* fix damage calculations. add test code
* define toIntValue function to replace every repeatitive min floor function.
* revert unnecessary minimum boundary
* update function name `toIntValue` -> `toDmgValue`. update comments.
* add missing updates for changing function name
* Update src/utils.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* remove redundant comment
* update import code for test with phase
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Adds simulated tag support to all abilities
* Fix compiler errors in ability.ts
Most things are still on fire 😢
* Fix errors left over after merge
* Another pass through simulated ability call logic
* Fix leftover errors from merge resolution
* Another gh pages issue :pikamad:
* Simulated call fixes based on Kev's feedback
* RIP phases.ts
---------
Co-authored-by: Xavion3 <xavion333@gmail.com>
* add `hasTag` to arena
* fix flying type damage calculation for grounded states
Before the grounded state would make e.g. electric moves no more very-effective. This is invalid
Co-authored-by: Tristan D Gant <tgant2017@outlook.com>
* add tests for gravity v. ground v. electric
* Update src/test/arena/arena_gravity.test.ts
fix typo
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
* use `arena` instead of this.scene.arena
* use `const arena = this.scene.arean` instead of destructoring
* Apply suggestions from code review
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
* fix es-lint
---------
Co-authored-by: Tristan D Gant <tgant2017@outlook.com>
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
* Fix Jaw Lock not removing TRAPPED tag after enemy faints
* Create tests for Jaw Lock
* Fix overrides import
* Clean up implementation + tests
* minor style change to phases
* Update src/data/move.ts
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
* Jaw Lock no longer overlaps its trapping effect
* Friendship ended with JAW_LOCK tag type
Now TRAPPED is my new best friend
---------
Co-authored-by: EmberCM <kooly213@hotmail.com>
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
* Fixed issue with falsy issue within condition to get a stat for IV scanner
* add fix setting code to prevent form/variant bug when default form/variant setting is wrong.
in addition, that fix code include gender fix, so i revert old gender fix.
update wrong log message.
* [Hotfix] Fix Memory Mushroom not showing relearner moves (#3619)
* Fix Memory Mushroom not showing relearner moves
* Fix rollout test
* Rewrite player faint logic in FaintPhase (#3614)
* 867 runerigus sprite (#3629)
cropped static frames, fixed cropped sprite
set runerigus exp to use the shiny exp's animation
verified all hex colors are unchanged
- fixed ultra necrozma exp front variant swapped arrays.
- xatu female eye color fix
* [Bug] Preventing the MBH from being stolen in Endless (#3630)
* Endless MBH Fix
* add import
* Revert "add import"
This reverts commit 814a4059c2.
* Revert "Endless MBH Fix"
This reverts commit 8eb4481301.
* removed newline
---------
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: frutescens <info@laptop>
* [Bug] Fix type-hints for immunity (#3620)
* enable mock containers to be found by name
* enable mock text to be found by name
* add test coverage for type-hints
Only for "immunity" and "status moves"
* fix wrong message key of curse(ghost type) (#3631)
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
* [Hotfix] Steal-able Mini Black Hole Pt 2 (#3632)
* Still have no idea where Eternatus is given the MBH....
* typedocs
---------
Co-authored-by: frutescens <info@laptop>
* [Hotfix] Abilities that prevent ATK drops no longer stop other stat drops (#3624)
* Abilities that prevent ATK drops no longer stop other stat drops
* Apply suggestions from code review
Co-authored-by: Mumble <kimjoanne@protonmail.com>
* Add `isNullOrUndefined()` utility function
---------
* Grip Claw now shows the proper pokemon nickname (#3634)
Co-authored-by: frutescens <info@laptop>
---------
Co-authored-by: Opaque02 <66582645+Opaque02@users.noreply.github.com>
Co-authored-by: KimJeongSun <leo@atlaslabs.ai>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Mumble <171087428+frutescens@users.noreply.github.com>
* Abilities that prevent ATK drops no longer stop other stat drops
* Apply suggestions from code review
Co-authored-by: Mumble <kimjoanne@protonmail.com>
* Add `isNullOrUndefined()` utility function
---------
* enable mock containers to be found by name
* enable mock text to be found by name
* add test coverage for type-hints
Only for "immunity" and "status moves"
* [Balance] Various Fixes
* Readjusted Legendary same-species eggs back to 10 candy
* Updated some passives
* Changed Chien Pao Passive
* Eevee passive final adjustment
* Chi Yu and Chien Pao changed again
* Arcto passives
Updated Pokemon.getLevelMoves()
Now enforces uniqueness AFTER filtering moves within the given range. This allows a pokemon to learn the same move at two different levels.
Updated pokemon-level-moves.ts
Changed Smeargle to learn Sketch at levels 11, 21, 31, ..., 91, instead of only at level 1.
* Fix daily run generated movesets
* add unit-tests for `fix-daily-run` (#3)
* add `daily` and `classic` helper. split `runToSummon`
there is now a `classicMode.runToSummon` which represents the old one used.
There is now a `dailyMode.runToSummon` too
* add daily_mode.test.ts
covers the occured issue
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Refactor protection moves
* Revert Protected move result change
* Fix typo in documentation
* Fix merge conflicts in integration tests
* Improve readability of apply function
* Fix effects applying through Protect
* Fix typos in `src/data/egg.ts` comments
* [Localization(it)] Added Honey Gather translation (#2301)
* Update ability.ts [Localization(it)]
* Update ability.ts [Localization(it)]
Fixed capitalization
* Hitting into protect now records a move as failed
* Add check for move success before applying additional effects (Stone Axe)
* `Overrides` should be capitalized
* Add fail conditions for `RechargeAttr` and Jaw Lock
* Update protect test
* Add check for protect in Glaive Rush
* Update tests to use new overrides helpers
* Account for Mat Block and add protect test for Glaive Rush
---------
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Crafty Shield now blocks ALL protect-ignoring moves
* Crafty Shield test + Fix blocking ally-target moves
* ESLint
* Mat Block and Wide Guard integration tests
* Fix strict-null errors in integration tests
* Fix strict-null issue in arena-tag
* Fix strict-null in unrelated test :pikamad:
* Fix conflicting AbAttr
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Target Pokemon's held items flash with the Pokemon during target selection
* Fixed typedocs issues and adjusted animation
* removed .js from imports
* removed .js from imports
* Slowed down animation + fixed bug
* Implemented Torranx's fixes + slightly widened the range for alpha values
* Apply suggestions from code review
Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
* Additional suggestions from code review
* Update src/battle-scene.ts
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
* Implemented Stall
* Fixed implementation
* AbAttr Name Change
* Wrote test for Stall
* Update src/test/abilities/stall.test.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update src/data/ability.ts
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
* Updated ability variables and test
* Apply suggestions from code review
Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
* Apply suggestions from code review
Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
* eslint fixes
* Update src/test/abilities/stall.test.ts
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
* added documentation and implemented mycelium might
* added note on quick claw
* Documentation + Quick Claw implementation
* This is where I would test quick claw-stall/m.m. if i could override modifierstacks
* Forgot to add edits oops
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
* Show arena trap/shadow tag dialog immediately instead of as a message phase
* remove flyout that opponent cannot switch out due to opposing arena trap
* change applyAbAttrsInternal signature
* fix bug (no messages appeared) due to prev commit
* fix typedoc docs error
* removed empty message after switching trapped pokemon
* revert empty string argument to null
modified files to adopt null argument
* renamed variable
* [Balance] Egg Adjustments
* Reduced Cost of Same-Species Eggs
* Update egg.ts
* check errors
* Candy per Species-Egg Adjusted
* Set egg cost back to 10 for 9/10 cost mons
* 8-10 Legendaries made to 8 cost Eggs
* Updated some Passive Costs and Cost Reductions
* Change HA rate of eggs to 192
Also clean up the if to make it more readable
* Changed HA Rate from Same-Species Eggs up 1/4 -> 1/8
* Rename "voucher*" variables to "gacha*"
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Included a check for move category in TypeImmunityAbAttr
* Failure 1
* Created new attribute for Levitate - blame Game Freak
* renamed abattr to more descriptive attacktypeimmunityabattr
* need caffeine
* the documentation
---------
Co-authored-by: Frutescens <info@laptop>
Technical issues made it so that my suggestions weren't added in the PR, added them here instead.
toxicSpikesActivateTrapPoison seems to have incorrect dialog in English as well. ( "[X] absorbed [Y]!" )
* Fix typos in `src/data/egg.ts` comments
* Refactor Disguise using Ice Face as a base
i18n {
Co-authored-by: Arxxer <javiptn7@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
}
Update tests
* Update jsdoc
* Make recoil damage a parameter
* Fix Ice Face i18n parameter name
* Add i18n placeholder strings for translation
* Update disguise test with override helper functions
* Move a form change from `battle-scene.ts` to `ability.ts`
* Remove a bit of obsolete code from the Disguise test
* Add some translations
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Sonny Ding <93831983+sonnyding1@users.noreply.github.com>
* Add translation placeholder strings for Japanese and Catalan
* Update for strict-null
* Remove unused parameter from the `BattlerTag` class
* Remove species checks, fusion doesn't seem to be an issue (any more?)
* Move Ice Face weather-based code to a subclass
* Condense conditionals
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Sonny Ding <93831983+sonnyding1@users.noreply.github.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* update initial filter setting when not in challenge mode
* Modify the code with more consideration for future scalability.
* update initial setting in challenge mode also. no conditional setting!
* Fix some fresh start bugs
* Forgot a !
* Add fresh start check on eviolite too
* Remove part about cost being 3
* Update src/game-mode.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Rename isFreshStart helper function
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* fix: let flash fire hit after frozen, and baton pass not passing it. added: flash fire test file
* added more tests and made small adjustments
* Update src/test/abilities/flash_fire.test.ts
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
---------
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
* [JA] [Localization] Translate starter-select-ui-handler.ts
Unsure about "Enable/Disbale Passive", need some advice.
* Update starter-select-ui-handler.ts
* add unlockable state in passive/cost reduction filter. add egg purchasable filter
* update placeholders
* update option order of UNLOCKABLE between ON and EXCLUDE
* remove egg restriction when buying eggs
* add favorite filter. add favorite starter attribute
* add error handling for undefined favorite attribute
* add placeholders in each locales
* add favorite icon from great art team
* update favorite icon to code
* update korean translation
* align icons
* initialize the starter preferences if they don't exist
* update requested changes
* Cherrypick due to beta roll back
* Adds corrected stat eliminated message to move trigger, removes from battle.ts
* Adds check for Clear Smog vs Haze/Freezy Frost for targetting purposes
* Adds translations for fr, de, and pt_br
* Update src/locales/ko/move-trigger.ts with translation
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update korean move-trigger.ts with proper translation
* Update src/locales/zh_CN/move-trigger.ts with translation
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/move-trigger.ts with translation
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Adds locales to ja and ca-ES
* Creates unit test for Haze
* Removes repeats option on Haze test left from testing
* Updates title of haze tests, creates freezy frost tests
* Update src/locales/es/move-trigger.ts with translation
Co-authored-by: Asdar <asdargmng@gmail.com>
* Fixes freezy_frost.test.ts copy errors from Haze test
---------
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Asdar <asdargmng@gmail.com>
* First issue with soft attribute on challenges as well as incorrect sprites appearing on the starter select ui
* Updated logic to fix starter party icons, forms and shinies in starter selection area
* Fixed issue where some pokemon were being shown in challenges originally if the default form didn't meet the criteria
* Updated docs and tests to account for new behaviour
* Removed some debugging comments
* Fixed rotom form not counting as valid party
* Fixed a bug where the cursor's last known position would be used when pokemon forms were being changed when other forms were available when updated from your party directly
* Fixed issue with starter party icons' forms updating incorrectly when removing pokemon from party
* Fixed docs
* Updated code to allow for starter icons to remember their previous state after a reload
* IV scanner PR fix
Updated locales to have updated keys for IV scanner in menu
Updated legacy UI to work with IV scanner changes
Updated code to have player and enemy battle stats for ease of use
Updated logic to make the player side work exactly the same as previously since there should be no HP stat shown for players. Also updated the colours so there's no more grey option for unknown stats
Added HP, updated logic and colours. Need to undo changes to player pokemon to not be as squished because of no HP, and need to see what happens for trainers
Fixing up some git errors
Fixed a bug with double battles not updating the pokemon properly
Updated settings to allow for the ability to skip the IV scanning prompts
Adding functionality to IV scanner to skip prompt and see IVs mid battle
* Merged with latest + fixed bug with IV scanner vs pokemon info container getRootSpeciesId being different
* Updated as per merge comment
* Updating to fix comments
* Updated comments
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/settings.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/settings.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Updating text of IV scanner to be gold
* Updated text colour to use one of the existing golds instead of a custom gold
* Japanese locale
* Updating docs
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* fixing switchout ability doubles bug, refactor move redirect code
* added unit test for dragon tail
* updating test
* addressing errors from pages deployment
* pages deployment still failing
* typedoc
* please let this be the one
* formatting and test fixing
* await starting battle should go after overrides
* Scrollable Achivements
* Update src/ui/achvs-ui-handler.ts
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
* Removed debugging message
* Removed redundant object.keys()
* Changed constants to be within the class
* No more need for mode!
See PR #3407
* tRaIlINg SpAcEs NoT aLlOwEd
* Added comments as requested.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
* TS: enable strict-null
* fix battle-scene.ts
* fix voucher.ts
* adapt more files to strict-null
* adapt more files to strict-null ( 2)
* adapt ability.ts to strict-null
* adapt `arena.ts` to strict-null
* adapt TagAddedEvent constructor to strict-null
* adapt phases.ts.to strict-null
* adapt status-effect.ts to strict-null
* adapt `account.ts` to strict-null
* adapt `configHandler.ts` to strict-null
* adapt `ability.ts` to strict-null
* adapt `biomes.ts` to strict-null
* adapt `challenge.ts` to strict-null
* adapt `daily-run.ts` to strict-null
* adapt `nature.ts` to strict-null
* adapt `pokemon-forms.ts` to strict-null
* adapt `tainer-names.ts` to strict-null
* adapt `types.ts` to strict-null
* adapt `weather.ts` to strict-null
* adapt `egg-hatch-phase.ts` to strict-null
* adapt `evolution-phase.ts` to strict-null
* adapt `pokemon-sprite-sparkle-handler.ts` to strict-null
* adapt `evolution-phase.ts` to strict-null
* adapt `game-mode.ts` to strict-null
* adapt `utils.ts` to strict-null
* adapt `voucher-ui-handler.ts` to strict-null
* adapt `src/ui/unavailable-modal-ui-handler.ts` to strict-null
* adapt `src/ui/ui.ts` to strict-null
* adapt `src/ui/ui-theme.ts` to strict-null
* adapt `src/ui/title-ui-handler.ts` to strict-null
* adapt `src/ui/time-of-day-widget.ts` to strict-null
* adapt `src/ui/text.ts` to strict-null
* adapt `src/ui/target-select-ui-handler.ts` to strict-null
* adapt `src/ui/settings/settings-keyboard-ui-handler.ts` to strict-null
* adapt more files to strict-null (3)
* adapt more files to strict-null (4)
* adapt more files (mostly tests) to strict-null (5)
* adapt more files to strict-null (6)
* adapt more files to strict-null (7)
* Update `src/data/pokemon-evolutions.ts` for strict-null
Partial update `src/data/pokemon-species.ts` for strict-null
* adapt more files to strict-null (8)
* adapt more files to strict-null (9)
* Strict some more nulls (still a few errors remaining)
* adapt rest of the files to strict-null (9)
* fix tests (check for null instead of undefined)
* repalce a lot of `??` with bangs
And added TODO notice as usual
* fix more tests
* all tests pass now
* fix broken game-loop after trainer battle
add some console.warn for missing cases and falling back to default
* remove guessed fallback from utils.rgbHexToRgba
* add TODO for this.currentBattle = null
* adjust getPokemonById() return to include `null`
* fix compilation errors
* add test for pokemon.trySetStatus
* `chanceMultiplier` shouldn't be optional
* allow `null` for currentPhase
* adjust hasExpSprite logic for no keymatch found
* reduce bang usage in account.updateUserInfo()
* fix new strict-null issues after merge
* fix `strict-null` issues in dropdown.ts
and sand_spit.test.ts
* fix egg-gacha
* adapt gul_missile.test.ts to strict-null
* fix move.ts strict-null
* fix i18n.ts strict-null
* fix strict-null issues
* fix baton_pass test
after accidentially breaking it
* chore: fix compiler errors
* revert accidential changes in baton_pass.test.ts
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Hardcoded Pokemon should have proper names
* Add evil admin placeholder images
* Add admin names to locale files
* Add evil team admin dialogue
* current things.
* rename
* team galactic wants to be special
* Revert debug changes
* Added Trainer Names and Titles
* [Hotfix] Fix interactions of some moves not changing types (#3183)
* [Hotfix] Fix wild spawns not having their HA (#3190)
* Add evil admin placeholder images
* Add admin names to locale files
* Add evil team admin dialogue
* Added new sprites
* Make simple admin trainer pools
* Add Korean localization
* Revert this
* [Feature] Named Evil Team Admins
* Dateien removed
* Revert override
* French only needs one pair of evil team bosses :)
* Some things Temp Mentioned in the PR
* Removed NoDuplicates again...Because it only works on the speciality pool....
Also reordered the second admin wave. So we guarantee it is never the same one
* German dialogue
* Offset
* Jördis just better
* Credit for the artists (see https://www.deviantart.com/icejkai/art/Magma-Admin-Courtney-Trainer-Sprite-544510574)
* Order
* Added tsdoc and named it more clear
* Fixed formatting and made it a void function
* Changed offset to number and updated tsdoch
* Improve readability
* Removed extra lines
* Fix this
* Revert override
* colress gets his own pool because @blitzy wants it (and i agree)
* Added Rood (some plasma sage guy)
* has voucher is not false by default. So only it will be set true for evil team leaders, gym leaders, elite 4 and champions
* Apply suggestions from code review
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Added the localization also to japanese
* Update src/locales/ko/trainers.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* CA
* Removed Colress
* Colress Last Stand
---------
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Add helper function to modify the turn order for tests
* Replace manual speed modification with new helper function
* Replace `vi.spyOn()` instances with helper function
* prevent double-application of status contact abilities and switch out abilities
* use SwitchPhase for ForceSwitchOutAbAttr instead of switchOut()
* add tests for baton pass/uturn
* PR comments
* Update src/test/moves/baton_pass.test.ts
* add test for forced switch after mutual KO + revive
* tweak condition to fix uturn/baton pass
* improve docs
* style/typo nits from CR
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* CR feedback
* use doSelectPartyPokemon + rename
* int -> number
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
* Update fonts
* Add locales/ja files
* Add some more files
* Add more ui stuff
* Fix failing typescript doc being generated
* Add the 4 ui handlers
* Add i18n.ts
* Try something in text.ts
* Fix some more errors
* Add ja type icons
* Add missed message keys
* Update src/plugins/i18n.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/ui/text.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/plugins/i18n.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Apply TLs from xsn34kzx
Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
* Translate essential text (move, ability descriptions)
* Translate missed move/ability
* Translated battle.ts
- All phrases are taken from USUM script via Poké Corpus https://abcboy101.github.io/poke-corpus/
(I used the USUM script because it is in hiragana/katakana. If we decide to change these phrases to Kanji later, I will refer to the SV script to modify them again.)
-
* Update battle.ts
* Update battle.ts
* Update src/locales/ja/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle.ts
---------
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: Chapybara-jp <charlie.beer@hotmail.com>
* implement gulp missile
* add tests
* change fly to dive
* show ability when reverting to normal form
* update ai score, tests
* update score condition
* adjust conditions, damage
* add underwater test
* update damage in test
* partial commit
* apply offset to all hybrid filter
* make dropDownType to public for offsetHybridFilter function
* refactoring defaultSettings to additional suport default cursor.
* fix to remember last cursor on hover mode
* remove unnecessary reset code
* fix sort reset function
* update resetFilter function
* update requested changes
* remove log msg
* fix checking default on sort
* refactoring hasDefaultValues function for readability
* fix lastdir bug
* [filter-ui] Improvements to starter selection and filtering user experience
Original messages of 14 squashed commits:
* final cleanup and code comments
* automatically go to the list of starters when closing filters
* FilterBar cleanup. Associate each DropDown with an id and access them through it
* reset all filters when creating a new game. Set different default gen filter for challenge mode
* start of code cleanup plus some documentation
* fix filter bar label coloring for legacy theme
* change generation filter default values to be all generations selected
* fix navigation between team and filtered Pokemon
* add missing localisation keys
* first pass at improving navigation between the UI elements
* have each filter group handle its default values instead of the filter bar
* revamp dropdown class. add possibility to display both a sprite and text label at the same time
* groundwork to be able to move around starter ui elements more easily
* add hybrid filtering type for Gen and Type filters, clean up implementation for radial type
* [loc][ko][zh] localisation of starter ui filters for Chinese and Korean
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [loc][de] German translations for the filters
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Hotfix] Fix interactions of some moves not changing types (#3183)
* [Hotfix] Fix wild spawns not having their HA (#3190)
* Add evil admin placeholder images
* Add admin names to locale files
* Add evil team admin dialogue
* Added new sprites
* Make simple admin trainer pools
* Add Korean localization
* Increase evil boss money multiplier from 2.25 to 2.5
---------
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* add confirmExit popup
* add translation entries for `confirmExit`
* Update src/ui/starter-select-ui-handler.ts
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
---------
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
* added revive function in gamaManager & a double-battle test
* extended timeout of double battle test referencing to battle test
* less code, deleted unused param, clearer description of test
* add back dbond to move in test
* more straight forward testing
* reverse back override
* polish double battle test a bit
* [Hotfix] Fix interactions of some moves not changing types (#3183)
* [Hotfix] Fix wild spawns not having their HA (#3190)
* Fix some cases of wrong affixes
* There are two trainer send out messages
---------
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Create enemy-ai.md
* Finish enemy-ai doc
* Fix outspeed logic + document enemy command functions
* Fix errors in target score formula
* Add example section and implementation guidelines
* Add info on matchup score range
* Fix GitHub rendering issues (maybe)
* Add types to function comments
* Trying to fix GitHub rendering issues again
* Use images for "cases" equations instead
Mirror of PR #1333. Thanks to 0zuzu (https://github.com/0zuzu) for providing the original fix.
Co-authored-by: 0zuzu <63069680+0zuzu@users.noreply.github.com>
* Basic version of code for updating party ui name to be red when at max stack
* Updated text to be red when pokemon is at max stack
* Removed some comments and fixed a private property issue
* Fixed a const instead of a let statement, and added some comments on the logic
* Accidentally broke last commit. Intentionally fixed this commit
* Updated the code to not have red text for pokemon name as that was too confusing with fainted pokemon. Now the party slot has a descriptor label which can be used to set the text to show if the pokemon is able/not able to receive the transfer items
* Updated transfer logic to use new isTransferrable property instead of getTransferrable method and merged with latest
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Added tests for entry hazards
* Moved overrides to top
* Gave player Pokemon the passive Unnerve to prevent random berry interference
* Added tests for ability interactions
* Added reference link
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* add integration tests
* account for magic guard
* update test name
* remove test code
* fix magic guard interaction
* set 1 as min damage
* fix tests
* only apply magic guard attr if ally is active
* nit: remove new line
* update docs
* add the move attr
* bump up `vitest` and `eslint` version to resolve inflight warning...
- remove and disable `eslint-plugin-import` due to not supporting `eslint@9` yet (can be reactivated later)
- bump `eslint` to `9.7.0`.
- bump `@typescript-eslint/eslint-plugin` to `8.0.0-alpha.54`
- update `@typescript-eslint/parser` to `8.0.0-alpha.54`
- update `typescript-eslint` to `8.0.0-alpha.54`
- update `vitest` to `2.0.4`
- update `@vitest/coverage-istanbul` to `2.0.4`
* remove `vite-plugin-fs` dependency...
- removed `api-generatort-script.ts` file (this was in consultations with devs https://discord.com/channels/1125469663833370665/1250836282926436413/1266469312609259550)
* bump `vite` to version 5
* fix pokemonSprite.test.ts to run locally
It should ignore hidden (starting with `.`) files!
* migrate some `typescript-eslint` to @stylistic/eslint-plugin-ts
as stated here: https://typescript-eslint.io/blog/deprecating-formatting-rules#upgrading-to-eslint-stylistic
- fix eslint complaints inside `i18next.d.ts`
* delete `pokenode-ts` dependency
* remove `phaser3spectorjs`
It's a WebGL debugging tool but I've never seen anyone using it
* remove `axios` and `axios-cache-interceptor` dependency
They are unused
* remove unused `json-beautify` dependency
* move `dependency-cruiser` to dev dependencies
* Revert "remove `phaser3spectorjs`"
This reverts commit 725e681538.
* fix pokemonSprite.test.ts (invert condition)
whops..
* move `@hpcc-js/wasm` to devDependencies
See #2275
* move `@types/jsdom` to devDependencies
See #2275
* update package-lock.json
* destroy loading-scene when done
- unused event listeners are shut off
- children are removed
- `loading_bg` will be removed after transition is finished
- Added some simple types for `rex` plugins
* fix tests
* fix pokemonSprite.test.ts
on local runs it would include hidden dirs like `.DS_store`. Any files starting with `.` is now excluded
* add `mockGameObjectCreator` and use in `gameWrapper`
* add battle-scene.test.ts
add test to verify that LoadingScene is being removed on `BatleScene.create()` call
* update types usage for phaser3-rex-plugins
* remove phaser-extensions.d.ts
fk you typedoc...
* [Hotfix] Fix interactions of some moves not changing types (#3183)
* [Hotfix] Fix wild spawns not having their HA (#3190)
* [Hotfix] Allow to hatch pokemon with Hidden Ability again (#3222)
* chore: Update TNC links layout and position in index.html
* chore: Update TNC links font size in index.css (#3230)
---------
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
* fix final-boss phase change on status-effect dmg
- move final-boss 2nd phase check into battle-scene.
- call method at the end of damage phase
- call method at the end of PostTurnStatusEffect phase
* improve ui.getHandler types
* WIP: final_boss.test.ts
* add "should spawn Eternatus on wave 200 in END biome" test
* add more final_boss tests
couldn't cover the form change due to lack of support from current test framework
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* localized type
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Localization]fix placeholder error
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization]fix placeholder error
* [Localization]fix placeholder error
* [Localization]fix placeholder error
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Localization]complete AddTypeAttr localization
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]fix typo
* Fix FR typo (#3051)
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* Update move-trigger.ts (PARTIAL, italian)
* Update move-trigger.ts (PARTIAL, italian)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes#2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b10777.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes#2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e, reversing
changes made to 4c565958da.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978e.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* Update src/locales/it/move-trigger.ts
* Sync with beta
* resolve merge at move.ts
* remove duplicate method
---------
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Felix Staud <felix.staud@headwire.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Adrian T <68144167+torranx@users.noreply.github.com>
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Dakurei <maxime.palanchini@gmail.com>
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: Dmitriy K <kagno.dmitriy@gmail.com>
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Co-authored-by: Arxalc <63990624+Arxalc@users.noreply.github.com>
Co-authored-by: Mumble <kimjoanne@protonmail.com>
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: EmberCM <kooly213@hotmail.com>
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Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: cam <lrlrliwoo@gmail.com>
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Co-authored-by: 서명인 (Myungin, SEO) <65226760+smee6@users.noreply.github.com>
Co-authored-by: gjeodnd12165 <61226524+gjeodnd12165@users.noreply.github.com>
Co-authored-by: sirzento <sirzento@gmx.de>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: Daniel Gaston <danielgaston6@gmail.com>
Co-authored-by: Zach Day <zachdayz@gmail.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: Kiriox <66013753+Kiriox94@users.noreply.github.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Fix] Metal Burst always hitting left target.
Fixed Metal Burst always hitting left target, and the related freeze/crash.
* Prevent enemy redirection to their ally.
Co-Authored-By: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Rename attackingPosition per chriSS's comment
---------
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Shield Dust and Sparkling Aria interaction.
Shield Dust prevents a Pokémon's burn being cured by Sparkling Aria if it is the only target of the attack.
* Update src/data/move.ts
* Fix lint issue
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* add and use minify-json vite plugin
it minifies all the json files in the given directorties (currently `/dist/images` and `/dist/battle-anim`). That way we can work with the beautified jsons but the users retrieve the minified ones.
* bump vite to v5 to fix typedoc issue
https://github.com/vitejs/vite/issues/15714
* Liquid Ooze
* Added checks for the last of the abilities
* Updated some abilities
* Reverted old message
---------
Co-authored-by: Frutescens <info@laptop>
* Self effect moves fix for Shield Dust
Moves with self effects no longer affected by Shield Dust.
* comma spaces
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
---------
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* Add localization of arena tag (TODO : config add)
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* Update src/locales/fr/arena-tag.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/arena-tag.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Update src/locales/de/arena-tag.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* Update src/locales/zh_CN/arena-tag.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes#2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b10777.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes#2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e, reversing
changes made to 4c565958da.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978e.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a.
* Test Re-Run
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* change param name (because beta was changed)
* add config and fix message main key
* change message key in pokemon.ts
* modify test message (also same as og game)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
---------
Co-authored-by: Frutescens <info@laptop>
* add missing text key
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
Co-authored-by: sirzento <sirzento@gmx.de>
* Update src/locales/zh_CN/arena-tag.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* change message key of stickyWebActivateTrap (due to change of original)
* Update src/locales/fr/arena-tag.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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* chore: Add Termly consent preferences and policies links
Added Termly consent preferences link and links to Privacy Policy, Cookie Disclaimer, Terms & Conditions, and Acceptable Use Policy in the HTML file. Also included a script for blocking resources from Termly.
* feat: Add consent preferences menu option
This commit adds a new menu option for "Consent Preferences" in the UI. When clicked, it triggers a click event on the consent link element and focuses on it. This allows users to easily access and manage their consent preferences.
* feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI
feat: Add Discord and Google login functionality
Add container around discord and google icons
refactor: Update environment variable names for Discord and Google client IDs
feat: Add "Or use" translation for login options in multiple languages
feat: Update menu UI translations for multiple languages
Code review fixes
refactor: Update Discord and Google client IDs in environment variables
* refactor: Add missing properties to initLoggedInUser function
* Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* make i18n debugging an optional env setting
this also reduces output noise in tests
* set development default also to "0"
* fix inaccurate docs for TypeImmunityAbAttr (#2957)
* chore: Add beta branch to GitHub Actions tests workflow
* chore: Add beta branch to GitHub Actions linter and gh-pages workflow
* Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Update src/locales/ko/menu.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
* Localization(pt): translated bgm-name.ts (#2955)
* Localization(pt): translated bgm-name.ts
* fix
* update VITE_I18N_DEBUG in .env files
* chore: Update environment variables for beta and production environments
* chore: Add beta branch to GitHub Actions deploy workflow
* Hardcoded Pokemon should have proper names (#2941)
* Refactor challenges and add fresh start (#2963)
* [Balance] Update many TM learnsets (#2879)
* Update TMs for more Indigo Disk changes
* Fix typo, more Stored Power
* Refactor challenges and add fresh start (#2964)
* Refactor challenges and add fresh start
* Add achievement for fresh start challenge
* [Bug] Fix off-by-one error in damage calc (#2970)
* Fix random damage roll to be 85-100% instead of 85-99%
* Update battle.test.ts to reflect the fix
* [Bug] Grounded on Terrain fixes (#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases
Was cancelling moves even if targeted mons weren't on the terrain.
* [Bug `]Pokemon.isGrounded` does not exist
Replaced with `Pokemon.isGrounded()`, which does.
* [Bug] Psychic Terrain priority move cancel ignoring ungrounded
* [Bug] Semi-invulnerable should not be grounded
* Update game-stats-ui-handler.ts (italian) (#2965)
* [Bugfix] Fix a bug during bgm-bar initialization (#2822)
* Prevent sizing error
* Make reboot not necessary for show BGM
* Makes the BGM Bar active by default
+ It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
* [Mirror][Localization] Translate game victory sentences #2254 (#2906)
* Translate forgotten sentences on phases
* Translate to de forgotten sentences on phases
* Translate to es forgotten sentences on phases
* Translate to fr forgotten sentences on phases
* Translate to it forgotten sentences on phases
* Translate to ko forgotten sentences on phases
* Translate to pt br forgotten sentences on phases
* Translate to zh cn forgotten sentences on phases
* Translate to zh tw forgotten sentences on phases
* remove duplicate message
* remove duplicate message
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update battle.ts [Localization(it)]
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* [Mirror][Localization] Translate summary #2336 (#2907)
* Translate pokemon summary
* Translate pokemon summary to fr
* Translate pokemon summary to de
* Translate pokemon summary to es
* Translate pokemon summary to it
* Translate pokemon summary to ko
* Translate pokemon summary to pt br
* Translate pokemon summary to zh cn
* Translate pokemon summary to zh tw
* Fix import
* Update partially for en and ko
* Update interface name for en
* Merge trainerLabel&Text and calculate typeLabel width
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Apply translations key to all languages with interface TranslationEtries
* Update ko/translationKey of status
* Update ko/translationKey of pokemonInfo
* Update de/translationKeys of memostring and metFragment
* Update de/translationKeys of memostring and metFragment 2
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/pokemon-summary.ts
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/pokemon-summary.ts
* Update src/locales/pt_BR/pokemon-summary.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update pokemon-summary.ts [Localization(it)]
* remove unused code
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/pokemon-summary.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/pokemon-summary.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* [Localization] Localization arena flyout (Active Battle Effects) (#2932)
* localizing Active Battle Effects (working)
* Localize Active Battle Effects
* Change return value
* Modify arena terrain desc
* Update src/locales/zh_CN/arena-flyout.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/de/arena-flyout.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/arena-flyout.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update arena-flyout.ts (IT)
* Update src/locales/pt_BR/arena-flyout.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/arena-flyout.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Change util function name
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* This should prevent gym leaders appear as doubles (marnie & piers) when they arent fixed battles (#2904)
* The stat messages can now be plural (#2600)
* The stat messages are now plural
* "And" can now be localized
* Revert Override
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/battle.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/es/battle.ts
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
* Update src/locales/de/battle.ts
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/data/battle-stat.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Changed the way the multiple is handeled to use the i18n way
* Missed one file
* Apply suggestions from code review
* Apply suggestions from code review
* Changed the tests so they work now with the i18n hting
* Fixed some other tests (chinese still makes problems...
* Fix tests for chinese
* Tests
* Update src/test/battle-stat.spec.ts
* Update src/locales/zh_CN/battle.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Enhancement][QoL] Add option to adjust shop overlay opacity (#2622)
* add option to adjust shop overlay opacity
* add localization
* fix bug
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/zh_CN/settings.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/fr/settings.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* update default value
* update setting values
* re-add value 10
* Update src/locales/pt_BR/settings.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/ko/settings.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/es/settings.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Update settings.ts
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Bug] Fix battler tags lapsing at incorrect times (#2944)
* Fix battler tags lapsing at incorrect times
* Document FlinchedTag
* Update French pokemon-summary.ts (#2976)
* [Test] Prevent tests from running if overrides are different from the default values (#2110)
* mock default overrides in test setup
* change beforeEach to beforeALl
* move some more enums into the enums directory
* replace modules that import i18n into overrides with modules that don't
* add pre tests and update vitest configs, scripts
* replace tabs with spaces
* fix vitest server port overlap warning
* add missing overrides and clean up workspace config
* change test name
* include spec files in main test suite
* [QoL] Highlight targets of multitarget moves instead of immediate execution (#2863)
* show targets for move targeting multiple pokemon
* dont allow selecting target if multiple
* fix targeting
* cleanup
* more cleanup
* only highlight targets is move is not status
* fix tests failing
* fix tests
* change "immediately" to "auto"
* nevermind just remove auto
* remove status move condition
* [Refactor] rewrite applyAbAttrsInternal to use an iterator. (#1832)
* initial rewrite of applyAbAttrsInternal
* clean up applyAbAttrsInternal
* remove the await because it wraps non Promises in a promise
* add TODO comment about promises
* fix broken costar test, hopefully
* Update typescript and typedoc (#2988)
* update typescript and typedoc to latest versions
* forgot to add the package-lock
* add fixes for breaking type gen
* update workflow (#2989)
* [Qol/Balance] Dynamax cannon tweak (#2540)
* Dynamax Cannon fix
* Update src/locales/fr/move.ts
Added fr translation.
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/move.ts
Adding an important missing precision in French description
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German locale commit.
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
Chinese locale commit, checked by a native speaker
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/move.ts
Korean locale added
Co-authored-by: returntoice <dieandbecome@gmail.com>
* fixed trailing space in Chinese locale
* added es locale
* Different Dynamax Cannon fix. This one is the one
* Dynamax Cannon fix localisations
* Update src/locales/fr/move.ts
Added fr locale
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/de/move.ts
German translation ^^
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/pt_BR/move.ts
pt-BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/de/move.ts
Eslint fix, good catch @Enoch
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move.ts
Korean locale ^^
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* Update src/locales/zh_CN/move.ts
zh_CN locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/move.ts
zh_TW locale
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts
linting mistake due to how my comment was written
* Update move.ts [Localization(it)]
* WIP test
* WIP test part 2
* [Test] Add Unit Tests for Dynamax Cannon
* removed some unnecessary cases in the test to reduce testing overhead
* Update src/locales/ko/move.ts
Updated kr locale
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Test] Adjust Unit Tests for Dynamax Cannon
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
* [Test] Fix/Extend Unit Test for Hard Press (#2992)
* [Test] Update tests to enable no-crits override (#2971)
* Update tests to enable no-crits override
* Rename variable maxHP to initialHP
* [Localization]Localized move-trigger text (#2913)
* [Localization]Localized move-trigger text
* [Localization]Localized zh-cn move-trigger text
* [Localization]fix typo
* [Localization]fix typo
* Update src/locales/pt_BR/move-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Localization]add pokemonName to move-trigger.ts
* [Localization]add pokemonName to move-trigger.ts
* Update zh_TW move-trigger.ts
* Update zh_CN move-trigger.ts
* Update move.ts
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/move-trigger.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update move-trigger.ts
* Update src/locales/de/move-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization]add affix to target pokemon names
* Update src/locales/fr/move-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* localized type
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* [Bug] Fix description of rare candy to have proper amount of level (#2903)
* [Bug] Fix description of rare candy to have proper amount of level
* Update en locales
* Add locales
* Add locales
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/de/modifier-type.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/modifier-type.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/ko/modifier-type.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/zh_CN/modifier-type.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/modifier-type.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update modifier-type.ts (IT)
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
* Update src/locales/es/modifier-type.ts
Co-authored-by: Arxxer <javiptn7@gmail.com>
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Arxxer <javiptn7@gmail.com>
* move status effect enum into separate file (#2998)
* add .env.test (#2997)
block i18n debug output by default
* [QoL] Create default overrides class and export that with custom overrides (#2999)
* Create default overrides class and export that with custom overrides
* add comment to mock import and replace typecast with type narrowing
* change modifier override type to pick keys from modifierTypes
* [Feature][FUN] add breedersInSpace splash message (#2631)
* add spaceBreeder splash message
* fix typo (whops)
* Add pt_BR translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* replace text & key with breedersInSpace
* add french tanslation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* remove obsolete array split in splash-messages.ts
* Update src/locales/pt_BR/splash-messages.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/es/splash-messages.ts
Co-authored-by: Asdar <asdargmng@gmail.com>
* Update splash-messages.ts (Italian)
* Update src/locales/zh_CN/splash-messages.ts
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Update src/locales/ko/splash-messages.ts
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
* [Enhancement] Pokemon generation number tooltip (#2642)
* Create tooltip to show Pokemon generation
* Add option to toggle generation tooltip
* Use roman numeral for generation tooltip
* Revert "Add option to toggle generation tooltip"
This reverts commit 414b2366fc.
* Update src/locales/de/battle-info.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/fr/battle-info.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle-info.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/zh_TW/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle-info.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/ko/battle-info.ts
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update battle-info.ts (IT)
---------
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* [Beta] Updating the manage data->unlock all option to work with all abilities, natures, forms and passives (#2967)
* Updated code to allow user to unlock all pokemon from the manage data menu option
* Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs
* Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward
* Fixed some code reviews
* [Bug] vite port (for development) (#3003)
* make vite-port configurable
and make it default 8000
* add retries for `does not trigger by non damage moves` test
* feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
* refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
* Adds bg glow behind starters with unlocked passives (#2497)
* [Localization] Localize missed things in battlers-tag.ts (#3004)
* Localize missed things in battlers-tag
* Change orders of configs
* Add missed phase
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_TW/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
* Update src/locales/zh_CN/battler-tags.ts
Co-authored-by: RimKnight <rimknight852@gmail.com>
---------
Co-authored-by: RimKnight <rimknight852@gmail.com>
* [Feature] Fully implement Octolock (#2985)
* implement octolock
* Add tests
* [Bug] Fix import of overrides in a test (#3009)
* [BUG] Fixes Sketch copying the first move used by the opponent instead of the last (#2759)
* Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last
* Optimizes move search and early return
* Reverts check for virtual moves
* [Bug] Making FormChangeItems Untransferrable (#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable()
* Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
* [Bug] Fix Clear terrains upon Trainer Battle (#2027)
* Clear terrains upon Trainer Battle
* Adjusted comment
* Fix item reward overrides going out of bounds (#3012)
* [Localization] Localize Berry Heal message (#2996)
* Localize berry heal message (HP/PP)
* Change location of translation
* conflict resolve
* Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Update src/locales/de/battle.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update src/locales/zh_CN/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/zh_TW/battle.ts
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update src/locales/fr/battle.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/pt_BR/battle.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update battle.ts (Berries ITALIAN)
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
* Adds a check to the bgm-bar display to prevent it from being displayed in case of an empty value (#3007)
* [Sprite] Improves Corviknight Palette usage (#3020)
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Sprite] Compress Corviknight exp
* [Beta][Localization] Update French battler-tags.ts and battle.ts (#3015)
* Update French battler-tags.ts
* Update battle.ts
* [Bug] Fix Lock-On and Mind Reader not working on the first turn (#3001)
* [Bug] Struggle Recoil should ignore Magic Guard (#3017)
* Drafted testable conditions for Magic Guard
* Weather Test
* Update src/test/abilities/magic_guard.test.ts
InnerThunder
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Implemented checks for poison/toxic/burn
* Added tests for recoil moves and volatile status
* Updated Rock Head, Magic Guard, and Reckless interactions with Struggle
* Removed stray file
* Fixed Typedoc errors
* Implemented innerthunder's feedback
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [Enhancement] Decouple move power calculation from Pokemon.apply(), Fixes Power Spot & Battery not boosting ally's move (#2984)
* refactor power calc, fix battery & power spot
* fix hard press unit test
* fix hard press
* refactor tests
* use sypOn hp instead
* rename method
* cleanup tests
* improve tests
* use slow vs fast pokemon
* fix steely spirit test
* fix steely spirit for real this time
* remove unnecessary test
* address pr feedback
* add removed code
* [QoL] Offset the status indicator to keep pokeball in view (#2966)
* Offset the status indicator to keep pokeball in view
* Only use offsetX when the Pokemon is the enemy
* Adjust position to accomodate boss health bar
* [Bug] Fix to epic shiny Yungoos icon (#2991) (#3016)
Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
* [Localization(ko)] Change line-break position of ghost type curse add message (#3022)
* Revert "[Localization]Localized move-trigger text (#2913)" (#3026)
This reverts commit 39bdfea0c8.
* [Localization(ko)] Fixed typo in Bertha's dialogue (#3025)
* [Bug] Prevent fixed-damage and OHKO moves from being modified by damage-reducing abilities (#2703)
* ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO)
* ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch
* ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure
* ReceivedMoveDamageMultiplierAbAttr patch: removed newline
* ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable
* ReceivedMoveDamageMultiplierAbAttr patch: naming consistency
* ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done
* ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests
* ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override
* Fixed unit tests
* Added a comment and cleaned up an existing one
* [Localization] Brought german localization up to date (#3010)
* Fixed errors in the german localization
* Fresh Start Challenge
* Update src/locales/de/move-trigger.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Apply suggestions from code review
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Remove redundant damage number popups (#3024)
* Remove magic number from Belly Drum's attr
* Remove redundant damage number popup
* Fix merge issue and remove another duplicate damage number instance
* [Move] Implements Conversion 2 (#2943)
* Creates function to get type resistances, implements conversion 2
* Removes unimplemented tag, adds condition for move history to exist
* Cleans up type selection, creates i18n entries for typeChanged
* Uses typeChanged i18n in Conversion move
* More detailed docs, early return with stellar/unknown type
* Adds note that it wont track type-changing moves properly
* Rephrases doc description, adds partial since it can't track type-changing moves
* Updates localization, removes typeChanged entry to use move-trigger entry
* Missed locale de entry in last commit
* Adds comment for reason of .partial()
* Fixes localization error due to revert, removes improper merge conflict from prior commit
* [BUG] Fixes bug with Metronome freezing the game (#2819)
* Tests MovePhase with new PokemonMove instead of moveset search
* Accounts for metronome call on charging moves
* Update comment in ChargeAttr to be clearer
* Add missing passive background graphic for legacy UI
Relating to #2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
* [Localization] Localize ability messages in ability.ts (trigger, apply...) (#2972)
* localize ability messages
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Modify parameter name, fix eslint
* Korean Translation, modify some wrong param
* Add missed message
* Update src/locales/de/ability-trigger.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update ability-trigger.ts (Partial) (Italian)
* Localize type name
* Localize type name > Libero, Protean
* param bug fix
* Update src/data/ability.ts
* Update zh-cn
* Update ability-trigger.ts (Partial part 2, still not completed) (Italian)
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/pt_BR/ability-trigger.ts
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update src/locales/fr/ability-trigger.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
---------
Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Update egg.ts (italian) (#3038)
* [Sprite] Revert Larvesta, fixing stray pixels (#3042)
* [Sprite] Remove normal Larvesta stray pixels
Taken from original commit
* [Sprite] Revert shiny Larvesta stray pixels
Taken from original commit
* [Sprite] Match variant Larvesta colours
* [Bug] Fix level 100 moves being skipped if leveled past 100 (#3040)
* [Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to move animations. (#3044)
* Update muddy-water.json
* Update sludge-wave.json
* Update surf.json
* [Sprite] Fix Cofagrigus sprite (#3045)
* Fix Cofagrigus sprite
* Base sprite fix
* Created json variant file... manually
* Fix FR typo (#3051)
* [Beta][Localization] Update Portuguese battler-tags.ts and battle.ts (#3050)
* [Music/BGM] Fix bgm file & loop for battle_rival (#3053)
* stop loading pride-update banner (#3057)
* [Item] Add Scope Lens and Leek (#2666)
* [Item] Add Scope Lens and Leek
* Add Entry to pt_BR
* Localize for pt_BR
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Fix & Clean Unit Tests
---------
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* [Music/BGM] New music added for the "Slum" biome, composed by Andr06 (#3000)
* Replacement of the BGM in the slum biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SLUM'
* [Bug] implemented multi target damage penalty (#2329)
* fix: damage multiplier by the number of targets
* fix: used actual number value rather than the number holder
* test: added unit test for counting targets
* multi-target: fixed names of the unit tests.
* test: simple-test changes
* test: changed multi-target test code
* test: testing damage decreasement
* test: multi-target test fix
* resolved conflicts in test
---------
Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
* [BUG] Uturn faint switch bug fix (#2980)
* reordering adding switch phases for u-turn
* reverting some temp changes
* generalizing function
* adding PR suggestions
* nit indenting
* [Sprite] Remove extra Oinkologne sprites (#3067)
* Delete public/images/pokemon/female/916.png
* Delete public/images/pokemon/exp/female/916.json
* Delete public/images/pokemon/exp/female/916.png
* Delete public/images/pokemon/female/916.json
* [Sprite] Mega Mewtwo sprite fixes (#3065)
* [Sprite] Add static epic Mega Mewtwo Y
Colours taken from exp, as consistent/exp rare backs share palettes.
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Fix transparent pixels on Mega Mewtwo X
* [Sprite] Add static epic Mega Mewtwo Y
Now exists, and is a paletteswap
* [Music/BGM] New music added for the "Sea" biome, composed by Andr06 (#3063)
* Replacement of the BGM in the sea biome (by Andr06)
* Modification of BGM credits in README.md
* Replacement of the BGM name by the title chosen by its composer in all languages
* Update BGM loop point for biome 'SEA'
* [Balance] Add 12 new TMs and remove 3 (#2733)
* Added Counter TM
* Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate
* Placed TMs in proper order, added to pool
* Add Secret Power to the pool
* Add TM for Synthesis
* Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed
* Remove species specific TMs
* Remove Secret Power TM until implementation
* [Refactor/Test] Update Dynamax Cannon Unit Tests (#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests
* Adjust Test Names
* fix: update SameSite attribute in setCookie function to None
* fix: update SameSite attribute in setCookie function to Strict
* feat: Add prompt=none to Discord OAuth authorization URL
* fix: Remove unnecessary cookie setting in LoginPhase and MenuUiHandler
* feat: Improve cookie handling in getCookie function
* feat: Delete duplicate cookies with the same name in getCookie function
* [Localization] Add minor Korean translations to ability-trigger file (trace) (#3093)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* modify trace trigger description (refered from official translation)
modify trace trigger description (refered from official translation)
* Fix broken `multi_target` tests and remove RNG-based failures (#3095)
* Prevent RNG from breaking the Quick Draw tests (#3096)
* Make EXP boosting items stack additively and not multiplicatively (#3094)
Fixes#2040
* [Bug] Fixes Encore bug with multi-target moves missing (#3060)
* Pushes move history even when multi target move misses
* Move pushMoveHistory out of Move Pending condition
* Add remaining relearn moves (#2894)
* [Enhancement] Decouple move accuracy and accuracy multiplier calculation from phases.ts (#2899)
* refactor accuracy calc
* update doc
* move accuracy multiplier calculation outside phases
* update wonder skin unit test
* rename method
* add docs
* add unit tests
* address feedback
* rename method
* fix imports
* improve tests
* add test for ohko move accuracy
* [Sprite] Fix a number of sprite issues including the Zubat line, Goldeen, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (#3069)
* Batfix, Goldeen, Chomp, Golett, genies
* Fix Dudunsparce using Reborn shiny backsprite for whatever reason
* Fix female Hisuian Sneasel missing variants
* Marshadow epic front and Zenith, Sylveon back
* Fix Zubat line back sprite inconsistencies
* Fix Noivern shiny back
* [Move] Finish implementation of Glaive Rush (#2720)
* Finish implementation of Glaive Rush
* Fix test RNG
* Add code/test for Multi-Lens interaction
* Fix off-by-one error in test caused by rounding issues
* Update for code changes
* Fix BattlerTag name
* [Bug] fix not changing moveset after add to starter #1932 (#2396)
* [Bug] Enemies can properly use stuff cheeks (#3090)
* [Feature] Added pokemon nicknames/renaming (#2570)
* Added basic temp renaming
* Made nickname persistant after reloading
* Localization and cancel button
* Fixed instant rename on active pokemon
* Small bugfix to prevent console errors
* Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display.
* Changed evolution message. Removed log messagesc
* Added localization keys for other languages
* Removed empty lines
* French translation
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Chinese translation
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Portuguese (Brazil) translation
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Korean translation
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* Update menu.ts
* Update menu.ts [Localization(it)]
* Changed most .getNameToRender() instance to getPokemonNameWithAffix()
* Changed wild encounter messages back to just use the name without affix.
* Added localization for the party ui rename selection
* Escaping nickname characters to support all characters
* Better Error handling
* Update src/field/pokemon.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
---------
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Allow Necrozma forms to play their special music (#3054)
* [BUG] fixing multi-hit and move messages on faint (#2981)
* fixing order of messages, scences, to render messages before fainting
* updated fix for effectiveness text rendering order for multi hit moves
* fixing messages not appearing for multi-hit moves on faint
* updated multi-hit condition)
* fixing PR conflicts
* adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict
* writing better comments
* removing space diff in overrides
* adding fainting check for self damage moves
* emergency fixing broken last commit
* additional comments for multi-hit problem
* updating comments, jsdoc style
* fixing linter, destiny bond errors
* splitting up varaible comments to be in JSDoc format
* fixing tests and merge mistakes
* adding rendering of multihit moves that only hit once
* fixing comment formatting_tabs and spaces
---------
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
* [Bug] Sheer Force/Serene Grace Flyout Bugfix (#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore
* Add comment and definition to argument
* [Visual] Achievement icons (#2617)
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* [Sprite] Show Partner Eevee variants (#3097)
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
Taken from non-partner Eevee
* [Sprite] Show Partner Eevee variants
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Allow Necrozma forms to play their special music (#3054)
* Allow Necrozma forms to play their special music (#3054)
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a.
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* [Feature] replace bug-report template with form (#2772)
* replace bug-report template with form
* update bug_report.yml
* add palceholders for data & session file
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Resolving merge conflict
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Removed unused ribbons
* Update item atlas
* Update item atlas again
This time, after merging main into the PR.
* Merged with beta's new items
* Fixed typedoc issues
* Removing localizations
* MonoGen Ribbons added
* Text Changes to MonoGen Challenges
* Item Texture Files
* MonoGen Ribbons added
* Updated texture files? I think
* Changed image names and added new localizations for syntax
* Fixed typedoc issues
* Revert "Text Changes to MonoGen Challenges"
This reverts commit 3bf79acc6a.
* Please fix this.
* Revert "[Feature] replace bug-report template with form (#2772)"
This reverts commit aa69b10777.
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Re-add changes accidentally deleted by #2617
* Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
* fix: Remove unnecessary cookie setting in removeCookie function
* fix: Update removeCookie function to use Max-Age=-1 instead of Expires header
The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
* [QoL] Starter UI selection update to allow removing specific pokemon from party (#1983)
* Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected
* Updated code to be able to remove pokemon, including the side icons and cursor locations
* Fixed popstarter to work with any index
* Updating code to allow navigation of starter icons
* Updating code to allow navigation of party starter icons
* Updaing navigation of party icons
* Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons
* Updated logic to include the ability to navigate and interact with the starter icons
* Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :)
* Removed some unnecessary comments
* Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty
* Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future
* I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes
* Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it
* Changed how navigation worked based on popular demand
* Fixed code review comments
* Accidentally left in a whole block of commented code. Intentionally removing it now
* Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party
* Updated the text to say the party is invalid
* Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party
* Added comments on some code
* Updated locales to include the key for trying to start with invalid parties during a challenge
* Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't
* Removed comment as per review
* [Bug] Ability changing on evolution fix (#2995)
* Prevent Pokemon with their second ability from evolving into their HA
* Add check for fusions too
* Localization(pt): Updated move.ts (#3078)
* Localization(pt): Updated move.ts and fixed King's Shield
* more fixes
* [Bug] Enemy pokemon's Harvest creates berry icons on the player's side when triggered (#3077)
* [Bug] Fix hustle not applying attack boost (#3101)
* [Sprite] Mega Latis using opposite's eye colour (#3102)
* [Sprite] Mega Latis using opposite eyes
Taken from counterpart Lati
* [Sprite] Update Mega Latios eyes
* [Sprite] Update Mega Latias eyes
* [Sprite] Mega Latias duplicated palette value
Colour taken from non-exp Mega Latias
* [Bug] Fix Thousand Arrows not hitting targets under the effects of Magnet Rise (#3100)
* Fix Thousand Arrows not hitting through Magnet Rise
* Add integration test for Thousand Arrows vs. Magnet Rise
* ESLint
* Remove unnecessary checks in integration tests
* [Move] Aeroblast is a wind move (#3109)
* Hardcoded Pokemon should have proper names
* Aeroblast is a wind move
* [Refactor] Replaces the single and double battles overrides with a single override (#3104)
`SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE`
Also updates all uses of the old overrides with the new one
* fix `Overrides` capitalization (#3111)
* [Balance] More TM fixes (#3081)
* More TM fixes
* Leaf Storm
* Removed sexy matcha
* [Refactor] Code readability update (#3085)
* Clean up/clarify `src/field/pokemon.ts` a bit
Code provided by DerTapp on Discord
* Update `PokemonSpeciesForm.getAbilityCount()`
* Update `PokemonSpeciesForm.getAbility()`
* Add explicit `Abilities.NONE` checks
* Add tests
* Add jsdoc and implement test suggestions
* [Move] Implement Stockpile, Spit Up, Swallow (#2960)
* feat: Implement Stockpile, Spit Up, Swallow
* chore: Minor, likely unnecessary null checks
* feat: Localization
* Undo non-English localizations (unsure if they went through proper channels)
* ko localization
from @EnochG1
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* linting fix
* add tests, tiny (non-functional) tweaks
* Remove unnecessary cast
* Update src/data/move.ts
(oops)
* remove some unnecessary comments, rename something for clarity
---------
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
* [Bug] Remove ability swap code in `PlayerPokemon.evolve()` (#3113)
* [Test] Add test for rollout move (#3114)
* add test for rollout move
Co-authored-by: Zach Day <zachdayz@gmail.com>
* fix tests still using `SINGLE_BATTLE_OVERRIDE`
---------
Co-authored-by: Zach Day <zachdayz@gmail.com>
* [Bug][Beta] Fix Hyper Beam, etc. permanently recharging (#3115)
* Fix Hyper Beam, etc. permanently recharging
* Fix override in hyper beam test
* [QoL] New Starter Select UI with Filter (#2916)
* update images for new UI
* add updated starter UI with filter code
* update starter-select test code
* update win filter condition to pass test
* remove unnecessary console log
* update test code to match current filter UI
* merge update
* apply bugfix & chrry-pick small issues fix which are handled beta branch
* resolve conflicts
* fix lint errors
* Fixed a bug where the target location for escaping using the left and right buttons on the starter button did not account for scrolling
* update filter bar label color change when activated
* fix lint error
* fix lint
* fix octolock.text.ts. it looks override import error. idk why it is happend in this PR. but it looks ok now
* add passive dropdown in unlocks filter
* fix lint
* fix double button sound bug. refactoring genSpecies -> allSpecies, starterContainers -> starterContainer which are remove unnecessary generation axis
* optimize updateStarterValueLabel function which is bottleneck of UI update latency
* apply translation of gen filter label. fix lint
* add # candies sort option
* merge beta
* resolve confilcts
* fix offset of starter and start cursor
* make compatible with starter UI
* add missing feature
* add images for legacy UI. adjust the position and size of the starterContainerWindow
* [Localization] Implement Form localization (#3030)
* Implement Pokemon forms localization
* Update French pokemon-form.ts
* Update French pokemon-form.ts
* Update pokemon-form.ts
* Add battle forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add cosplay forms korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add pichu form korean translation from returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add castform forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* Add remaining forms korean translation by returntoice
Co-authored-by: returntoice <dieandbecome@gmail.com>
* French typo corrections pokemon-form.ts
* Update Korean pokemon-form.ts
* Modify froakiBattleBond
like rockruff of OwnTempo case, it is froakie, not greninja.
* Modify zygardePc
Power construct is more important information
Switch its position to 50% or 10% to avoid overlapping with the sprite
* Modify mispelling
* Added german forms
* Changed Gigadynamax and Unendynamax so it fits at all
* Add partner pikachu and eevee form localization
* Add mimikyu forms localization
* Partner Pikachu, Partner Evoli und Mimikyu Formen hinzugefügt
* Update pokemon-form.ts
* Update partners
* Fix conflicts
* Fix useless ? by flx-sta
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fix switch use by flx-sta
* Fix conflicts
* Please work !!!!!!!
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Update src/locales/fr/pokemon-form.ts
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add pt_br primal localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br pikachu localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br castform localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add pt_br 3g localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add zh_cn localization
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Add pt_br other localization
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
* Add es castform localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es burmy localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es shellos localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rotom localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es basculin localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es deerling localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es froakie localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es scatterbug localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es furfrou localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es xerneas localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zygarde localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pumpkaboo localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es flabebe localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es oricorio localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es minior localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es magearna localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es marshadow localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es sinistea ocalization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es eiscue localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es indeedee localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es rockruff localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es mimikyu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es zarude localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es squawkabilly localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es tatsugiri localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es gimmighoul localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es poltchageit localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es paldeaTauros localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es primal localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es pikachu localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Add es partner localization
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix typedocs error
* Fix typedocs error
* cn form prefix added
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
* Fix german translate error
* Fix typo Zh_CN
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
* Update pokemon-form.ts [Localization(it)]
* Update src/locales/es/pokemon-form.ts
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
* Fix megas forms bug and add forgotten forms
* Fix wrong ko config
* Add fr localization for new forms
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
* Add de localization for new forms
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Remove forgotten debug line
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Optimize battle forms
* Update pokemon-form.ts (additional forms, italian localization)
* The same typo is in the zh_TW placeholder text too.
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* Fix forgotten megaY
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add capitalizeString to utils
* Fix typedoc error
* Update src/data/pokemon-species.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Add ko localization for new forms
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
---------
Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: returntoice <dieandbecome@gmail.com>
Co-authored-by: Mr.WaterT <water.t.works@gmail.com>
Co-authored-by: MrWaterT <87186129+MrWaterT@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: InnocentGameDev <asdargmng@gmail.com>
Co-authored-by: EnochG1 <enoch.jwsong@gmail.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
* [Move] Fully implement Jungle Healing/Lunar Blessing status heal (#2785)
* [Bug] Fix tags not resetting on switch (#3119)
Fixes#2982
* [Move] Water Shuriken guarantees 3 hits with battle bond (#2687)
* [Bug] Make on-summon abilities trigger after the switch check (#3118)
* Make on-summon abilities trigger after the switch check
* Add test
* [Ability] Cloud Nine now displays a message on activation
Maintains parity with Air Lock. Both of these probably need to be localized. Should fix issue 491 though
* [QoL] Summary Option for Caught Pokemon (#2921)
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed ESLint issue + addressed OrangeRed review
* Fixed Github pages issue
* Removed duplicate unshiftPhase
* Fixed phase order
* Don't start from beginning of catch function
* Option to view Summary before adding new Pokemon to party
* Fixed issues described by HopsWas
* Adjusted makeRoomForConfirmUi to improve window spacing
* Fixed Github pages issue
* Fixed phase order
* Quick fix
* This should fix the summaryOption feature without bugging confirm-ui-handler in other cases
* Revert "Merge remote-tracking branch 'origin/summaryOption1' into summaryOption1"
This reverts commit ea7d0ce59e, reversing
changes made to 4c565958da.
* Added a better conditional that reflects its source and purpose
---------
Co-authored-by: Frutescens <info@laptop>
Co-authored-by: AJ Fontaine <fontbane@gmail.com>
* [Bug] Fix HP rounding issues (#2968)
* [Bug] Fixes bug with frenzy moves keeping the confusion counter despite disruption (#3041)
* Adds frenzyMissFunc trigger on NO_EFFECT hit result
* Refactors FrenzyAttr to properly lapse tags each turn and remove tags on disrupt
* Makes comment on CONFUSED tag clearer
* Changes all integer usages to number in battler-tags
* Update getBattlerTag function to use number instead of integer
* [Tests] Updating Leftovers test (#3123)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Fixed import
* Revert "Bug Fix"
This reverts commit 834844978e.
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Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Localization] Correctly Localized German names of the BGM for Evil Teams (#3124)
* [Bug] Game Stats Sub-Legendary NaN bug for new game files (#3122)
* Bug Fix
* Update src/system/game-stats.ts
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* Fixing a test
* Revert "Fixing a test"
This reverts commit 1bdbe2da5a.
* Test Re-Run
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Co-authored-by: Frutescens <info@laptop>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Bug] Adjust how counter attacks target to account for uturn/voltswitch and double battles (#2462)
* Adjust how counter attacks target to account for uturn/voltswitch
* Creates move flag for metal burst/comeuppance to redirect in some cases
* Remove debug printing
* Bit shifts the redirect counter flag
* Removes extraneous class from prior testing
* Remove vitest timestamp file that was accidentally added
* [Misc] Change fresh start achievement icon to reviver seed
Mystic ticket icons in the achievements just confuse players
* [Balance] Fix N-Solarizer etc appearing without secondary mon registered in dex (#2713)
* Fix reins et al being available without unlocking second mon
* Small fix
* Parentheses for safety
* Add documentation to new function
* Bug Fix (#3129)
Co-authored-by: Frutescens <info@laptop>
* [Bug] Fixed OHKO moves being affected by accuracy and evasion battle stats (#3117)
* Fixed OHKO moves being affected by accuracy and evasion battle stats
* Added related tests for Fissure, unskipped related test for Hustle
* Tweaked fissure accuracy and evasion tests to use spyOn() for getAccuracyMultiplier() as per feedback
* Fixed accuracy test for Fissure
* [Fix][Sprite] Politoed Back Sprites (#3130)
* [Fix][Sprite] Politoed Back Sprites
Retrieved first version from history.
Rearranged frames to make jump a little less floaty.
Set same anim length for all variations.
Json is identical for all variations.
Spritesheet frame position is identical for all variations.
Trimmed the frame of extra space
Reduced file size of spritesheets and JSON due to less unique frames needed.
* [Fix][Sprite] Politoed Back Sprites - Reformatted JSON to texturepacker standard
Reformatted json.
* [Bug] Hotfix for Starter select UI with Filter (#3121)
* fix remove pokemon menu
* fix dropdown all is not changing bug
* fix bug when go down with no starter on start button
* fix starter corsor bug on deletion. out of screen cursor bug
* fix challenge log
* fix lint error
* [Bug] fix and condition of shiny and passive (#3136)
* Fixed form names not working in starter select (#3139)
* [Bug] Prevent evolution causing a swap from the second ability to the HA (#3138)
* Prevent evolution causing a swap from the second ability to the HA
* Add tests
* Update `starter-select-ui-handler.ts`
* [Feature] [Item] Add White Herb item (#2719)
* More work
* More work
* Should be finished
* Fixed an error in checking target
* Moved white herb effect to StatChangePhase, 50% chance of consumption
* Added graphics for White Herb
* Balance and documentation
* Add localization entry for White Herb apply msg
* Add new keys to other localization files
* German translations
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* Update item sprite atlas
* Redo item atlas
* Remove whitespace in move.ts
* Moved decrement outside conditional
* Fix item atlas
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Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
* [Localization] Translated missing portuguese entries and some fixes (#3142)
* [Bug] Caught Pokemon Summary-Modifier Display Fix (#3145)
* Fixed modifiers not displaying on summary screen
* Addressed Typedoc issues
* Documentation added
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Co-authored-by: Frutescens <info@laptop>
* [BUG] Fixes bug that prevents pokemon with froms from hatching as rare/epic shiny variant and preventing illegal variants from legendary gacha (#2940)
* Changed PokemonSpecies hasVariants function to also include for pokemon with differend forms
* Added check to prevent illegal shiny variants from happening if the egg rolls the gacha legendary and has no variants
* Simplified variant check. Fixed spelling on unit test
* Bugfix for legacy eggs
* Removed formIndex variable
* Changed unit test
* Added new line to unit test function
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
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Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
* [Unittest] remove held item rng (white herb) from intimidate.test.ts (#3151)
* Emergency delete unlock all functionality - should remove the unlock all functionality but keeps the isBeta utils function for future stuff (#3153)
* Update `getAbility()` and `getAbilityCount()` for the ability changes (#3157)
* Update src/data/arena-tag.ts
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