00 -04:00
Flashfyre
f358e302e9 Give Ferroseed duplicate ability as hidden 2024-04-14 14:36:44 -04:00
shayebeadling
90ef58d7a4
Defiant implementation (#128)
* Defiant works, but self inflicted stat changes still proc the stat raise.

* Prevents proc from self-targeted stat reductions, like superpower
2024-04-14 14:20:00 -04:00
Madmadness65
73cf4e9f5c Implement Thunderclap
It's just a copy of Sucker Punch, so no additional work needed.
2024-04-14 12:52:59 -05:00
Xavion3
605e16fe35 Fix a bunch of moves 2024-04-14 13:16:28 -04:00
Tempoanon
946e6d8c5c
Implement Rivalry, Quick Feet, Liquid Voice, and Normalize (#108)
* Implement Rivalry

* Implement Quick Feet, Liquid Voice, and Normalize

* Forgot paralysis is half speed instead of a quarter

* Remove log statements

* Fix minor edge case in rivalry for gendered vs genderless
2024-04-14 13:15:01 -04:00
cornfish
c25cb50b31
Implement toxic chain (#126)
* implement toxic chain

* fix for self target like roost
2024-04-14 13:13:17 -04:00
Flashfyre
75ce0e8f73 Fix transform and imposter not copying ability 2024-04-14 12:23:49 -04:00
Xavion3
705ba0659e Fix crash bug with sucker punch when not using a move 2024-04-14 12:06:21 -04:00
Flashfyre
598e695348 Fixed damage moves are unaffected by the multi lens 2024-04-14 12:02:44 -04:00
Xavion3
cc20d24afa
Implement sucker punch (#121)
* Implement sucker punch

* Fix variable name
2024-04-14 11:54:46 -04:00
Madmadness65
1941939931 Fix Jungle Healing healing the user twice
It still does not have the status condition healing bit yet.
2024-04-14 08:19:31 -05:00
Temps Ray
65961d5cc7 Fix bug in legendary gacha that reduced epic egg rates 2024-04-14 01:30:07 -04:00
Flashfyre
7e3ad88e4d Hide candies for evolved starters 2024-04-14 00:14:23 -04:00
Xavion3
4078518c5f
Add support for ability changing effects (#113)
* Add support for ability changing effects

* Fix doodle with a fainted ally in doubles
2024-04-13 23:21:34 -04:00
shayebeadling
f068b53d44
Show icon in dex for HA mons, like shiny (#117)
* Show icon in dex for HA mons, like shiny

* Swaps the star with the HA capsule

* Removes the unwanted icon
2024-04-13 23:20:54 -04:00
neverblde
cdab38abda Don't escape interpolation values 2024-04-13 23:02:32 -04:00
Flashfyre
796f69daeb Lower candy costs for lower-cost starters 2024-04-13 20:41:51 -04:00
Madmadness65
77368986fe Change Rotom and Carbink's passive abilities
Rotom naturally cannot take advantage of Electric Surge as it's not grounded, and Oblivious is pointless on a genderless Pokémon like Carbink.
2024-04-13 19:37:42 -05:00
Flashfyre
000d31f663 Fix use candy menu showing up for evolved starters 2024-04-13 19:36:43 -04:00
Flashfyre
c369e9ed85 Change layering on certain starter select ui elements 2024-04-13 19:28:32 -04:00
Flashfyre
61ce0887ef Fix candy menu not showing for species with only 1 starter move 2024-04-13 19:21:59 -04:00
Flashfyre
608c024749 Fix crash on starter select when scrolling generations 2024-04-13 19:06:33 -04:00
Flashfyre
824a73ef71 Add candy system for passives and value reductions 2024-04-13 18:59:58 -04:00
EmoUsedHM01
c84531af35 Gave Regigigas Normalize as a HA following a discussion about it on Discord
Removes its powerful coverage options in exchange for losing Slow Start, still gets walled by anything that resists/ignores Normal type moves but is no longer useless for 5 turns
2024-04-13 13:55:56 -04:00
LaukkaE
8cf8ce1258 Fix terrain power boosting
fix
2024-04-13 13:51:13 -04:00
neverblde
df949be2bd Refactor some string literals into i18next 2024-04-13 00:49:14 -04:00
Xavion3
66ef42db85 Update ability attributes 2024-04-12 22:25:22 -04:00
kleekie
3d38ad14ca Add crash damage message + battle info update for missed/ineffective moves 2024-04-12 22:21:07 -04:00
Madmadness65
92812aae1d Draining Kiss now restores 75% of damage dealt 2024-04-12 19:02:24 -05:00
Flashfyre
f6770b83b5 Add missing passive parameter to BonusCritAbAttr 2024-04-12 19:31:08 -04:00
Flashfyre
086c64b8f8 Fix invalid constructor arguments to always crit tag 2024-04-12 18:44:20 -04:00
EmoUsedHM01
cabba43598
Added support for Super Luck with BonusCritAbAttr (#106)
* Fixed Super Luck, and added a new BonusCritAbAttr

* Added crit clause for BonusCritAbAttr ( Super Luck )

* Changed it to +1 like it should be
2024-04-12 17:21:56 -04:00
Dovie Shalev
eb791747fe
Last respects Fully Implemented (#105)
* Last Respects fully implemented

* Fixed Last Respects

* Last Respects Fully Implemented

* Last Respects Fully Implemented

---------

Co-authored-by: dshalev <dshalev@umich.edu>
2024-04-12 16:16:08 -04:00
William Burleson
389278a1b0
Implement download (#99)
* Implement Download

* Fix formatting
2024-04-12 16:08:04 -04:00
EmoUsedHM01
930c14fa62
Laser Focus support, with the added BattlerTagTypes to support it (#103)
* Added a new BattlerTagType and support for Laser Focus

BattlerTagType.ALWAYS_CRIT

* Updated battler-tags to support ALWAYS_CRIT

* Added ALWAYS_CRIT = "ALWAYS_CRIT", for the updated battler-tag-type

* Updated the crit formula to include the new critAlways

* Updated crit logic to include critAlways, fixed indents
2024-04-12 16:05:32 -04:00
Madmadness65
dcb4688c76 Revert "Update Gen 4 & 9 egg moves"
This reverts commit eef83432ab.
2024-04-12 14:54:01 -05:00
Madmadness65
eef83432ab Update Gen 4 & 9 egg moves 2024-04-12 14:40:14 -05:00
Matthew Olker
d2ebb499d8 Fix broken call in force switch out 2024-04-12 07:44:45 -04:00
EmoUsedHM01
fba98ffa0c
Updated ForceSwitchOutAttr (#90)
* Updated ForceSwitchOutAttr

Should fix issue #83

* Removed the additional indents

* Updated the import and fixed the ForceSwitchOutAttr coding errors

* Removed the rest of the indents

* Updated formatting
2024-04-12 07:32:06 -04:00
Xavion3
20b6612cd1 Add support for hidden power 2024-04-12 01:45:19 -04:00
James Lin
73c9625df1
Add i18next framework to enable further contributions (#96)
* prototype

* Update with comments and type safety
2024-04-11 23:47:03 -04:00
spongario
d06003d22c fix formatting 2024-04-11 23:18:37 -04:00
spongario
07ff22e53d fix for Psychic Terrain blocking Protect Moves 2024-04-11 23:18:37 -04:00
Flashfyre
a793aedd29 Don't transfer baton item if target is already holding one 2024-04-11 20:58:24 -04:00
Xavion3
747a039a2e Add support for strength sap 2024-04-11 20:55:21 -04:00
Flashfyre
3961550f62 Fix fusion move learning bug and inaccurate HP in battle info 2024-04-11 20:40:16 -04:00
Flashfyre
3e9fdc2d0a Fix rest not overriding status 2024-04-11 20:01:43 -04:00
Flashfyre
eaf993e76f Fix starter select types not respecting form 2024-04-11 19:10:56 -04:00
Flashfyre
49f2a5d3eb Unimplemented moves cannot be selected by the play 2024-04-11 18:53:03 -04:00
Flashfyre
716388c92b Fix Pupitar losing hidden ability 2024-04-11 18:33:58 -04:00
Flashfyre
d50521755e Fix fusion move merge happening after wave end 2024-04-11 16:30:29 -04:00
AppleOfTheDark
d05fab041c
Snow Cloak Conditional Fix (#91)
* Snow Cloak Hail Condition Fix

Snow Cloak's evasion wasn't actually checking for hail, so the condition has been added.

* Snow Cloak

getWeatherCondition is not meant to have a capital.
2024-04-11 15:52:15 -04:00
Flashfyre
3d959e3860 SpDef boost in sandstorm only applies to rock types 2024-04-11 14:52:32 -04:00
Flashfyre
af23bfc1f9 Fix post-summon abilities sometimes triggering twice on switch 2024-04-11 12:35:22 -04:00
Flashfyre
053c07cfba Fix being able to use rest without drawback when unable to sleep 2024-04-11 12:14:03 -04:00
Flashfyre
377dabdb27 Boss buffs ignore abilities 2024-04-11 12:11:55 -04:00
Flashfyre
1d0f04d629 Add type icons to starter select 2024-04-11 11:39:08 -04:00
Flashfyre
f2a141cf15 Fix Mega evolutions causing ability slot to be lost 2024-04-11 11:09:07 -04:00
Flashfyre
c14c581248 Weather damage counts as neutral damage 2024-04-11 10:33:08 -04:00
Flashfyre
43bf8e13ea Fix stack overflow with weather abilities 2024-04-11 09:39:15 -04:00
Flashfyre
fbb901e591 Temporarily disable passive abilities 2024-04-11 09:30:40 -04:00
Flashfyre
31050a5181 Add passive secondary abilities for bosses 2024-04-11 09:24:03 -04:00
Flashfyre
75075c6fab Update missing save data handling 2024-04-11 00:18:16 -04:00
AppleOfTheDark
b9a068e3b7
Implement Shed Skin (and Hydration!) (#84)
* Implement Shed Skin (and Hydration!)

Implemented Shed Skin, with a 1/3 chance to remove a non-volatile status condition if inflicted with it at the end of each turn. While doing this I noticed Hydration is the same effect but in Rain/Heavy Rain, so I implemented that too.

* Update to ability.ts based on changes.

Formatting errors should be largely fixed, and we've switched from Math.rand to Utils.

* Update src/data/ability.ts

---------

Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-11 00:16:09 -04:00
Madmadness65
b2beb8e0c8 Chespin now has Tackle at level 1
Minor change to give the only starter without a normal attack one. Chesnaught *does* have it at level 1 oddly enough.
2024-04-10 21:59:08 -05:00
Jason Halvorson
a337e9499a Fix Diancie's gender
Diancie is genderless, so I've removed it's gender
2024-04-10 22:41:53 -04:00
Xavion3
4f1fa4e192 Fix random category
Also fix the variable name
2024-04-10 22:41:16 -04:00
Xavion3
4f63b83bd9 Add support for variable category moves
Also lets shell side arm poison
2024-04-10 22:41:16 -04:00
ARSOD-Z
7c8aed50cd
trainer dialogue (#81) 2024-04-10 22:39:42 -04:00
Flashfyre
8dc96c0070 Fix triggering summon ability on load 2024-04-10 20:57:22 -04:00
Stophles
f418fe294a Rapid Spin now removes traps/seeds, added (P) back on
Rapid Spin now removes the tags for trapping moves and seeds rather than having them lapse.  Re-added the (P) to the move since clearing arena hazards hasn't been implemented yet.
2024-04-10 20:37:11 -04:00
Flashfyre
81536e7e8e Ignore fusion species generation on egg hatch 2024-04-10 20:31:52 -04:00
Flashfyre
bd556e3c68 Fix Fillet Away 2024-04-10 17:31:39 -04:00
Flashfyre
f45b21afde Revert "Fillet Away"
This reverts commit 97144077f2.
2024-04-10 17:23:31 -04:00
Kieru Snowbell
97144077f2 Fillet Away
I wanted to use it, so I coded it.
2024-04-10 17:21:07 -04:00
Flashfyre
350aa30a35 Fix issue with status effect move AI 2024-04-10 15:39:36 -04:00
LaukkaE
3a2f364b41 Fix protect having a chance to fail twice in a row
Account for other types of protecting moves
2024-04-10 15:01:38 -04:00
Flashfyre
151b751300 Fix crash when stealing an enemy item not in player pool 2024-04-10 14:31:29 -04:00
Flashfyre
8d751b22e2 Fix rare alignment edge case with fusion icons 2024-04-10 13:30:04 -04:00
Flashfyre
a9040edc84 Drastically reduce chance of natural fog 2024-04-10 12:56:31 -04:00
Flashfyre
012158e7ff Improve enemy move selection AI 2024-04-10 12:49:23 -04:00
Flashfyre
ca778e07d5 Implement Pokemon fusion icons 2024-04-10 10:57:06 -04:00
LaukkaE
973eefee1d Add electric terrain electric type boost 2024-04-10 09:12:27 -04:00
LaukkaE
2a5cfbf758 Psyblade & Rising voltage affected by Electric Terrain
fix
2024-04-10 09:12:27 -04:00
Xavion3
6078154a87 Add support for weather ball
Support both type changing and power boosting
2024-04-10 08:46:48 -04:00
Flashfyre
eb5bdb07a8 Add outage handling 2024-04-10 01:32:49 -04:00
Flashfyre
5f0815bc3c Add cookie expiration 2024-04-10 00:29:03 -04:00
Flashfyre
15e3fefd80 Properly reset data when logging out to avoid data leakage 2024-04-09 18:48:34 -04:00
kd8lvt
3e5a0d5c9c
Implement Aftermath (#71)
* Implement Aftermath

* Clean up unused imports & Consistency

* Minor changes

---------

Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-09 18:05:15 -04:00
Flashfyre
8ec7333b1e Re-disable data imports 2024-04-09 17:22:38 -04:00
Flashfyre
e672ead184 Indicate starters that exceed cost on starter select and show values for locked starters 2024-04-09 16:58:56 -04:00
Flashfyre
2a6042ff7e Add HP Bar Speed setting and fix Grip Claw HP skip bug 2024-04-09 15:34:57 -04:00
Flashfyre
d9849c5e70 Ignore stat change animations when move animations are disabled 2024-04-09 15:17:42 -04:00
Flashfyre
b892a8b40e Add option to disable move animations 2024-04-09 15:06:47 -04:00
LaukkaE
c9eff345cf
Implement Aura Wheel and Raging Bull types (#69)
* Implement Aura Wheel and Raging Bull types

* Account for fusion
2024-04-09 14:02:41 -04:00
Flashfyre
eff64db70e Use bitmap text for modifier text for optimization 2024-04-09 13:59:46 -04:00
Flashfyre
b48dd1c7fc Fix some trap tag messages 2024-04-09 12:42:18 -04:00
Flashfyre
1301eeb0b9 Superficial change to trigger a new build 2024-04-09 12:34:28 -04:00
Flashfyre
093b95df41 Add auto hide timer for ability bar 2024-04-09 12:08:38 -04:00
Flashfyre
88de47d8d8 Fix starter moveset logic for starters with forms 2024-04-09 11:52:34 -04:00
LaukkaE
2623313970 Toxic accuracy skip, fix thousand waves 2024-04-09 11:48:04 -04:00
Flashfyre
a2e57bf1f7 Add unsaved changes to Super Fang benefit score 2024-04-09 11:25:15 -04:00
Flashfyre
5ee95bcd17 Add Super Fang target benefit score 2024-04-09 11:04:09 -04:00
Flashfyre
ec51ba7417 Add back ability to hold down confirm and cancel buttons 2024-04-09 09:14:11 -04:00
neverblde
3874597345 Revamp input handling 2024-04-09 08:42:56 -04:00
Madmadness65
78dc98eb56 Add former HMs as TMs
This adds Cut, Strength, Flash, Rock Smash, Rock Climb, and Defog as new potential TMs.
Also adds Spiky-eared Pichu into the game for implementation at a later time.
2024-04-09 02:16:12 -05:00
Flashfyre
d226f4f564 Add a new splash message 2024-04-09 01:43:12 -04:00
Flashfyre
389036a56f Temporarily add back data import 2024-04-08 23:29:07 -04:00
Flashfyre
611d78718d Fix additional line break bug 2024-04-08 21:10:53 -04:00
Flashfyre
665eece2ac Slightly nerf early-mid to late-mid rival battles 2024-04-08 18:05:42 -04:00
Flashfyre
52f0f5a149 Fix status move immunity not working (ie. Thunder Wave) 2024-04-08 16:02:12 -04:00
Flashfyre
5844f2d742 Fix poison immunity abilities not working with toxic 2024-04-08 13:21:06 -04:00
Flashfyre
4a528aebcc Fix one hit KO moves not working properly 2024-04-08 12:52:37 -04:00
Flashfyre
5617aa9772 Re-implement counter changes and Metal Burst with missing property added 2024-04-08 12:13:34 -04:00
Flashfyre
db24880064 Revert "Implemented Metal Burst, fixed comeuppance logic, changed CounterDamage attribute"
This reverts commit e24c79d541.
2024-04-08 12:08:47 -04:00
Potattiummm
e24c79d541 Implemented Metal Burst, fixed comeuppance logic, changed CounterDamage attribute
Changed Counterdamage attribute to include a multiplier for metal burst and comeuppance. Changed logic for Comeuppance that caused it to always fail, no matter if a physical or special move hit it. Implemented Metal Burst.
2024-04-08 12:06:34 -04:00
Flashfyre
fbec7b8823 Only apply Pressure effect when targeted 2024-04-08 11:06:06 -04:00
LaukkaE
34cb70afa5 Implement Triage and Gale Wings
add move.ts
2024-04-08 10:16:50 -04:00
Flashfyre
dff22c4cae Add shiny indicator on summary screen 2024-04-08 10:12:06 -04:00
Flashfyre
fdcefbd5c1 Fix weather and terrain abilities not applying in endless mode on biome switch 2024-04-08 09:31:30 -04:00
Matthew Olker
b7130e28d9 Additional Move Change Fixes 2024-04-08 08:36:02 -04:00
Flashfyre
efb957cd4b Fix crash with generating fused species name 2024-04-08 08:33:22 -04:00
Madmadness65
f16f4576fe Temporarily mark Rotom as unable to change forms
This was affecting its ability to appear as forms in the wild and should now be fixed. Nymble's initial value change was an overcorrection and has been lowered from 4 to 3.
2024-04-08 02:01:45 -05:00
musicman928
b7368afa9e Add type change abilities 2024-04-07 22:27:07 -07:00
Flashfyre
a0e2427974 Fix strong winds effect not working on moves 2024-04-07 23:18:04 -04:00
Matthew Olker
8b382dd42e Fix Calyrex Rider uanble to change starter moves 2024-04-07 22:57:22 -04:00
Flashfyre
4531ef1ff2 Fix minor issue with fusion name generation 2024-04-07 22:56:22 -04:00
Flashfyre
87aae2ff1c Nerf enemy evolution levels and first gym leader 2024-04-07 21:56:38 -04:00
Flashfyre
b767a90464 Fix adding unintended space to beginning of messages 2024-04-07 21:38:04 -04:00
Flashfyre
13167a3901 Fix line break issues with evolution screen 2024-04-07 21:18:52 -04:00
Flashfyre
0b773ee9c6 Moves by Pokemon not on field are cancelled (IE Future Sight) 2024-04-07 20:44:57 -04:00
Flashfyre
10f987cc5e Fix not setting non initially visible party members as seen 2024-04-07 20:16:03 -04:00
Flashfyre
737499b1e9 Fix voucher screen crash 2024-04-07 20:12:45 -04:00
Flashfyre
89de4b511b Fix mixed gender names for female guitarist 2024-04-07 19:50:15 -04:00
Flashfyre
9ef13e5f67 Fix crash related to null text 2024-04-07 19:11:34 -04:00
Flashfyre
07aac12a2b Fix and re-implement improved text overflow logic 2024-04-07 18:58:19 -04:00
LaukkaE
fb9f5dad11
Properly implement Soul-Heart, Fix Opponent Stage boosts on faints (#53)
* Properly implement Soul-Heart, Fix Opponent Stage boosts on faints

add phases.ts

remove unused import

spacing

fix

* simplify alivePlayField
2024-04-07 17:20:24 -04:00
Flashfyre
d41101083e Halve fog accuracy reduction 2024-04-07 17:12:53 -04:00
Madmadness65
c9de57185e Implement Sand Spit ability; Increase Nymble's starter cost
The ability Sand Spit is now functional.
Unrelatedly, Nymble has now been doubled in starter cost from 2 to 4 (it's just too good to be too low).
2024-04-07 14:01:48 -05:00
Potattiummm
0597d04784
Added Ice Scales 2024-04-07 19:36:56 +01:00
Flashfyre
2ee2535df4 Comment out text overflow change 2024-04-07 10:56:09 -04:00
Flashfyre
689d4700c1 Add 2 second confirmation delay when overwriting save 2024-04-07 10:28:23 -04:00
Flashfyre
5437d315c0 Uncap damage reduction tokens past wave 2000 2024-04-07 09:13:16 -04:00
neverblde
6decbec6a9 Fix pokemon applying burn reduction 2024-04-07 08:49:46 -04:00
Flashfyre
fae5b642f6 Improve fusion names with a space present 2024-04-07 00:28:37 -04:00
Flashfyre
39667f3398 Fix freezing after pressing new game without endless unlocked 2024-04-07 00:06:44 -04:00
Madmadness65
90f6005603 Update Gen 3 egg moves 2024-04-06 23:00:53 -05:00
Flashfyre
e747fa2ecd Increase endless mode limit to 15 2024-04-06 23:50:26 -04:00
Jason Halvorson
9449de4854 Fix battle stat booster text to match effect again
Battle stat boosters were changed to 5 turns in
e5ffc1e2db
2024-04-06 23:25:39 -04:00
Madmadness65
0cb008adb0 Implement Gooey and Tangling Hair abilities 2024-04-06 22:18:12 -05:00
Flashfyre
cc98d9da7d Validate full shiny party achievement on initial encounter 2024-04-06 23:14:13 -04:00
Flashfyre
70a4d54ec9 Predetermine overflow line breaks 2024-04-06 23:03:20 -04:00
Madmadness65
af3d9cb34c Implement Steam Engine ability
Have fun fusing this ability into something wacky.
2024-04-06 22:01:08 -05:00
Madmadness65
8446130728 Fully implement Spiky Shield move 2024-04-06 21:50:17 -05:00
Flashfyre
570f10345b Add missing weather effects for fog and strong winds 2024-04-06 22:10:38 -04:00
Flashfyre
9ee9a0a86b Fix egg hatch screen issues 2024-04-06 21:48:48 -04:00
kd8lvt
70ce649eec
Implement contact-damage abilities (#49)
* Fix checking the wrong Pokemon for statuses when determining if abilities such as Static should activate.

* Implement Rough Skin

* Implement Iron Barbs and make Rough Skin code reusable for other abilities

* Remove unused import

* Changes for consistency

* Add missing ceiling function to damage

---------

Co-authored-by: Flashfyre <flashfireex@gmail.com>
2024-04-06 21:04:40 -04:00
Madmadness65
d1accabada Add missing shiny white-striped Basculin icon
Also a minor rarity swap of a couple evolution items.
2024-04-06 19:50:28 -05:00
Flashfyre
59cb4daa52 Fix gendered form evolutions always assigning male 2024-04-06 20:48:58 -04:00
Flashfyre
e5ffc1e2db Re-nerf battle stat boosters to 5 turns and move Dire Hit to great tier 2024-04-06 20:15:19 -04:00
Flashfyre
6821404023 Filter out sacrificial moves from boss movesets 2024-04-06 19:41:12 -04:00
JackSmith5202
b7913e2a82 Implement Sticky Web 2024-04-06 19:08:47 -04:00
Flashfyre
f762cf1eb3 Add extra weight to battle count splash message 2024-04-06 18:32:24 -04:00
Flashfyre
0d2f3e0388 Add battle count splash 2024-04-06 18:29:17 -04:00
LaukkaE
4377596f46
Implement Multiscale, Solid Rock, Filter, Justified, Water Compaction, Soul-Heart, Shadow Shield, Prism Armor (#46)
* Implement Multiscale, Solid Rock, Filter, Justified, Water Compaction, Soul-Heart, Shadow Shield, Prism Armor

fix

fix

* Update src/data/ability.ts

---------

Co-authored-by: Samuel H <flashfireex@gmail.com>
2024-04-06 15:39:55 -04:00
Stophles
a17a9160b3
Checking Flinch before Confusion/Infatuation (#47)
* Recharge checked earlier, Move Tags not checked if move cancelled

Recharge is now checked at the start of doMove to determine if other Tags need to be checked or if the pokemon is recharging.  If the move is already cancelled, Move lapse tags are no longer checked (To account for Sleep/Paralyze happening before hand, so confusion would never trigger)

* PRE_MOVE Lapse added for Recharge, Recharge now cancels

Added a PRE_MOVE Identifier for Recharge specifically, which now cancels the move and shifts the move queue (since this will no longer occur in doMove. This prevents Confusion/Infatuation from also being triggered after a Pokemon is recharging.

* Changed spacing

* Added Flinch to PRE_MOVE Lapse

Added Flinch to PRE_MOVE Lapse tag like recharge so that confusion and infatuation aren't checked if the mon is already flinched
2024-04-06 15:32:54 -04:00
Flashfyre
1f860d6d1d Fix fusion evolution items not working on fully evolved species 2024-04-06 14:32:55 -04:00
Flashfyre
a8ec37e7fa Fix both side switch out moves softlocking 2024-04-06 12:38:07 -04:00
Flashfyre
307c84914e Buff IV Scanner item 2024-04-06 10:37:54 -04:00
Madmadness65
36a8939f13 Update a few evolution methods
Dawn Stone is no longer used, as Snorunt is now a gender-dependent evolution. Basculegion now evolves at a higher level.
2024-04-06 09:22:24 -05:00
Madmadness65
a8acf1ee1a Try fixing wild Rotom encounters 2024-04-06 02:13:12 -05:00
Flashfyre
751fcf31ca Recoil damage bypasses endure 2024-04-06 01:56:49 -04:00
Matthew
3dabfd3c55 Fix sturdy 2024-04-06 01:51:42 -04:00
Flashfyre
1bf2a725c9 Fix softlock with double battle fainting 2024-04-06 01:36:20 -04:00
Flashfyre
7fc4dbce85 Fix immutable weather conditions expiring 2024-04-05 23:45:31 -04:00
Flashfyre
5ebc351e4f Add a long-term goal 2024-04-05 22:58:40 -04:00
Flashfyre
9a9f093f5c Aegislash reverts to shield mode when returned 2024-04-05 21:18:23 -04:00
Flashfyre
4c383e105f Add evolution for secondary fusion species 2024-04-05 21:12:29 -04:00
Matthew
1085e0f692 Weather damages through enduring 2024-04-05 20:49:42 -04:00
Stophles
314b7dba43
Fixing Confusion triggering after Sleep, Paralysis, and Recharging (#44)
* Recharge checked earlier, Move Tags not checked if move cancelled

Recharge is now checked at the start of doMove to determine if other Tags need to be checked or if the pokemon is recharging.  If the move is already cancelled, Move lapse tags are no longer checked (To account for Sleep/Paralyze happening before hand, so confusion would never trigger)

* PRE_MOVE Lapse added for Recharge, Recharge now cancels

Added a PRE_MOVE Identifier for Recharge specifically, which now cancels the move and shifts the move queue (since this will no longer occur in doMove. This prevents Confusion/Infatuation from also being triggered after a Pokemon is recharging.

* Changed spacing
2024-04-05 20:42:30 -04:00
Matthew
5b2925cf85 Endure updated 2024-04-05 18:50:10 -04:00
Flashfyre
e2a49ffa25 Fix critical hits causing decimal damage 2024-04-05 18:38:46 -04:00
Flashfyre
e361922091 Revert "Added stat boost for fell stinger"
This reverts commit 9c3595c81a.
2024-04-05 18:33:18 -04:00
Potattiummm
9c3595c81a Added stat boost for fell stinger
added the stat boost for a ko with fell stinger
2024-04-05 18:28:34 -04:00
Matthew
6b5bc5b830 Fix duplicate transition at the end of batch hatching 2024-04-05 17:53:36 -04:00
Flashfyre
77e8ff3785 Nerf critical hit damage to 1.5x 2024-04-05 15:47:46 -04:00
Madmadness65
9e986390eb Implement Glitzy Glow and Baddy Bad moves 2024-04-05 14:28:50 -05:00
Flashfyre
a6a382e357 Fix Poison Point odds 2024-04-05 14:38:54 -04:00
Matthew
0c579de6b1 Hatch Cleanup 2024-04-05 14:27:07 -04:00
Flashfyre
1167b21d7e Fix Poison Point not working 2024-04-05 14:26:41 -04:00
Flashfyre
7887788e36 Minor adjustment for final boss 2024-04-05 14:11:21 -04:00
Flashfyre
d88871a86b Bosses prefer not to use sacrificial moves 2024-04-05 12:36:09 -04:00
Flashfyre
a3fcf3f3d2 Lower Master Ball weight 2024-04-05 12:34:35 -04:00
Flashfyre
e7ba9b7b06 Master balls can bypass boss bar segments 2024-04-05 12:30:48 -04:00
Flashfyre
3d083a7d4d Increase Flamigo starter value 2024-04-05 12:03:00 -04:00
Jaime
a511f7ee0f Small fix for Reflect/Light Screen/Aurora Veil 2024-04-05 11:56:21 -04:00
Matthew
8945de6d59 Implement Pay Day and Make it Rain 2024-04-05 11:55:16 -04:00
Jaime
887a4176ab Implemented moves Reflect, Light Screen and Aurora Veil 2024-04-05 11:44:21 -04:00
Flashfyre
37eb5c8eb0 Add more recent move selections for trainer and boss Pokemon 2024-04-05 11:42:55 -04:00
Flashfyre
b221c519a4 Fix party shiny odds check on locked reroll 2024-04-05 11:37:07 -04:00
Flashfyre
ad6924485f Change Shelmet and Karrablast evolution conditions to having caught eachother respectively 2024-04-05 11:11:40 -04:00
Flashfyre
dd2743bcf5 Discourage enemy trainers from switching too much consecutively 2024-04-05 10:59:03 -04:00
LaukkaE
a214e815bc
implement Regenerator (#37)
* implement Regenerator

* fix
2024-04-05 10:32:36 -04:00
Flashfyre
5bed242002 Add Lock Capsule item and update reroll logic 2024-04-05 10:14:49 -04:00
Flashfyre
efb6b9dbc9 Fix stat drops always being ignored 2024-04-05 07:32:56 -04:00
Flashfyre
8169db62ef Make token changes compatible with old saves 2024-04-05 01:00:11 -04:00
Flashfyre
2fab4a35ab Fix critical hit logic 2024-04-05 00:13:03 -04:00
Flashfyre
eaba6e655c Revert crit change 2024-04-04 23:57:28 -04:00
Flashfyre
a45fe05f53 Critical hits ignore stat drops and X items last 10 battles 2024-04-04 23:32:09 -04:00
Flashfyre
5fd50eae40 Add missing Shiny Gallade sprite 2024-04-04 22:56:37 -04:00
Madmadness65
850c58844f Add TM compatibility for Indigo Disk DLC Pokémon
If there's any other Pokémon missing TM compatibility, please tell me and I'll add it too.
2024-04-04 21:52:23 -05:00
Stophles
636fc22141
Toxic Spikes - Properly removed by statused Poison types (#36)
* Toxic Spikes - Properly removed by statused Poison types

Toxic spikes should now be removed by poison types who are statused before they are switched to, instead of ignoring their entry

* Toxic Spikes update

Fixed duplicate code
2024-04-04 22:45:33 -04:00
Flashfyre
8b84965d7a Remove revive tokens, nerf heal token, add endure token 2024-04-04 22:42:24 -04:00
Flashfyre
4afa0bf142 Fix damage booster type check 2024-04-04 21:16:25 -04:00
Flashfyre
e191ae0567 Nerf damage and protection tokens to half 2024-04-04 20:53:41 -04:00
Flashfyre
ea562bbd87 Increase attack type booster limit to 99 2024-04-04 20:42:55 -04:00
Flashfyre
e76fa25bc8 Fix attack type boosters applying universally and buff Soul Dew 2024-04-04 20:33:08 -04:00
Jaime
925bb73f0b Implemented the moves Stored Power and Power Trip 2024-04-04 19:47:20 -04:00
Flashfyre
87e0e06b9e Add faster evolution skipping 2024-04-04 18:54:50 -04:00
Jaime
36b3c91276 Implemented the abilities Stamina and Weak Armor 2024-04-04 18:35:15 -04:00
Flashfyre
6a62ae1b5a Only block confirm and cancel inputs with delayed option UI 2024-04-04 18:07:24 -04:00
Flashfyre
4f0b1fdcfb Fix namebox not updating with theme
Fix namebox not updating with theme; ban certain species from being used by trainers
2024-04-04 18:00:21 -04:00
Flashfyre
3e99ed6bb6 Level up sound no longer pauses BGM 2024-04-04 17:43:37 -04:00
Flashfyre
5010793a32 Add starter select screen cursor wraparound 2024-04-04 16:19:45 -04:00
Madmadness65
9310c4d340 Correct the values of many recoil attacks
Many were just dealing a fourth of the damage when they should be dealing a third or even half.
2024-04-04 15:17:38 -05:00
Flashfyre
326918a5f1 Add retry option (easy mode) 2024-04-04 15:22:05 -04:00
Flashfyre
23a8fb1fc9 Fix fainted ally targeted attacks redirecting to self 2024-04-04 14:42:20 -04:00
Flashfyre
48ff8b248b Fix crash on starter screen related to form index out of bounds 2024-04-04 14:24:02 -04:00
Flashfyre
b04cdd3f60 Fix final boss burn cheese 2024-04-04 14:20:14 -04:00
Matthew
dc9dc98c71 Adding Env files for Local Development Ease 2024-04-04 13:52:13 -04:00
Madmadness65
62e6f28dc7 Add Behemoth attacks as "level 0" moves for Zacian & Zamazenta
A temporary workaround until the proper implementation can be done (having Iron Head, then replacing with Behemoth attacks on form change).
2024-04-04 12:34:58 -05:00
Flashfyre
3774b6e214 Fix type icon type not updating when types are changed 2024-04-04 13:30:49 -04:00
Flashfyre
0f7b55c328 Update egg moves 2024-04-04 12:46:35 -04:00
Flashfyre
7d58f2885a Only cap damage booster tokens at 999 2024-04-04 12:30:49 -04:00
Flashfyre
fcecad8707 Add monotype icons 2024-04-04 12:27:41 -04:00
Flashfyre
7b85b92a6e Increase damage and reduction token stack limit 2024-04-04 11:59:02 -04:00
LaukkaE
217ffcfb26 Implement Heat Crash and Heavy Slam 2024-04-04 11:38:16 -04:00
Madmadness65
8351bdd14a Allow Vivillon forms to be caught; remove Calyrex forms from the wild
It was either removing the form changes or removing the encounters, and the latter made more sense to me.
2024-04-04 10:22:15 -05:00
LaukkaE
785e7c14b5 fix switch statement logic 2024-04-04 10:24:48 -04:00
Flashfyre
075db8ae0c Show icon when saving data 2024-04-04 10:16:29 -04:00
Flashfyre
aa421b5d10 Fix move animation defaults not working (fixes Tackle crash) 2024-04-04 09:45:25 -04:00
Flashfyre
6c59ed27ce Give more detailed error when move animation fails to load 2024-04-04 09:22:12 -04:00
Flashfyre
b2441fb365 Fix same turn charge moves not working properly 2024-04-04 08:51:46 -04:00
Flashfyre
8e72ca5bfc Fix crash related to form-specific cries 2024-04-04 08:38:10 -04:00
Flashfyre
de77db70d7 Rerolls lock rarity tiers and price accordingly 2024-04-04 00:38:02 -04:00
Flashfyre
35cc37deb6 Only allow importing data locally 2024-04-03 23:47:49 -04:00
Flashfyre
a5f78e59b0 Fix Minimize only raising evasion by one stage 2024-04-03 21:31:42 -04:00
Flashfyre
d86c1200f8 Add battle info type icons 2024-04-03 21:19:42 -04:00
Flashfyre
c4e8499a6c Increase password field length 2024-04-03 19:23:48 -04:00
Flashfyre
1323093eb5 Fix enemy item generation softlock with no attack moves 2024-04-03 19:01:09 -04:00
Flashfyre
d304cae19f Fix typo setting ability text to color 2024-04-03 18:15:41 -04:00